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<1234567…34>
  • Probing the variables in 128K modeHello again! Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structure of how var…

    ... BASIC, but screws up in 128K mode.

    Could anyone shed ... fail to work properly in 128K BASIC? (Again I'm ... tape magazine, which runs in 128K mode).

    I suppose what ... program to run correctly in 128K mode.

    But thanks for ...
    Digital Prawn Digital Prawn March 2008 Development
  • Play abc files in 128K mode?I was reading a tutorial on the abc music file format, and it seems the txt file has information that might allow a simple conversion from .abc to st…

    ... for the Play command in 128K mode.

    [url]http:// ... br />
    Same scale in 128K Basic:

    cdefgAB
    128K mode, one that would filter irrelevant ... 's tools... Import .ABC to 128K Basic. :)

    [SIZE=" ...
    zxbruno zxbruno May 2008 Development
  • DivMMC 128k modeI have a DivMMC plugged into my +2a but when I power up the Speccy it always boots into 48k. What I'd want to know is how can I get my Speccy to run…

    ... my Speccy to run in 128k mode with the DivMMC attached (all ... setting are correct for a 128k +2a) as I'd like ... to load 128k games from tape and then ...
    stupidget stupidget April 2016 Hardware
  • +2: 128k enhanced games no longer loading (but OK in 48k mode) :-/Having a spot of bother with my +2, a couple of my favourite games are now refusing to work in standard "Tape Loader" based 128k mode - Marauder (Hew…

    ... in standard "Tape Loader" based 128k mode - Marauder (Hewson, original release) and ... in 48k mode, but with the obvious lack of 128k specific enhancements ...
    greycase greycase March 2011 Sinclair Miscellaneous
  • Treasure Island Dizzy 128k +2a modeHi all! I have a original black spectrum 128k +2a computer in my collection and quite a few games and im a big big fan of codemasters and the Dizzy …

    ... have a original black spectrum 128k +2a computer in my collection ... island dizzy to load in 128k mode on my +2a system. it ... this game to play in 128k??

    Thanks ...
    phillip.croxford phillip.croxford January 2013 Games
  • Test card screenStarted off just messing about in order to test a machine. But ended up with this: [code]10 FOR a=0 TO 0 STEP 0: PAUSE 1: BORDER 1: BORDER 2: BORD…

    ... messing about in order to test a machine. But ended up ... a +2 grey in 48K mode:
    [url=https://postimg.cc ... on a +2 grey in 128K mode:
    [url=https://postimg.cc ... the photos.
    In the 128K mode the border is a bit ...
    1024MAK 1024MAK August 2020 Sinclair Basic
  • New SPIN Update released (v0.1c)Hi all (again)! Here's the release for SPIN 0.1c, as detailed in CSS: --------------------------------------- Spin gets another, much smaller …

    ... Ivan who sent me some test snaps. Also,
    a bug ... a
    48k snapshot in 128k mode, the snapshot will be loaded ... Usr0
    environment, maintaining the 128k timings etc.

    It ... Usr0 mode demos now load properly if you choose a 128k model ...
    Dunny Dunny May 2002 Emulators
  • New Turbo-Load version of Tales From A Parallel UniverseNot very interesting to most, but I know some of you still use 'real' Spectrums. While fiddling around with a program I created ages ago to build c…

    ... uses the loader as a test. It all worked out okay ... added bonus of working from 128k mode (the previous TAP file crashes ... have to reset to 48k mode).

    Get it from ...
    Lee Tonks Lee Tonks October 2004 Games
  • .Z80 format question for 128KHello!!! I am working on my ZX Life Shield utility to make it compatible with .Z80 snapshots. I have sucessfully coded .Z80 48K snapshots, but for …

    ... .Z80 48K snapshots, but for 128K the documentation is subjective and ... /> My question is:
    In 128K mode, which 16384 bytes page belongs ...
    marcoagpinto marcoagpinto June 2008 Emulators
  • Fairlight 2 128K is wrong file?On the Fairlight 2 page: http://www.worldofspectrum.org/infoseek.cgi?regexp=^Fairlight+II$&pub=^The+Edge+Software$&model=spectrum&loadpics=3 the fi…

    ... if youo load it in 128K mode in ZX Spin then the ... the game, unlike the 128K version that loads all at ... once. Also there is no 128K music with the file. ... in one go, and has 128K music, so this is ... clearly the 128K version.


    ...
    ewgf ewgf February 2009 Infoseek database
  • Very simple 128k memory test?Just an idle thought, but... If on a 48K machine: [INDENT][B]PRINT PEEK 23732 + PEEK 23733*256[/B] [/INDENT]yields the last reliable RAM address, …

    ... command to execute on a 128K/+2/+3 machine?
    szeliga szeliga April 2009 Hardware
  • Multiload in 48K, single load in 128KIs there a list that reflects which games were multiload in 48K and had single load in 128K? (i.e.: I think Rainbow Islands loaded all levels in 128K…

    Is there a list that reflects which games were multiload in 48K and had single load in 128K? (i.e.: I think Rainbow Islands loaded all levels in 128K mode).
    Zup Zup September 2009 Games
  • Problem with new DivIDE+ on ZX +2A?I just received DivIDE+ from RWAPSoftware and am having trouble getting it to work on my +2/A. The device came with 1GBCF card preinstalled with 3 ga…

    ... "Exploding Fist" in 48k mode, the game loaded and the ... the test, but this time loading the game "Exploding Fist" in 128k mode ... the game Exploding Fist in 128k mode and the same scenario repeated ... loaded the game again in 128k mode, but without the Mouse Turbo ...
    pkupcik pkupcik June 2010 Hardware
  • Games only possible in 128K mode?In the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?t=30145[/url] the discussion of 128K only games comes up, and it made me w…

    ... br />
    the discussion of 128K only games comes up, and ... />
    I mean, obviously the 128K machine allowed for better sound ... what other abilities did the 128K machine have over the 48K ... used in any 128K games?

    The 128K also intoruced screen ...
    ewgf ewgf July 2010 Games
  • Games wrongly listed as 48/128KMartijn, I dont see any difference between the 48 and 128K versions of these games, but I may be slipping some details since I am not a coder!! :) …

    ... difference between the 48 and 128K versions of these games, but ... . fle when is loaded in 128k mode!! So, should we consider these ... cases as 48/128k when the original release was ... +3 version adapted to the 128k???)

    -Russian`s attack ...
    Ivanzx Ivanzx August 2010 Infoseek database
  • 48k to 128k upgrade - problemsHi friends! I built 128k upgrade according to the [url]http://hw.speccy.cz/128krebuild.html[/url]. After I powered on my Speccy it said hello with s…

    ... br />
    I built 128k upgrade according to the [url ... also tried to load few 128k games (Total Recall, ... I did wrong or test memory using some program ... to set it to get 128k compatibility?

    ... use it to get this 128k upgrade test and working?
    ...
    podly podly August 2011 Hardware
  • Newbie QuestionsI have just purchased my first Speccy! It should be shipped to me (in the U.S.A.) very soon. I'm a ZX newbie & I have some questions :-D First of al…

    ... the Speccy? Is there some "test" TAP image I should run ... audio in 48k mode is different than in 128k mode. Further, I've ...
    zolli zolli February 2012 Hardware
  • 48K/128K classificationI'm sorry if I've looked in the wrong places and not found it, but what are the rules regarding a game being listed as either: ZX Spectrum 48K ZX Sp…

    ... /> ZX Spectrum 48K/128K
    ZX Spectrum 128K

    ... 48K mode
    it must be classified as 48K/128K ... mode, or could not be played at all on a 128K ... load and play fine in 128K mode (but is identical to ... the 48K mode)? Should it be 48K, or 48K/128K? I ...
    PrinceGaz PrinceGaz June 2012 Infoseek database
  • Zero 0.5 ReleasedAfter a bit of a hiatus, the next update of Zero is now available [URL="www.ramtop.wordpress.com"]here[/URL]. Feedback and bug-reports appreciated! …

    ... Button mapping is pending.
    + 128K and +3 emulation now pass ... /> + Added support for Pentagon 128K and TR DOS (again thanks ... when running some of the test suites from a tape ... updating the banks information in 128k mode.
    - Fixed inaudible beeper ...
    Arjun Arjun January 2013 Emulators
  • ARKANOID 128KDid anyone try this game? It was modified to work with an ULA+ (but it works also on regular 128k spectrums) and it have enhanced sound thanks the em…

    ... it works also on regular 128k spectrums) and it have enhanced ... it perfectly runs in the 128k mode, AY sound included.

    Spectrum Spectrum April 2013 Games
  • Divide with Exdos 8.5 128k mode.Hi I am now getting to grips with my new divide, I understand that it will not boot up in 128 editor on a 128 Machine and that it enables USR 0 autom…

    ... found a way of accessing 128K editor, just by loading a ... .tap file of a 128K game that is known to ...
    carl_retrotext carl_retrotext September 2013 Sinclair Miscellaneous
  • 48k memory dump to 128k???Having problems getting a 48k snapshot to load into 128k mode using ZX Spin. Tried saving 48k memory as a binary file and loading it back in 128k mo…

    ... 48k snapshot to load into 128k mode using ZX Spin.

    128k mode but it just crashes, something ...
    daveysludge daveysludge May 2014 Development
  • 128k toast rack diagnosisHi - I recently won a 128K toast rack, and have got a Retroleum smart card. I've tried a couple of games and all seems fine...-ish.<div><br></div><di…

    ... - I recently won a 128K toast rack, and have ... , on running the diagnostic test ROM I get a few ... the membrane?2. 128K Memory test runs through up to ... **"
    3. 128k Video page test "Test failed if this text ... at all from the 128k specific AY sound tests. ...
    stevebrowne stevebrowne June 2015 Hardware
  • ZX-Assembler version 0.8 (beta) releasedDear readers, yesterday I've published ZX-Assembler in its first version 0.8. It offers you some interesting features, even if I know there are …

    ... disk. Good "sandbox"
    for test files. With the ability to ... executable snapshot, and also for 128k mode.

    * MACRO functions and ...
    clausjahn clausjahn July 2015 Emulators
  • Input command in 128K BASICHi, Is the input command different between 48K BASIC and 128K BASIC? I'm typing in a missing listing from the TypeFantasic and using 128K BASIC…

    ... different between 48K BASIC and 128K BASIC?

    I'm ... from the TypeFantasic and using 128K BASIC so I don't ... /> seems OK in 48K mode, but not in 128K Mode. In the later ...
    jonesypeter jonesypeter June 2017 Sinclair Basic
  • Burning a ROM for a 128k +2 (Grey)Hi Guys, I would like to change the 128k +2 menus I have actually in French with English. The OS is in a 27C256 eprom. I do have a programmer and …

    ... would like to change the 128k +2 menus I have actually ... need to combine the 128k mode and the 48k mode into the same ...
    repetto74 repetto74 September 2017 Hardware
  • Troubleshooting my +2To put this in context: a while back (i.e. late last year and earlier this year) I was looking to put together a compilation of modern Spectrum games…

    ... I thought I'd test the games to see if ... has it loaded properly in 128K mode, on either side of ... games that failed in 128K mode but were fine in ... of my head. Others with 128K extras (Magicland Dizzy, Auf ... found problems with are all 128K only, given that they ...
    The Mighty Dopethrone The Mighty Dopethrone October 2017 Hardware
  • Todays silly question about emulators.Why are there so many emulators? Here's the list I've found so far:- SpecEmu Retro Virtual Machine Fuse ZXSpin Spud ZERO ZEsarUX Unreal Spe…

    ... a post about running a test program on a whole bunch ... or twice I've used 128k mode when I lost my keyboard ...
    mik3d3nch mik3d3nch May 2018 Emulators
  • Save 48k SNA from 128k Z80 snapshot?I have been doing RZX recordings of text-based adventure games. In the case of games made with GAC (Graphic Adventure Creator), where a map and solut…

    ... ". These are only available as 128k Z80 snapshots, which prevents me ... because I am running in 128k mode. (At least in Spectaculator...)
    128k RAM (I'm sure GAC ...
    equinox equinox June 2020 Emulators
<1234567…34>

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  • Probing the variables in 128K modeHello again!<br /> <br /> Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structur…
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  • Very simple 128k memory test?Just an idle thought, but...<br /> <br /> If on a 48K machine:<br /> <br /> [INDENT][B]PRINT PEEK 23732 + PEEK 23733*256[/B]<br /> <br /> [/INDENT]yi…
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