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<1…28293031323334>
  • Alternative Fairlight 2 loading screen!Here is a little puzzle: Do you know where this [URL="http://www.rickardberglind.se/zx/fairlight2.jpg"][B][COLOR="RoyalBlue"]Fairlight 2 loading sc…

    ... "][B]Fairlight 2[/B][/URL] page now, but only found it ... 't know there was a 128K version of Gladiator. Anyone know ...
    [FOAD]Iron [FOAD]Iron February 2008 Games
  • Which packer is the best?Hello folks, we are currently preparing an update to our Disk-Magazine SCENE+. However, looks like more and more coder groups in the Spectrum-Scene d…

    ... done on the Spectrum (48K/128K). I've just checked, and ... you get a WOS archive page into a link on these ...
    ewgf ewgf March 2008 Development
  • Probing the variables in 128K modeHello again! Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structure of how var…

    ... to screen works correctly in 128K mode too!

    I ... can just type the magazine page text strings into DATA statements ...
    Digital Prawn Digital Prawn March 2008 Development
  • Spectrum Ethernet update...in which a toastrack 128K machine prods a machine outside of my LAN for the first time. [url]http://spectrum.alioth.net/doc/index.php/Current_eve…

    ... , since I'll have a 128k flash chip for ROM (specifically ... in 4k pages, and any page can be paged in to ...
    Winston Winston March 2008 Hardware
  • favourite in-game musicwhat's peoples favourite in-game speccy tunes? Midnight resistance is the clear winner for me, followed by Robocop, Bionic Commando, Moon Strike, Tar…

    ... either 48k beeper style or 128k wibble style!

    EDIT ... Robocop music at the menu page. Brilliant. (Along with it's ...
    gcallard gcallard March 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... for download from the Magazine Page:-
    [url]http://reptonix.awardspace ... again from "The Simulacra" for 128K/+2 etc.. systems, and some ...
    Digital Prawn Digital Prawn April 2008 Games
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... (videoram + page).[/QUOTE]

    ResiDOS doesn't save 128K snapshots at ...
    glancaster glancaster April 2008 Development
  • I've just installed FedoraHi all, I have just installed Fedora and would like to install the Fuse emulator on it. I have tried searching for step by step instructions to inst…

    ... />
    /me reads the linked page.

    /me wonders which ... models, including the 16K, 48K, 128K, +2, +2A, +3 and various ...
    Philip Kendall Philip Kendall May 2008 Emulators
  • What is wrong with this auction?[url]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=250246790438[/url]

    ... with black 'Sinclair' & white '128k', it's on Rick Dickinsons ... -72157600607571866/[/url]

    This page shows both versions, both have ...
    Zoffy Zoffy May 2008 Sales
  • True Spectrum laptop (no emulation)[url]http://user.tninet.se/~vjz762w/[/url] Hi All, I have build a speccy laptop, battery part is not ready yet.... I did it on 2 days, I will put s…

    ... to house the 48K or 128K, IDE interface (not the internal ... /> -If using a 48K or 128K, the computer would be left ... /showthread.php?t=14996&page=2"]for a long time ...
    zxbruno zxbruno May 2008 Hardware
  • Wanted: RGB to RCA for +2AI bought a +2A that, according to the seller, might have a problem with the modulator. When it arrives, I would like to try using the RGB output. The…

    ... to recommend me the *BEST* 128k game [B]ever [/B]- seriously ... groovy tunes... the 128 test page can only keep me happy ...
    jp jp May 2008 Wanted
  • .Z80 format question for 128KHello!!! I am working on my ZX Life Shield utility to make it compatible with .Z80 snapshots. I have sucessfully coded .Z80 48K snapshots, but for …

    ... .Z80 48K snapshots, but for 128K the documentation is subjective[/QUOTE ... a basic understanding of the 128K machine, though.

    [QUOTE ... is:
    In 128K mode, which 16384 bytes page belongs to the ...
    Philip Kendall Philip Kendall June 2008 Emulators
  • .Z80 format question for 128KHello!!! I am working on my ZX Life Shield utility to make it compatible with .Z80 snapshots. I have sucessfully coded .Z80 48K snapshots, but for …

    ... !!! How do I know which page is paged in?

    128K .Z80 format. But if I ... able to see the 16384 page... the other two pages were ...
    marcoagpinto marcoagpinto June 2008 Emulators
  • .Z80 format question for 128KHello!!! I am working on my ZX Life Shield utility to make it compatible with .Z80 snapshots. I have sucessfully coded .Z80 48K snapshots, but for …

    ... ]How do I know which page is paged in?[/QUOTE]
    128K .Z80 format.[/QUOTE]

    Philip Kendall Philip Kendall June 2008 Emulators
  • RAM paging and port usageDear users and developers, I'm just trying to find some detail information about RAM paging on the Spectrum 128 and later models, especially those a…

    ... reset, same as Spectrum 128k and +2.[/QUOTE]
    [QUOTE]Pentagon 128k:
    same as Spectrum 128k and +2[/QUOTE ... number of the selected RAM page (0..31)?[/QUOTE]
    page (0..63)?[/QUOTE]
    page number comes from bit ...
    Philip Kendall Philip Kendall June 2008 Hardware
  • Handling RST8 on a +3Well, I've come to that bit of my project that I wasn't really looking forward to (because I don't understand enough about the ZX BASIC ROM) - extend…

    ... (after all the board has 128K of in-system programmable flash ... 's in the bottom 4K page of my ROM with some ...
    Winston Winston July 2008 Development
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... have now edited the 128K arcade page to enable Kempston joystick emulation ...
    Digital Prawn Digital Prawn July 2008 Games
  • ANN: InkSpector 1.0 finally released!Hi, InkSpector 1.0 is now available from [url]http://www.inkland.org.uk[/url] (Changes from v0.93 at the bottom of this msg) InkSpector is a scrip…

    ... me, on WOS's Infection page:

    [URL]http://www ... last move, and in the 128K version you can press [u ...
    ewgf ewgf July 2008 Emulators
  • ZX-Blockeditor version 1.0.1.9 publishedToday I have published the newest release of ZX-Blockeditor, which comes with new file format support (TRD, SCL, $?, CSW, TZX 1.2, SZX 1.3 and update…

    ... "ZZ Spectrum" emulator in the 128K game section. This emulator loads ... more suitable for the arcade page. When competition entrants send me ... TAP versions for the arcade page.

    When I was ...
    Digital Prawn Digital Prawn July 2008 Announcements
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... following:-

    [b]Tascon 128K[/b]: Has no loading screen ... from Phillip Kendall's ROM page). Works fine with opus-12 ...
    Digital Prawn Digital Prawn August 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... tapfile playable on the 128K crap game arcade page, and the online ...
    Digital Prawn Digital Prawn August 2008 Games
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... to flip between screens from 128K BASIC? I am unsure to ... />
    6000 REM init screen (page second screen in at 49152 ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... writeup in ZXF issue 7, page 16, it's a genuine ... I assume it uses the 128k-only switcheroo method (it says ...
    Danforth Danforth August 2008 Sinclair Miscellaneous
  • WTF is this???[url=http://cgi.ebay.es/Spectrum-128-Emulator-ZX-Interface-2-ROM-Cartridge_W0QQitemZ170254558796QQihZ007QQcategoryZ50223QQrdZ1QQssPageNameZWD2VQQcmdZ…

    ... of RAM et al. merely 128K BASIC and the 128 menu ... so you can make the 128K BASIC editor work (paged in ... ROM)

    See this page for how it's done ... . But for just adding the 128K editor and other things, you ...
    Winston Winston August 2008 Hardware
  • myspeccy.org - online gaming which auto-saves scoresIt's a blimmin' miracle - I'm most impressed.

    ... "ZZ Spectrum" because it supports 128K games and emulates AY sound ... be able to get the 128K version of Pac-mania running ... an announcement on the main page that they have indeed changed ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Pentagon 8x1 attr mode - what's the POKE?There isn't one. It's an OUT.

    ... - idle.
    bit 2 - mode 128k. When Bit 2 = 1 memory ... beyond 128k blocked and the place bit ... instead of projected 0 I-page RAM
    bit 4 - To ...
    Fred Fred September 2008 Emulators
  • alternate BASIC ROMI've come up with a few patches to the standard ROM to make it use the 128 shadow screen by default. The ROM is reorganised as follows: RAMTOP is se…

    That sounds facinating Andrew.
    (What did you mean by "including PLOT"?)
    Does basic page the screen in/out when it needs to write to it?
    Is it a 48K ROM only (but on 128K hardware) or does it work side-by-side with the 128K ROM?
    BloodBaz BloodBaz October 2008 Sinclair Basic
  • alternate BASIC ROMI've come up with a few patches to the standard ROM to make it use the 128 shadow screen by default. The ROM is reorganised as follows: RAMTOP is se…

    ... />
    [quote]Does basic page the screen in/out when ... be relatively trivial to only page the screen in when ... 48K ROM only (but on 128K hardware) or does it ... side-by-side with the 128K ROM?[/QUOTE]

    ... replaces ROM 0 on the 128K hardware. It is not ...
    chev chev October 2008 Sinclair Basic
  • Edge of Disgrace on the other side :)Got my mind blown today... saw the Edge of Disgrace demo on the commie ;-) Regardless if you are a c64 fan or not, you should see it. Effects and Des…

    ... as i thought, on Speccy 128k graphics looks awful.
    On ... luck. Only i found this page with pictures from it:
    Pegaz Pegaz November 2008 Sinclair Miscellaneous
  • Attention Arjun (and people interested in BASIC games programming).I've been looking at the games created by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^EP+Software$&model=spectrum"]Angel Ortega/EP S…

    ... somewhat bigger. This requires a 128K machine (+2A/+3/SE) and ... set up some routines to page out the screen when it ... for the UDGs into another page? Not much you can do ...
    BloodBaz BloodBaz November 2008 Sinclair Basic
<1…28293031323334>

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