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<1…22232425262728…34>
  • Should I buy a Sam Coupe?Hi folks I been interested with the Sam Coupe since Miles Gordon Technology released the SAM as the successor to the Spectrum. Are their any SAM us…

    ... of the 'new' emulators support 128K snapshots, or do you still ... emulators do not support 128K snapshots, but 128K games can be hacked ... - both to address the memory paging and patching AY sound routines ...
    Quazar Quazar August 2009 Chit chat
  • Should I buy a Sam Coupe?Hi folks I been interested with the Sam Coupe since Miles Gordon Technology released the SAM as the successor to the Spectrum. Are their any SAM us…

    ... emulators do not support 128K snapshots, but 128K games can be hacked ... - both to address the memory paging and patching AY sound routines ...
    chev chev August 2009 Chit chat
  • 128K dev / PASMO (or alternative) question...When I assembly my code, I have it set up so that PASMO automatically creates a TAP file complete with loader, and this works great for 16/48k Do y…

    I don't think so, I've been using PASMO for 128K development and I've just had to write my own loader.

    I've not found any specific paging commands in it either.
    Jmk Jmk September 2009 Development
  • 128K dev / PASMO (or alternative) question...When I assembly my code, I have it set up so that PASMO automatically creates a TAP file complete with loader, and this works great for 16/48k Do y…

    ... 128k.

    Out of interest, do you do all the paging ...
    robpearmain robpearmain September 2009 Development
  • GIGASCREEN with MULTICOLOUR 8*2Riskej made the pic. Pulsar coded the engine. I'm watching it on the 128+ at the moment and it is very stable. The file: [url]http://speccy-live.u…

    ... really works on a plain 128k / grey+2? a full screen ... , not a 128K, so it doesn't use screen paging; secondly it ...
    joefish joefish September 2009 Sinclair Miscellaneous
  • ZX games for fixingExist any games/software which need fix any bugs ? - incorrect graphics - incorrect or bad keyboard controll - too fast games (need slow-down) - game…

    ... about fairlight and fairlight 2 128K editions and thought i'd ... push and pop bc before paging.

    as for converting ...
    nuggetreggae nuggetreggae September 2009 Games
  • detecting 128 mode ?quick question really, someone who programs would know I guess. am I right in thinking some things detect 128 program and adjust accordingly , say i…

    ... assume you are on a 128K machine and, with interrupts ... br />
    If the paging registers are locked, you still ... true Sinclair ROM. The 128K ROM has a few ... return FFh, whereas the 128K will give you a meaningfull ... an AY Box as a 128K class machine.

    mcleod_ideafix mcleod_ideafix October 2009 Hardware
  • detecting 128 mode ?quick question really, someone who programs would know I guess. am I right in thinking some things detect 128 program and adjust accordingly , say i…

    ... a 48k machine then the paging will not have happened so ... 128k is available it would have the value 128 (because paging occurred ...
    nuggetreggae nuggetreggae October 2009 Hardware
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... and increase the memory to 128k and be able to play ... 128k games?


    just ... 'd need the 128K ULA for the memory paging, amongst other things ...
    Matt_B Matt_B November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... 'd need the 128K ULA for the memory paging, amongst other things ...
    csmith csmith November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... 'd need the 128K ULA for the memory paging, amongst other things ...
    BiNMaN BiNMaN November 2009 Emulators
  • some debugger in emulators that is able to brakpoint when a mem address is accessed ?Is there a debugger (disassembler) available in some emulator that is able to stop (breakpoint) when a particular memory address is accessed ? For e…

    ... , on the 128K machines, to write to the paging ports, amongst other ...
    Ralf Ralf November 2009 Emulators
  • Usr 0I have noted there are some games / applications / demos which have to be loaded in USR 0 mode on a 128K Machine ("Randomize USR 0" in 128K BASIC the…

    ... can still access the full 128K memory using OUT instructions. ... some extra housekeeping to tell 128K Basic what's going ... ROM doesn't know about 128K memory paging, you have full freedom ... Basic from the menu, 128K memory paging is completely disabled until the ...
    gasman gasman January 2010 Hardware
  • 128k musicThis has probably been asked before but I'm going to ask again (just because I can :razz: ) I was playing OutRun2sp on my Xbox360 the other night an…

    ... and 128k, but the 128k had music. as the 128k wasn' ... ....what happens to the 128k's music code when ... load the 48k and 128k versions at the same ... to understand how RAM paging in 128K models work. Basicly you ... them being switchable. The 128K is divided into eight ...
    na_th_an na_th_an January 2010 Games
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... TO BE USED ON THE 128K VERSION
    50 poke 23388 ... A,(5B5Ch) ; restore the memory paging that BASIC expects
    LD ...
    John Elliott John Elliott January 2010 Emulators
  • Which ZX Spectrum setup?I'm building a semi-pro laser setup, with.. a ZX Spectrum as controller! [url]http://gathering.tweakers.net/forum/list_messages/1297705[/url] (I'm no…

    ... it possible to put a 128K (heatsink model) rom into the ... saying that? ;)

    The 128K Basic from the heatsink model ... /> the +2B has different rom paging etc*, but it should be ... has four 16k roms, the 128k has only two)

    guesser guesser January 2010 Hardware
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... - Interrupts are enabled while ram paging is happening - so every 1 ... , if it's set (ie. 128k basic mode) then it looks ...
    nuggetreggae nuggetreggae January 2010 Emulators
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... screens (we'll use screen paging)

    - about 10 kB ... />
    Having written a few 128K games, you really do actually ... this to work on any 128K machine, and not just the ...
    bobs bobs January 2010 Development
  • more memoryi dunno if this has been mentioned, apologies if it has (i cant be arsed to search :P) Ive just been reading about the zx81 and it popped into my he…

    ... kind of memory paging (such as what the 128K onwards had) as ... IO address to put your paging function on and unless software ... introduced paged memory with the 128K toaster but it required a ...
    BloodBaz BloodBaz January 2010 Hardware
  • Reading Kempston MouseI have been looking at Velesoft's design for the Kempston Mouse interface and am puzzled over the description for reading port 64223 (the Kempston mo…

    ... to discover which of the 128K's screen buffers is in ... interface with possibility read ZX128 paging port.
    velesoft velesoft March 2010 Hardware
  • Smiler 2: In the CityHi All, I've now completed my next game, "Smiler 2: In the City". It is available for download here:- [url]http://wonko.gotdns.org/sinclair/smile…

    ... any paging features at all, so does not actually need a 128K ...
    Digital Prawn Digital Prawn March 2010 Brand new software
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... to disable interrupts, as the 128K ROM0 makes a call to ... (128 ROM0) where no further paging of ROMs is done.
    roko roko April 2010 Hardware
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... to disable interrupts, as the 128K ROM0 makes a call to ... (128 ROM0) where no further paging of ROMs is done.[/QUOTE ... /> OUT (C),A ; switch to 128K rom (rom 0)
    LD ... when I selected a standard 128K Spectrum.
    So I'm ...
    bverstee bverstee April 2010 Hardware
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    [QUOTE=bverstee;435526]I tried this in Fuse from 48K basic when I selected a standard 128K Spectrum.[/QUOTE]

    Sounds like you locked out the paging ;)
    Woody Woody April 2010 Hardware
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... like you locked out the paging ;)[/QUOTE]

    There is ... ]Bit 5:If set, memory paging will be disabled and further ... is paging disabled when I enter 48K mode on a 128K Spectrum ... ??
    But many 128K games do some ...
    bverstee bverstee April 2010 Hardware
  • Resolution & Memory Question ...Hi, I'm hoping someone with some experience writing an emulator, or a vast knowledge of all things Spectrum can help me answer the following questio…

    ... of memory. There's no paging or vectoring or anything going ... places (it's not a 128K Speccy!).

    The first ...
    joefish joefish April 2010 Emulators
  • converting ZX128 software for SAM COUPESAM COUPE is computer compatible with ZX48 model. Use same ports, same keyboard with compatible membrane, 64kB adress space with possibility connect …

    ... be a separate program, converting 128K snapshots to SAM disk images ... you want native support for 128K software, use the original snapshot ... games/software use different memory paging routines combined with access to ...
    velesoft velesoft April 2010 Games
  • converting ZX128 software for SAM COUPESAM COUPE is computer compatible with ZX48 model. Use same ports, same keyboard with compatible membrane, 64kB adress space with possibility connect …

    ... the Sam, either 48K or 128K ones.

    A couple ... [/QUOTE]

    Tons of 128K games were hacked to run ... 256K/512K SAM with the 128K memory paging code modified so no ...
    Quazar Quazar May 2010 Games
  • converting ZX128 software for SAM COUPESAM COUPE is computer compatible with ZX48 model. Use same ports, same keyboard with compatible membrane, 64kB adress space with possibility connect …

    ... the privilege of playing a 128K game on the Sam, or ... to two 32kB blocks. Memory paging on ZX128 is only in ... SAM page 15
    - rewrite paging routine for work with SAM ...
    velesoft velesoft May 2010 Games
<1…22232425262728…34>

Latest Posts

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  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…
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