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<1…78910111213…34>
  • 128k dead, no TV signalI got 128k spectrum (heatsink model) from a friend of mine. He told me that speccy is dead, and he doesn't know what's wrong with it. When I plugged…

    I got 128k spectrum (heatsink model) from a ... ears). When I left speccy 128k for 10 minutes powered up ... read as a child about 128k and it would be for ... time (never before I saw 128k) to see it actually working ...
    netomc netomc September 2006 Hardware
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    What is the fastest way to draw high rez graphics in Basic.




    Andrew.
    Scottie_uk Scottie_uk October 2006 Development
  • Monty MoleDoes anyone have a favourite Monty Mole game? My fave is Auf Weiderson Monty, the last one. It has some good tunes (on 128K) and some good graphics…

    Does anyone have a favourite Monty Mole game?
    My fave is Auf Weiderson Monty, the last one. It has some good tunes (on 128K) and some good graphics but thats just my personal opinion. Does anyone have any personal faves?
    zx1 zx1 October 2006 Games
  • 128K memory testingDuring a mad half hour I decided to write a little memory tester program in BASIC using the information from the 48K service manual. Now I was wonder…

    ... testing the ram on a 128K speccy.

    Any suggestions ...
    BruceNorton BruceNorton October 2006 Sinclair Basic
  • 256K RAM chips in Spectrum 128KSince I have lot of 256K RAM chips, and my 128K has RAM error, I think about replacing all 16 RAM (64K ones) chips with 256K chips. Then it would be …

    ... 256K RAM chips, and my 128K has RAM error, I think ...
    piters piters October 2006 Hardware
  • Rubber keyed 128KCheck this out: First we had a grey +3, then we had a 128K with no heatsink. But now we have an original rubberkeyed 128K. [url]http://cgi.ebay.co.…

    ... +3, then we had a 128K with no heatsink.

    128K.
    [url]http://cgi.ebay ... .co.uk/ZX-Spectrum-128K-Games-boxed-original_W0QQitemZ250039280880QQihZ015QQcategoryZ11994QQrdZ1QQcmdZViewItem[/url]
    BruceNorton BruceNorton October 2006 Hardware
  • Graphics Mask FormatsHi. Just a quick question. I'm curently hacking a little program to aid my in my own ZX development (i'm hoping to build a little collection of tools…

    ... all to do with the graphics side of things.

    icabod icabod October 2006 Development
  • Wanted: ZX Spectrum 128KI would like to buy ZX Spectrum 128K (in good condition) :-)

    I would like to buy ZX Spectrum 128K (in good condition) :-)
    hypertrace hypertrace November 2006 Wanted
  • 128k for salehi Got an 1990's 128k +2A for sale. the machine is in mint condition, Looks like new, with the original package. the machine is the spanish edition a…

    ...
    Got an 1990's 128k +2A for sale.
    the ...
    juve juve November 2006 Sales
  • Four Channel Sound on a 128kI was thinking about tinkering with my 128k spectrum to make some tunes with it. I see you can utulise 3 sound channels on a 128k Spectrum. However…

    ... thinking about tinkering with my 128k spectrum to make some tunes ... 3 sound channels on a 128k Spectrum.

    However, is ...
    Scottie_uk Scottie_uk November 2006 Sinclair Basic
  • BRIDGEND: 128K +2 (Light Grey) and 3 boxfulls of Games.I whent to a well known carboot sale in Cardiff today (Splot Market) and came across a bloke selling a 128K =2 (light Grey) with power supply e.t.c. …

    ... across a bloke selling a 128K =2 (light Grey) with power ...
    Scottie_uk Scottie_uk November 2006 Sales
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... the CBM64 versions that the graphics were very impressive and Spectrum ... this always had more blocky graphics. Like on the Amstrad - ... could have the same resolution graphics, but fewer colours, or ... blocky graphics with more colour (and less ...
    Gwyn Gwyn November 2006 Games
  • 128k Page FlippingOver on adverts, AOwen wrote the following: [quote=aowen]The trick, as I understand it, is to redraw the whole screen each time at #c000, but point…

    ... 12k out of the total 128K).

    For comparison, buffering ...
    robpearmain robpearmain December 2006 Development
  • 128k Games/Apps with MIDI?Having got MIDI into ZXSpin, I've found that aside from the example tune in the speccy +2/+2a/+3 manuals, there's also MIDI music in the 128k Jet Set…

    ... also MIDI music in the 128k Jet Set Willy games.

    You can find the 128k JSW here:

    [url ... .cgi?regexp=^Jet+Set+Willy+128K$&pub=^John+Elliott$[/url ...
    Dunny Dunny December 2006 Sinclair Miscellaneous
  • Half decent graphics card?Hello, all.. I'm looking into building myself a new PC as my 4 year old one is starting to feel the burden just a tad.. I'm hoping to invest in a r…

    ... invest in a reasonable PCIe graphics card, but don't particularly ...
    hackersanon hackersanon December 2006 Chit chat
  • Games for sale including rare utilitiesAll in good and complete condition unless otherwise stated. Postage not included but typically 50p-100p per item. The more you order, the lower the p…

    ... /> The Artist II (Softechnics) (Special 128k / +2 version) ? 5
    The ... Utility (Lerm) ? 4
    Power Graphics (Buttercraft) ? 6
    Spectres (Bug ...
    wadsterboy wadsterboy January 2007 Sales
  • Book on Spectrum game graphicsWhat Spectrum games graphics would you like to see in a book? I've got some of the obvious ones (Head Over Heels, Batman games, Ultimate games, Wally…

    What Spectrum games graphics would you like to see ...
    redballoon redballoon January 2007 Sinclair Miscellaneous
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... like to use this for graphics instead of page 2 due ... /> In normal operation of the 128k editor, if page 7 is ... +3, although info on the 128k memory model in particular would ...
    rbsfou rbsfou January 2007 Development
  • Mission Fallout 128KDoes anyone know where I can get the Special 128K Edition of "Mission: Fallout" , which came in a crap 48K form on a Crash cover tape?

    Does anyone know where I can get the Special 128K Edition of "Mission: Fallout" , which came in a crap 48K form on a Crash cover tape?
    Swevicus Swevicus January 2007 Games
  • Chunky GraphicsI'm mucking about with chunky graphics at the mo and am wondering if it's quicker to just use the attribute's rather than the actual solid graphic bl…

    ... 'm mucking about with chunky graphics at the mo and am ... articles or code using chunky graphics ???

    cheers
    Saboteur Saboteur January 2007 Development
  • ZX Spectrum 128k (Spares) For SaleHi I have for sale here a faulty ZX Spectrum 128k. The fault is the video appears to be broken (i am guessing). When outputted onto tv you get a dis…

    ... here a faulty ZX Spectrum 128k. The fault is the video ...
    CU_AMiGA CU_AMiGA February 2007 Sales
  • Problem with Spec 128k +2 !! Noob calling for help!Hi there, I have an spec 128k +2 which was working fine, played with him yesterday and today when i tried him again he gave me this [URL="http://go…

    ... />
    I have an spec 128k +2 which was working fine ... ://gothicpt.no.sapo.pt/Imagens/128k.jpg"][B][I]image[/I ...
    morf morf February 2007 Hardware
  • MGT +D Logos and graphicsDoes anybody have any logos, graphics or links to any on the net? A Google search didn't really find much. I'm after the Miles Gordon Technology (M…

    Does anybody have any logos, graphics or links to any on ...
    DEATH DEATH March 2007 Wanted
  • ZX Spectrum+ 128k keys not working(?) (Sinclair Noob)Hi I bought a Spectrum 128k and when I turned it on a couple of keys were not working (keys 1-5). So I opened the machine up to see if something was…

    ... />
    I bought a Spectrum 128k and when I turned it ...
    Mithrandir Mithrandir March 2007 Hardware
  • Atic Atac 128k version?Can anyone confirm that the version of atic atac in the 'UPTG : The Complete Works' is in fact 128k compatible? that is can you load it on a spectrum…

    Can anyone confirm that the version of atic atac in the 'UPTG : The Complete Works' is in fact 128k compatible? that is can you load it on a spectrum +3 not in 48K mode and actually play it?
    Jack_Leather Jack_Leather March 2007 Games
  • 128k program snapshot that uses ramdiskHello, I am working on a program that uses the ramdisk in 128 mode. However, when I save the 128k snapshot within the emulator I find that I can onl…

    ... . However, when I save the 128k snapshot within the emulator I ... that will work in all 128k modes ?

    thanks
    saiwong saiwong March 2007 Development
  • 128k GamesOk. We've had lots of best/worst game threads so here's mine! What's your favorite 128k game? This could be either a 48K game with extra bits added …

    Ok. We've had lots of best/worst game threads so here's mine!

    What's your favorite 128k game? This could be either a 48K game with extra bits added or a 128k only game.

    Well? What is it?!
    itsallgood itsallgood March 2007 Games
  • graphics editorhi, i'm looking for the speccy graphics editor which used eschers painting of two hands painting each other as a loading screen... can anybody help m…

    hi,
    i'm looking for the speccy graphics editor which used eschers painting of two hands painting each other as a loading screen...
    can anybody help me, pls?
    cichlasoma cichlasoma April 2007 Sinclair Miscellaneous
  • Q. on a book (48k/128k ROM dissassembly)Would you, great WoSsers, please recommend THE greatest, bestest and preferably completestest Speccy ROM (any 48k & 128k (not QL, zx80/81, nor clones…

    ... Speccy ROM (any 48k & 128k (not QL, zx80/81, nor ...
    Skarpo Skarpo April 2007 Sinclair Miscellaneous
  • 128k Specturm Heatsink power supply needed[FONT="Comic Sans MS"][SIZE="4"]Hi I might be purchasing a 128k sinclair spectrum heat sink computer but i will need a power supply for it,does anyon…

    ... /> I might be purchasing a 128k sinclair spectrum heat sink computer ...
    spectbeginner spectbeginner April 2007 Wanted
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  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …
  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…
  • 128k RAM paging from BASICI'd always thought that OUT had to be used to page RAM, which from BASIC would be an "OUT 32765,ddd" command, although I don't know if just doing tha…
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…
  • What paging scheme is the "standard" for 128K models?Sinclair implemented an arrangement so that even numbered pages are non-contended, and odd numbered pages are contended (quoting from memory, haven't…
  • How much does Bifrost improve graphics (test 192x192 graphics)Inspired by the BIFROST library I made several experiments with 8x1 graphics at 192x192 resolution. The results are now overwhelming but under certai…
  • 128K exclusive single-load games Vs. 128k exclusive multiload gamesAlthough this matter is maybe more suitable to development, I will place it here as it mainly about games ;)<br /> <br /> I have realized after loadi…
  • 128k Paging a tile routine to a double bufferHi happy new year all :)<br /> <br /> Does anyone have an example of how to page a routine to the screen ie a tile routine?<br /> <br /> Thanks :)
  • Which 128k games actually used 128kA lot of 128k games were 48k games with decent AY music, or used screen flipping features,<br /> <br /> What games actually used 128k, e.g. all ban…

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