World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.013s
<1234567…34>
  • New Spectrum emulator for DS[url]http://zxds.raxoft.cz/[/url] [quote]Features already implemented: * Solid Z80 core - possible bugs aside, the Z80 emulation is as complete…

    ... .
    * Full 128k paging support - the memory paging of ZX Spectrum 128k is fully ... RAM bank paging and shadow screen support.
    * Reasonable 48k/128k snapshot ... emulator with reasonably precise T timing and with enough speed to ...
    StuBruise StuBruise March 2007 Emulators
  • Spectrum ULA replacement!Hi gang.. The Speccy 48 ULA Replacement is *almost* here ;) There has been lots of activity in building the CPLD board, sorting out some irritating…

    You mean [b]other[/b] than the memory paging, timing changes and almost everything else that makes the 128K different from the 48K other than the AY chip?
    Philip Kendall Philip Kendall April 2008 Hardware
  • Spectrum ULA replacement!Hi gang.. The Speccy 48 ULA Replacement is *almost* here ;) There has been lots of activity in building the CPLD board, sorting out some irritating…

    [QUOTE=Philip Kendall;259811]You mean [b]other[/b] than the memory paging, timing changes and almost everything else that makes the 128K different from the 48K other than the AY chip?[/QUOTE]
    LOL!

    Chris
    csmith csmith April 2008 Hardware
  • SPECTRA New from Paul FarrowLooks good! Read about it [URL="http://www.fruitcake.plus.com/Sinclair/Spectrum/Spectra/SpectraInterface.htm"]here[/URL]

    ... for SPECTRA to operate (sync timing with ULA).
    The ...
    To be compatible with 128K machines more easily, a revision ... 128K machines, a video interface also has to take account of 128K paging ... and the 128K's second screen ...
    Winston Winston October 2012 Sinclair Miscellaneous
  • HDMI generation by cloning video ram(coming from [url]http://www.worldofspectrum.org/forums/showthread.php?p=768257&posted=1#post768257[/url]). A thing I was brainstorming about.. Why …

    ... have to synch with the timing.
    BUT, if you made ... and multicolour, and 128K paging, then maybe the timing could be ignored.
    timing - even if you're in ...
    joefish joefish May 2014 Hardware
  • 128k Paging a tile routine to a double bufferHi happy new year all :) Does anyone have an example of how to page a routine to the screen ie a tile routine? Thanks :)

    Hi happy new year all :)

    Does anyone have an example of how to page a routine to the screen ie a tile routine?

    Thanks :)
    alienbanana alienbanana December 2015 Development
  • My own Home Computer It's true. My company are planning to build a new Home Computer. It will use a Z80 CPU running at 6mhz, 128k Ram and will run all Spectrum and ZX81 …

    ... than a 6mhz one and 128k ram would struggle to store ... them for). You can maintain 128k paging compatabilty by simply addressing different ...
    cyborg cyborg October 2002 Sinclair Miscellaneous
  • My own Home Computer It's true. My company are planning to build a new Home Computer. It will use a Z80 CPU running at 6mhz, 128k Ram and will run all Spectrum and ZX81 …

    ... /> Important Ports

    7FFD - 128k paging

    D0...D2 - RAM ... low)

    F9 - extended paging

    D0...D7 - select ... /> F8 - EPROM, more extended paging and video paging

    D0 - ...
    cyborg cyborg October 2002 Sinclair Miscellaneous
  • A game that took the Spectrum to its maximumWhat Spectrum games took it to the maximum of its capacity? I think R-Type is a good example. What are yours?

    ... seem to remember that the 128K's timing corrupted the effect, though ...
    ewgf ewgf December 2002 Games
  • Czech and English translation of Abe's Mission - Escape - Speccy remake of great PC/PSX game !!!Hi! You certainly know Abe from PC or PSX games Oddworld-Abe Oddysee and Oddworld-Abe Exoddus. Brothers decided to made it for our Spectrum. It was …

    You have to run it from USR 0 mode, guys! (Go to 128 Basic, type usr 0 and press enter. You get 48k basic but with 128k paging.)

    z00m^TCG
    zoom zoom November 2003 Announcements
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    ... need to switch to a 128k model as BASin would intercept ... BASin to load and save 128k snaps. BASin has recently got ... I might have to implement 128k paging afer all... And of course ...
    Dunny Dunny May 2005 Sinclair Basic
  • divIDE issuesI discovered a few issues with the divIDE hardware and FATware software that may be of interest to some people. 1. ROM paging If your Spectrum is a…

    ... ) || CONMEM_set

    So, paging can be disabled by opening ... from Ultimate access the 128k's paging port (#07ffdh), or at ... some 48k snapshots test 128k paging for additional runtime features ... games MUST disable the 128k paging before running the game ...
    zilog zilog October 2005 Development
  • divIDE issuesI discovered a few issues with the divIDE hardware and FATware software that may be of interest to some people. 1. ROM paging If your Spectrum is a…

    ... from Ultimate access the 128k's paging port (#07ffdh), or at ... (that's sufficient for paging). Always use OUT 32765, ... because some 48k snapshots test 128k paging for additional runtime features ... games MUST disable the 128k paging before running the game ...
    Timppa Timppa October 2005 Development
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... /> This should provide a Spectrum 128k compatible memory map, while
    128k paging together to create a system ...
    MikeW MikeW April 2006 Hardware
  • TAP conversion project?I was wondering if there's any concerted effort to produce TAP versions of games only available in TZX or Z80/SNA/SLT format? Or are snapshots consid…

    ... /01a097d032/]Three Weeks in Paradise 128K[/url], fully converted from Mikro ... port $7FFD. This controls the 128K paging so it's fairly safe ...
    StuBruise StuBruise September 2006 Games
  • Atic Atac, the +3 and Multiface.Hello :smile: I have a Spectrum +3 with Multiface 3 attached and working well. I have discovered that at least JetPac and Atic Atac (all Ultimate …

    ... since they write to the 128k paging port. You will either have ... from pure 48k mode (with paging disabled - USR0 does not do ... fixed so they work on 128k spectrums.

    TC
    Tom-Cat Tom-Cat March 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... and making use of the 128K paging to ensure it doesn't ...
    BloodBaz BloodBaz April 2007 Games
  • Paging MemoryAny idea why this short piece of code doesnt work, just crashes. I am just messing with paging memory in and out (not achived this yet) and reading t…

    ... :
    1) you're in 128K Basic and not poking the ... , or
    2) you're paging out the stack - you want ... how you can do 128K paging without being in 128K Basic: enter 'usr ...
    gasman gasman September 2007 Development
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... Tool - Type-in
    Sinclair 128K to 8056 Serial Printer () - Utility ... grabbed.


    Sinclair 128K to 8056 Serial Printer:-
    128K paging routine, and it copies some ...
    Digital Prawn Digital Prawn November 2007 Games
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... anyway. Just go into the 128k Basic and write USR0 - this ... into 48k Basic but with 128k paging enabled - there you do a ...
    Tom-Cat Tom-Cat February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... anyway. Just go into the 128k Basic and write USR0 - this ... into 48k Basic but with 128k paging enabled - there you do a ... ? How can i go into 128K mode with my divide on ...
    gtsamour gtsamour February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... the 128k Basic. It 100% supports the 128k paging and ... everything else. EVERY 128k game/program ... =rwap;249316]Anyway, a 128K .z80 snapshot should work 99 ... registers (for 128k snapshots this also means the paging 'registers', ...
    Tom-Cat Tom-Cat February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... (I'm currently using a 128k toastrack for development).[/QUOTE]
    128k Paging is still enabled - just as ... would do USR0 on a 128k Speccy).

    The Divide ... paged in, thus allowing the 128k Selector and Editor to work ...
    Tom-Cat Tom-Cat February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... .
    BUT - the 128k ROM's have some other ... disabled at the start (altough 128k Paging is still enabled - just ... would do USR0 on a 128k Speccy).

    ... in, thus allowing the 128k Selector and Editor to work ... the extra logic for 128K mode is surely to ...
    rwap rwap February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... onto the CF card from 128K BASIC using ResiDOS !![/QUOTE]< ... USR0 mode (ie all the 128K paging hardware is available).
    < ... /> ResiDOS also supports the Spectrum 128K's ramdisk commands (LOAD ! ... it. This is done by paging out the divIDE+ memory altogether ...
    glancaster glancaster February 2008 Hardware
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... when you say "paging", you don't mean 128k paging? If you are ... certain that BASin will complain - 128k support is only provided for ...
    Dunny Dunny June 2008 Emulators
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... when you say "paging", you don't mean 128k paging? If you are ... certain that BASin will complain - 128k support is only provided for ... /> Yes, it uses 128K paging. It's a 128K app that uses an ... whilst still allowing the usual 128K basic editor to use another ...
    Digital Prawn Digital Prawn June 2008 Emulators
  • DivIDE on Spectrum +3Hi all, Is it possible to use the DivIDE on the Spectrum +3 in 128K mode? I have the 'A' jumper set on the board, but my +3 resets into 48K mode wit…

    ... just on the +3), the 128K paging is still accessible - also known ... 0 mode - so many (most?) 128K programs will still run, as ... don't rely on the 128K Basic extensions.
    gasman gasman February 2009 Hardware
  • DivIDE on Spectrum +3Hi all, Is it possible to use the DivIDE on the Spectrum +3 in 128K mode? I have the 'A' jumper set on the board, but my +3 resets into 48K mode wit…

    ... , it is possible to use 128k paging with no problems whatsoever. In ...
    baze baze February 2009 Hardware
  • DivIDE on Spectrum +3Hi all, Is it possible to use the DivIDE on the Spectrum +3 in 128K mode? I have the 'A' jumper set on the board, but my +3 resets into 48K mode wit…

    ... just on the +3), the 128K paging is still accessible - also known ... 0 mode - so many (most?) 128K programs will still run, as ... don't rely on the 128K Basic extensions.[/QUOTE]

    128k ROM contents.
    Tom-Cat Tom-Cat February 2009 Hardware
<1234567…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
128k 16.7K 25K
paging 1.7K 2.4K
timing 3.3K 4.1K

Related Threads

  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…
  • 128k RAM paging from BASICI'd always thought that OUT had to be used to page RAM, which from BASIC would be an "OUT 32765,ddd" command, although I don't know if just doing tha…
  • What paging scheme is the "standard" for 128K models?Sinclair implemented an arrangement so that even numbered pages are non-contended, and odd numbered pages are contended (quoting from memory, haven't…
  • 128K exclusive single-load games Vs. 128k exclusive multiload gamesAlthough this matter is maybe more suitable to development, I will place it here as it mainly about games ;)<br /> <br /> I have realized after loadi…
  • 128k Paging a tile routine to a double bufferHi happy new year all :)<br /> <br /> Does anyone have an example of how to page a routine to the screen ie a tile routine?<br /> <br /> Thanks :)
  • Which 128k games actually used 128kA lot of 128k games were 48k games with decent AY music, or used screen flipping features,<br /> <br /> What games actually used 128k, e.g. all ban…
  • old 128K music and nowaday 128k musicthe old "official" specy 128 games has very good music, I love them.<br /> but these music are not uses the capatibilites of the AY chip, why?<br />…
  • Spectrum games that are both 48k and 128k but where the 128k version is infinitely superiorThe only one I can think of is "Rock Star Ate My Hamster" but there must be others . So where are the games where the 128 version is great but where …
  • Pi-Dentity 128k and Moritz The Striker 128k free downloadHi there, <br /> Pi-Dentity 128k ( exclusive version for Fusion - one more level plus more extras compared to the 48k version) and<br /> Moritz The…

Related Searches

  • poke 128k into 48k mode
  • zx 128k timing
  • zx 128k timing test program
  • 128k timing test program
  • zx spectrum 128k timing
  • 128k graphic paging
  • 128k paging graphics
  • 128k paging
  • paging tutorial 128k
  • 128k paging documentation
  • 128k paging basic
  • timing 128k
  • timing 128k crisis
  • timing 128k clock
  • 128k timing
  • 128k ram paging
  • 128k rom paging in basic loader
  • 128k paging in basic
  • paging timing patrik
  • 128k timing test

Copyright © 2024 World of Spectrum