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Search Again :: Adv Search 1000 results in 0.014s
<1…23242526272829…34>
  • Mess around with basicIf you have a game that was written in basic, e.g Football Manager, how do you look at the code that was used? thanks

    ... necessary is a really efficient paging mechanism to keep track of ... /> And I agree that the 128k method (which destroys the printer ...
    Dunny Dunny January 2006 Sinclair Basic
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... select. ROM 0 is the 128k editor and menu system; ROM ... /> Bit 5 If set, memory paging will be disabled and further ...
    Fikee Fikee February 2006 Development
  • Phantomas Infinity ReleasedAt last, we're proud to present Phantomas Saga: Infinity. You can download them free from CEZ Games Studio page. We hope you'll enjoy so much as we…

    ... limits, combining its power with paging. 128K games with z88dk :)

    na_th_an na_th_an March 2006 Games
  • Phantomas Infinity ReleasedAt last, we're proud to present Phantomas Saga: Infinity. You can download them free from CEZ Games Studio page. We hope you'll enjoy so much as we…

    ... limits, combining its power with paging. 128K games with z88dk :)
    [/quote ...
    Alcoholics Anonymous Alcoholics Anonymous March 2006 Games
  • How can I tell if 128k in codeIs there an easy way in code to check if the Spectrum has 128k, rather than 48k so I can display a message "Must have 128k" etc

    It's also worth noting that the paging test will "fail" if a 128k has been put into 48k mode by using the menu or the SPECTRUM command. The test will "pass" (yay, we have 128k) if the 128k machine has been put into "USR0" mode.
    icabod icabod March 2006 Development
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... in fact have upto 32 128k programs in memory and switch ... generator is completely programmable wrt timing/memory access etc. The boot ...
    MikeW MikeW April 2006 Hardware
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... /> This should provide a Spectrum 128k compatible memory map, while
    paging -- if it's a 128 ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Hardware
  • Spectrum Game CompatibilityHi, At the moment I have a spectrum 48k. I am planning to get a 128k +2, but I have a problem. Will my 48k games work on 128k +2? Because some of the…

    ... /128k machines, quite a few games relied on it (usually for timing ...
    Dunny Dunny April 2006 Hardware
  • Spectrum Game CompatibilityHi, At the moment I have a spectrum 48k. I am planning to get a 128k +2, but I have a problem. Will my 48k games work on 128k +2? Because some of the…

    ... /128k machines, quite a few games relied on it (usually for timing ... .Both are messed up on 128K machines. Is that right?
    Ian Hamilton Ian Hamilton April 2006 Hardware
  • Spectrum Game CompatibilityHi, At the moment I have a spectrum 48k. I am planning to get a 128k +2, but I have a problem. Will my 48k games work on 128k +2? Because some of the…

    ... /128k machines, quite a few games relied on it (usually for timing ...
    speccy8 speccy8 April 2006 Hardware
  • Spectrum Game CompatibilityHi, At the moment I have a spectrum 48k. I am planning to get a 128k +2, but I have a problem. Will my 48k games work on 128k +2? Because some of the…

    ... was basically a vanilla 128k with tape attached and a ... paging out the ROM) in one go, whilst still providing the 128k ... almost identical to the Sinclair 128k.

    D ...
    Dunny Dunny April 2006 Hardware
  • Z80 vs. 8080.[QUOTE=obo]... because 8080 is pretty much just a cut down Z80.[/QUOTE] Really? So what's been cut, and why? Hang on, didn't the 808 evolve from the…

    ... but some instructions had different timing so if a program or ... effects on the 48K and 128K Spectrums.

    Si
    obo obo June 2006 Hardware
  • Z80 vs. 8080.[QUOTE=obo]... because 8080 is pretty much just a cut down Z80.[/QUOTE] Really? So what's been cut, and why? Hang on, didn't the 808 evolve from the…

    ... effects on the 48K and 128K Spectrums.[/QUOTE]

    Yes ... would view this kind of timing mismatch as a slightly different ... drivers were often written with timing sensitive loops. So some software ...
    Alcoholics Anonymous Alcoholics Anonymous June 2006 Hardware
  • 128K (heatsink) or +2 greylooking for one of these due to being unable to play 128K games on my 48K :) just in emu :( anyone has functioning and cheap one around ireland? (th…

    ... do "accidental" writes to the paging and so they don't ... two roms filled with +2/128k ROM :) Don't remember which ...
    Tom-Cat Tom-Cat July 2006 Wanted
  • Papaya Labs shop open for DivIDE pre-orders.Papaya Labs are now taking pre-orders for DivIDE interfaces and other DivIDE accessories. Find their shop at [url]http://www.papayalabs.co.uk/shop/[…

    ... /> So, point is in paging with 128K Spectrums, then no problems with ...
    piters piters August 2006 Hardware
  • Papaya Labs shop open for DivIDE pre-orders.Papaya Labs are now taking pre-orders for DivIDE interfaces and other DivIDE accessories. Find their shop at [url]http://www.papayalabs.co.uk/shop/[…

    ... =piters]So, point is in paging with 128K Spectrums, then no problems ... 't be any problems with 128k programs at all. I only ... returning to BASIC, effectively paging in the 128k editor incorrectly, causing a ...
    icabod icabod August 2006 Hardware
  • Questions from the new owner of a grey Spectrum +2I managed to pick up a grey Spectrum +2 off of ebay with cheap shipping (I'm in the US... it was $13 total and it has a Donkey Kong tape inside) and …

    ... (1ffd) is aliased to the 128K RAM paging port (7ffd) so some ...
    glancaster glancaster September 2006 Hardware
  • Booty!!Has any one actualy completed booty, I mean get the Bronse, Silver and Gold keys. Just getting the bronse one is prooving very difficult for me. Wh…

    ... it but suffers from choppy 128k sound and speed issues, with ... the right speed and reproduces 128k sound very well, but again ... the issues regarding timing, tzx compatibility and 128k sound can be ironed ...
    Refrenz Refrenz September 2006 Games
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... includes paging in/out the ROMs and any of the 128k RAM ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Sinclair Miscellaneous
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... includes paging in/out the ROMs and any of the 128k RAM ... my CoCo 3 experience. And paging out any place in RAM ...
    JamesD JamesD October 2006 Sinclair Miscellaneous
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... br /> [quote]
    (8k/16k paging)
    Actually, that's kinda ... CoCo 3 experience. And paging out any place in ... any page of the 128k RAM. Ie I'm ... segmented memory here, just physical paging.

    [quote]
    128k memory you have to ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Sinclair Miscellaneous
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... or any page of the 128k RAM. Ie I'm not ... segmented memory here, just physical paging.[/quote]
    16K is way ... . When you go up to 128k memory you have to start ...
    JamesD JamesD October 2006 Sinclair Miscellaneous
  • Programs detecting Spectrum modelsHi. I'm curious about knowing how some speccy games detect if they are runnning in a 128k or 48k model. What tricks can be used to make this in a Spe…

    ... . Basically, you map in a 128k page and write a byte ... and check the value. On 128k it will be the first ... memory. On 48k where no paging occurs it will be the ... />
    A = 0 or Z - 128k found
    A = 1 or ...
    baze baze October 2006 Development
  • +2 ramdisk - access in machine codeHow can you access the ramdisk in machine code? I've got a +2, and it seems the ramdisk has never been properly utilised. It would be a handy little…

    ... be really easier to make 128K games - right now you can ... have managed to do some paging already using z88dk and splib ...
    na_th_an na_th_an October 2006 Development
  • Spectrum +2a Keyboard bug?If anyone has a Working +2a... I bought a +2a for Christmas 1986 with an 80 Column thermal printer from Dixons. It was bundled with a tape supposed…

    ... the time it was a "timing screw" issue - obviously rubbish.
    128K mode unless you were at ...
    DEATH DEATH November 2006 Hardware
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... , which is close to the 128k spectrum's 50Hz.

    128k spectrum have exactly the same ... with an AY chip (TS2068, 128k spectrum, msx, cpc, etc) with ... it is possible with careful timing from machine code to put ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Spectrum Composite video connections?Is it possible to modify a standard 48K spectrum to give composite video output? In my experience i have found the quality of the picture out of the…

    ... ULA timing issue that was (apparently) never fixed until the 128K machine ...
    DEATH DEATH November 2006 Hardware
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... , better memory paging than is available on a standard 128k. This pretty ... 's capabilities. The MSX had 128K from the start and later ... can be added (up to 128K RAM I believe); the 2068 ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Games
  • ZXSpin 0.61 Available nowHi all! Well, after a lengthy few testing cycles, I'm taking the plunge and uploading the latest version of ZXSpin, to replace the rather aged old 0…

    ... ? It may only be a timing difference, but we don't ... before. I know that the 128K runs slightly faster than the ... the border timing differences in Starion, Paperboy etc, when pre-128K games ... were ran on the 128K machine).
    ewgf ewgf December 2006 Emulators
  • DivIDE and RWAP's DiwIDE*Opps, sorry, wrong forum, this thread must be in hardware topic.* I was planning to get a divide from Rwap, but I'm too afraid of long way the devi…

    ... goes into 48k basic (with paging turned ON - as if you ... not sure why would the 128k basic compatibility be so important ... this has problems with loading 128k Snapshots - .TAP files (and 48k ... in the current release (minus 128k basic).

    Best regards ...
    Tom-Cat Tom-Cat January 2007 Development
<1…23242526272829…34>

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