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  • So what makes a great OS?So what if you were given a free hand in designing an Operating System what would you want. The reason I ask is every time a new version of Windows …

    ... . It has a dynamically resizing RAM disk and updating device drivers and ...
    Hercules Hercules August 2012 Chit chat
  • TRD, TZX, TAP - does it really matter for you, if it is interesting game?Just wondering, if there is really a massive amount of die-hard fans of tape, as it is rumored...

    ... going to want all the 128K RAM anyway and, quite possibly, the ...
    AndyC AndyC September 2012 Games
  • How do you save in multi part games?With a game Like [i]The Bard's Tale[/i] or [i]The Lamberley Mystery[/i] saving is a bit more complicated than usual. Rather than just saving and relo…

    ... both the 48k tape and 128k+3 disk versions and it doesn ...
    Battle Bunny Battle Bunny October 2012 Games
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... 've wondered about something like 128k ram and a couple of microdrive ...
    Gedlion Gedlion March 2013 Development
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... 've wondered about something like 128k ram and a couple of microdrive ...
    Einar Saukas Einar Saukas March 2013 Development
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... one basic program that uses ram disk, but for a screen buffer ... 'm sure you can use ram disk, so you'll get almost ... the text directy from upper ram with PEEK rather than using ...
    Arda Arda April 2013 Sinclair Basic
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... 128 use that and the RAM Disk to store data - in fact ...
    Alessandro Grussu Alessandro Grussu April 2013 Sinclair Basic
  • Wanted: Original Beta disc 128Could be untested/broken too, but complete.

    ... a graphical user interface for 128k Beta disk?

    greets Ingo ...
    ingo ingo April 2013 Wanted
  • New game: Funky FungusHappy Easter folks! What's better to do during these Spring holidays than playing some new game on our Spectrums? ;-) And lo, here is... [center] [y…

    ... lack of room in the RAM Disk I could not implement them ... I reused them with the disk versions (currently under revision), which ... also be available on the disk-based versions only.
    [/LIST ...
    Alessandro Grussu Alessandro Grussu May 2013 Brand new software
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... proper way of accessing the ram disk.

    (god i hope ...
    morcar morcar May 2013 Sinclair Basic
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... proper way of accessing the ram disk.

    (god i hope ...
    fog fog May 2013 Sinclair Basic
  • New game: Funky FungusHappy Easter folks! What's better to do during these Spring holidays than playing some new game on our Spectrums? ;-) And lo, here is... [center] [y…

    ... it will enable compatibility with RAM Disk management.

    DivIDE doesn ... WOS archive with the tweaked disk-only versions - when I finish ...
    Alessandro Grussu Alessandro Grussu May 2013 Brand new software
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... proper way of accessing the ram disk.[/QUOTE]
    Yes, it's ...
    AndyC AndyC May 2013 Sinclair Basic
  • generating a pre-defined list in an un-defined sequenceI've decided to become a drunkard, to which end I've been drinking a whole bottle of beer in one day (whereas normally I'd make it last 2 or 3 days).…

    ... "shrinking stack" method. On the +128k RAM pages 0,1,2,3 ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... arrange the data on the disk so that it loads the ... error due to 128/+2 RAM disk commands implemented in the two ...
    Alessandro Grussu Alessandro Grussu July 2013 Games
  • Possible dodgy +2 - resets when loadingSo I have a grey model +2 with a recently refurbed tape deck (new belts and cleaned heads). It might be a product of bad loading, but from what I ca…

    ... freescape games and some 128k versions / 128k only games. Specifically it ... 48k but on a 128k model actually pages RAM blocks in and ... :)

    48K mode disables 128K RAM paging until a reset, hence ... second quick look for a 128K memory test program and ...
    RobeeeJay RobeeeJay August 2013 Hardware
  • Emulator need[url]http://pouet.net/prod.php?which=32441[/url] how to run this demo?

    ... 1 and 2, @9 for RAM disk and @0 selects Tape for ... should be on your system disk.
    ccd is a program ...
    Cameraman Cameraman September 2013 Emulators
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... version which will finally dump RAM disk saving/loading and PLAY commands ...
    Alessandro Grussu Alessandro Grussu September 2013 Development
  • Copying data between memory banks in USR0 modeI am experimenting with Funky Fungus to load the majority of its data (levels, screens, music etc.) into memory banks 1, 3, 4, 6 and (partly) 7 by sw…

    ... :
    [LIST]
    [*]no more RAM disk load/save operations; everything is ... package (TAP, TZX and "Plus" disk versions in six languages) is ...
    Alessandro Grussu Alessandro Grussu September 2013 Development
  • ANN: Spud v0.225New version of Spud for anyone who's interested. Some new features. [code] v0.225 ADDED: Load & Save Binary Files. ADDED: Manually trigger NMI. A…

    ... pretty much negligible, as each 128K RAM snapshot saved to memory would ...
    ewgf ewgf September 2013 Emulators
  • BandersnatchI have recently viewed the 1980's programme 'Commercial Breaks: Battle For Santa's Software' about Imagine in the early 1980's and their ill-fated Ba…

    ... the video. 4 X 32K=128K. So the upright boards must ... ROM per board and not RAM. So putting the ROM cards ... mention that the hardware was 128K ROM. There is mention of ... being 170K floppy drive and 128K Ram.
    wiper2001 wiper2001 October 2013 Hardware
  • Al's Double Bill - Official release[IMG]http://www.alessandrogrussu.it/img/ADB.png[/IMG] [I]Al's Double Bill, [/I]the combined and enhanced, 128K-only version of my first two Spectrum…

    ... version still relies upon the RAM disk to store data. Since the ...
    Alessandro Grussu Alessandro Grussu October 2013 Brand new software
  • Issue 3 board with strange piggy-back boardIn case you are interested. I?ve never seen something like this before. I have an Issue 3 board here. When I opened the case and found a strange pig…

    also found one further hint:
    On Page 27 there is some information that a special Ram Disk software is available and that commands like save etc.. can be used to access this Ram disk

    Stephan
    maskenlos maskenlos October 2013 Hardware
  • Issue 3 board with strange piggy-back boardIn case you are interested. I?ve never seen something like this before. I have an Issue 3 board here. When I opened the case and found a strange pig…

    ... times) to indicate the lower ram failure
    - After that all ... me this means that all RAM chips are faulty which is ... - 26 and all upper Ram chips

    128K Ram test ROM
    maskenlos maskenlos November 2013 Hardware
  • This is Tritone (new beeper music compilation)A Battle of the Bits music compilation! All made by nix./site, brightentayle and, most importantly, TK90X Fan! \ ^_^ / All the songs in here use a b…

    A question: in the scroll text, you say that the musics were compressed due to fit into 48k. Can the sound?s quality be better if you use 128K RAM?
    Turrican Turrican December 2013 Brand new software
  • This is Tritone (new beeper music compilation)A Battle of the Bits music compilation! All made by nix./site, brightentayle and, most importantly, TK90X Fan! \ ^_^ / All the songs in here use a b…

    ... be better if you use 128K RAM?[/QUOTE]

    No, it ...
    Crash Nicker Crash Nicker December 2013 Brand new software
  • This is Tritone (new beeper music compilation)A Battle of the Bits music compilation! All made by nix./site, brightentayle and, most importantly, TK90X Fan! \ ^_^ / All the songs in here use a b…

    ... be better if you use 128K RAM?[/QUOTE]

    No. The ...
    TK90XFan TK90XFan December 2013 Brand new software
  • 128k gamesHi. I've come to World of Spectrum for advice. I'm a Commodore guy OK, please be nice to me, as I seek your wisdom! I love the Commodore 128, and I'…

    ... can't access the second RAM bank from 64 mode but ... (64k on the 128DCR) video RAM for the 80 column chip ... it as a sort of RAM disk, and you can get the ...
    dryjoy dryjoy January 2014 Games
  • harvard architecture spectrum clone.I got my first +2 before christmas. I'd never given the 128k spectrums much thought, always been a 48k rubber key tradionalist. :smile: I've been me…

    ... banks of 8k from 128k

    0xA000 RAM RAM RAM RAM RAM RAM RAM RAM RAM RAM RAM RAM RAM RAM RAM RAM
    to ... banks of 8k from 128k

    0xC000 RAM RAM RAM RAM
    1024MAK 1024MAK January 2014 Hardware
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... fail.
    - Initialises cache and RAM disk... it will corrupt RAM1 contents ... file and stop the floppy disk motor.

    About DOS_SET_POSITION ...
    Zup Zup February 2014 Development
<1…891011121314…34>

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