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<1234567…34>
  • BASin Release 13 is now availableI'm still at it. BASin is now in it's 13th incarnation (disregarding the inter-version updates) and is now available at [url="http://homepage.ntlw…

    ... RAM Disk possible!)
    Added - 128k RAMDisk commands - LOAD!, SAVE!, MERGE!, VERIFY ... Printer will corrupt your RAMDisk.
    Added - 128k RAM page bank switching ... mechanisms for the RAMDisk routines.
    Added - 128k commands PLAY and ...
    Dunny Dunny January 2006 Emulators
  • BASin Release 13 is now available[unashamedly x-posted from Emulators forum] I'm still at it. BASin is now in it's 13th incarnation (disregarding the inter-version updates) and is …

    ... RAM Disk possible!)
    Added - 128k RAMDisk commands - LOAD!, SAVE!, MERGE!, VERIFY ... Printer will corrupt your RAMDisk.
    Added - 128k RAM page bank switching ... mechanisms for the RAMDisk routines.
    Added - 128k commands PLAY and ...
    Dunny Dunny January 2006 Sinclair Basic
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... [*]Compatible with all 48K and 128K Spectrums (not 16K)
    ... between instantly (only one 128K task currently supported)
    [*]128K RAMDisk commands (LOAD ! etc) ... Task Manager, including saving 128K snapshots
    [*]Screenshot ...
    glancaster glancaster January 2007 Hardware
  • CAT!RAM and PUTRAMLast year sometime I posted a couple of routines to: * catalogue the 128k RAMdisk in BASIC; * move RAMTOP and the stacks from BASIC. CAT!RAM and PUTR…

    ... routines to:
    * catalogue the 128k RAMdisk in BASIC;
    * move RAMTOP ... pages to get at the RAMdisk catalogue and file info, it ... prints file name & type, RAMdisk page-coded location & size ... RAM will work on any 128k Spectrum; PUTRAM will work on ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    You are completely right. Before z88dk, I would have never considered stepping into assembly coding. Now I try to convert the most critial parts to assembly within the C skeleton, which is a good thing. We should try and get more people to try z88dk, I ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... any way to access the 128K ramdisk from z88dk. It would be ... with the 128's Basic RAMdisk. A RAMdisk is very easy to ... some merit in supporting a RAMdisk abstraction for machines with > ... . Might fit well with the ramdisk notion.
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • IDE harddisk emulation usageNot 'howto' question :) I'm curious about how many people tried it. It exists in Spin, Fuse & RealSpec - in last is most interface supported. 8-bit …

    ... nobody here used to use 128k ramdisk or BASIC extension, because that ...
    zilog zilog October 2005 Emulators
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... *
    50 rem * of the 128K ramdisk *
    60 rem *for double ...
    NotFound NotFound November 2006 Sinclair Basic
  • Divide+ and ResiDOS questionhaving a real blank moment, i got a +3e (obviously) with V1.38 roms how do i install TAPEIO? Do i need to convert it .TAP ? As i would like to save …

    ... +3e to start in 128k editor/+3 basic (cant ... to '48k' mode actually says 128k mode).

    %zx ... etc, and also supports the 128K RAMdisk (as long as you ... doesn't use the normal 128K/+3 BASIC editor, however, ... +3 BASIC and the 128K editor, and as such ...
    glancaster glancaster August 2009 Hardware
  • Display half a screenWorking in 128 Basic and saving screens to memory via - SAVE! "image" SCREEN$ . Is it possible to display just the top half (or the bottom half) of t…

    ... strings, as when using the 128k RAMdisk the screen segments can be ... then restores it, using the RAMdisk.
    [code]
    20 DIM ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • 128k program snapshot that uses ramdiskHello, I am working on a program that uses the ramdisk in 128 mode. However, when I save the 128k snapshot within the emulator I find that I can onl…

    ... the ramdisk in 128 mode. However, when I save the 128k snapshot ... believe it is how the ramdisk information is located in memory ... that uses the ramdisk that will work in all 128k modes ?
    saiwong saiwong March 2007 Development
  • screen$ and ramdisk 128kDoes anyone know how to load a screen$ from tape and then save it to ramdisk, without the screen$ showing during the load from tape?

    Does anyone know how to load a screen$ from tape and then save it to ramdisk, without the screen$ showing during the load from tape?
    mgmetro mgmetro July 2005 Sinclair Basic
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk ... .

    It won't be full 128k emulation ... bank switching. You'll get 128k snapshots out of it, and ... PLAY command or the extra RAMDisk commands, but there's no ...
    Dunny Dunny November 2005 Sinclair Basic
  • 128k +2 Manual scans neededHi all - BASin is now able to use the 128k PLAY and RAMDisk commands. The RAMDisk is accessed with the LOAD! SAVE! etc commands, and as such I now…

    ... use the 128k PLAY and RAMDisk commands.

    The RAMDisk is accessed ... commands.

    The 128k +2a manual I have has ... command documented, but the RAMDisk is accessed differently on this ... 2 models.

    The 128k manual is crap, but the ...
    Dunny Dunny November 2005 Sinclair Basic
  • Switch from 128k BASIC to 48k BasicHello, Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back down to 48k bas…

    ... program in 128k basic (so that you can use the ramdisk facilities ...
    saiwong saiwong May 2006 Sinclair Basic
  • Problem with PRINT #stream on +128kWorking on a +128k, I want to choose whether all report output goes to screen or printer, so I use PRINT #stream where stream = 2 or 3 for screen or …

    Working on a +128k, I want to choose whether ... for this? The program uses RAMdisk "!" commands so I can't ...
    Battle Bunny Battle Bunny July 2010 Sinclair Basic
  • TZX / TAP of Glider Rider 128K Can anyone help me find a TZX or TAP version of Glider Rider 128k . The only versions I can find are Z80 snapshots or a TAP file which is a version …

    ... br />
    Addams Family 128k - Ocean
    Bravestarr - US ... DNA Warrior - Cascade
    Earthlight 128K - Firebird
    Prison Riot - ... Players Premier
    T-Wrecks 128k - Gremlin Graphics
    ...
    Dean Lowery Dean Lowery April 2001 MIA/STP/SDP
  • Wanted: TZX of Technician Ted 128k RemixAfternoon again, So anyone have an original or copy of the title mentioned, we only have a Z80 of this one. A TZX of the 128k version would be nice…

    ... one. A TZX of the 128k version would be nice
    Andrew Barker Andrew Barker April 2001 MIA/STP/SDP
  • 48k with keyboard of 128k+2 and tapes..ahoi!i worked to make a 48k+ with keiboard of 128k+2 and i want to send it! so i have many tapes with games, workings'n' demo, compilation, fanzine!!!! fo…

    i worked to make a 48k+ with keiboard of 128k+2 and i want to send it! so i have many tapes with games, workings'n' demo, compilation, fanzine!!!! for info contact 0347 8783346 or 3478783346.
    simon simon December 2001 Sales
  • 128K+2 & 100+ games ** For Sale **Hi, If anyone is interested I have a 128k+2 for sale. This comes with Sinclair & Other Joystick, and over 100 Games. All is in excellent condition (…

    ... is interested I have a 128k+2 for sale.
    This ...
    john john November 2001 Sales
  • speccy 128kI have a spectrum 128k that seems to work fine and load games ok. When I power it on for the first time I get the usual options screen, no problem. B…

    I have a spectrum 128k that seems to work fine ...
    rubberman rubberman March 2002 Sinclair Miscellaneous
  • looking for 128k keypad(spanish. vers.)I am looking for a 128k keypad, spanish version(since these were only supplied with spectrums sold in spain)or english version ;) Estoy buscando un k…

    I am looking for a 128k keypad, spanish version(since these ... un keypad para el spectrum 128k. El keypad se vendio en ...
    thomas3120 thomas3120 April 2002 Wanted
  • ZX Spectrum 128k +2Hi, can anyone help me out? I'm trying to get a 128k +2 (the black one), im not bothered about it being boxed or anything (as the price is usually …

    ... 'm trying to get a 128k +2 (the black one), im ...
    punkpie_uk punkpie_uk May 2002 Wanted
  • 128k games wanted.I just got hold of a working +2, and would like some tested and working 128k games for it. Will pay cash, or swap for hardware/software etc... Any 1…

    ... like some tested and working 128k games for it. Will pay ... /software etc...

    Any 128k games considered, as I only ...
    thx1138 thx1138 June 2002 Wanted
  • Plotting - 128k only or was it a 48k game aswellI installed a Speccy emulator on my Psion Series 3c palmtop computer, mainly so I could play games on the move. Rather slow and only emulates a 48k…

    ... sadly found out it was 128k only - it said so on ...
    zeropolis79 zeropolis79 August 2002 Games
  • russian pentagon 128k for saleis anybody interested in russian speccy clone: Pentagon 128K, with tr-dos, ay, have a couple of working motherboards.

    is anybody interested in russian speccy clone:
    Pentagon 128K,
    with tr-dos, ay,
    have a couple of working motherboards.
    danrybs danrybs December 2002 Sales
  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello, Attempting to repair my 128k+ speccy. Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also. If anyone has this chip or has a…

    ... ,
    Attempting to repair my 128k+ speccy.
    Needs a ULA ... (IC1)chip from either a 128k+ or an early +2 will ...
    thomas3120 thomas3120 January 2003 Wanted
  • WANTED: Spectrum 128k (Any version) and Interface 1My poor old +2A has come down with Alzheimer's and occasionally forgets to put program names on the screen, so i am now looking for a new 128k and an…

    ... now looking for a new 128k and an interface 1 to ...
    HoraceLeavesAMessage HoraceLeavesAMessage January 2003 Wanted
  • Kempston Interface Work On 128k +2a Hi need some advise Will a Kempston Interface work on a 128k +2a machine ? ? , if so wish one would be best to use , so looking for one Aswell . …

    ... Kempston Interface work on a 128k +2a
    machine ? ? , if so ...
    SIX MILLION DOLLAR MAN SIX MILLION DOLLAR MAN February 2003 Sinclair Miscellaneous
<1234567…34>

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HitBox

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128k 16.7K 25K
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Related Threads

  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
  • screen$ and ramdisk 128kDoes anyone know how to load a screen$ from tape and then save it to ramdisk, without the screen$ showing during the load from tape?
  • 128k program snapshot that uses ramdiskHello,<br /> <br /> I am working on a program that uses the ramdisk in 128 mode. However, when I save the 128k snapshot within the emulator I find th…
  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…
  • 128K exclusive single-load games Vs. 128k exclusive multiload gamesAlthough this matter is maybe more suitable to development, I will place it here as it mainly about games ;)<br /> <br /> I have realized after loadi…
  • Which 128k games actually used 128kA lot of 128k games were 48k games with decent AY music, or used screen flipping features,<br /> <br /> What games actually used 128k, e.g. all ban…
  • old 128K music and nowaday 128k musicthe old "official" specy 128 games has very good music, I love them.<br /> but these music are not uses the capatibilites of the AY chip, why?<br />…
  • Spectrum games that are both 48k and 128k but where the 128k version is infinitely superiorThe only one I can think of is "Rock Star Ate My Hamster" but there must be others . So where are the games where the 128 version is great but where …
  • Pi-Dentity 128k and Moritz The Striker 128k free downloadHi there, <br /> Pi-Dentity 128k ( exclusive version for Fusion - one more level plus more extras compared to the 48k version) and<br /> Moritz The…
  • TZX / TAP of Glider Rider 128KCan anyone help me find a TZX or TAP version of Glider Rider 128k . The only versions I can find are Z80 snapshots or a TAP file which is a version o…

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