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<1234567…34>
  • Changing BASIC loader in Chuckie Egg 2Hi, My aim is to include "PAUSE 0" event at the end of the loading of the Chuckie Egg 2 game. The reason is that I use emulator to load the game and…

    ... actually edit the loading BASIC program somehow. I ... /> Here is what we get in ZX-Blockeditor:

    in one block (I mean, ... we get in Blockeditor.

    The second "BASIC" block ... to build a new BASIC loader that loads up the ...
    maiki maiki March 2008 Emulators
  • 128 ROM paging alternativeWould this work (with the appropriate code in each ROM)? [code] ; 128 rom paging routine ; use rst 28h with call address stored after restart ;;rom…

    ... code in each ROM)?

    [code]
    ; 128 rom paging routine ...
    ;;rom0

    paging
    org 0x0028
    ld ... page

    ; continued in rom1

    ei ; ... page

    ; continued in rom0

    ei ; enable ...
    chev chev August 2008 Development
  • 128k RAM paging from BASICI'd always thought that OUT had to be used to page RAM, which from BASIC would be an "OUT 32765,ddd" command, although I don't know if just doing tha…

    ... to page RAM, which from BASIC would be an "OUT 32765 ... BANK_M system variable) will switch in page 'n'. I suppose that ...
    Battle Bunny Battle Bunny August 2011 Sinclair Basic
  • multiface basic loaderdoes anyone know how I can see whats in the basic loader of the multiface 1 and 128 basic loaders and how I could convert a tape save from the 1 and…

    does anyone know how I can see whats in the basic loader of the multiface 1 and 128 basic loaders
    and how I could convert a tape save from the 1 and 128 to work with a floppy system like opus discovery?
    caver99 caver99 December 2017 Sinclair Basic
  • 128K ROM 0 Disassembly updatedSome updates to my 128K ROM 0 Disassembly at [url="http://www.mjwilson.demon.co.uk/rom/"]http://www.mjwilson.demon.co.uk/rom/[/url] Thanks to Rui Tu…

    Some updates to my 128K ROM 0 Disassembly at [url="http://www.mjwilson.demon.co.uk/rom/"]http://www.mjwilson.demon.co.uk/rom/[/url]

    Thanks to Rui Tunes for his contribution.
    mjwilson mjwilson May 2005 Development
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    How can I save the COMPLETE screen (with the last two lines) in BASIC?
    If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and the last two lines are destroyed!
    wilko0070 wilko0070 September 2005 Sinclair Basic
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    What is the fastest way to draw high rez graphics in Basic.




    Andrew.
    Scottie_uk Scottie_uk October 2006 Development
  • super-quick games in BASIC?do you think, games written in BASIC could run flawlessly at high speed when run in a speccy emulator at, say, 1000% speed? (i wonder, speccy is rare…

    do you think, games written in BASIC could run flawlessly at high speed when run in a speccy emulator at, say, 1000% speed?
    (i wonder, speccy is rarely used in this way - it's even more platform independent then JAVA! :-))) )
    cichlasoma cichlasoma August 2007 Games
  • Amaurote & Zub -- missing TZXs?With reference to [url=http://www.worldofspectrum.org/forums/showpost.php?p=209176&postcount=11]this post[/url], the TZX of Amaurote at WoS is of the…

    ... /> The 128K TAP is a dedicated 128K version, as the BASIC loader doesn't ... running on, displays an "AMAUROTE 128K" message and uses SAVE ! and ... some machine code embedded in the BASIC loader which it executes before ... I couldn't find one in the TOSEC set. Is it ...
    StuBruise StuBruise August 2007 MIA/STP/SDP
  • Sinclair 128K+ Rom dead?While repairing one of these boards my mind was elsewhere and I put the rom back in the wrong way round and now it doesnt work (scrambled screen) alt…

    ... elsewhere and I put the rom back in the wrong way round ... an 'eprom' rather than a rom right? Which means its programmable ... ]
    Is it a rom or an eprom and if ... can anyone supply a working rom/eprom? For now i replaced ... it with a rom from a grey +2 ...
    ZX-MAD ZX-MAD April 2008 Hardware
  • How to claim back the border space in basic?Hey, I'm wondering if there is a way to reclaim the space the border usually occupies in BASIC? I am sure I have hit BREAK on some games and ended up…

    ... space the border usually occupies in BASIC? I am sure I have ... games and ended up back in +2 basic and noticing they had ...
    KK128 KK128 June 2008 Sinclair Basic
  • Attention Arjun (and people interested in BASIC games programming).I've been looking at the games created by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^EP+Software$&model=spectrum"]Angel Ortega/EP S…

    ... all) of them are in BASIC and easy to get ... .

    Like in the game [URL="http://www ... code in then it goes straight to the BASIC listing ... So if you are interested in BASIC programming then you might ... games/listings ... but keep in mind that the quality ...
    ZnorXman ZnorXman October 2008 Sinclair Basic
  • Games in basicIs there a definitive list of published games written in Basic, I'm particularly interested in Text adventures.

    Is there a definitive list of published games written in Basic, I'm particularly interested in Text adventures.
    chop983 chop983 October 2008 Sinclair Basic
  • 16K Rom with RS232 supportHi all, I am looking for a 16K Rom-code (to fit into the speccy) which supports RS232 and Network of IF1. Background: I am using 48K Issue 3 with W…

    ... am looking for a 16K Rom-code (to fit into ... with Winstons Diag Board for Rom code storage and Piters ... the Diag board IF 1 rom paging in does not work. Therefore ... I am looking for a rom which already has the ... I found the sea change rom but the used header format ...
    maskenlos maskenlos November 2008 Hardware
  • A.I. in a Pacman game made in BasicA few years ago I tried to make my own Pacman game in Sinclair Basic. The map, UDGs and the whole game was completed and was working with just one gh…

    ... make my own Pacman game in Sinclair Basic. The map, UDGs and ... implement this simple A.I. in Basic, or give me a general ...
    zxbruno zxbruno February 2010 Sinclair Basic
  • Vector font in BASiCHi guys) Some fifteen years ago I saw a quite short BASIC prog that could simulate a vector font with size/ thickness/ italicization params. I remem…

    ... I saw a quite short BASIC prog that could simulate a ... implement a'la vector font in BASiC.

    I've got ... /> 510 PRINT ""
    520 PRINT "IN ORDER TO USE FLEXITEXT, SIX ... /> 1440 PRINT "THEN, WRITE YOUR BASIC LINES TO"
    1450 PRINT ...
    NRA NRA February 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... characters. Not in basic, and not in ASM. For example in asm with the ... " Games 48K "

    Also, in this url we can see ...
    arfgh arfgh June 2010 Sinclair Basic
  • Simultaneous key presses in BASICIs there a way to check for 2 simultaneous key presses in BASIC? I use if inkey$="z" then goto... but that only lets me check for 1 key press at a…

    Is there a way to check for 2 simultaneous key presses in BASIC?

    I use

    if inkey$="z" then goto...

    but that only lets me check for 1 key press at a time.
    Rebelstar without a cause Rebelstar without a cause September 2010 Sinclair Basic
  • Adventure games written in basic (commercial)This thread partly got me thinking > [url]http://www.worldofspectrum.org/forums/showthread.php?t=31141[/url] But I'd like to know about adventure ga…

    ... with or without graphics) written in Basic :) , I'm trying to exclude ... and main game should be Basic.

    I can quickly ...
    spider spider September 2010 Games
  • Best way for programming in BASIC?New to the ZX Spectrum, and fixing up ccowley's vbSpec emulator. Aside from that, I would also like to try programming a game or two in BASIC. What's…

    New to the ZX Spectrum, and fixing up ccowley's vbSpec emulator. Aside from that, I would also like to try programming a game or two in BASIC. What's the fastest way to program in BASIC in a Windows environment?
    olaf olaf January 2011 Sinclair Basic
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... pages of densely packed listing in a tiny font that I ... something that's written entirely in BASIC. I've shown a few ... the animation can be seen in action - there's a demo ... screens. It'll be included in the archive whenever I do ... be the odd typo still in there.
    Battle Bunny Battle Bunny March 2011 Games
  • checking bits in BASICThe question of manipulating bit patterns in BASIC was raised recently in this [thread=35728]Keys redefine routine and key check[/thread] thread. I s…

    ... of manipulating bit patterns in BASIC was raised recently in this [thread=35728 ... binary held in character strings for ease of handling from BASIC, with ... using binary digit character strings in BASIC for bit manipulation, but the ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • Games written in BASICHi all, I've been racking my brain trying to think of a game which was definitely written in BASIC (ie not in assembler). The only thing that I can …

    ... which was definitely written in BASIC (ie not in assembler). The only thing ... any favourites which were written in BASIC? There were certainly a few ... Mad Martha might have been in BASIC (IIRC) and I enjoyed that ...
    perini-ps perini-ps March 2012 Games
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... do I make something move in Basic without getting flicker. 1st i ... position and printing blank space in previous is that correct or ... split second.
    My sinclair basic knowledge is VERY limited but ... gonna try make some games in basic 1st.
    rustyredline rustyredline October 2012 Sinclair Basic
  • Avonturen In Basic (Book & Cassette)Couldn't find this in the archive. Avonturen In Basic (Book & Cassette) by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Kluwer+Techn…

    Couldn't find this in the archive.

    Avonturen In Basic (Book & ...
    Hairy Hairy May 2013 MIA/STP/SDP
  • ZxSpectrum 128k ROMHi I'm looking for a ready to burn eprom file containing the 128k rom, mine is gone. I found on the web the image of the rom but are two files 16k ea…

    Hi
    I'm looking for a ready to burn eprom file containing the 128k rom, mine is gone. I found on the web the image of the rom but are two files 16k each.

    Any help is appreciated
    Andrea
    Akiandrea Akiandrea May 2013 Hardware
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... type a specific animated screen in BASIC on whatever 8/16 bit ... Amstrad version of the type-in[/url].

    [url="https ... "]Here's the C64 type-in as well, if that helps ...
    The Lone Magpie The Lone Magpie October 2013 Sinclair Basic
  • Mountains of Ket - Written in Basic?Was Mountains of Ket written in Basic? And if so is there any way to break into it? The parser's pretty impressive, I want to see how it was done.

    Was Mountains of Ket written in Basic? And if so is there any way to break into it?
    The parser's pretty impressive, I want to see how it was done.
    Rebelstar without a cause Rebelstar without a cause November 2013 Games
<1234567…34>

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