World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.028s
<1234567…34>
  • ZX-Uno moddingStarting with ZX-Uno case modding I have not yet received my ZX-Uno yet (it is in the post) but I know that I will have to do at least one mod …

    ... some loaders for 128K games , that expect certain system variables to exist and ... the 48K ROM , so these variables don't exist and the ... different banks to load a 128K game

    In ... address 23388 (sysvar BANKM on 128K machines ) just before doing the ...
    harriusherbartio harriusherbartio August 2016 Hardware
  • Question - SAMS Timex Sinclair 2068 Beginner/Intermediate GuideHi all, I just acquired a T/S 2068 and the a book that came with it is, SAMS Timex Sinclair 2068 Beginner/Intermediate Guide. On page 18 of thi…

    ... reserves more space for the system variables for future expansion and pushes ... spectrum games to my disk system and found maybe 4-5 ... which is similar to the 128k spectrums.

    There are ...
    Alcoholics Anonymous Alcoholics Anonymous August 2016 Hardware
  • Line DemoI was looking in the source code of another game (that Akalabeth game), with lots of line drawings. The difference was that they don't use the PL…

    ... small question then, with the 128K and further versions, is it ... the RAM switching during the 128K editor mode? Or does it ... reserving some space between the System Variables and (CHANS). The latter method ...
    The_Bert The_Bert September 2016 Sinclair Basic
  • Creating a POK from RAM or binary.Don't know if this is the right category or not but here goes. I'm working on a bug fix for a game, it's a few hundred bytes worth of custom code …

    Going 128k have at least two side effects:
    1) some people having real machines can't use it
    2) you must be careful, if game uses system variables or basic area
    Bedazzle Bedazzle October 2016 Development
  • how to load machine codeI'm reading Jon Caldwell's how to write Spectrum games but can't enter the code! Here's an example:_ LD BC, (score) Call 6683 I tried putting…

    ... of things. This is the 'SYSTEM VARIABLES' area. It also sets ... first 6.75K, then the system variables are stored, then the ... about the UDGs and the system variables and just use that ...
    Other machines (like the 128K Spectrum) can electronically 'page-in ...
    joefish joefish December 2016 Sinclair Miscellaneous
  • how to load machine codeI'm reading Jon Caldwell's how to write Spectrum games but can't enter the code! Here's an example:_ LD BC, (score) Call 6683 I tried putting…

    ... of things. This is the 'SYSTEM VARIABLES' area. It also sets ... first 6.75K, then the system variables are stored, then the ... about the UDGs and the system variables and just use that ...
    Other machines (like the 128K Spectrum) can electronically 'page-in ...
    manicAlien manicAlien December 2016 Sinclair Miscellaneous
  • Clever, yes. Useful? Not so sure. Re: LOAD ""CODE gamesI was always curious about how the (few) games that require that you type LOAD ""CODE, rather than the usual LOAD "" worked, but only just now decide…

    ... is the program and user variables (if they were defined).
    variables, they won't be as ... ) unknown.
    - You can alter system variables so BREAK won't work ... utilties on 48k computers (but 128k copiers could do, and it ...
    Zup Zup November 2017 Development
  • The I register pointing to $40–$7f causes ULA snow and a crash. Or does it?I have heard it from numerous sources, including a few members of this forum, that 128K/+2 machines crash if the I register points to a range of $40–…

    ... memory and opted for overwriting system variables (saving the $5B5C var elsewhere ... the printer buffer), but on 128K machines, that’s exactly where ... , it differs slightly between a 128K/+2 and a +2A/+3 ...
    Ast_A_Moore Ast_A_Moore February 2018 Development
  • The I register pointing to $40–$7f causes ULA snow and a crash. Or does it?I have heard it from numerous sources, including a few members of this forum, that 128K/+2 machines crash if the I register points to a range of $40–…

    ... from pietro bros). Many game variables will be up there. As ... all works on a regular 128k so the problem won't ... memory and opted for overwriting system variables (saving the $5B5C var ... is not saved to the system variables. Instead if something needs tracking ...
    Alcoholics Anonymous Alcoholics Anonymous February 2018 Development
  • Testing an Interface 1As title, is there an easy way on how can I test to see if its functional or not please ? :) Please bear in mind I do not have *any* microdrives n…

    ... difference by reading the appropriate system variables.

    Doing the above ... One.

    48K, plus, 128K and +2 (in a grey ...
    spider spider July 2018 Hardware
  • Tape to +3 disk transferWhen the first basic part was merged from tape, to be saved to disk, and it looked like this: [img]https://i.imgur.com/UQx1hc2.jpg[/img] how di…

    ... is where every 128k has the paging routines), system variables and BASIC areas ... won't work in a 128k.

    Using the pc ...
    Zup Zup February 2019 Sinclair Basic
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ...

    and for 128k:

    1) Directly ... and page/bank 7 for system variables, the Stack & 3DOS ... off.
    Useful for 128k snapshots with erroneous data in ... /> 3: force 128k. Overide automatic 128k-48k conversion if extra ...
    TomD TomD May 2019 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... printer buffer to store some variables but doesn’t initialize them ... data in 128K mode. The game also overwrites the system variables area, making ...
    Ast_A_Moore Ast_A_Moore February 2020 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... printer buffer to store some variables but doesn’t initialize them ... data in 128K mode. The game also overwrites the system variables area, making ...
    Mousey Mousey February 2020 Games
  • Max RAM for ZX Spectrum gamesHow much RAM can be used for single level/whole game? On tape writing.

    ... access.

    In the 128K models, the ‘lower’ 16K which ... on the machine is a 128K toastrack, +2 (grey) or a ... ROM code, then the BASIC system variables, it’s workspace and maybe ...
    1024MAK 1024MAK October 2022 Development
  • Memory usageBrowsing the online documentation for the Spectrum I came across a peculiar discrepency. As we all know the start of the RAM is at 16384 which is whe…

    ... 23296. After this we have system variables.
    From my old + ... I already knew that the system variables the +3 ROM used started ... 48k and found that the system variables start at KSTATE, 23552, ... such a gap unless more variables were planned for paging - ...
    cyborg cyborg November 2002 Sinclair Miscellaneous
  • BASin Release 6 available for DownloadHi all - It's another cut'n'paste from CSS :) I've been tapping away again, and seeing as a couple of people have recently seen BASin's latest bits…

    ... , examine and edit your variables at runtime, add watches ... hex editor.
    Added System variables viewer/editor
    Added ... you can now watch sysvars, variables (faster than an expression) ... 499999999999)
    Added the Variables editor. I did say " ...
    Dunny Dunny June 2003 Emulators
  • PRINT AT in assembler Hello everyone, I am very new to this forums. Like perhaps many others I had a Spectrum as a child and did pretty much simple BASIC programming, bu…

    ... to understand the memory layout, system variables and the display file, which ...
    Rickard Rickard July 2005 Development
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... available ram and overwrite the system variables, causing a reset if a ...
    zxbruno zxbruno August 2007 Sinclair Basic
  • Understanding extensions to the BASIC parserFor a while, I've had a rather 'rinkety dink' extension to BASIC via an RST 8 trap in hardware, just so that I can send stuff to a Spectrum over ethe…

    ... to parse your own command - system variables that must be set, Spectrum ...
    Winston Winston March 2008 Development
  • Unprotecting games without knowning m.c.DivIDE or MB02 users don't need unprotected games, but those who still use the Microdrive, Wafadrive, Timex FDD, +3, Plus D, Disciple or use the new …

    ... and don't overwrite the System Variables and BASIC area.

    zxbruno zxbruno June 2008 Sinclair Miscellaneous
  • Channels and streamsSo I've put some thought into channels and streams, and read the dead (and presumably rotting corpse) of the CSS FAQ which contains some information …

    ... some space, say, after the system variables? (Or would sticking the wrapper ...
    Winston Winston July 2008 Development
  • Suggestion: A new (and simple but good) feature for emulatorsOne slight but real problem with emulators is that when you load a tape file (.tzx/.tap) then the randomise seed system variables are always set to z…

    ... /.tap) then the randomise seed system variables are always set to zero ... random seed (or any other) system variables always getting the same value ... /emulated, then the random seed system variables could be set to a ...
    ewgf ewgf August 2008 Emulators
  • alternate BASIC ROMI've come up with a few patches to the standard ROM to make it use the 128 shadow screen by default. The ROM is reorganised as follows: RAMTOP is se…

    ... is set to 0xbfff
    system variables start at 0x4000
    just ... . On the other hand, the system variables have moved so it's ...
    chev chev October 2008 Sinclair Basic
  • Please help me complete this lil'programI'm editing Basic programs that were saved in Timex TOS discs, and every load command starts with LOAD *"filename". If I want to go through these pr…

    ... with 2 values from the system variables.

    I could probably ...
    zxbruno zxbruno December 2008 Sinclair Basic
  • ZX80 Snapshot queryDoes anyone know why Z80 snapshots store some data as different values? I was initially trying to print the Outlet magazine Outdex files from Master…

    ... some arcane method of storing system variables, Spectrum Basic, etc, why would ...
    Little Hal Little Hal March 2009 Emulators
  • Jumping to BASIC after importing 23296,1703Sorry for the confusing title. :-D Now that I've learned how to stop a game from starting after loading (in Fuse and Specemu), I have a few more que…

    ... the way stack, registers and system variables work, but still...

    zxbruno zxbruno May 2009 Sinclair Miscellaneous
  • Need help with interrupts againI'm fighting to understand how interrupts code handling works I'm trying to set my simple own interrupt routine, as I don't want to be dependent on …

    ... 24000. It stores Basic sstem variables normally and Basic interrupt routine ... still seems to mess with system variables memory area.

    What ...
    Ralf Ralf November 2009 Development
<1234567…34>

Latest Posts

  • Celebrity deaths...
    Paradigm Shifter on 4:41PM
  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8

HitBox

Word Docs Hits
128k 16.7K 25K
system 18.4K 24.8K
variables 2.5K 3.5K

Related Threads

  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
  • A athlon 3000 32 bit system or a athlon 3000 64 bit systemThey will cost about the same which i was suprised to learn, but which system would you recommend, if i build the 64 bit one, can I still play my 32 …
  • Probing the variables in 128K modeHello again!<br /> <br /> Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structur…
  • Machine code and Basic system variablesSpectrum system variables (I mean 48KB model) are essential for Basic. But what if I started my machine code program and it's never going to return t…
  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…
  • System variablesIs there a list of system variables anywhere I can use?<br /> <br /> Like 23658 poked changes caps lock etc.<br /> <br /> What address do I poke to c…
  • 128K exclusive single-load games Vs. 128k exclusive multiload gamesAlthough this matter is maybe more suitable to development, I will place it here as it mainly about games ;)<br /> <br /> I have realized after loadi…
  • Detecting TR-DOS w/o relying on system variablesOK, I know it's much easier to do this simply by checking whether the BASIC program area has moved or some specific pattern in the sysvars etc (somet…
  • 48K vs 128K BASIC, I prefer the keyword entry system how about you?Being brought up with the 48k rubber and 48k+ I find the keyword entry system really fast and enjoyable to use. When I've played around with the 128k…

Related Searches

  • poke 128k into 48k mode
  • 128k enhanced
  • 128k enhanced games
  • harlequin 128k
  • fix missing message spectrum 128k 2
  • rom spectrum 128k 2
  • spectrum 128k 2 firmware
  • largest 128k game
  • 128k sna files
  • divmmc 128k
  • trans am 128k
  • spectrum system variables
  • system variables
  • system variables 23610
  • save variables 128k
  • spectrum 128 system variables
  • system variables 128
  • system variables prog
  • speed system variables prog
  • 128k system

Copyright © 2024 World of Spectrum