World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.014s
<1…28293031323334>
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... 's still Ay there is 128k version of Wham! didnt you ... . also i havent found a tutorial or guide to working with ...
    Amigo Amigo July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... .
    The game will be 128k only (also for speed reasons ... things. and there are many asm coders here that can help ...
    Amigo Amigo July 2003 Games
  • World of ZX81?Considering there is a lot of interest in the ZX81 (as well as some resources) on this site, how feasible would it be to include a WORLD OF ZX81 sect…

    ... the next step up from 128k, but it never happened so ... ported t it, like many 128k/48k games that are on ... , people who could teach z80 asm were none excpt one guy ...
    Amigo Amigo July 2003 Sinclair Miscellaneous
  • Z80 Machine CodeHello again chaps, Hope I'm in the right category for this question - I suppose it could be under 'Game Creation / Programming'. hehe Ive got far t…

    ... programmer) started a great Z80 asm tutorial, but he only made the ...
    Metalbrain Metalbrain August 2003 Games
  • Machine CodeI would like to learn how to use it. Where do I start? Thanks.

    ... mice / keyboard, etc. The tutorial covers using the library from ... a file called "SPMoveSprAbs.asm", for example, which you ...
    main()
    {
    #asm
    my program goes here ... An example:

    #asm
    LIB SPMoveSprAbs, SPMoveSprRel
    Alcoholics Anonymous Alcoholics Anonymous October 2003 Sinclair Basic
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... in there:

    z80 asm, C, Basic | Delphi, Java, C ... mixture of C and z80 asm, the C providing the means ... rapidly develop programs, and the asm (or asm libraries) providing the means ... Spectrum (though not a C tutorial!):

    [url="http://www ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... courses that start out teaching ASM then C as your ordering ... an intro to Spectrum programming tutorial.[/quote]

    Done. [url ...
    cyborg cyborg January 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... courses that start out teaching ASM then C as your ...
    I didn't say asm should be taught first; I ... an intro to Spectrum programming tutorial.[/quote]

    Done. ... br />
    :) A Spectrum programming tutorial involves more than an introduction ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... />
    1.
    Each standalone asm file is a 'module'. Within ... a handy package of useful asm subroutines.

    From ... be assembled with "z80asm file1.asm file2.asm"


    2 ... with > 64K like the 128K Spectrum. Right now there is ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... . Nothing like writing in pure ASM (compared to writting commercial stuff ... /> so why not for the 128k?

    Cheers from Sweden ...
    Dasse Dasse March 2004 Development
  • handbook for newbies ?looking at questions what regulary appears on this forum i have an idea. why not to write short book for newbies. if few experienced coders write eac…

    ASM overview is amply provided by Cyborg's tutorial here on WoS. Jonathan ... supposed to be writing a tutorial on platform games or something ...
    Arjun Arjun April 2004 Development
  • handbook for newbies ?looking at questions what regulary appears on this forum i have an idea. why not to write short book for newbies. if few experienced coders write eac…

    ... write each other one part (asm overview, interupts, screen layout, etc ... wind up writing Yet-Another-Tutorial.
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Development
  • sample trackernot really sure where to put this, so stuck it here just in case. i've got 2 versions of sample tracker from the WOS archive, and both just play "ga…

    ... it wouldn't load in 128k mode and didn't display ... . I'll still check that tutorial though, as I reckon some ...
    mulder mulder November 2004 Sinclair Miscellaneous
  • Installing Z88DK Z88DK INSTALLATION Z88DK is distributed in two parts. The first part is the platform independent bits (including source and z80 libraries) and th…

    ... ) test program from the splib2 tutorial page works fine.

    extern struct sp_Rect *sp_ClipStruct;
    #asm
    LIB SPCClipStruct
    ._sp_ClipStruct ... [];
    extern uchar col3[];
    #asm
    ; window frame sprite 2x2 ...
    Alcoholics Anonymous Alcoholics Anonymous April 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... this being done on the tutorial page (it involves a call ... a paging library for the 128K spectrums and attempt to use ... 'll be coding the first 128K game with AY music and ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • A deeper exploration of the SpectrumI've been reading a lot of posts in the BASIC and development forums and they've really intrigued me. Although my knowledge of the deeper working of …

    ... up especially when moving from 128k to +2a/+3).

    asm just recently, and it took ...
    Dunny Dunny November 2005 Sinclair Basic
  • Development SurveyI was just wondering how many people are actually developing games or programs for the Speccy. I'm not talking about people who "plan" to write somet…

    ... />
    Tools used : Emuzwin for ASM and testing. SevenUp and Tommy ... in contributing).

    Language: ASM

    Challenges : maintaining a ... . Even though the game is 128K there is precious little room ...
    dmsmith dmsmith February 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... a zelda game on the 128K is possible using C. Its ... ask to do it in asm. In C it would be ...
    Kiwi Kiwi April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... a zelda game on the 128K is possible using C. Its ... ask to do it in asm. In C it would be ... the end-scene monsters in asm might still be attractive from ... that be in C or asm, whichever path the project takes ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Smax?I've got SMAX v0.0.1, has anybody got any information about it? It isn't on WOS any more as far as I can see. What language does it use (seems like…

    ... is all compilers generating z80 asm as output and the use ... pixels (no clash) for the 128k spectrum, timex and se machines ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... to write in C & asm.

    O and thanks ... next installment of the SP1 tutorial, I am enjoying myself for ...
    wokani wokani May 2006 Development
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... games which use the 128k models built-in RAM ... z88dk/libsrc/spectrum/zx_goto.asm?revision=1.2& ... ;view=markup"]zx_goto.asm[/URL] from which ... z88dk/libsrc/spectrum/currah_direct.asm?revision=1.1& ... ;view=markup"]currah_direct.asm[/URL] function that will ...
    Alcoholics Anonymous Alcoholics Anonymous July 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... with the 128 ROM in 128k mode.

    ... z88dk/libsrc/spectrum/zx_goto.asm?revision=1.2& ... ;view=markup"]zx_goto.asm[/URL] from which ... z88dk/libsrc/spectrum/currah_direct.asm?revision=1.1& ... ;view=markup"]currah_direct.asm[/URL] function that will ...
    na_th_an na_th_an July 2006 Sinclair Basic
  • RAM Test ROM?Found a link to this: [url]http://www.retroreview.com/iang/TestSpec4.zip[/url] in another thread, and fired it up in SPIN, but I have no clue how to…

    ... ://www.retroreview.com/iang/TestSpec4.asm[/url][/QUOTE]
    Sadly only ... flicking SPIN between 48k and 128k emulation.
    Is there any ...
    trellis trellis September 2006 Hardware
  • Chip tracking on a speccyhey. im a long time tracker. but new to the ZX spectrum, i just heard some AY riders music and i find it very good! how would i go about tracking on …

    ... perfectly well...) you want a 128K or grey +2. (Avoid the ... advantage that I wrote a tutorial for it in [url=http ...
    gasman gasman October 2006 Sinclair Miscellaneous
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... can still keep woody's asm core in a dll.
    128k? Spin for Windows3.1? I ...
    Arda Arda November 2006 Emulators
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... .

    Gasman wrote a tutorial on using soundtracker in [URL ... be the same as a 128k spectrum (50 Hz most important ... a TS2068 versus their intended 128k spectrum compatibles. The AY chip ... also sound right on the 128k spectrums.

    BTW, there ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... directly to gasman´s SoundTracker tutorial...
    [/quote]

    I ... , which is close to the 128k spectrum's 50Hz.

    128k spectrum have exactly the same ... with an AY chip (TS2068, 128k spectrum, msx, cpc, etc) with ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... although info on the 128k memory model in particular would ... to simply including text asm files in a project ... and rewrite everything in asm, giving options to include ... z88dk allows mixing C and asm code at will. This ... you could write in asm and use the source ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • NEW games for you chaps (and girls too) ;-)Okie, did some .TAP versions of NEW original games that were only released on TRDOS disk format. Some of you might have seen some (one or two are eve…

    ... I chose doesn't use 128K memory or have a separate ... -Cat provided.

    The asm loader is contained in the ...
    StuBruise StuBruise January 2007 Games
<1…28293031323334>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
128k 16.7K 25K
tutorial 1.2K 1.5K
asm 3.8K 6.7K
toni 435 518
baker 877 1.1K

Related Threads

  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
  • Few results for "Toni Baker"I noticed that a search for "Toni Baker" had a only few of Toni's ZXC articles.<br /> <br /> http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^T…
  • Mastering Machine Code on Your Z. X. Spectrum (Toni Baker)I know I can get it on WoS, but does anyone have a real copy they would be happy to part with? I can pay by Paypal.<br /> <br /> Please PM me if you…
  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…
  • Toni BakerApologies if this has been asked and answered before; a search (both WoS and Google) doesn't bring up many clues. <br /> <br /> I spent many hours as…
  • 128K exclusive single-load games Vs. 128k exclusive multiload gamesAlthough this matter is maybe more suitable to development, I will place it here as it mainly about games ;)<br /> <br /> I have realized after loadi…
  • Mastering Machine Code Toni BakerHi,<br /> <br /> I'm reading Mastering Machine Code by Toni Baker from the archive. On page 28 it mentions two programs to show the difference betw…
  • Mastering Machine Code Toni Baker ZX SpectrumHi,<br /> <br /> Does anyone have a good and complete condition copy of the above book for sale? <br /> <br /> Good price paid.<br /> <br /> P…
  • Mastering Machine Code on your ZX Spectrum by Toni Baker - Chapter 17 Disassembling the ROMHi All,<br /> <br /> As promised I have posted the source code for the disassembler from Chapter 17 of Mastering Machine Code on your ZX Spectrum b…

Related Searches

  • poke 128k into 48k mode
  • 128k enhanced
  • 128k enhanced games
  • harlequin 128k
  • mastering machine code on your zx spectrum by toni baker
  • mastering machine code on your zx spectrum by toni baker disassembler
  • mastering machine code on your zx spectrum by toni baker pdf
  • toni baker
  • paging tutorial 128k
  • ramdisc toni baker
  • streams toni baker
  • fp toni baker
  • 128k tutorial
  • 128k tutorial ask
  • 128k tutorial asm
  • toni baker flip screen
  • toni baker shadow screen
  • shadow screen toni baker
  • toni baker cat
  • interrupt manager toni baker

Copyright © 2024 World of Spectrum