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  • Classical music in Spectrum gamesFollowing a point made by GOC, I would list the pieces of classical music featured in Spectrum games. As far as I can remember right now: - Manic Mi…

    ... tune also features a few bars from famous classical compositions, bodged ... a very nice way ! The 128K version's tune is a ...
    Clibanarius Clibanarius February 2004 Games
  • Stoopid questions your girlfriend asksI can't be the only one here with a dopey partner. In her defence, she is quite young and only vaguely remembers the spectrum years. Here are the to…

    ... North America and lots of bars and clubs to meet people ... even finish to load the 128k version of Operation Wolf .
    Arm73 Arm73 February 2004 Sinclair Miscellaneous
  • Vertical ScrollersI like finding classic Speccy games which i've never really heard of or played before. I like vertical scrollers, any gems i might have missed from …

    ... first post, yes, Lightforce, a vertical scroller! :p

    Let ... not forget Lightfarce hidden in 128K Zub (AKA Zarjas when it ...
    jil jil February 2004 Games
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... method if you have a 128K machine, which is something ... 30 byte wide x 96 vertical pixel display, with blank ... rows between each pair of vertical pixels in order to ... screen TIM game on a 128K or Timex with double- ... so that only 96 vertical pixels needs to be ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Development
  • Problem with RealSpectrumWhy am I having difficulty getting certain games to laod in RealSpectrum? The game seems to be loading ok then the screen goes black and nothing hap…

    ... Spectrum 128K issue 9G (black) and I can confirm that the bars ... discovered today, i.e. that 128K Spectrums are not all the ... seem to have two different 128K ULAs, because there are two ... discovered Megalomania flickers on some 128K Spectrums, but it doesn't ...
    Luca Luca May 2004 Emulators
  • ANN: Spectaculator 6.2[NEW]: Spectaculator 6.2 Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emul…

    ... />
    Seems the bars flicker on some 128k speccies and not on ...
    Jon Needle Jon Needle May 2004 Emulators
  • EmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): a lot of changes and fixes in ??? Map Builder ??? GFX Editor ??? Loading & Saving ??? Sound & Video ?? Speed…

    ... 128k spectrums (yes, even two identical 128k speccys can be different) the bars ... are centred. On other 128k Spectrums, they're ...
    Dunny Dunny August 2004 Emulators
  • Windows Compile of PlayTZXHad to re-do it as I couldn't find it, but here it is: [url="http://slitscan.spymac.net/Playtzx.zip"]http://slitscan.spymac.net/Playtzx.zip[/url] I…

    ... the smoothness of the loading bars when the first beeeeeeeee-bip ... loading a game into my 128K using the playback from SpeXtrum ...
    Spector Spector November 2004 Emulators
  • Spectaculator Cassette RecorderOn the misc section, someone asked about options to play back tzx files apart from TAPER. I gave him the answer that there aren't many. The best I ha…

    ... is that? Is it the 128K tzx version, with that distinctive ... you can't see the bars round the edge of the ...
    Spector Spector November 2004 Emulators
  • Port 0x7ffd Partial DecodingI'm trying Pitfighter on my emulator and it runs in +2A/+3 mode but crashes in 128k/+2 mode. I traced it down to an OUT instruction which sends 4 to …

    Fairlight 128k gets to the title screen and music here, then crashes when you press any key, with some nice vertical magenta/cyan flashing gubbins.

    D.
    Dunny Dunny March 2005 Development
  • Port 0x7ffd Partial DecodingI'm trying Pitfighter on my emulator and it runs in +2A/+3 mode but crashes in 128k/+2 mode. I traced it down to an OUT instruction which sends 4 to …

    Thanks for the confirmation Dunny.

    128k/+2: Welcome
    +2A/+3: Gubbins

    I get the same vertical magenta stuff so my gubbin emulation works perfectly :)
    Unique Unique March 2005 Development
  • Q on Gauntlet 3.Hey ... I have a working copy of Gauntlet 3 for Atari ST (STEEM emu) and have been working on a map for the ST version. I DLed all 3 of the Gauntlet…

    ... ? (IIRC) That gives you the bars instead of the flashing border ... on the +2a/+3, under 128k/+2 emulation.

    D ...
    Dunny Dunny April 2005 Games
  • Is the Spectrum +2 notorious for having bad RF output? Are you Happy with yours?Hello, Are you happy with your Spectrum +2 using RF? Does it give satisfactory picture. Is the Spectrum +2 notorious for having bad RF output? If s…

    ... />
    It flickers aswell, those vertical lines, top and bottom, flicker ... is a feature of the 128k Spectrum (the +2 circuit board ...
    monty.mole monty.mole May 2005 Sinclair Miscellaneous
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... be on a tile-perfect vertical position
    na_th_an na_th_an September 2005 Development
  • Smallest Reason for Loading a GameHi folks, Every so often I keep loading some games merely for seeing the loading screen or, as in the case of Jet Set Willy, trying to catch the mag…

    >>>>
    loading noise
    Ashley Pomeroy Ashley Pomeroy September 2005 Games
  • Smallest Reason for Loading a GameHi folks, Every so often I keep loading some games merely for seeing the loading screen or, as in the case of Jet Set Willy, trying to catch the mag…

    [quote]
    On 2005-09-30 21:12, Ashley Pomeroy wrote:
    >>>>
    loading noise
    JonNorth JonNorth October 2005 Games
  • A Few QuestionsHi, can you help with a few questions. 1. On ebay you see a lot of rubber key spectrums. How can you tell the difference between a 16k and 48k machi…

    ... a transfer of the the 128k tape version of the ... game where a 128k version existed. I do ... that had an exclusive +3 128K version. And I do ... were re-released in upgraded 128K +3-only versions (from ... to stock up on wrecking bars, peening hammers and caustic ...
    Ashley Pomeroy Ashley Pomeroy January 2006 Sinclair Miscellaneous
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... />
    This negative offset for vertical pixel placment is the reason ... for the same reason with vertical rotation. The engine is smart ... already have one eye on 128k support for larger games.
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... This should provide a Spectrum 128k compatible memory map, while ... ld a,(hl) ; get vertical line from source
    ... ld (hl),a ; store vertical line at destination
    ... ld (hl),a ; store vertical line at destination
    ...
    glancaster glancaster April 2006 Hardware
  • Un-identical conversionscan anybody recall the conversions which were absolutely unidentical on different PCs? for example [URL="http://www.worldofspectrum.org/infoseek.cgi…

    Regarding Yie Ar Kung Fu 128k

    I ... the game said the 128k version had different graphics ... archive I downloaded the 128k version. Which in my ... above with the energy bars and character names matches ... simple 48k drones to the 128k music.

    ...
    dm_boozefreek dm_boozefreek May 2006 Games
  • There is a better original game for every conversion?[QUOTE=Matt_B]My contention would be that for any good conversion, I could name a better original Spectrum game in a similar format. As such, there a…

    ... a lot going for them (128k music in 2 especially) but ... decent non-arcade on-foot vertical scrollers can compete with Commando ...
    Bluce_Ree Bluce_Ree June 2006 Games
  • There is a better original game for every conversion?[QUOTE=Matt_B]My contention would be that for any good conversion, I could name a better original Spectrum game in a similar format. As such, there a…

    ... a lot going for them (128k music in 2 especially) but ... decent non-arcade on-foot vertical scrollers can compete with Commando ... is the best on-foot-vertical-scroller, but that just puts ...
    Matt_B Matt_B June 2006 Games
  • AgentX2 RemixingI`ve started to remix AgentX2 and need some help with the drums. Anyone care to add the drum track to [url=http://www.franksmusic.homecall.co.uk/spe…

    ... . Drums are just basic, 4 bars repeated over and over. Have ... ) is to listen to the 128k version of the original tune ...
    The Starglider The Starglider July 2006 Sinclair Miscellaneous
  • What was the best speccy model?What was your favourite speccy model (non-clone)? A close one for me between the 48k rubber keys and the Sinclair 128k machines. Rubber face just w…

    ... .
    Yeah the 48K and 128K looks really cool, but after ... 've attached your joystick interface (vertical or horizontal), wired up your ...
    bb64 bb64 March 2007 Sinclair Miscellaneous
  • Whats wrong with my C64I have a C64 and everything seems fine with it except that the screen wil roll say every 2 to 5 seconds, any idea what it could be ?

    ... TVs used to have a "vertical hold" which sorted out rolling ... C64, the toast rack Spectrum 128K. I suppose all we need ...
    BloodBaz BloodBaz April 2007 Chit chat
  • Problem with ZX Spectrum 128k +2B Tv Output and RGB imageHello, Last week I've been ofered with a ZX Spectrum 128k +2B but I have a problem with the tv out (through RF modulator) .The image is clear on the…

    ... and right of a solid, vertical black line displayed on the ... them anyway, as all the 128K machines get a certain amount ... yellow and blue on strainght, vertical black lines. The Composite output ...
    DEATH DEATH April 2007 Hardware
  • 128k dead, no TV signalI got 128k spectrum (heatsink model) from a friend of mine. He told me that speccy is dead, and he doesn't know what's wrong with it. When I plugged…

    ... ] ULA is compatible with the 128k+.
    Have you tried the ... 128k 'test'. With the 128 plugged ... should hear beeps and see vertical colors (during the test)...hopefully ...
    thomas3120 thomas3120 May 2007 Hardware
  • 128k dead, no TV signalI got 128k spectrum (heatsink model) from a friend of mine. He told me that speccy is dead, and he doesn't know what's wrong with it. When I plugged…

    ... ] ULA is compatible with the 128k+.
    Have you tried the ... 128k 'test'. With the 128 plugged ... should hear beeps and see vertical colors (during the test)...hopefully ...
    Gods Gods May 2007 Hardware
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... into the bottom border (amd vertical retrace) for the remaining time ... part in the new). The 128k specs have that second display ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
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Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
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  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
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    mel the bell on April 21
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