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multicolor on 48Kmany people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars. yesterday i tried [b]8x2[/b] on 48K and achieve 24 char wi…
... a lot of demos using 8x2 back in the day, I ... -
multicolor on 48Kmany people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars. yesterday i tried [b]8x2[/b] on 48K and achieve 24 char wi…
... think of any demos with 8x2 attributes for the 48K - well ... / Shock raster bar effect uses 8x2 attributes (alternating lines of ink ... -
games in grayscaleDo someone know or recommend zx-spectrum games specifically designed to be displayed in grayscale? (like on b&w tv sets?)
... game is based on fullscreen multicolor pictures (use DMA transfer - Z80 ... +).
Example of fullscreen multicolor pictures on COLOR and BW ... -
Flash based rom replacement board for +2A/+3I'm sure I already started a thread about this, but I can't find it... Anyway, this post's to say that I've just sent off the order for the printed …
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Why you use only 128kB flash eprom ? Price of 512kB ... -
Flash based rom replacement board for +2A/+3I'm sure I already started a thread about this, but I can't find it... Anyway, this post's to say that I've just sent off the order for the printed …
... ]
Why you use only 128kB flash eprom ? Price of 512kB ... -
ZX48K 128K modHas anyone make this mod to the ZX48K? Does it work? [URL]http://hw.speccy.cz/128krebuild.html[/URL] Micky
... upgrade designed for use in 128kB ZX models, but can be ... -
ZX48K 128K modHas anyone make this mod to the ZX48K? Does it work? [URL]http://hw.speccy.cz/128krebuild.html[/URL] Micky
... upgrade designed for use in 128kB ZX models, but can be ... -
Using the stack to copy memory blocksA [b]PUSH[/b] and a [b]POP[/b] instruction together take less time than two [b]LDI[/b], so long [b]POP/PUSH[/b] sequences are sometimes used to copy …
... push/pop copy used for multicolor or my description of push ... -
TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…
I remember there was a 8x1 multicolor mod for Spectrum 48K, but I cannot find the link anymore. It was rewiring of ULA to get Attributes from 24576 and get one Attribute for each screen byte. -
TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…
... remember there was a 8x1 multicolor mod for Spectrum 48K, but ... -
TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…
Fullscreen multicolor pictures for TIMEX 2048/2068 ... -
About BMP2SCR and IFLI filesOne of my doubts with LCD's image tool program is what I can do with IFLI files (ZX 128 mode), once I've converted any image in this format. How can …
... ://tarjan.uw.hu/zx_gfx_modes_gallery.htm#multicolor[/url] -
ANN: EsxDos 0.73 released (third party - not mine)Papaya Dezign have finally released their firmware/OS for the DivIDE interface. Go get it from [url]http://www.esxdos.org/files/esxdos073.zip[/url]…
... INTERFACE.
MULTITASKING mode (full 128kB tasks with automatic or software ... -
Games that looked better on the Spectrum than other platforms?Usually when a hit game was converted from the Spectrum it got a graphical update, or at least a splash of colour. Now does anyone remember a game t…
... as the Spectrum with a multicolor sprite. It's a shame ... -
DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…
... to 48 basic with enable 128kB memory. Original DIVIDE automatic switch ... basic without reset. And memory 128kB is enable as in USR ... with true 48kB mode (disable 128kB memory)
With FATWARE ... 0 mode (48 rom with 128kB memory)
RESET+EXTEND MODE ... -
DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…
... mode (48 rom with enable 128kB memory)
[B]RESET+EXTEND ... -
The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …
... /> CPU: AMD AM5x86 160mhz (overclocked), 128KB cache, 40FSB
RAM: 36MB ... -
How compatibel is the Sprinter 2000?How compatibel is the Sprinter 2000? I have one but only trd software runs. Joystick did not work and tape in and tape out too. I have schematics bu…
... ZX Sprinter mode = ZX with 128kB or extra memory and with ... -
How compatibel is the Sprinter 2000?How compatibel is the Sprinter 2000? I have one but only trd software runs. Joystick did not work and tape in and tape out too. I have schematics bu…
I install new BIOS 3.00 and in "ZX MODE EDITOR" utility create ZX mode with 224T per line and 312 TV lines and original ZX interrupt at begin of screen. 128kB memory is enable, but original ZX128 use 228T per line (it's not supported in Sprinter) -
zx spectrum +2 troubleshootingHi There I am new here and I need some advise as to where to look for issues on my zx spectrum +2 it was working fine this morning .. then while pl…
... 8 KM1464 IC's representing ~128kb
that gives me ... -
The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …
... in 2010, in terms of multicolor effects too. Check Joefish's ... -
The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …
... in 2010, in terms of multicolor effects too. Check Joefish's ... -
Alien8 will not run on Divide?I can't seem to get Alien8 running on my 128+ with Divide. I have the original tape and have loaded into an emulator to create a snapshot, (.z80) an…
... mode (48 rom with enable 128kB memory)
[B]RESET+EXTEND ... -
Spectrum +3 and DivIDE+I have won a +3 on ebay. When it arrives, I know that I can use my DivIDE+ with it, but I have read about the +3E ROMs. I mostly use Spectrums to pla…
... -8912 used in ZX Spectrum 128kB models. It's clone of ... -
Spectrum +3 and DivIDE+I have won a +3 on ebay. When it arrives, I know that I can use my DivIDE+ with it, but I have read about the +3E ROMs. I mostly use Spectrums to pla…
... -8912 used in ZX Spectrum 128kB models. It's clone of ... -
Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…
... L2 (Level two) varies from 128KB to 2MB.
The ... -
Games that had hidden games built inAs thread title :) Booty is obvious, and I seem to remember something else (Motos / Zub perhaps?)
There was a 128KB game that had a hidden ... -
ZX 48K and TR-Dos?Is it possible that the ZX 48K can run TRD files? I mean is it possible to take a ROM that has TR-Dos inside? Micky
ANN: EsxDos 0.73 released (third party - not mine)Papaya Dezign have finally released their firmware/OS for the DivIDE interface. Go get it from [url]http://www.esxdos.org/files/esxdos073.zip[/url]…
... INTERFACE.
MULTITASKING mode (full 128kB tasks with automatic or software ...Programming flash eprom on DIVIDE+Can you test it on DIVIDE PLUS ? [url]http://velesoft.speccy.cz/other/flasher-divide-plus.zip[/url] (This flash utility is WINSTON's flasher for dia…
... 0 mode (48 rom with 128kB memory)
RESET+EXTEND MODE ...