World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.002s
<1…18192021222324…34>
  • New game: BozxleHere is a new game called BOZXLE which has been written within a week. The screenshots are of the game running on a 48K. This runs also on the 128 …

    ... take more advantage of multicolor. Right now, multicolor is not very visible ...
    Einar Saukas Einar Saukas September 2011 Announcements
  • New game: BozxleHere is a new game called BOZXLE which has been written within a week. The screenshots are of the game running on a 48K. This runs also on the 128 …

    ... in the small details without multicolor.

    I'm still ...
    Einar Saukas Einar Saukas September 2011 Announcements
  • Surely not Buzzsaw+ Already..?But this game has had such a short development time, how can this be? Free version of [I]Buzzsaw+ (Foxton Locks Mix)[/I] available here: [url]http:…

    And what is Rainbow Processor? In my old days people called it just multicolor :)
    Ralf Ralf October 2011 Brand new software
  • Surely not Buzzsaw+ Already..?But this game has had such a short development time, how can this be? Free version of [I]Buzzsaw+ (Foxton Locks Mix)[/I] available here: [url]http:…

    ... days people called it just multicolor :)[/QUOTE]
    It comes from ...
    ccowley ccowley October 2011 Brand new software
  • Surely not Buzzsaw+ Already..?But this game has had such a short development time, how can this be? Free version of [I]Buzzsaw+ (Foxton Locks Mix)[/I] available here: [url]http:…

    ... will be also a non-multicolor version, suiting faster Spectrum clones ... Spectrum) if there is no multicolor. You could cut the samples ...
    LCD LCD October 2011 Brand new software
  • Surely not Buzzsaw+ Already..?But this game has had such a short development time, how can this be? Free version of [I]Buzzsaw+ (Foxton Locks Mix)[/I] available here: [url]http:…

    As for the new Infoseek multicolor feature:

    - Jason J. ... which feature at least some multicolor (e.g. Zynaps)
    or ... only some "vast" use of multicolor (needs precising)?

    - do ...
    Ralf Ralf October 2011 Brand new software
  • Surely not Buzzsaw+ Already..?But this game has had such a short development time, how can this be? Free version of [I]Buzzsaw+ (Foxton Locks Mix)[/I] available here: [url]http:…

    ... ]As for the new Infoseek multicolor feature:

    - Jason J ... which feature at least some multicolor (e.g. Zynaps)
    or ... only some "vast" use of multicolor (needs precising)?

    - do ...
    mheide mheide October 2011 Brand new software
  • Gauging interest: ZX EvolutionHi everyone. First of all I would like to introduce myself, since this is my first post. My name is Conrad, I'm from Vancouver, BC, Canada, and I hav…

    ... screen there was garbage in multicolor.
    After hours of testing ...
    Mister Beep Mister Beep October 2011 Announcements
  • Gauging interest: ZX EvolutionHi everyone. First of all I would like to introduce myself, since this is my first post. My name is Conrad, I'm from Vancouver, BC, Canada, and I hav…

    ... like it's everywhere when multicolor appeares.
    Mister Beep Mister Beep October 2011 Announcements
  • Paging memoryI've been thinking about a possibility of paging blocks of memory to and from disk. Imagine dividing usable 32KB of Speccys RAM (why do they call it …

    ... 48kB models as on ZX 128kB (or more). Page size can ...
    velesoft velesoft October 2011 Development
  • Gauging interest: ZX EvolutionHi everyone. First of all I would like to introduce myself, since this is my first post. My name is Conrad, I'm from Vancouver, BC, Canada, and I hav…

    ... . It says ZX Evo in multicolor and has an 8-bit ...
    TheRogue TheRogue October 2011 Announcements
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... others are 8x4 or preferably 8x2? I know we still have ...
    Arda Arda November 2011 Sinclair Miscellaneous
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... . I already started pixeling for 8x2.

    But sometimes, like ...
    Arda Arda November 2011 Sinclair Miscellaneous
  • Pac-Man EmulatorMy Pac-Man Emulator for the Spectrum +2A/+3 is now available for download from: [url]http://simonowen.com/spectrum/pacemuzx/[/url] You'll need to su…

    By the way... why can't I see the random character pattern that shows up when you switch on the game? Instead, I see a multicolor border...
    mcleod_ideafix mcleod_ideafix November 2011 Brand new software
  • Pac-Man EmulatorMy Pac-Man Emulator for the Spectrum +2A/+3 is now available for download from: [url]http://simonowen.com/spectrum/pacemuzx/[/url] You'll need to su…

    ... game? Instead, I see a multicolor border...[/QUOTE]
    Interrupts are ...
    obo obo November 2011 Brand new software
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... /> This is the result. The multicolor mask is overlayed on standard ...
    Arda Arda November 2011 Sinclair Miscellaneous
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... /> This is the result. The multicolor mask is overlayed on standard ...
    Ivanzx Ivanzx November 2011 Sinclair Miscellaneous
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... /> This is the result. The multicolor mask is overlayed on standard ...
    Arda Arda November 2011 Sinclair Miscellaneous
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... to next line's maximum multicolor column count?

    Ofcourse ...
    Arda Arda November 2011 Sinclair Miscellaneous
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... to next line's maximum multicolor column count? [/QUOTE]
    Yes ...
    joefish joefish November 2011 Sinclair Miscellaneous
  • Gauging interest: ZX EvolutionHi everyone. First of all I would like to introduce myself, since this is my first post. My name is Conrad, I'm from Vancouver, BC, Canada, and I hav…

    ... . I have run many other multicolor games and demos designed for ...
    TheRogue TheRogue November 2011 Announcements
  • Distinguishing between models?I'm running the risk of being pointed to the faq here, so sorry in advance. Something I'm trying out requires that the program can distinguish betwe…

    ... interrupt. (all ZX models with 128kB use 70908 T states, ZX48 ... 69888 T).
    2) if 128kB model is detected then test ...
    velesoft velesoft November 2011 Development
  • Distinguishing between models?I'm running the risk of being pointed to the faq here, so sorry in advance. Something I'm trying out requires that the program can distinguish betwe…

    [QUOTE=velesoft;578707]2) if 128kB model is detected then test ...
    Philip Kendall Philip Kendall November 2011 Development
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... /> That I did it (the multicolor routine and the converter, not ...
    mcleod_ideafix mcleod_ideafix November 2011 Sinclair Miscellaneous
  • Divide plusJust ordered one. Wonder if memory intensive games designed for russian clones can be run on 128 speccys taking advantage of the extra chips present?

    ... ). This upgrade increase memory to 128kB, 512kB or 1024kB. It's ...
    velesoft velesoft November 2011 Hardware
  • The SAM CoupeDoes anyone own one of these? I remember being jealous of a friend who bought one of these machines which had a disk that made the system compatible …

    ... use different port numbers). Some 128kB games can be very easy ...
    velesoft velesoft November 2011 Hardware
  • The SAM CoupeDoes anyone own one of these? I remember being jealous of a friend who bought one of these machines which had a disk that made the system compatible …

    ... with additional AY music in 128kB memory pages. This conversion for ... hard, but convert any original 128kB game to SAM COUPE is ...
    velesoft velesoft November 2011 Hardware
  • Paralactica demo on divIDE?Hi. Did anybody test this demo on real hardware with divIDE? [url]http://chatkubani.ru/upload/files/paralactika_by_demarche.zip[/url] I tried to …

    ... /> If you install one of 128kB versions of FATWARE, then will ...
    velesoft velesoft November 2011 Sinclair Miscellaneous
  • Tr-Dos questionI hope that people who know Tr-Dos also read these forums :) Let's suppose that I have a .trd disk with an executable file. I want to make this fil…

    ... (basic). This roms use only 128kB mode with 48rom (USR0 mode ...
    velesoft velesoft November 2011 Development
  • converting ZX128 software for SAM COUPESAM COUPE is computer compatible with ZX48 model. Use same ports, same keyboard with compatible membrane, 64kB adress space with possibility connect …

    ... ports #xxFD for AY and 128kB memory paging. Software with often ...
    velesoft velesoft December 2011 Games
<1…18192021222324…34>

Latest Posts

  • Goodbye Z80
    zx1 on 7:11PM
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on 6:04PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

HitBox

Word Docs Hits
128kb 372 510
8x2 218 326
multicolor 844 1.4K

Related Threads

  • 30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…
  • What was that 128kb bonus game?Can't recall the title of the game but there was a 128kb game - probably from Mastertronic but I'm not sure, which had a football game as a bonus. It…
  • DIVIDE - NEW FATWARE for 128kB spectrums[url]http://velesoft.speccy.cz/zx/divide/divide-fatware.htm[/url]<br /> <br /> [img]http://velesoft.speccy.cz/zx/divide/systems/fatware/fatware+2sp.g…
  • 128kB software with incorrect memory pagingI search all ZX software using incorrect memory paging via OUT (253),A. This software must write to port data value with D6=1 for compatibility with …
  • Newbie WTB Spectrum +2 128Kbnew into vintage computer<br /> I want to buy a SPectrum +2 128kb<br /> with all the cables<br /> in working condition<br /> <br /> no box needed<br …
  • multicolor on 48Kmany people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars.<br /> yesterday i tried [b]8x2[/b] on 48K and achieve 24 c…
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape:<br /> …
  • 128kB snapshot on ZX48kBWhat is best way for 128kB snapshot loading on 48kB models ?<br /> Some Z80 snapshots are 128kB versions (Z80 v2 or v3) but contain 48kB games. Same …
  • Multicolor/RGB3/3color fast low flicker software available?After giving myself a near migraine looking at 3 colour image (3 frames, red, green blue) anim gifs in a test version of image to zx spec I'd like to…

Related Searches

  • multicolor
  • mock ups classic multicolor
  • upgrade to 128kb
  • multicolor 8x2
  • multicolor from linear buffer
  • switch 128kb banks from basic
  • multicolor interelace
  • multicolor interlace
  • moroz multicolor
  • multicolor 128 page between
  • multicolor sprites
  • mask iii multicolor
  • multicolor alone
  • multicolor mario
  • multicolor 50 hz
  • 48k multicolor demo
  • multicolor scroll
  • multicolor engine
  • spectaculator multicolor

Copyright © 2024 World of Spectrum