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<1234567…34>
  • My SpritesAs i have found a long lost art i used to love doing on the spectrum (making sprites) I decided today to start and all the metroid (NES version) in a…

    ... , no wait, there's something multicolor about it. So I copied ... , Einar how would someone make multicolor screens in a graphic adventure ... in order to hold the multicolor graphics on screen together? How ... (it was a chunkier mode, 8x2, 4x2, I think). It's ...
    Sadako Sadako March 2013 Sinclair Miscellaneous
  • BIFROST* for graphic artists - part 1Using multicolor requires 2 very different skills: [I]programming[/I] and [I]graphic design[/I]. I already wrote several tutorials about the former …

    ... />
    I'm assuming each multicolor sprite would take 2 columns ... this reason, I suspect 8x2 full-screen multicolor would be a better ...
    Einar Saukas Einar Saukas March 2013 Development
  • 24-Wide or 26-Wide Multicolour Tile EngineI've been playing about with more multicolour routines (8x1, 8x2 etc.) and have one a bit clever and suitable for a tile-based game. No particular d…

    ... 've already done much wider 8x2.[/QUOTE]

    But I ... someone else could provide a multicolor engine focused on that!
    Einar Saukas Einar Saukas August 2013 Development
  • Machine code optimisationI'm geting back into z80 coding and wonder what the best way of showing how efficient the code is. I've got Rodney Zaks book and see there are timin…

    ... time-critical routines such as multicolor. In this case, just knowing ... columns 8x1 and 30 columns 8x2 renders, I wrote a specialized ...
    Einar Saukas Einar Saukas September 2013 Sinclair Miscellaneous
  • ZX-Paintbrush 2.3 publishedDear readers, Today, I published version 2.3 of ZX-Paintbrush. Inspirated by kgmcneil, I decided to follow his ideas and implemented a switchable p…

    ... thinking about further development of multicolor features in ZX Paintbrush? I ... of multicolour images using attributes 8x2 and 8x4. There can also ...
    introspec introspec October 2013 Emulators
  • ZX-Paintbrush 2.3 publishedDear readers, Today, I published version 2.3 of ZX-Paintbrush. Inspirated by kgmcneil, I decided to follow his ideas and implemented a switchable p…

    ... much more spare time than 8x2, even in full screen, and ... solution for (nearly) full-screen 8x2 for all Spectrum models, and ... source code for my own 8x2 routines so it will be ... use the "spare time" during multicolor rendering so that's not ...
    Einar Saukas Einar Saukas October 2013 Emulators
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... head) that takes advantage of multicolor and looks nice at the ... waste to implement a new multicolor 8x2 engine for this game, but ...
    Einar Saukas Einar Saukas October 2013 New game ideas
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... each.[/QUOTE]

    Each multicolor 8x2 tile takes 48 bytes. We ...
    Einar Saukas Einar Saukas November 2013 New game ideas
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... 't take much advantage of multicolor, since they don't look ... key or lock sprites for 8x2 platforms. But that a design ...
    4throck 4throck November 2013 New game ideas
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... a waste to use a multicolor engine to display monochrome graphics ... m not suggesting to exaggerate multicolor. If it's impossible ... if you convert it to multicolor 8x2, I doubt this game will ... left for so much additional multicolor content.

    [QUOTE= ...
    Einar Saukas Einar Saukas November 2013 New game ideas
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... if you write [B]"multicolor"[/B] everyone assumes it ... "[/B] when referring to "multicolor 8x2" (an attribute for every ... multicolor 8x1 simply as [B]"multicolor"[/B], and refer to multicolor 8x2 ... to monochrome characters. [B]Multicolor[/B] engines allow games ...
    clausjahn clausjahn November 2013 Brand new software
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    ... 't take much advantage of multicolor.

    As before, feel ... improvement as 8x2.
    If I remember correctly the multicolor engine has ...
    4throck 4throck November 2013 New game ideas
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... it like 8x2.

    Also will be great if multicolor area ... may i sugest a centered multicolor area for it?

    DenisGrachev DenisGrachev August 2014 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... you just do it like 8x2.[/quote]
    It's not ... in 8x2 color.
    [quote]Also will be great if multicolor area ...
    chev chev August 2014 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... recompiled to choose how many multicolor character rows you want. ... 8x1?[/QUOTE]

    Multicolor 8x2 means you can use a ... />
    You get 18 multicolor columns with 8x1 attributes using ... released), or 30 columns with 8x2 attributes using [B]NIRNAVA[/ ...
    Einar Saukas Einar Saukas August 2014 Brand new software
  • ZX-Paintbrush 2.5 publishedDear readers, as there were many updates since the last version, I want to bring this to public, so that I hopefully can return back to ZX-Assembler…

    ... " stopped working in 8x1, 8x2 or 8x4 multicolor modes. Take a look ...
    Einar Saukas Einar Saukas October 2014 Emulators
  • ZX-Paintbrush 2.5 publishedDear readers, as there were many updates since the last version, I want to bring this to public, so that I hopefully can return back to ZX-Assembler…

    ... " stopped working in 8x1, 8x2 or 8x4 multicolor modes. Take a look ...
    clausjahn clausjahn October 2014 Emulators
  • Were there other graphic modes for the ZX Spectrum?I've read that there was a "hi-color" mode that allowed the color clash to be 8x1 instead of 8x8. Maybe I have the name of that mode wrong. I'm…

    ... recommend reading these tutorials about multicolor 8x1:

    http://www ... find some brief information about multicolor 8x2 here:

    http://www ...
    Einar Saukas Einar Saukas November 2015 Hardware
  • Image 2 spectrumHi. This is my take on the "converting rgb images to spectrum". (or well, second take, first was a photoshop filter..) [img]https://dl.dropboxu…

    ... few comments:

    Regarding multicolor, you wrote: [b]"I added ... support for generating 8x4, 8x2 and 8x1 cell data as ... games released recently, using multicolor 8x1 and 8x2. Many others are under ...
    Einar Saukas Einar Saukas December 2015 Announcements
  • Image 2 spectrumHi. This is my take on the "converting rgb images to spectrum". (or well, second take, first was a photoshop filter..) [img]https://dl.dropboxu…

    ... ="Einar Saukas;843968"]
    Regarding multicolor, you wrote: [b]"I added ... support for generating 8x4, 8x2 and 8x1 cell data as ...
    Sol_HSA Sol_HSA December 2015 Announcements
  • which one bit of hardware would people want re-made?I'm just curious in the sense of I see interface 1's go for a fair bit on ebay and also multiface units etc.. so whats the one thing that you don't …

    ... YM, with Pentagon ROM, with 128Kb of RAM (512Kb wouldn't ... , I suspect (although a pity multicolor timing would be bad). But ...
    DavidB DavidB August 2016 Hardware
  • Database model ZXDBRecently, I have been trying to figure out how to provide my contribution to whoever takes over WoS archive rework next... So I came up with this: …

    ... />
    For the special multicolor cases, 8x1, 8x2 and 8x4 SCR can ... determine the exact format (8x1,8x2 or 8x4) by just checking ...
    RMartins RMartins September 2016 Announcements
  • Database model ZXDBRecently, I have been trying to figure out how to provide my contribution to whoever takes over WoS archive rework next... So I came up with this: …

    ... /> For the special multicolor cases, 8x1, 8x2 and 8x4 SCR can ... formats already in use, for multicolor, for extra-size (more ... well), for gigascreen, for multicolor+gigascreen, for [url="http:// ... rear-window/"]border images with multicolor[/url], for [url="http ...
    moroz1999 moroz1999 September 2016 Announcements
  • ZX-Paintbrush 2.6.3 and ZX-Blockeditor 2.4.2 publishedDear readers, as you see in the subject, two of my ZX-Modules applications have been updated today. The very special change, kindfully and very nice…

    ... palettes, ULA+
    - Attribute/multicolor modes: 8x1, 8x2, 8x4, 8x8
    - ... Timex multicolor format (which I ... and widely accepted' 8x1 multicolor format, provided one even ... ' (for instance, switching from 8x2 to 8x4, or ULA+ ...
    Hikaru Hikaru March 2017 Software
  • ZX-Paintbrush 2.6.3 and ZX-Blockeditor 2.4.2 publishedDear readers, as you see in the subject, two of my ZX-Modules applications have been updated today. The very special change, kindfully and very nice…

    ... , ULA+
    - Attribute/multicolor modes: 8x1, 8x2, 8x4, 8x8
    - ... Timex multicolor format (which I ... and widely accepted' 8x1 multicolor format, provided one even ... However I have used multicolor options extensively, they are ...
    Einar Saukas Einar Saukas March 2017 Software
  • ZX-Paintbrush 2.6.3 and ZX-Blockeditor 2.4.2 publishedDear readers, as you see in the subject, two of my ZX-Modules applications have been updated today. The very special change, kindfully and very nice…

    ... , ULA+
    - Attribute/multicolor modes: 8x1, 8x2, 8x4, 8x8
    - ... Timex multicolor format (which I ... and widely accepted' 8x1 multicolor format, provided one even ... However I have used multicolor options extensively, they are ...
    Hikaru Hikaru March 2017 Software
  • ZX-Paintbrush 2.6.3 and ZX-Blockeditor 2.4.2 publishedDear readers, as you see in the subject, two of my ZX-Modules applications have been updated today. The very special change, kindfully and very nice…

    ... palettes, ULA+
    - Attribute/multicolor modes: 8x1, 8x2, 8x4, 8x8
    - ... Timex multicolor format (which I ... and widely accepted' 8x1 multicolor format, provided one even ... ' (for instance, switching from 8x2 to 8x4, or ULA+ ...
    clausjahn clausjahn March 2017 Software
  • z88dk multicolour enginesI've been trying to work out how the multicolour sprite engines have been implemented in z88dk. It's not obvious. Looking in the source, I found …

    ... ]BIFROST* Engine[/b] supports multicolor 8x1 graphics in an area ... res" version (you can draw multicolor sprites at any arbitrary "PLOT ... Engine[/b] supports bicolor 8x2 graphics in an area of ... NIRVANA+ Engine[/b] supports bicolor 8x2 graphics in an area of ...
    Einar Saukas Einar Saukas July 2017 Development
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ... />
    * MLT format for all multicolor 8x1 images, including all BIFROST ... />
    * IFL format for all multicolor 8x2 images, including all NIRVANA games ...
    Einar Saukas Einar Saukas August 2017 Announcements
<1234567…34>

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