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  • Why?I'm just wondering why people are here? Why are we working on or using old hardware? Why are some of you putting a lot of effort in upgrading the ha…

    ... next game (almost finished!) has multicolor graphics where the player challenges ...
    Einar Saukas Einar Saukas December 2013 Sinclair Miscellaneous
  • Why?I'm just wondering why people are here? Why are we working on or using old hardware? Why are some of you putting a lot of effort in upgrading the ha…

    [QUOTE]Multicolor graphics where the player challenges a "smart" computer AI (based on non-deterministic minimax with alpha-pruning optimization) running in the background[/QUOTE]

    Chess? ;)
    Ralf Ralf December 2013 Sinclair Miscellaneous
  • Lime Rick, like Snake but with gravity[B]Lime Rick[/B] by [url=http://www.kissmaj7.com/games/]Kissmaj7[/url] is an elaborated version of "I Left Myself Behind". It's a puzzle game with an…

    Mockups look very sexy, any news ? 8x2 seems more reasonable to me as it allows full width.
    catmeows catmeows December 2013 New game ideas
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... time.[/I] Since a bicolor/multicolor render takes a lot of ...
    Einar Saukas Einar Saukas December 2013 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... attributes will indicate if each 8x2 block should be drawn or ... terrain/building behind). Transparency per 8x2 block will avoid color clashes ... rounded edges to disguise the 8x2 shape on object borders.
    Einar Saukas Einar Saukas December 2013 Brand new software
  • turbosound for ZX, job almost doneIs almost ready, here is short video ,running prototype based on AY magic [url]http://www.youtube.com/watch?v=9DOn9UcCi9I[/url] Here is sample how …

    ... is impossible, but work on 128kB models without collisions)

    velesoft velesoft December 2013 Hardware
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... 90s)[/QUOTE]

    Yes. Multicolor was invented in the 80 ... kinds of games, not just multicolor.
    Einar Saukas Einar Saukas December 2013 Brand new software
  • divIDE Plus vs Lothareks 2k11Hi :wave: My first post so i hope nobody minds me jumping right in. I wondered if anyone could shed some light on the differences between the wraps…

    ... 4x separate DIVIDE systems with 128kB ram each), port 23 can ...
    velesoft velesoft January 2014 Hardware
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... wide would not properly match 8x2 bicolor attributes.
    Einar Saukas Einar Saukas January 2014 Brand new software
  • Yie ar kung fu 128how rare is this game ? I am getting a ZX Spectrum +2 and would love to own the original but cant seem to find it. What other games are hard to com…

    ... here don't know about 128kB Yie Ar Kung Fu.
    128kB version is easier. Would be ...
    Ralf Ralf January 2014 Games
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multicolor 844 1.4K

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