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  • 128 fontWhat happens when you change the font in 128 mode? I have a new font saved at 60000 with 23606 and 23607 poked with 96 and 233. The characters can b…

    ... 96 and 233.
    The characters can be printed on screen ...
    daveysludge daveysludge October 2014 Development
  • I found my software!I stumbled across WOS quite by accident (a link from some other forum, I think), and out of curiousity entered my own name in the Infoseek search, as…

    ... of the screen to 64 characters, and allowing the screen to ...
    chrisatthestudy chrisatthestudy November 2014 Sinclair Miscellaneous
  • Boomshine in SpecBASHere's a little game called "Boomshine": [url]http://www.k2xl.com/games/boomshine/[/url] It's a really nice, relaxing puzzle game about exploding b…

    ... =0: LET np=0
    140 REM main animation loop
    Dunny Dunny November 2014 Sinclair Basic
  • Smokin... more 48k woesHi, it looks like I've converted another Spectrum 48K+ into a smoke machine. I'd been rebuilding an Opus Discovery unit and everything looked good. …

    ... than normal screen with the characters showing a bright "shadow" to ...
    rune rune November 2014 Hardware
  • spammers offering jobs nowWith a subject of "Job in your location" and a message starting "International company is looking for a new employee of Administrative Assistant team…

    ... may notice that removing the characters of the sender's name ...
    Battle Bunny Battle Bunny November 2014 Chit chat
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    Is is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?
    Mr X Mr X November 2014 Development
  • Fast Condition TestingHello my friends, I have been writing some input and string handling routines in BASIC lately - yeah I could write them super fast in C/ASM via z88d…

    ... the users input for restricted characters and ignores them.

    characters like the asterix "*" and other ... an expression of the limited characters - e.g. [B]LET l ...
    Zetr0 Zetr0 November 2014 Sinclair Basic
  • Diamond DiggerA collaboration between Dave Pierce 'davepierce07' & Jim Grimwood 'Battle Bunny'. [center][url]http://www.users.globalnet.co.uk/~jg27paw4/pourri/dd-…

    ... for loading with TXT2Emu. Any characters appearing in the form "{XX ...
    Battle Bunny Battle Bunny January 2015 Brand new software
  • 10 line contest (until April 8)The ABBUC people in Germany are hosting the fourth BASIC 10 liners contest this spring. No machine code including calling ROM routines directly, cert…

    ... , certain limitations on number of characters per line, otherwise it is ...
    carlsson carlsson February 2015 Sinclair Basic
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... UDGs - Previously, UDGs were two characters in size; CHR$(1) followed ... now matches at least no characters instead of one
    ... use Alt-Gr for some characters (such as Portuguese)
    ... var and a range of characters stupidly appended an extra "$" ...
    Dunny Dunny February 2015 Sinclair Basic
  • Song I madeIt's my first time using play, so don't expect greatness. 10 BEEP 0.4,10 20 BEEP 0.2,9 30 BEEP 0.3,11 40 BEEP 0.3,10 50 BEEP 0.1,19 60 BEEP 0.2,7 7…

    ... BEEP 0.4,5
    140 BEEP 0.4,4
    number1empalon number1empalon February 2015 Sinclair Basic
  • Stuff the Spectrum wasn't really supposed to be able to doHello :) Today I was rearranging my bookshelves and I ended up spending almost an hour, looking at the old Sinclair User magazines I have held on to…

    ... huge graphics/"sprites" for the characters look like nothing I have ...
    memrah memrah March 2015 Sinclair Miscellaneous
  • The grass is always greener...I have been a ZX Spectrum User since I owned one in my teens when they first came out in the early 80s. Not that I use it every day, but I get a fit …

    ... are those dreaded screen control characters. The printers of the time ...
    jonesypeter jonesypeter March 2015 Chit chat
  • Posts too long.I've tried posting a few things about SpecBAS (there's been a lot of activity during the WOS downtime) and one of them was a post which contained a r…

    ... too long by about 5000 characters.
    Not good.
    D ...
    Dunny Dunny May 2015 WoS/Forum Issues
  • Raycasting (3D Games!) with SpecBAS<div><font face="Arial, Verdana"><span style="font-size: 13.3333330154419px; line-height: normal;">Here's one I wrote just recently. I wanted to see …

    Here's one I wrote just recently. I wanted to see if SpecBAS can handle a raycasting engine - which doesn't mean doom-style texture mapping (though I may try that later!) but a rather nice algorithm that matches nicely up with the old "3D Maze" games you ...
    Dunny Dunny May 2015 Sinclair Basic
  • ZX Spectrum and the Beano?<p>Or Dandy or Beezer of Whizzer &amp; Chips for that matter.</p><p>Does anyone know if the Speccy, or any game characters made appearances in 1980's…

    Or Dandy or Beezer of Whizzer & Chips for that matter.Does anyone know if the Speccy, or any game characters made appearances in 1980's comics?
    R-Tape R-Tape May 2015 Sinclair Miscellaneous
  • Superhero gamesHi all,<br><br>I'm going to be giving a talk on how comic book superheroes (Batman, Spiderman, etc.) have been represented in 8-bit games. Would you …

    ... games that featured comic book characters?

    Thanks,

    avram avram June 2015 Games
  • Trying to Recall a Couple of SF Short Story TitlesWatching a trailer for "The Martian" recently ("Help is only 140 million miles away") brought to mind a couple of SF short stories with a similar sce…

    ... Martian" recently ("Help is only 140 million miles away") brought to ...
    Battle Bunny Battle Bunny June 2015 Chit chat
  • Issues trying to read latest postsWhen the new forum appeared, I could see latest unread posts because the thread titles were written on bold characters. After a few days that feature…

    ... titles were written on bold characters. After a few days that ...
    Zup Zup June 2015 WoS/Forum Issues
  • The text edition window shrinksJust when I thought that all my problems here were solved , another bug has popped up : When I begin writing a message , no matter if a new discussi…

    ... at a time . Additionally , the characters seen in this line are ...
    modern_hermit modern_hermit July 2015 WoS/Forum Issues
  • Spectrum reimagined box artWe all know that the Sinclair Spectrum packaging was somewhat disappointing at times compared to the more snazzy and attention grabbing rivals back i…

    ... -1990 and how those games/characters would be splashed across the ...
    Rebelstar Rebelstar August 2015 Sinclair Miscellaneous
  • 'Bulb Blowout' basic type inHere's something I've just dug out. I pretended to have written this in 1985 but I didn't at all. I added some bits in, changed the characters names …

    ... some bits in, changed the characters names to school mates' and ...
    Mark R. Jones Mark R. Jones August 2015 Games
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this:
    characters (24x16 pixels)? This is exactly ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • What is the "SPECTRUM" keyword on a 128K?The 128K replaced UDG characters T and U with new commands; PLAY and SPECTRUM (or possibly the other way around.) The manual ([url="http://www.wor…

    The 128K replaced UDG characters T and U with new ...
    MykeP MykeP October 2015 Sinclair Basic
  • Looking for help putting music on a new gameWell I am putting togetehr a new AGD game and i really really really need somebody to help putting an AY tune in it the game has characters taken…

    ...

    the game has characters taken from kangaroo but goes ...
    gabriele amore gabriele amore October 2015 Development
  • Chompston Mazes in SpecBASAfter the discussion in ASH-II's Pacman thread, I checked out the link there about generating 2D Pacman style mazes. This one was quite good fun, …

    ... information... but strings can hold characters, and each character can be ... CHR$) to convert back from characters (bytes) to numbers.

    Dunny Dunny October 2015 Sinclair Basic
  • Utility to create long REM Line for storing M/C program - Maximum BASIC Line LengthHi, I think there was a Utlity or Toolkit to create a long REM-Line under 48k BASIC to store some MCode in it. So I don´t have to type e.g. 5…

    ... 48k BASIC e.g. 999 Characters or 9999 ...
    Luzie Luzie October 2015 Sinclair Basic
  • Good modern(ish) comedies?I'm looking for the names of good TV comedies that I haven't seen, so let's start a discussion about good TV comedies so that I and everyone else can…

    ... funny program, with some great characters),

    [b]The Big ... 's *well* worth watching. The characters are well defined, and even ... too much time on other characters even though Arthur is the ... since most of the good characters had left. The fifth series ...
    ewgf ewgf November 2015 Chit chat
  • Chat Link to the ColdFront.That chat link at the top, I dunno its weird. At first I thought WOS has been hacked. Somthing about the name cold front and the URL and the fact it…

    ... can only contain alpha numeric characters so I was unable to ...
    Scottie_uk Scottie_uk November 2015 WoS/Forum Issues
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... ,48,112,240,240
    140 FOR x=0 TO 7 ... /> 420 PLOT 1,140
    430 FOR y=140 TO 175 STEP ... 4
    480 PLOT x,140
    490 DRAW INK 2 ... bit
    660 FOR y=140 TO 175 STEP 2
    710 PLOT x,140
    720 DRAW INK 1 ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
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