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<1234567…34>
  • BIFROST* LogoDespite my lack of artistic talent, I decided to design a BIFROST logo, that could be used for either the currently available 18 columns multicolor e…

    ... (called BIFROST*) or the upcoming 20 columns multicolor engine (to be called ... BIFROST? or BIFROST*20 probably). Here's the result ...
    Einar Saukas Einar Saukas August 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... half the screen (18 columns in BIFROST*, 20 columns in upcoming BIFROST?). The ... be possible to have 32 columns bicolor using a trick similar ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... is rough, it dumps 16 columns of background (rom in this ... top left attribute is drawn. 20 columns is slightly too much for ...
    row20 defw 20608 ;row 20
    defw 20864
    defw ...
    R-Tape R-Tape May 2012 Development
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... would require 176 lines x 20 columns x 2 bytes per address ...
    Einar Saukas Einar Saukas August 2012 Brand new software
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... PUSH BC ; 11 T (columns 11 and 12)
    PUSH ... PUSH HL ; 11 T (columns 1 and 2)
    ; ... /> PUSH HL ; 11 T (columns 1 and 2)
    ; ... change on current 18 columns multicolor implementations otherwise we ... time for the 20 columns idea...
    Einar Saukas Einar Saukas July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... first attempt to implement the 20 columns multicolor routine.
    ... 16256T
    PUSH BC ; columns 19 and 20
    ; 16267T
    ... 16480T
    PUSH BC ; columns 19 and 20
    ; 16491T
    Einar Saukas Einar Saukas July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... ,...

    The "standard" 18 columns multicolor routine executes only 2 ... 's impossible to implement a 20 columns multicolor routine without executing a ...
    Einar Saukas Einar Saukas July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... 's impossible to implement a 20 columns multicolor routine without executing a ...
    chev chev August 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... ? Because I'm thinking that 20 columns is sufficiently wide that you ...
    chev chev August 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... ]Because I'm thinking that 20 columns is sufficiently wide that you ...
    Einar Saukas Einar Saukas August 2013 Development
  • 30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…

    ... image across 30 columns with 8x2 attributes or 20 columns with 8x1 attributes ...
    chev chev August 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... to start working on BIFROST*20 (or BIFROST? perhaps?) right now ... to use it in a 20 columns multicolor game, let me know ...
    Einar Saukas Einar Saukas August 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... to start working on BIFROST*20 (or BIFROST? perhaps?) right now ... to use it in a 20 columns multicolor game, let me know ...
    polomint polomint August 2013 Development
  • BIFROST* LogoDespite my lack of artistic talent, I decided to design a BIFROST logo, that could be used for either the currently available 18 columns multicolor e…

    ... : BIFROST* for 18 columns and BIFROST? for 20 columns (although the last name ...
    Einar Saukas Einar Saukas August 2013 Development
  • Machine code optimisationI'm geting back into z80 coding and wonder what the best way of showing how efficient the code is. I've got Rodney Zaks book and see there are timin…

    ... contention. To develop the 20 columns 8x1 and 30 columns 8x2 renders, I ...
    Einar Saukas Einar Saukas September 2013 Sinclair Miscellaneous
  • FLIP OUT!This is an old game (1986) As I said it is a crappy implementation of a great idea: a lousy game but with great potential...check it out! Hope some…

    ... ZX-Spectrum?

    Using 20 columns multicolor (to be provided by ...
    Einar Saukas Einar Saukas September 2013 New game ideas
  • Nasty 'Gotcha' for multicolour timingI thought I would be better developing my multicolour routine on the 48K first, being the slowest, so it would then be sure to work on the 128K varia…

    ... /forums/showthread.php?t=44440"]20 columns multicolor 8x1[/URL]. The Spectrum ...
    Einar Saukas Einar Saukas October 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... half the screen (18 columns in BIFROST*, 20 columns in upcoming BIFROST?). The ... be possible to have 32 columns bicolor using a trick similar ...
    clausjahn clausjahn November 2013 Brand new software
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    ... between BIFROST* (multicolor 18 columns), BIFROST? (multicolor 20 columns) or NIRVANA (bicolor 30 ... columns). In the first 2 cases ...
    Einar Saukas Einar Saukas March 2014 Games
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... ]BIFROST*[/B] (it will be 20 columns when [B]BIFROST?[/B] is ... released), or 30 columns with 8x2 attributes using [B ... [/B] (it will be 32 columns when [B]NIRVANA+[/B] is ...
    Einar Saukas Einar Saukas August 2014 Brand new software
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... a naive attempt at a 20-column routine last night - churning ... redrew the magenta line (see columns 12-13) before I'd ... managed to pull off 18 columns by carefully arranging our PUSHes ...
    gasman gasman July 2013 Development
  • Spectrum vs Vic 20Straight copy for those that missed it on CSS: Hi everyone, If you read the editorial to ZXF issue 3 you'll know that the next issue won't be until…

    ... make it), but the Vic 20. One thing we do know ...
    woodcock88 woodcock88 January 2003 Sinclair Miscellaneous
  • Spectrum vs Vic 20 - cast your vote (please!)As I mentioned earlier this week, the Spectrum goes head to head with the Commodore Vic 20 in this week's round of the Micro Mart 'computer world cup…

    ... />

    *Spectrum v. Vic 20*

    When released in ... looks just fabulous. Perhaps Vic 20
    users laughed themselves sick ... Ok, so
    the Vic 20 chugged along at 1Mhz whilst ... the Spectrum 128. The Vic 20
    displayed 23 characters per ...
    woodcock88 woodcock88 January 2003 Sinclair Miscellaneous
  • MM - 20 Years Too LateWow! After 20 years I have finally completed Manic Miner (bit lame I know) and of course without using any cheats! Strangely after all this time try…

    Wow!

    After 20 years I have finally completed Manic Miner (bit lame I know) and of course without using any cheats! Strangely after all this time trying I did n't lose any lifes either.

    Dave Beer
    dave_beer_uk dave_beer_uk January 2003 Games
  • Help with Su 20 and issues to swap /beg for to finish 1st 50!Got hold of issue 20 but with no cover, I can get an image of the front cover, but could someone tell me if the Kempston advert on page 2 and the qui…

    Got hold of issue 20 but with no cover, I ...
    Mort! Mort! February 2004 MIA/STP/SDP
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... no xdir, only do 2 columns
    CP 0
    ...
    ; E.g. Start at 20,6 moving right and down ... br />
    ; Example X=20,Y=10 (This address would ... br /> ; so A now = 14h (20) + 40h = 54h

    ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... no xdir, only do 2 columns
    CP 0
    ... br />
    ; Example X=20,Y=10 (This address would ... accross in a, eg.A=20
    LD L,B ; ... br /> ; so A now = 14h (20) + 40h = 54h

    ...
    robpearmain robpearmain August 2004 Development
  • Heads Up : Sinclair and his C5 on BBC1: 2.20 a.m. soon Don`t know how much`ll be about sinclair or C5, and it`s about Bush as well, and I know how much we all love that.. oops.. him "Seemed like a goo…

    ... at the time"... BBC1 : 2.20

    can`t tape ...
    CKay CKay December 2004 Sinclair Miscellaneous
  • 20% off my next ebay itemI got an email from ebay saying I will get 20% off my next purchase ( if I use Paypal) up to the value of ?20.00. Has anyone else had one. [ This M…

    I got an email from ebay saying I will get 20% off my next purchase ( if I use Paypal) up to the value of ?20.00. Has anyone else had one.

    [ This Message was edited by: swordheart on 2005-05-27 19:50 ]
    swordheart swordheart May 2005 Chit chat
<1234567…34>

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  • Spectrum vs Vic 20Straight copy for those that missed it on CSS:<br /> <br /> Hi everyone,<br /> <br /> If you read the editorial to ZXF issue 3 you'll know that the n…
  • Spectrum vs Vic 20 - cast your vote (please!)As I mentioned earlier this week, the Spectrum goes head to head with the<br /> Commodore Vic 20 in this week's round of the Micro Mart 'computer wor…
  • MM - 20 Years Too LateWow!<br /> <br /> After 20 years I have finally completed Manic Miner (bit lame I know) and of course without using any cheats! Strangely after all t…
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  • Help with Su 20 and issues to swap /beg for to finish 1st 50!Got hold of issue 20 but with no cover, I can get an image of the front cover, but could someone tell me if the Kempston advert on page 2 and the qui…
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  • Heads Up : Sinclair and his C5 on BBC1: 2.20 a.m. soonDon`t know how much`ll be about sinclair or C5, and it`s about Bush as well, and I know how much we all love that.. oops.. him<br /> <br /> "Seemed …
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