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Search Again :: Adv Search 1000 results in 0.002s
<1…17181920212223…34>
  • Othello/Reversi Validate and Make MovesI'm working an Othello/Reversi game The board is represented as a 2d array 8*8 ie: 00000000 00000000 00000000 00012000 00021000 00000000 00000000 000…

    [QUOTE=Rebelstar without a cause;564327]If you wanted to tidy it up a bit


    [PHP]204 IF INKEY$="q" AND p>1 THEN PRINT AT p,q; INVERSE 1; INK a(p,q)+3;"XOO"(a(p,q)+1):: LET p=p-1
    205 IF INKEY$="a" AND p1 THEN PRINT AT p,q; INVERSE ...
    fortyeightkay fortyeightkay September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... /> 62,42
    215,
    201[/CODE][/QUOTE]

    And ... - page 242
    C9 | RET | 201 - page 242
    [/code]
    ZnorXman ZnorXman September 2011 Development
  • MCODE problem...Hi Folks, Trying to write a simple machine code program to hatch the screen. So far I have the following but even this is not working - it does not…

    ... JR NZ,07h
    C9 201 RET[/CODE]

    Argh ...
    Paddy Coleman Paddy Coleman October 2011 Development
  • MCODE problem...Hi Folks, Trying to write a simple machine code program to hatch the screen. So far I have the following but even this is not working - it does not…

    ... JR NZ,249
    C9 201 RET
    [/code]
    BloodBaz BloodBaz October 2011 Development
  • MCODE problem...Hi Folks, Trying to write a simple machine code program to hatch the screen. So far I have the following but even this is not working - it does not…

    ... JR NZ,F9
    C9 201 RET[/CODE]

    Now ...
    Paddy Coleman Paddy Coleman October 2011 Development
  • MCODE problem...Hi Folks, Trying to write a simple machine code program to hatch the screen. So far I have the following but even this is not working - it does not…

    ... THEN GOTO LOOP1
    C9 201 RET ; STOP[/CODE]

    Paddy Coleman Paddy Coleman October 2011 Development
  • Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…

    ... \#208\#169\#230 (\#243y/O7\#201:\#000\#000>\#003\#006 ... \o\#217\ .g\#227+|\#181 \#201\#225!\#244z\#229\#218?\#005 ...
    Ralf Ralf October 2011 MIA/STP/SDP
  • Interview tomorrow!Yes, you read correct! Unemployed, sponging, waster me actually has an interview! :D It's for Toys R Us...hopefully as a Sales Assistant in the Vide…

    ... /2009/04/30/canned%20chicken%201.jpg[/IMG]

    [IMG ...
    mile mile October 2011 Chit chat
  • Interview tomorrow!Yes, you read correct! Unemployed, sponging, waster me actually has an interview! :D It's for Toys R Us...hopefully as a Sales Assistant in the Vide…

    ... /2009/04/30/canned%20chicken%201.jpg[/IMG]

    [IMG ...
    dm_boozefreek dm_boozefreek October 2011 Chit chat
  • Classics ported or cloned on good ol' SpeccyHi, Spectrumists! I'm a fan of classic arcade games and I would like to know from you what do you think about ports or clones of such games on the S…

    ... (227),A
    LD A,201
    LD (15616),A
    velesoft velesoft November 2011 Games
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    Hi Folks,

    Well it works a treat. Here is the program I created and tested in BASin:

    [CODE]100 REM
    110 REM Create MCODE
    120 REM
    130 CLEAR 60000
    140 LET a=60000: RESTORE 280
    150 READ v: IF v
    Paddy Coleman Paddy Coleman December 2011 Development
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... 00 ld b,0
    201 C9 ret[/CODE]

    Paddy Coleman Paddy Coleman December 2011 Development
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... 006,000
    820 DATA 201
    830 DATA 999[/CODE ...
    Paddy Coleman Paddy Coleman December 2011 Development
  • Arkanoid Hack - Your Sinclair Smash TipsRemember that Arkanoid hack in YS Smash Tips that didn't work? It does now... [CODE] 10 REM ARKANOID HACK 20 CLEAR 65535: LET C=1: LET D=23295 …

    ... 2,54,0,235,54,201,205,168
    180 DATA ... ,242
    300 DATA 254,201,-1491557: REM SPEEDLOCK
    310 ... ,230,31,32,247,62,201
    420 DATA 50,72 ...
    jp jp December 2011 Development
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... require you to set a breakpoint, reset, and reload. As a ...
    obo obo January 2012 Development
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... require you to set a breakpoint, reset, and reload. As a ...
    Turrican Turrican January 2012 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... &pf_rd_r=1KGHCAYYPTPRV7SWB72Y&pf_rd_t=201&pf_rd_p=103612307&pf_rd_i ...
    Vampyre Vampyre January 2012 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... &pf_rd_r=1KGHCAYYPTPRV7SWB72Y&pf_rd_t=201&pf_rd_p=103612307&pf_rd_i ...
    dm_boozefreek dm_boozefreek January 2012 Chit chat
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... ,1,255,2,237,176,201

    So you CLEAR ...
    joefish joefish January 2012 Sinclair Basic
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... 237 176 LDIR
    C9 201 RET[/CODE]

    I ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... 237,176
    270 DATA 201
    280 DATA 999[/CODE ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... 237,176
    310 DATA 201
    320 DATA 999[/CODE ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • Resident Evil 6Blimey! This looks like it might be a bit good! [youtube]BmC1lZeQad4[/youtube]

    ... .php?p=315642&postcount=201[/url]

    I should ...
    dm_boozefreek dm_boozefreek January 2012 Chit chat
  • Resident Evil 6Blimey! This looks like it might be a bit good! [youtube]BmC1lZeQad4[/youtube]

    ... .php?p=315642&postcount=201[/URL]

    I should ...
    VincentAC VincentAC January 2012 Chit chat
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    ... : POKE 40642,50: POKE 40643,201: POKE 40644,155: FOR f ...
    Einar Saukas Einar Saukas January 2012 Infoseek database
  • Changing background graphics - King's ValleyCould you recommend me a way how to change the background patterns in this beautiful game? I want to get rid of that grid pattern because it makes th…

    POKE 53225,201

    (having the source code helps :p )
    Metalbrain Metalbrain February 2012 Development
  • Changing background graphics - King's ValleyCould you recommend me a way how to change the background patterns in this beautiful game? I want to get rid of that grid pattern because it makes th…

    [QUOTE=Metalbrain;601802]POKE 53225,201

    (having the source ...
    maiki maiki February 2012 Development
  • After-Christmas mapsCavelon [url="http://maps.speccy.cz/map.php?id=Cavelon"]http://maps.speccy.cz/map.php?id=Cavelon[/url] Doombase [url="http://maps.speccy.cz/map.php?…

    ... : POKE 37191,0 POKE 36453,201
    Ralf Ralf February 2012 Support files
  • After-Christmas mapsCavelon [url="http://maps.speccy.cz/map.php?id=Cavelon"]http://maps.speccy.cz/map.php?id=Cavelon[/url] Doombase [url="http://maps.speccy.cz/map.php?…

    ... : POKE 37191,0 POKE 36453,201[/QUOTE]

    Well, I ...
    Pavero Pavero February 2012 Support files
  • New games no one's mentioned yet...Just discovered a few new games in the "What's new?" section that haven't been announced on the forums yet... 1. [url="http://www.worldofspectrum.or…

    ... /1330335537355/zxspectrum/games/nums/Nums%201.BMP[/img]

    And ...
    LCD LCD February 2012 Brand new software
<1…17181920212223…34>

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