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  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... sprites routine method of a screen buffer and when I finish ... the buffer in the real screen. The problem is that the ... action screen must be little becouse if ...
    climacus climacus January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... 2, 28, 20}; // full screen - border
    struct sp1_Rect ... 0, 0, 32, 24}; // full screen


    ... {0,96,88,2,0}, {0,96,120,2 ... ,0},
    {0,96,56 ...
    // Refresh the whole screen
    void drawmap()
    {< ...
    Timmy Timmy January 2012 Development
  • VAL SCREEN$I seem to remember being able to find out the ascii code of a character displayed on the screen by typing in something along the lines of PRINT VAL S…

    I seem to remember being able to find out the ascii code of a character displayed on the screen by typing in something along the lines of PRINT VAL SCREEN$ (1,1).

    I cant get it to work now...

    Any ideas?!:-?
    daveysludge daveysludge January 2012 Sinclair Basic
  • Converting jpeg/bmp/gif to SCREEN$ fileMight be a bit of a long shot, but is there any way of converting an image file with the correct dimensions/colours to SCREEN$ file that can be loade…

    ... the correct dimensions/colours to SCREEN$ file that can be loaded ...
    daveysludge daveysludge January 2012 Development
  • is there something special about the left hand column on the screenSo.... I've noticed that when I move my player round when it bumps into the left hand side of the screen (print at 5,1;"X" etc that the controls rev…

    ... left hand side of the screen (print at 5,1;"X ... right hand side of the screen (say print at 5,19 ...
    Wookiee Wookiee February 2012 Sinclair Basic
  • Building a loading screenHi all, if anyone is interested - Andy has posted up some steps he went through to construct the Spectrum loading screen for Gloop Troops 2. There mi…

    ... to construct the Spectrum loading screen for Gloop Troops 2. There ... -part1.html"]Making of loading screen[/URL]

    [IMG]http ...
    EvilUncleBubba EvilUncleBubba February 2012 Development
  • more on storing mazesPrompted by Wookiee's escapades, I've been pondering on how to use DATA statements directly for displaying background graphics, thus avoiding the dup…

    ... statement;
    * characters " " to UDG "U" are entered as normal ... /256)
    11 LET udg=FN p(23675): LET defadd ... 30 RESTORE 30: FOR a=udg TO udg+8: READ v: POKE ... a+1,PEEK (a+1)-96: LET a=a+1< ... a+1,PEEK (a+1)-96: POKE a+2,PEEK ( ... a+2)-96: LET a=a+2< ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... on storing mazes" in a screen designer - "[url=http://www ... pourri/bob.zip]BOB the Screen Builder[/url]". There's ... much room as possible for screen definitions (there's about ... idea is that each screen is encoded as a ... to design a full screen each time, as the ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • New record of turboload: 8.31sThe game has compressed with exomizer and loaded with CargandoLeches, Reckless at 21,333bps. The loading screen is included in the load. I can guaran…

    ... CargandoLeches, Reckless at 21,333bps. The loading screen is included in the ...
    antoniovillena antoniovillena February 2012 Announcements
  • Mutant Monty (Middle initial + missing artists + cracked screen + missing company)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0003339&loadpics=3"]Mutant Monty[/URL] I notice "Softlake Cracking Service" in the upper righ…

    ... ... is there a better screen available? [strike](or maybe ... this is an official screen?)[/strike] EDIT: Cracked version! ... www.worldofspectrum.org/showscreen.cgi?screen=screens/load/m/gif/ ... www.worldofspectrum.org/showscreen.cgi?screen=screens/in-game/m/ ...
    ZnorXman ZnorXman March 2012 Infoseek database
  • Increasing the number of UDGs...Hi Folks, I know by default the Spectrum can have 21 UDGs (48K) and 19 (128K) and that the address of the bit patterns is pointed to by the UDG syst…

    ... default the Spectrum can have 21 UDGs (48K) and 19 (128K ... is pointed to by the UDG system variable.

    Is ... area of memory and point UDG to it. However, how do ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • Routine for clearing screenI was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most …

    ... 'nice' way of clearing a screen of graphics in Z80. After ...
    Morkin Morkin March 2012 Development
  • 21 april 2012: Maarssen - The Netherlandsthe date is getting near: 21 april there is another retrocomputer fair in Maarsen. More info: [url]http://commodore-gg.hobby.nl[/url] - click on 'Ag…

    the date is getting near: 21 april there is another retrocomputer ... courier box, ship yourself there 21 april! ;)
    bverstee bverstee March 2012 Announcements
  • Snapshots (SNA) -> Keeping the loading screen?I've seen quite a few Snapshots (SNA) that kind of hesitate on the loading screen prior to entering the game menu... I quite like this. Anyone know …

    ... of hesitate on the loading screen prior to entering the game ... to switching from the loading screen to the game menu and ...
    Korinel Korinel April 2012 Emulators
  • GP2X Screen needed!Hello Gameparkers! A friend mine bought a machine off ebay a while back, but it arrived without the perspex screen. It's an early pre-release F100,…

    ... it arrived without the perspex screen. It's an early pre ... -yourself approach to sticking the screen on before use. Well, is ...
    Graz Graz April 2012 Chit chat
  • Xperia Screen IssuesDunno if anybody else uses Xperia phones here, but i've a big problem with the screen and i've seen nothing online that can fix the issue. When it g…

    ... a big problem with the screen and i've seen nothing ... goes into sleep mode, the screen more often than not will ...
    TechnicianSi TechnicianSi April 2012 Chit chat
  • "Pixel after Pixel", WoS contest for the best fan made loading screen$After reading the post where Ste?86 did a splendid fan loading screen for Pud Pud, I had the idea of creating a contest to see which is the best load…

    ... did a splendid fan loading screen for Pud Pud, I had ... which is the best loading screen made by a WoSser.
    screen$, and apparently the people were ...
    Ivanzx Ivanzx April 2012 Announcements
  • Screen2StringFurther to writing that BASIC one-liner to redirect CAT to a string I thought that I'd do a general redirection routine for anything which normally p…

    ... the DATA statement; it starts 21 bytes above RAMTOP (the ... copied elsewhere before restoring normal screen output.

    GO ... 22 stops redirection; GO SUB 21 updates the definition and should ... REM update string definition
    21 LET sl=FN p(sd ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    I'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?
    daveysludge daveysludge May 2012 Development
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... 1: FOR y=0 TO 21: FOR x=0 TO 31 ... />
    When run lines 0-21 are filled with random blocks ... then runs from line 0-21 changing all bright blocks to ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • Dark Screen, non working 48k Spectrum (rubber key)I have an issue 1 (I think) "dead cockroach" 48k Spectrum. On power up I get a dark screen and the machine is unusable - see pics. Any ideas on the…

    ... up I get a dark screen and the machine is unusable ...
    TopBanana TopBanana May 2012 Hardware
  • ULAPlus: showing different screen modes in one screenI wanted to write a demo showing the same screen, converted to various screen modes available on the Spectrum (well, a Spectrum clone capable of show…

    ... showing the same screen, converted to various screen modes available on ... [/img]

    The screen is divided into four blocks ... one, a standard Timex HiColor screen (hires attributes using the ... block is a Timex HiColour screen with ULA+ palette enabled.< ...
    mcleod_ideafix mcleod_ideafix May 2012 Development
  • Multi-sized character screen driverFollowing on from the thread on [url=http://www.worldofspectrum.org/forums/showthread.php?t=24618&page=14]character output routines[/url], I've dug o…

    ... ], I've dug out a screen driver I wrote back in ... ]TAP file[/url] provides a screen driver with 8 individually definable ...
    Jonathan Harston Jonathan Harston June 2012 Development
  • Another deadly accurate best games listSince it's getting on for five minutes now since a "Best ever games" list divided us up, heres [URL="http://www.g4tv.com/top-100/"]G4's Top 100 video…

    ...
    97. NBA 2K11
    96. Guitar Hero II
    95 ... /> 22. Panzer Dragoon Saga
    21. Resident Evil IV
    20 ...
    ewgf ewgf June 2012 Chit chat
  • ds lite screen issueright heres the story my kids had a pink ds lite after a couple of years it developed a fault, where its not calibrated properly, even when weve tri…

    ... just buying a new bottom screen might solve it
    ... two?
    a bottom screen plus a touch part?
    screen thats out and not ... the whole bottom screen?

    ive ... also tried cleaning the screen

    its a ...
    mel the bell mel the bell June 2012 Chit chat
  • A Colloidal Display (Soap Bubble Screen)This looks pretty cool. The screen's transparency, texture, and shape can be controlled dynamically by using ultrasonic sound waves. [youtube]UoG6W…

    This looks pretty cool. The screen's transparency, texture, and shape can be controlled dynamically by using ultrasonic sound waves.

    [youtube]UoG6WD90xbQ[/youtube]

    [youtube]tvxJs_4m0ZE[/youtube]
    FrankT FrankT July 2012 Chit chat
  • ZX81 with black screen and some white dots.Was gearing up to do a composite video mod on my ZX81, and today was going to be it. Unfortunate when started my ZX81 seems faulty. I get a back scre…

    ... faulty. I get a back screen with a couple dots where ...
    pmsr pmsr July 2012 Hardware
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... = 1;

    // clear bitmap screen
    printMode(32);
    zx_border ... frame(s)", frames);
    printAt(21, 1);
    printf("Use O ...
    Einar Saukas Einar Saukas July 2012 Development
  • No loading screen for these 2 games??The following games have only a z80. file available, so probably its not possible to say wether they use or not loading screen: [url]http://www.worl…

    ... they use or not loading screen:

    [url]http://www ...
    Ivanzx Ivanzx July 2012 Infoseek database
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    ... these are drawn "manually" on screen.

    Also notice that ... = 1;

    // clear bitmap screen
    printMode(32);
    zx_border ... frame(s)", frames);
    printAt(21, 1);
    printf("Use O ...
    Einar Saukas Einar Saukas July 2012 Development
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