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  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... ]bicolor[/B] graphics everywhere* on screen.

    In practice ... ]"btiles"[/B] anywhere on screen (even partially hidden outside ... />
    [I]* Term "full-screen" is not exactly accurate. The ... ENGINE is also "full-screen". Technically, perhaps it would ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... save the full 24*32 screen display (excluding attributes) in ... the three character sets (CHARS, UDG, BLOCK) will be stored ... printed in them). The screen is restored after pressing ENTER ... Part the 3rd - the improved SCREEN$ routine assembler listing:
    [url ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • Clear the screen from assemblerI want to clear the screen before I draw my graphic elements on it. Speed is not important so I was thinking of using the rom CLS option if that is p…

    I want to clear the screen before I draw my graphic elements on it. Speed is not important so I was thinking of using the rom CLS option if that is possible. Can anyone advise on how to call this command or some similar routine to clear the screen?
    Mr Millside Mr Millside November 2013 Development
  • Black Screen Spectrum 48kWas working ok, it came to me in a Fuller FDS keyboard, I had a nose inside and found a floating power lead connected to the keyboard, I removed that…

    ... the lines flash down the screen and it stops at the ... black screen....:(

    Went through and ...
    OttO OttO December 2013 Hardware
  • The twisted mono loading screen$ challengeOK. [img]http://img.photobucket.com/albums/v294/yellow_spider/xmas_smilies/cool.gif[/img] Here's a slightly different challenge. These are all loadi…

    ... [/img]


    [b]21.[/b]
    [img]http://www ...
    spider spider December 2013 Games
  • Graphics questionHello. I was wondering, does anybody here know of a method to display a large (as in, the better part of the screen) bitmap/raster image using ZX Sp…

    ... , the better part of the screen) bitmap/raster image using ZX ... UDGs, but you only have 21 of those.
    Now, in ... UDGs, sed oni nur havas 21.
    TheSnorkel TheSnorkel December 2013 Sinclair Basic
  • The alternative loading screen challengeSomething a little bit different. :-o Only eight this time. These are all well known speccy games however the screenshots of the loading screens are…

    ... not pick any where the screen was imo too wildly different ...
    spider spider December 2013 Games
  • Calculating screen address to alternative ATTR area?I'm using this small snippet of code to convert a screen address to an attribute cell address... [CODE]AttrDE: ld a, d ; get the hig…

    ... of code to convert a screen address to an attribute cell ... ; get the high byte of screen address
    rra ; divide h ...
    Sokurah Sokurah January 2014 Development
  • Hunchback II loading screen by zombi2I'm about 3 years late (!), but found a new loading screen for Hunchback II by [URL="http://zxart.ee/eng/graphics/authors/z/zombi2/qid:2662/"]zombi2[…

    ... (!), but found a new loading screen for Hunchback II by [URL ...
    jp jp January 2014 Announcements
  • Gamex loading screen auhtorI see that nobody else besides Jonathan is credited in the game, but the loading screen is very much in Tommy Pereira`s style, was it done by him? :)…

    I see that nobody else besides Jonathan is credited in the game, but the loading screen is very much in Tommy Pereira`s style, was it done by him? :)
    I also need this info to update the review of the game in my blog ;)
    Ivanzx Ivanzx January 2014 Infoseek database
  • Clearing 22 lines of the screenHow do I go about clearing the top 22 lines of the screen and leave the bottom #0 area untouched? I have a routine to reset the attributes, but cant…

    ... top 22 lines of the screen and leave the bottom #0 ...
    daveysludge daveysludge January 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... game title/name to the screen at chosen coordinates and a ...
    alienbanana alienbanana February 2014 Development
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    ... characters
    [a-uA-U] | # udg characters
    [\:.']{1,2} | # graphic ...
    print64
    printat64
    screen



    string ...
    pkersey pkersey February 2014 Development
  • DONKEY KONG loading screenHello again, I was never keen on the original DONKEY KONG loading screen so, thought I'd have a go at trying one, here is my effort! [IMG]https://d…

    ... the original DONKEY KONG loading screen so, thought I'd have ...
    mickfarrow mickfarrow February 2014 Games
  • NIGHTSHADE Loading screenI Remember being slightly disappointed when I first saw this loading screen reveal itself, I've been wanting to have a go at this one for ages so, he…

    ... I first saw this loading screen reveal itself, I've been ...
    mickfarrow mickfarrow February 2014 Games
  • MANIC MINER loading screenHello again, although I think the original is a classic, here is my attempt at an alternative loading screen for Manic Miner. [IMG]https://dl.dropb…

    ... attempt at an alternative loading screen for Manic Miner.

    mickfarrow mickfarrow March 2014 Games
  • ZX Spectrum 128K pink screen!?I have a problem with my ZX Spectrum 128K, when I connect one off those Retro Computer Shack RGB scart cable. I get a the start up screen, but the wh…

    ... get a the start up screen, but the white color is ...
    Reinier Reinier March 2014 Hardware
  • Issue 3 Speccy, Grey ScreenHi, Just purchased a "working" Issue 3 Speccy 48k from Ebay. Except it's not working. All I get is a grey screen, no Sinclair copyright text, no cli…

    ... I get is a grey screen, no Sinclair copyright text, no ...
    chinnyhill10 chinnyhill10 March 2014 Hardware
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    ... go at an alternative loading screen for The Hobbit.

    mickfarrow mickfarrow March 2014 Games
  • Space Harrier new loading screenHi, The original screen: [IMG]https://dl.dropboxusercontent.com/u/2616449/spectrum/SpaceHarrier.png[/IMG] and my new version: [IMG]https://dl.dro…

    Hi,

    The original screen:

    [IMG]https://dl. ...
    MAC_BG MAC_BG March 2014 Games
  • RPI with mini LCD screen running USPRPI with mini LCD screen running USP. Maybe this should be in the emulator section, but it involved soldering so it here. :-) [url]https://www.flic…

    RPI with mini LCD screen running USP.

    Maybe this should be in the emulator section, but it involved soldering so it here. :-)

    [url]https://www.flickr.com/photos/lost84/13495089923/[/url]
    Lost Lost March 2014 Hardware
  • Help needed with calculating screen addressesCan anyone help me finally crack Jonathan Cauldwell's screen addressing calculator and, more to the point, is the reason I'm struggling because this …

    ... ; 64 * 256 = 16384 = start of screen display.
    ld d,a ... 31 ; squares 0 - 31 across screen.
    add a,e ; add ... e,a ; de = address of screen.
    ret

    < ...
    Jagd Tiger Jagd Tiger April 2014 Development
  • New loading screen for Bubble BobbleFinally, after a long time without knowing what to do, graphically talking, I managed to develop a new loading screen for this Taito coin-op conversi…

    ... to develop a new loading screen for this Taito coin-op ...
    Neil Parsons Neil Parsons April 2014 Games
  • misunderstanding screen addressingHi I am just reading mastering machine code Toni Baker: [url]ftp://ftp.worldofspectrum.org/pub/sinclair/books/MasteringMachineCodeOnYourZXSpectrum…

    ... /> for any point of the screen, and also the “attribute byte ... just appeared on
    the screen is, in fact, at co ...
    username username April 2014 Sinclair Miscellaneous
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    ... Buffer (DB) or 'Back Screen' to draw all the game ... lot onto the main display screen. This allows me to ... br />
    The DB screen sits at mem 25000d and ... bytes to the DB screen and then RANDOMIZE USR ... hl, 25000 ;Start of DB Screen
    ld de, 16384 ...
    LuMan LuMan April 2014 Development
  • Why was the Speccy screen displaced?Okay, so maybe this has been discussed before but no idea what search terms to look for. I just watched a YouTube video of someone filiming himself …

    ... had totally forgotten: the displaced screen.

    Don't know ... , but mine sure had the screen displaced to the left. In ...
    XTM of TMG XTM of TMG April 2014 Sinclair Miscellaneous
  • Spectrum screen layoutSeeing the thread on displacement I was wondering why the spectrum had the stupid screen split into three sections and the addresses for each section…

    ... the spectrum had the stupid screen split into three sections and ... 't they just address the screen from top to bottom.
    ASH-II ASH-II May 2014 Sinclair Miscellaneous
  • 48K: Half of copyright message in the middle of the screen?!Issue two. Has 74LS08 over the Z80, but the ULA is 5C112E-3 (I think this should be a 5C102E??? - I have one, but I'm not sure if it is working, at l…

    ... in the middle of the screen "1982 Sincla" and that's ...
    georgedb georgedb May 2014 Hardware
  • 3D Games in SpecBAS!Not really :) Actually, yes - here's a type-in for you: MontyMole's "Crap Castle Master" [code] ZXASCII AUTO -1 PROG CrapCastleMaster 1 REM Crap Ca…

    Not really :)

    Actually, yes - here's a type-in for you: MontyMole's "Crap Castle Master"

    [code]
    ZXASCII
    AUTO -1
    PROG CrapCastleMaster
    1 REM Crap Castle Master by A Lycett adapted to SpecBAS
    5 WINDOW ...
    Dunny Dunny May 2014 Sinclair Basic
  • test screencan someone help? iv got a spectrum 128k +2 B i found in the attic form whenn i was a kid. it powers up only it starts on the test screen with out me…

    ... it starts on the test screen with out me starting it ...
    bartiddu bartiddu May 2014 Sinclair Miscellaneous
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