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<1…17181920212223…34>
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> LET d=CODE "d$CE"(RND*4+.5)-68:
    LET ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> [CODE]
    CODE "d$CE"(RND*4+.5)-68
    [/CODE ... /> [CODE]
    CODE "Cd$E"(RND*3+.5+m(p+2 ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    It may help if I post the current version of "Maze 2", now called [B]"3D Maze"[/B]:

    [CODE]
    1 DIM m(735):
    FOR f=-149 TO 0*USR 7766:
    RESTORE :
    READ n,m(608),p,z:
    POKE n,3+3*(m(p)=0)*m(p+z+z):
    ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... calculations (including 3 executions of RND) between each keyboard check, which ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;255356]in LABYRIN3D I have managed to delete the 'double' calculation of the sideway-check.[/QUOTE]

    I managed to apply the same idea to 3D Maze, but I had to use a couple dirty tricks to make it work in this case:

    [ ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;255404]When you set J with the K-loop to 1 it will work too.

    only first key 6 or 7 will give false rotation, but it is solved as soon as any other key is pressed.[/QUOTE]

    Good catch!

    This idea would ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Here's a new release candidate for [B]3D Maze[/B], now incorporating improvement #384 that makes it run 2x faster:

    [CODE]
    1 DIM m(735):
    FOR f=-149 TO 0*USR 7766:
    RESTORE :
    READ n,m(608),p,j,z:
    ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... . Didn't thought of the RND in the DATA for X ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... , . . .
    DATA . . .,CODE "d$CE"(RND*3+1)-68,. . [/quote]With ... . . . b,j, . . .

    DATA . . .RND-.5,32^(b>0 ...
    bigjon bigjon March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... . . . b,j, . . .

    DATA . . .RND-.5,32^(b>0 ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    This is the latest version of [B]3D Maze[/B] after incorporating optimization #470 (now 4 positions under the limit):

    [CODE]
    1 DIM m(735):
    FOR f=-149 TO 0*USR 7766:
    RESTORE :
    READ n,m(608),p,j,z:
    POKE ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (3e3):
    LET m(INT (RND*5)*2+1430)=USR 7766 ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (3e3):
    LET m(INT (RND*5)*2+1430)=USR 7766 ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [code]
    1 CLS :
    DIM m(3e3):
    LET m(INT (RND*5)*2+1430)=USR 7766^0:
    FOR r=1 TO 31:
    FOR s=1 TO 23:
    READ p,z,j,i,w,m(i+i-z*(1r/16)),m(i+i+(s
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (3e3):
    LET m(INT (RND*5)*2+1430)=USR 7766 ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> LET d=CODE "d$CE"(RND*4+.5)-68:
    LET ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> LET d=CODE "d$CE"(RND*4+.5)-68:
    LET ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (3e3):
    LET m(INT (RND*5)*2+1430)=USR 7766 ...
    Dr BEEP Dr BEEP March 2008 Development
  • Constant page reloadingIm using IE8 and while Im browsing InfoSeek for games the pages I view seem to constantly reload themselves.

    [quote=RND;256352]Im using IE8 and while Im browsing InfoSeek for games the pages I view seem to constantly reload themselves.[/quote]

    Use firefox instead then.
    Lee Fogarty Lee Fogarty March 2008 Sinclair Miscellaneous
  • Constant page reloadingIm using IE8 and while Im browsing InfoSeek for games the pages I view seem to constantly reload themselves.

    [quote=RND;256361]I prefer IE atm, at least it doesnt leak memory as bad as Firefox does. I may change when FF 3 comes out as I hear theyve addressed that issue.[/quote]
    Is it not already out?
    rich_chandler rich_chandler March 2008 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ,"","",p-1*(p>1)+RND*3-1*(p>21 ...
    bigjon bigjon March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ...
    10 let a=int(rnd*r)+1
    15 for ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • Fastest loaderWhat was the fastest speed loader developed and could you name a game using it?

    @OP (RND)

    I guess it ...
    Andrew Barker Andrew Barker March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (3e3):
    LET m(INT (RND*5)*2+1430)=USR 7766 ...
    Einar Saukas Einar Saukas March 2008 Development
  • Did you ever annoy someone with Speccy sounds?... or with any other video/computer game sound effects? I remember in Starquake, there were those small "holes" at the side of a wall that would th…

    [QUOTE=RND;257153]ahh another tic tok lover![/QUOTE]

    well when its quiet...and especially with the tape recorder hooked up to play the sound out the speaker could you not love the tic toc tic toc sound ALL day long :)
    mel the bell mel the bell March 2008 Games
  • WoS torrent / Pleasuredome trackerMorning, I'm a moderator over at retro tracker site Pleasuredome and for some time now we have been offering your archive in torrent format. The las…

    [quote=RND;257155]I guess you cant ...
    mheide mheide March 2008 Chit chat
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... ;0 THEN LET r=INT (RND*c)+1:
    POKE CODE ...
    Dunny Dunny March 2008 Sinclair Basic
  • Hafpy Bafday Yednab!.bandeY ,erom ynam evah uoy yam dnA ([SIZE="1"]Last Activity: 27-11-2006 02:44 PM[/SIZE]) Oh, well.

    [QUOTE=RND;257301]Probably not much point ...
    ZnorXman ZnorXman March 2008 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... j=68-CODE "d$CE"(RND*3+1):
    LET z ... p=64*INT (RND*12)+2*INT (RND*15)+66:
    POKE ...
    Einar Saukas Einar Saukas March 2008 Development
  • St. Michael Micromasters: Computer GamesHi, The [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000988"]St. Michael Micromasters: Computer Games[/URL] book doesn't currently have a…

    ... def fn r(n)=int(rnd*n)+1
    2010 randomize ...
    c1541 c1541 March 2008 MIA/STP/SDP
<1…17181920212223…34>

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