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Search Again :: Adv Search 1000 results in 0.083s
<1…78910111213…34>
  • UDG in AssemblyHow do you create User Definable Graphic and move it around the screen? In C64 its as easy as: [code] SPRITEENABLE = $d015 SPRITEPOINTER = $07f8 =*…

    ... /> =* 2000

    Sprite
    !byte $00, $0f, $ff ; 000000000000000000000000 ...
    !byte $00, $00, $00 ; 000000000000000000000000
    !byte $00, $ ...
    sta SPRITEPOINTER ; set sprite pointer for sprite 0

    ...
    Zxogger Zxogger August 2012 Development
  • Pixel level collision detection[SIZE=3][FONT=Calibri]I need to do some pixel level collision detection. Assuming I have a byte of my ?player? sprite in DE and a byte of screen to t…

    ... I have a byte of my ?player? sprite in DE and a ... byte of screen to test ... ][FONT=Calibri]check z flag for collision[/FONT][/SIZE]
    [FONT ...
    Mr Millside Mr Millside November 2014 Development
  • Exact emulation of the Snow effectAs the original post on another forum is outdated, and for those who don't know about that forum, I duplicate this info here: At the beginning of …

    ... snow test with a tuning table.

    The snow ... byte and its attribute. The first RAS pulse is for the data byte ... , the second for the attribute, ... />


    Recommendation for game writers — to avoid the ...
    weiv weiv October 2022 Emulators
  • Best way to codeHi, I've been using Zeus Assembler to code MC programs so far. Nothing fancy just the odd scroll left or animation stuff. Wot I'd like to know is, …

    ... (0-255), hence the table of 257!!! values. If ... need also to EI again for the next intrupt.
    ... is how to make a table:

    . LD ... I,A ; point to high byte of table.
    . IM 2 ...
    Dr BEEP Dr BEEP August 2001 Sinclair Miscellaneous
  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen. I can make a 1 one pixel scroll with: ... rl (hl…

    ... supposed you could create a table of values relating to multiple ... say you would have a 256 byte table and do something like:
    LD H,table ; point to a 256 boundary table
    LD A ... ,(HL) ; get shifted value from table ...
    cyborg cyborg March 2003 Sinclair Miscellaneous
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... if adress pointer is crossing 256 byte page and you must use ... good assembler do that work for me:)
    Fikee Fikee February 2004 Development
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... /> I do love 256 colors makeover though for some reason:
    < ... such, there is always room for improvement. Even some gameboy ... net with enhanched or changed sprite and graphics ( can't ... to recreate the movements and sprite collision and enemies behiveur ...
    Arm73 Arm73 April 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... /> I do love 256 colors makeover though for some reason:
    < ... such, there is always room for improvement. Even some gameboy ... net with enhanched or changed sprite and graphics ( can't ... to recreate the movements and sprite collision and enemies behiveur ...
    Arm73 Arm73 April 2004 Emulators
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... routine, look up in a table. The note will range ... need a 2*296=592 byte period table, assuming 2 bytes per ... 592-byte table using this formula, and using the amiga periods for each ... note + finetune possibility. This table is available ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... the game coding showed in 256 mode.

    Xevious had ... each alternate pixel - altering the sprite mask did nothing.

    So ...
    MatGubbins MatGubbins June 2004 Emulators
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... tips or solutions
    > for when a Basic listing becomes ... "Supercharge Your Spectrum", "Assembly Language for Games" and programs in PCW ... is attached) then a random 256-byte page of memory will be ...
    Geoff Geoff August 2004 Development
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ... speed or short...

    For short:

    [code]
    LD HL,TAB ; table for pixel
    LD C,A ... it's only an 8 byte table.
    Dr BEEP Dr BEEP August 2004 Development
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... , but at 8192 consecutive instructions for our example, this would be ... and the method I implemented for More Tea, Vicar? was to ... and know exactly where the 256-byte boundaries are within each block ... it, giving more CPU time for lots of sprites, explosions and ...
    jonathan jonathan September 2004 Development
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... memory as graphics, with options for how it is displayed, ie ... />
    Emuzwin has a sprite finder in 256 mode Tools>Graphics ... Editor>Sprite Finder. Why do ... 's own right not just for recolouring.
    Mr. Anonymous Mr. Anonymous October 2004 Emulators
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... :
    Emuzwin has a sprite finder in 256 mode Tools>Graphics ... Editor>Sprite Finder. Why do ... 's own right not just for recolouring.
    [/quote]
    Accepted ... release of EmuZWin is delayed for a while. I'll return ...
    Vladimir Kladov Vladimir Kladov October 2004 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... attribute mask logically ANDed with underlying attribute, default = 0xff for transparent
    for sprite character to left of this ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... single label for the start of the entire sprite frame, ... each column in the sprite. I've been ... the start of the sprite frame is "mysprite" ... 2-byte)". In the create sprite function, use "mysprite" for the ... calls use "mysprite+offset" for next column, "mysprite+ ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... and oldde in oldspritehltab (iy table)
    call xorsprite
    < ... iy) ;get old de/hl for sprite
    ld h,(iy+1 ... the SECOND sprite in the table (as it should - each sprite data takes ... and oldde in oldspritehltab (iy table)
    call xorsprite
    < ...
    48K 48K May 2006 Development
  • Problem with rotating procedureHi folks! I wrote a proc in z80 asm, based on: x' = x * cos (z) - y * sin (z) y' = x * sin (z) + y * cos (z) I used a precalculated table of sin a…

    Move the cosx table to $B800 to leave enough room for the 720-byte sinx table and suddenly a circle appears...
    Jmk Jmk July 2006 Development
  • Sintech titles no longer denienced!8 years after the initial denience ( June 1998 ), the 3 Ultrasoft titles that [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=Sintech"]Si…

    Hi Baze

    Thanks for the download! And while I'm at it, thanks for the 256 byte "Tube" intro prog, very impressive! :o

    from Guy
    ghbearman ghbearman July 2006 Games
  • In Machine Code, what is the quickest way to sort bytes?I am playing around with some ordering of sprites, where I want to order them by vertical position. I used some Rodnay Zaks code to order some bytes…

    ... you want to sort... for small number of bytes ... sort might be OK. For many bytes I wouldn ... just reserve one N-byte long, 256-byte aligned "page", fill ... normal" value though. But for ordering of sprites it should ... array... stupid, but for this purpose it should ...
    baze baze August 2006 Development
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... all the ($44), Y instructions for $4400, Y instructions, saving yourself ... sorted lie in the same 256-byte page. Are you not? (Better ... . :wink:[/QUOTE]

    Yeah for this one, I think it ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • Xenon TriOxide (Xeo3)I just wanted you all to know that a new cross platform game has started development (well the +4 version has been around a while, but my colleague f…

    ... /> [code]
    very clasic sprite (1x8):
    .BYTE %01111110

    ... think that it works fine for shooter with huge amount ... i was studying speccy shooters for while. here is a list ... North Star[/b] different routines for scrolling by different speed, ...
    Fikee Fikee November 2006 Development
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... 6912 byte one for spectrum compatibility and the 12288 byte one for the ... by the video buffer and sprite graphics. The different screen ... or less amounts of RAM for sprite graphics and background graphics.< ... because each vertical pixel byte can contain its own ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... to find the relevant data table. It starts at #711C ... middle of a previous 10 byte "gap".
    Then I ... tall. The 16 bit table for the start address of the ... rather than poking/setting each byte individually? Could I poke ... blank - a simple 3 byte FF A0 00 at ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... to #EECA because my level table is at #FDDC, seems ok ... a bug-fixed Cybernoid tzx for anyone that wants it, with ... 24bytes). I moved the 24 byte level table to #FC00, there is ... /> I used my slowload maker for the loader.
    [url=http ...
    FrankT FrankT March 2007 Development
  • Reason for strange display layout?I have always wondered if there is any technical reason behind the strange layout of the display file or why did Sinclair choose to do it this way?

    ... first column is enough only for some cases (that's what ... column has it's own table. The first part of the ... code calculates table address from X and Y ... . The second example shows table for each column, 256*number of columns = max ...
    omega omega May 2007 Development
  • Jet Set Willy editorWhat's the best JSW editor for the PC? I'm aware that there seems to be a few available; is there one with a drag-and-drop interface? Any personal …

    ... 128k that has the 256 rooms, and it's ... room with an unnadjustable table for that (kinda makes the ... rooms, an adjustable guardian table so you can assign ... assignment of block type, for instance if you do ... t been too confusing, for actual variation specifics and ...
    dm_boozefreek dm_boozefreek May 2007 Games
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... want your sprite data to be aligned on a 256 byte page boundary ...
    Winston Winston May 2007 Development
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HitBox

Word Docs Hits
256 4K 7.7K
byte 7.3K 15.2K
align 355 615
table 5.8K 9.1K
for 352.6K 637.2K
sprite 5.5K 11.1K
mask 2.1K 3.3K

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