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<1…28293031323334>
  • Squishing code up nice and small then unsquashing it in assemblyI refer of course to data compression. I've done a search and there are lots of good compressors, but I can't seem to find one that works in assembl…

    ... based LZ with short offsets (256 or so) as looking for ... =Gedlion;721351]Export your 768 bytes from an emulator as a ...
    R-Tape R-Tape September 2013 Development
  • The making of R-Type on the speccy book, free downloadBob Pape, the guy who wrote R-Type on the speccy has made his book, "IT'S BEHIND YOU: the making of a computer game", available for free download: [u…

    ... UDGs (with two bytes per character if 256 characters weren't enough ...
    joefish joefish September 2013 Games
  • The making of R-Type on the speccy book, free downloadBob Pape, the guy who wrote R-Type on the speccy has made his book, "IT'S BEHIND YOU: the making of a computer game", available for free download: [u…

    ... basically means that you have 256 UDGs and can select which ... any of the 1,000 bytes of the screen (40 characters ...
    TMR TMR September 2013 Games
  • The making of R-Type on the speccy book, free downloadBob Pape, the guy who wrote R-Type on the speccy has made his book, "IT'S BEHIND YOU: the making of a computer game", available for free download: [u…

    ... basically means that you have 256 UDGs and can select which ... any of the 1,000 bytes of the screen (40 characters ...
    Sokurah Sokurah September 2013 Games
  • The making of R-Type on the speccy book, free downloadBob Pape, the guy who wrote R-Type on the speccy has made his book, "IT'S BEHIND YOU: the making of a computer game", available for free download: [u…

    ... bitmap mode (the first 40 bytes of the data are the ... /> Because hardware sprites take 64 bytes each (well, 63 to be ... normal use) that gets you 256 possible places in one 16K ...
    TMR TMR September 2013 Games
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... FN p(a)=PEEK a+256*PEEK (a+1)
    inc de ;DE=bytes
    push de
    ... ; test load with "RANDOMIZE bytes: CLS: PRINT USR 65390"
    bytes
    CALL $0556 ;LD-BYTES

    ...
    Battle Bunny Battle Bunny September 2013 Development
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... for a total palette of 256 colours. Also they are in ... drop the colour you get 256 grey shades.

    [quote ... ]
    You only need 64 bytes of SRAM, so it's ...
    chev chev September 2013 Hardware
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... uses RANDOMIZE USR (+PEEK 23635+256*PEEK 23636) although I'm ... using VAL. VAL"+PEEK 23635+256*PEEK 23636" works beautifully as ... for 1; each one two bytes rather than seven.

    bytes needed to embed the offset ...
    stephenw32768 stephenw32768 September 2013 Development
  • Interface 1bisHas anyone on here got a "Interface 1bis": [URL="https://sites.google.com/site/interface1bis/"]https://sites.google.com/site/interface1bis/[/URL] I …

    ... ; Enable write
    PAG_SZ EQU 256
    REL_AD EQU #5B00
    DJNZ PAT_LP; Count bytes
    CALL HX_BYT; Get parity ...
    Dan Antohi Dan Antohi September 2013 Hardware
  • display file addressing; screen slicingWhile working on this Compendium I'm updating or rewriting a lot of stuff. One thing I eventually came to appreciate was the simple & clever way in w…

    ... versions add up to 14 bytes and 53 T, so I ...
    1012 LET hl=h*256+l: POKE hl,255
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... using VAL. VAL"+PEEK 23635+256*PEEK 23636" works beautifully as ... for 1; each one two bytes rather than seven.

    bytes needed to embed the offset ...
    MrCheese MrCheese September 2013 Development
  • display file addressing; screen slicingWhile working on this Compendium I'm updating or rewriting a lot of stuff. One thing I eventually came to appreciate was the simple & clever way in w…

    ... so will fit in a 256 byte page. i.e. ... all the entries within a 256 byte page.

    bytes in one 256-byte page and the ... low bytes in the ... />
    But that allows 256 rows, which is wasteful. Although ...
    joefish joefish September 2013 Sinclair Basic
  • What would be the simplest tape loading routine?I'm searching for some small assembly snippet I can use to load a (headerless or not) block from tape into RAM I can embed in my C games to load furt…

    ... br />
    [CODE]THE 'LD-BYTES' SUBROUTINE
    This subroutine is ... 0802).

    0556 LD-BYTES INC D This resets the ... ,0580,LD-LEADER register until '256' pairs have
    been ...
    jamorski jamorski October 2013 Development
  • What would be the simplest tape loading routine?I'm searching for some small assembly snippet I can use to load a (headerless or not) block from tape into RAM I can embed in my C games to load furt…

    ... ROM):
    [code]; THE 'LD-BYTES' SUBROUTINE
    org 0x0556
    inc h ; 256 pairs
    jr nz, ld_leader ...
    chev chev October 2013 Development
  • Poke 23755 & 23756Entering the following few lines of BASIC: [IMG][URL=http://s1286.photobucket.com/user/rebelstarwac/media/Poke1_zpsc2845838.png.html][IMG]http://i12…

    ... ] 10 LET dc=PEEK 23635+256*PEEK 23636
    20 LET ... df=PEEK 23627+256*PEEK 23628
    30 LET ... nl=PEEK dc*256+PEEK (dc+1)
    40 ... /> 50 LET ll=PEEK dc+256*PEEK (dc+1)
    55 ...
    mcleod_ideafix mcleod_ideafix October 2013 Sinclair Basic
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... code amongst the five bytes (a possible 5*256^4 values I ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • Assembly - Loops bigger than 255Hi, It looks like it's a bit difficult to make loops with more than 255 cycles on Z80 machine code, since the 16-bit decrements (DEC) do not alter a…

    ... efficient solution (same number of bytes but faster):
    [CODE] LD ... /> DJNZ loop ; inner loop repeats 256 times
    DEC C
    Einar Saukas Einar Saukas October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... ROUTINES ----------------------------------------------

    ; THE 'SA-BYTES' SUBROUTINE
    org 0x04c2

    ; THE 'LD-BYTES' SUBROUTINE
    org 0x0556
    inc h ; 256 pairs
    jr nz, ld_leader ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ...
    sub p_save + 1 % 256 ; safe to ignore overflow warning ... ld (ix + 12), 0x38 ; 14336 bytes
    .endif
    .ifdef ROM1 ... br /> inc de ; add three bytes
    inc de ; for ... /> inc bc ; add three bytes
    inc bc ; for ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... byte less
    dec bc ; bytes equal
    inc de ; reduce ... /> call fp_to_a ; abs (n) mod 256 to A
    jr nz ...
    chev chev October 2013 Development
  • Copy 4Kb in Assembly?Here's an interesting problem: what's the best way to copy a block of 4Kb in assembly? The most obvious solution is to use [B]LDIR[/B]: [CODE] l…

    ... as I was copying empty bytes.

    But it was ... times as there are 16 256 byte pages in 4 kB ...
    Ralf Ralf October 2013 Development
  • Getting aquainted with the IF1bisToday, fifteen days after dispatch, the IF1bis arrived at my door. In perfect order. No customs, no TVA and no handling fee involved. The arrival of …

    Getting aquainted with the Interface1bis. (6)

    One item left on my checklist after today, as said my interests are just partial and specific. Of course I will the use the gamelauncher, the joystick, the speedloader (video demo) one day. But I ...
    roko roko October 2013 Hardware
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... DE
    ldir ; wipe bytes
    exx ; alternate register ... byte count
    ldir ; copy bytes
    ld (udg), de ; ... br /> ld hl, font - 256 ; offest to ASCII character zero ... 2
    ld h, kstate/256 ; stream address
    ld ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... 0x0b1e
    set_7: ; 6 bytes
    call line_addr ; get ... ; address of font definition - 256

    org 0x0b6a ...
    chev chev November 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... /> ldir ; write bytes
    pop bc ... and a ; than 256?
    jp nz ...
    chev chev November 2013 Development
  • SCREEN$ bug fixI've been using the SCREEN$() function recently for reading data off the screen rather than taking up space with an array and I got fed up with the s…

    ... the screen in 768 bytes. (Although at present ... It's 362 bytes including 64 bytes for the BLOCK/2 ... byte = base address adjustment = (256-offset)/256 = 0 or 1
    ... cp (hl) ;compare first bytes
    pop de ;(will ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • Map compressor based on ZX7Hi I have release a map compressor for "La Churrera" game engine, but can be adapted to any other game. Source code is here (Download TmxCompress.0.…

    ... commented:

    96 bytes (+6 if DMAP_BITHALF=1)
    desc3: ld a, 256 >> DMAP_BITSYMB
    desc4 ... file (map is always 150 bytes)
    ret z
    ... = 0 because lddr moves bc bytes
    ex (sp), hl ; ...
    antoniovillena antoniovillena November 2013 Development
  • Map compressor based on ZX7Hi I have release a map compressor for "La Churrera" game engine, but can be adapted to any other game. Source code is here (Download TmxCompress.0.…

    Updated -6 bytes

    90 bytes

    [CODE]
    ... bit
    desc2: ld a, 256 >> DMAP_BITSYMB
    ... file (map is always 150 bytes)
    ret z
    ... = 0 because lddr moves bc bytes
    ex (sp), hl ; ...
    antoniovillena antoniovillena November 2013 Development
<1…28293031323334>

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