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  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …

    ... RealSpec or any of the 256 overlay jobs, great as they ...
    Fizza Fizza February 2007 Emulators
  • help needed...Hi there, i'm trying to figure out a possible typo in William Tang's 'Spectrum Machine Language for the Absolute Beginner' on page 23 there's a prog…

    ... s$=??
    135 let n2=int (n/16)
    140 let ... n1=int (n-n2*16)
    150 ...
    Glue Glue February 2007 Sinclair Basic
  • emuzwin versionsif emuzwin weren't a bit buggy, it'd be BY FAR the best emulator, not only among spectrum emulators, IMO. but it's still the best speccy emulator as …

    ... 2.7, almost no of 256 color versions of games donesn ... /> in VERSION 2.6 most 256 colour games run well (not ... comment on them - the mentined 256 games also don't run ...
    cichlasoma cichlasoma March 2007 Emulators
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... />
    IncY:
    inc d ;256 bytes below (next line for ... cursor on first block of 256 bytse (first char)
    ret ...
    HexDump HexDump April 2007 Development
  • Help needed - UK lottery number generator in c++I'm trying to write a c++ program to generate 9 lines of 6 numbers for the uk national lottery. Anybody got any idea where I'm going wrong? I'm com…

    ... /> int random_number=0;
    int lottery_lines [10][7];
    int number_bag [50];
    int ... line_no=1;
    int pos_no=1;
    int selection;
    int count ... =49;
    int x ...
    BigBadMick BigBadMick April 2007 Chit chat
  • Possibly a little OT: Exporting ROM function addresses to the Z88DKOK, so I'm using the Z88DK. It's entirely possible that some documentation has bypassed me. But assume I have a function in ROM, say, at address 0xF0…

    ... 0xF00, let's call it "int bar(char *baz)" which is ...
    Winston Winston April 2007 Development
  • IN bug detected todayAnyone familiar with this IN bug on the real machine. In FUSE I didn't get the same effect. Due to this bug my new ONELINER doesn't work. :( [code] …

    ... /> [code]
    10 LET A=INT(IN 254/8)*8 : REM ...
    Dr BEEP Dr BEEP April 2007 Hardware
  • ONELINER : Finger TwisterFINGER TWISTER Do you all know TWISTER, that crazy game where you had to place your left foot on yellow, your right hand on green etc. etc. Well, n…

    ... LET s=0: LET a=INT (IN 254/
    32)*96 ...
    Dr BEEP Dr BEEP May 2007 Games
  • PetersPlus Sprinter for saleHaving a bit of a clearout due to impending house move. I think I could justifiably call this item "R@RE!" ;-) PetersPlus Sprinter (Sp2000) Spectrum…

    ...
    [*]Pentagon 512
    [*]Scorpion 256
    [*]Sprinter native mode (enhanced ...
    glancaster glancaster June 2007 Sales
  • New Spectrum HardwareHi all. Well its Friday so it seems as good a time as any (business is a bit slack at the moment) to start up a thread about creating new Spectrum ha…

    ... no particular order):-

    256 colours (at least)
    Tape ...
    nickc nickc June 2007 Hardware
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... which can contain one of 256 character codes as background. These ... cannot be generated in just 256 UDGs. Instead plot graphics must ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Naughtiest keywordWe've had how to generate each of the error messages but which keyword can be used to generate the most errors? BORDER CODE VAL$ "WOS" Nonsense in B…

    ...
    Invalid Colour
    BORDER 256
    Integer out of range ...
    Bethan Bethan September 2007 Sinclair Basic
  • How many levels does Chuckie Egg have?I've always believed it to be 256 before the game repeats itself. There are phases of 8 levels, but with variations between each phase. I'm pretty …

    I've always believed it to be 256 before the game repeats itself.

    There are phases of 8 levels, but with variations between each phase.

    I'm pretty sure it's non-repeating up until level 256.
    Daren Daren October 2007 Games
  • Ports AccelerationOn ZX48 or 128/+2(grey) is contended and uncontended ports. For example: if you will read 512 bytes sector from IDE device to ZX ram via INI or INIR,…

    ... />
    Example of slow read 256 bytes:
    LD C,ide_dataport ...
    velesoft velesoft October 2007 Hardware
  • The direct bus or indirect one... that is the questionThe Ethernet project continues...and I'm in a quandry. So I've managed to implement enough socket library for the W5100 that socket, bind, listen, a…

    ... fast (for buffers smaller than 256 bytes) since OTIR/INIR take ...
    Winston Winston November 2007 Hardware
  • Problem with replacing all upper memory with 4164 chipsGuys, i have a problem with the high memory of a 4B issue. At first the board had OKI chips for high memory and one of them was faulty. Since its ea…

    ... PRINT PEEK 23732+ PEEK 23733*256 the result is 65535 (48K ...
    gtsamour gtsamour December 2007 Hardware
  • New compression method: Exomizer 2After I finished working on optimizing aPLib's decoder, I was told that pucrunch did compress better, and while looking for info about pucrunch (it t…

    ... to be aligned in a 256 boundary, and doesn't handle ...
    Metalbrain Metalbrain December 2007 Development
  • The more things change...... the more they stay the same. Or at least, become reversed. Given that the Spectrum thinks INT -65536 is -1, I found it vaguely amusing that I've…

    ... the more they stay the same. Or at least, become reversed.

    Given that the Spectrum thinks INT -65536 is -1, I found it vaguely amusing that I've just fixed a bug in some software where ( x = -1; x++ ) would give -65536.
    Philip Kendall Philip Kendall December 2007 Sinclair Basic
  • new BBC sitcomive written a sitcom under the allusion that i could write one better than 'two pints of lager..." the art of s…

    ... the sausage (pilot)

    int: the lavender house, front room ...
    mile mile January 2008 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... TO 20:\
    LET o=INT (RND*3-1):\
    INK ...
    bigjon bigjon January 2008 Development
  • MS Acces Help Again!!I have a DB in access that has the following tables: [b]Questionnaire[/b] QID [color="blue"]INT[/color] [color="red"]P-Key[/color] Questionnaire…

    ... [/color]
    QuestionnaireID [color="Blue"]INT[/color]
    QuestionNo [color ... color]
    LikertResponse [color="Blue"]INT[/color]
    TxtResponce [color="Blue ... color]
    Year [color="Blue"]INT[/color]
    DateJoined [color=" ...
    Scottie_uk Scottie_uk February 2008 Chit chat
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... up is 7 lots of 256 up the display file
    256 up the display file
    bigjon bigjon February 2008 Development
  • football critics[URL="http://www.ysrnry.co.uk/articles/soccerstars.htm"]This page [/URL] reviewing the compilation Soccer Stars on Nick H's site interested me becuas…

    ... so down on Emlyn Hughes Int Soccer, not just as a ...
    Jumping Stack Jumping Stack March 2008 Games
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... : I TAN : E : E
    INT : E : R THEN : KLC : SYM ...
    icabod icabod March 2008 Sinclair Basic
  • Important for Game/Demo DevelopersHello Spectrum-friends, I just finished our new Disc-Magazine SCENE+ with newest games, demos, graphics and sounds from the Spectrum Scene. However,…

    ... his slave) is: [email]MS-256-email@gmx.de[/email]
    Speccyman Speccyman April 2008 Development
  • Help with the MSX pleaseI've been waiting for several Ice Ages to play Abbey of Crime in English on the Spectrum, but I've finally accepted that the English conversion is ne…

    ... MSX model, the memory (128, 256 and 512) and tried every ...
    ewgf ewgf April 2008 Chit chat
  • Retro-X Alpha availableChanges from WIP 7 (Alpha 3) to Alpha 4 ( 1.5.08 - 14.5.08 ). Requested by and help by - in brackets. Bugfixes: * Viewer: o File list not displaye…

    ... GIFs with other than 16/256 colours or too big ones ...
    LCD LCD April 2008 Development
  • Converting a rom file into a tzx or tap file. PLease Help!!I want to load Roms int-o my cip01(spectrum clone). How to convert them into tzx or tap files?

    I want to load Roms int-o my cip01(spectrum clone). How to convert them into tzx or tap files?
    Cip-01 Cip-01 May 2008 Sinclair Basic
  • Julian Date / Mean AnomolyHere's another bunch of nonsense that (when finished) might be helpful*: [quote] 10 CLS : PRINT AT 0,0;"Please enter the information required:": …

    ... ,m,d,c)=(INT (1461*(j+4716)/4))+(INT (153*(m+1 ...
    gcallard gcallard May 2008 Sinclair Basic
<1…14151617181920…34>

Latest Posts

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    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
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  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
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    rich_chandler on April 21
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    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
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