World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.005s
<1…15161718192021…34>
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    Someone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tried getting an object, but it said "Verb not recognized. Type help for clues".

    Here is the ...
    Paul Panks Paul Panks May 2008 Sinclair Basic
  • Wolfenstien on the ZX SpeccyDunno if this has been posted and its not on a standard speccy but the Pentagon 256 clone thing.....interesting though.. [youtube]vzm9KkJ5lGI[/youtu…

    Dunno if this has been posted and its not on a standard speccy but the Pentagon 256 clone thing.....interesting though..

    [youtube]vzm9KkJ5lGI[/youtube]
    beanz beanz June 2008 Games
  • oh my the old days :)programming on the speccy again here is a routine i remember of the top of my head to load screens or code without a header wow 5 Clear 27999 : Re…

    ... example 0,64 0+64*256 = 16384 (code to load screen ... />
    for example 0+27*256 = 6912 (This is the basic ...

    i.e 5*256 + 86 = 1366


    wadfm wadfm June 2008 Sinclair Basic
  • ANN: ColorPRINTColorPRINT gives you 256 fully programmable Timex mode 2 characters (maximum 16 colours per character if you have bright black) to use in your 48 BAS…

    ColorPRINT gives you 256 fully programmable Timex mode 2 ...
    chev chev September 2008 Sinclair Basic
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... can now handle more than 256 sprites in a bank.
    Dunny Dunny September 2008 Emulators
  • Problem upgrading 16K SpectrumHello Spec-chums, I've been a long time Commodore user, but also a long-time Speccy admirer (and emulator user). I've recently got hold of a Issue 2…

    ... PRINT PEEK 23732 + PEEK 23733 * 256 reveals that the system still ...
    Layden Layden October 2008 Hardware
  • Just wrote my first useful working Speccy BASIC program in years...A nice UK National Lottery number generator. And not just any lotto number generator either. This one generates 8 lines of 6 numbers without replace…

    A nice UK National Lottery number generator.

    And not just any lotto number generator either. This one generates 8 lines of 6 numbers without replacement (i.e. using 48 of the 49 numbers from 1 to 49) without repeating any number twice.
    < ...
    BigBadMick BigBadMick November 2008 Development
  • Error Message on memory testI have just tried PRINT PEEK 23732 + PEEK 23733 * 256 on what I think is a 48K rubber key machine and instead of getting either (a) for a 48k unit…

    ... /> PRINT PEEK 23732 + PEEK 23733 * 256

    on what I ...
    ADJB ADJB November 2008 Hardware
  • BASIC: Fast way of filling a string?Recently I decided to use string slicing to extract random numbers from a sequence in the one-liner Lottery picker: [quote] 20 RANDOMIZE : LET a$=""…

    ... TO 6: LET b=1+INT (RND*LEN a$): PRINT AT ...
    Dunny Dunny November 2008 Development
  • Question for anyone here knows the C# languageIn Java you have a set of non OO primatives i.e. short, int,long, double, float, char, boolean, etc. When assigned these are assigned by value rathe…

    ... OO primatives i.e. short, int,long, double, float, char, boolean ...
    Scottie_uk Scottie_uk November 2008 Chit chat
  • Please help an absolute novice with some simple(ish) programming.I'm very, very rusty at BASIC. I'm using BASin, for my GCSE Astronomy coursework [quote] Use a spreadsheet and/or a graphing package, or write a com…

    I'm very, very rusty at BASIC. I'm using BASin, for my GCSE Astronomy coursework
    [quote] Use a spreadsheet and/or a graphing package, or write a computer program which simulates the scaled orbits of either at least four planets around the Sun, or ...
    thx1138 thx1138 December 2008 Sinclair Basic
  • BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…

    ... return instead the help for INT. This also affected the right ...
    Dunny Dunny December 2008 Emulators
  • Graphic enhancements in games!(this message was also posted at [url]http://www.retroremakes.com/forum/viewtopic.php?f=6&t=12431[/url]) Hello to everyone! A couple of years ago I …

    ... in double resolution (screen size 256*2 x 192*2), so ...
    rg_software rg_software December 2008 Games
  • So you want to make a cardgame......but you haven't got a good deck to display. Well here is a fully relocatable routine that will do the job for you. Place the code anywhere in me…

    ...
    LD HL,chars-start-256
    ADD HL,BC
    Dr BEEP Dr BEEP December 2008 Development
  • z88dk Help neededI'm starting my tests with z88dk from a very simple example from a tutorial in speccy.org. It works fine but when I make the smallest modification t…

    ... /> extern uchar enemigo_col0[];
    short int posiciones[] = {5,4,20,25 ... ,12,18,18};
    short int desplazamientos[] = {1,1,-1,1 ... /> int i;
    int xp, yp;
    int xe, ye;
    short int final ...
    Emlyn_Hughes Emlyn_Hughes January 2009 Development
  • How does the Speccy deal with the Character Set?Hi All, Can anyone spare a little time to explain to me the basic Assembly method of how the Speccy interprets and retrieves Characters to print on …

    ... first character ('Space') then lies 256 bytes beyond that. Each character ...
    Jagd Tiger Jagd Tiger February 2009 Development
  • Need a pointer to using the spectrum calculator from MCHi all, Can anyone point me to a good resource on using the spectrum calculator stack from machine code? I need to work out the number of seconds f…

    ... /> equal to 65536 x 27 + 256 x 119 + 64 x 1 ...
    dickydodds dickydodds February 2009 Development
  • ANN: ColorTILEColorTILE is a Timex mode 2 (8x1 attribute) tile editor that allows you to create up to 256 tiles of 16x16 pixels each. It features: * 4x zoom editi…

    ... you to create up to 256 tiles of 16x16 pixels each ... 128 tile storage banks
    * 256 sample tiles
    * source code ...
    chev chev February 2009 Announcements
  • Outlandish claims on Spectrum games adverts!I was flicking through The 'CRASH' Xmas special today (yes, I was on the loo at the time) from 1984/85 and it made me giggle some of the claims softw…

    ... />
    PROJECT FUTURE (MICROMANIA):
    "256 screens of the most amazing ...
    Mark R. Jones Mark R. Jones February 2009 Games
  • issue 6a faultyHi All I got issue 6a pcb from ebay with status faulty pcb had bad voltages when I power up I changed tr4 ztx650 and all voltages got back on ic6 I h…

    ... /> print peek 23732+peek 23733*256 get back random numbers after ... from peek 23732+peek 23733*256

    I changed cpu ...
    gorski gorski March 2009 Hardware
  • ZXSpin for Spectrum DevelopmentI found this handy guide to setting up a cross-platform development environment for the Spectrum: [URL="http://zxspectrumdev.blogspot.com/2009/01/set…

    ... patch to get round the 256-colour mode requirement) for running ...
    joefish joefish March 2009 Emulators
  • A complete list of 256 colour enhanced games?Hi I was wondering how many Speccy games were enhanced for the color-clash free mode pioneered by Spec256and also suported by Emuzwin? G

    Hi

    I was wondering how many Speccy games were enhanced for the color-clash free mode pioneered by Spec256and also suported by Emuzwin?

    G
    Gorky 99 Gorky 99 March 2009 Games
  • Couple of questions...Howdy, 1. Is there a decent way to get a random number in BASIC/MC? I've been using LET a=INT(RND*2)+1 but the numbers tend to stay at 1 or 2 most …

    ... 've been using LET a=INT(RND*2)+1 but the ...
    polomint polomint March 2009 Development
  • Very simple 128k memory test?Just an idle thought, but... If on a 48K machine: [INDENT][B]PRINT PEEK 23732 + PEEK 23733*256[/B] [/INDENT]yields the last reliable RAM address, …

    ... ]PRINT PEEK 23732 + PEEK 23733*256[/B]

    [/INDENT]yields ...
    szeliga szeliga April 2009 Hardware
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... ]x[/I] was, for example, 256, the routine would skip PLOT ...
    zxbruno zxbruno May 2009 Sinclair Basic
  • Desperately need help with .TAP file bug (probably a wrong value error)I'm trying to create a .tap file with Java and have been following the specification at [url]http://www.zxmodules.de/fileformats/tapformat.html[/url…

    ... (byte[] from, byte[] to, int fromIndex) {
    int counter = 0;
    for ... (ByteBuffer bb, byte[] bytes, int from) {
    int counter = 0;
    for ... byte getChecksum(byte[] result) {
    int checksum = 0;
    for (byte ...
    brownb2 brownb2 May 2009 Development
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... '
    ld hl,65024 ;254*256=65024
    ld de,65025 ... once
    ld bc, 256 ;Make 256 copies
    ldir ;Thusly
    ;Interrupts will go to 253*256+253 = 65021
    ;Copy the ... it has to go (253*256 + 253)
    ldi ;Copy the ...
    joefish joefish May 2009 Development
  • Thinking ahead...Just mulling something over for the Project After The Spectranet (which seems to have become never-ending...) Would anyone (except for me, naturally…

    ... - RD, WR, IORQ, MREQ, M1, INT, NMI, HALT) writing the values ...
    Winston Winston June 2009 Hardware
  • Tips on optimizing some newbie assembly routinesI'm starting to learn some assembly language. The best way to learn is to actually code something you are going to use, so I'm creating a very simple…

    ... a 2048 byte table of 256 8x8 tiles.

    My ... />
    ._b1a
    ; loop for 256 cells
    push bc
    na_th_an na_th_an June 2009 Development
  • So what about ethernet and ZX BASIC?Well, as of about 5 minutes ago, ZX BASIC for the first time properly wrote some packets to the network! OK, so it isn't perhaps 100% what Andrew Ow…

    ... on - each stream has a 256 byte buffer in a page ...
    Winston Winston July 2009 Hardware
<1…15161718192021…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

HitBox

Word Docs Hits
256 4K 7.7K
int 2.2K 6K

Related Threads

  • SpecBAS INT function vs Spectrum INT functionDunny's SpecOS (SpecBas) vs Normal Spectrum Basic.<br /> <br /> INT function<br /> <br /> The Spectrum rounds -ve INT values down (e.g. INT -2.2 = -3…
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit:<br /> <br /> new version 2.4 of the EmuZWin is available to download, and it…
  • Dan Dare 256 colour project many may not be aware of.I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. …
  • 256 colour gamesFollowing on from the thread in the Emulator section...<br /> <br /> Will people who are working on converting games to 256 colour using Emuzwin plea…
  • Type-Ins Project - appeal #256This is primarily for all those who have just tuned into the Speccy scene (to the veterans- it's just another appeal for type-ins ok? ;) ):<br /> <br…
  • EmuZWin and using 256 colour game filesIm using above emulator version 2.5. i have a directory with a few colour files for a few games in and the games that are needed are in there to. I …
  • Head Over Heels - 256 ColoursAfter two weeks of painstaking work I've finally completed my 256 Colour version of the classic Head Over Heels, for use in Vladimir Khladov's excell…
  • More than 256 colours in full screen Spectaculator?When Spectaculator starts up in full screen and you go to load a game the windows menus are a terrible colour and look garish. <br /> <br /> I guess …
  • 256 Games Working on EmuZWinHi Guys i want to check these 256 colour games out but am having problems. Ive downloaded the game i want to try but how do u actually open it in th…

Related Searches

  • 256 bytes
  • 256 colours
  • int test
  • int line
  • int
  • sha 256
  • out 256
  • plot 256 192
  • zx printer emulation on 128 256
  • 256
  • v 256
  • chaos 256
  • 256 byte align
  • 256 byte align table ramtop error
  • 256 byte align table for sprite mask
  • 256 byte align sprite masklook up table
  • 256 byte aligned look up table
  • how to code a 256 byte aligned look up table
  • how to align a 256 byte look up table
  • align a 256 byte look up table

Copyright © 2024 World of Spectrum