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Search Again :: Adv Search 1000 results in 0.009s
<1234567…34>
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects? As a start, try anything from RANDOMIZE USR 1216 to RANDOM…

    ... store of useful POKES, or RANDOMIZE USR statements with interesting effects?
    RANDOMIZE USR 1216 to RANDOMIZE USR 1327. This should at ... . I also had a ZX81 POKE (or, more probably, PEEK) once ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... : READ A: POKE F,A: NEXT F: RANDOMIZE USR 63060
    ... DATA 6,205,190,246,243
    70 DATA 33 ... 62
    90 DATA 201,205,205,246,33
    201
    150 DATA 18 ... 242
    270 DATA 201,237,79,205,82
    243,62
    310 DATA 255,196,119,240,201< ...
    Bob Stains Bob Stains July 2009 Games
  • Disabling the +3 disk buffer; yes, but how?I would like to disable the +3 disk buffer in order to retrieve those 4K from the machine's RAMdisk. By reading the computer manual and some posts on…

    ... 30032:READ A:POKE F,A:NEXT F: RANDOMIZE USR 30000
    20 ... DATA 62,7,1,253,127,197,243 ... ,63,1,62,16,193,243,50,92,91,237,121 ...
    nuggetreggae nuggetreggae February 2013 Sinclair Basic
  • Randomize USR xxxxxA weird topic: When I was a kid I use to mess around with the RANDOMIZE USR xxxxx, sad I know!!! For instance RANDOMIZE USR 51234 would give me a loa…

    ... to mess around with the RANDOMIZE USR xxxxx, sad I know!!!
    For instance RANDOMIZE USR 51234 would give me a ...
    Anonymous Anonymous June 2002 Sinclair Miscellaneous
  • Those RANDOMIZE USR lines that look like tape loading...I often see on here people mentioning those RANDOMIZE USR lines which when entered, seem to simulate a tape loading, with the colours and lines in th…

    ... on here people mentioning those RANDOMIZE USR lines which when entered, seem ... I first ever found was RANDOMIZE USR 1280 which shows blue and ...
    alexsut alexsut April 2007 Sinclair Miscellaneous
  • Randomize usrHi, I've often wondered why/how they came up with RANDOMIZE USR <memory address> to invoke machine code couldn't they have used a better keyword (e…

    ... they came up with
    RANDOMIZE USR to invoke machine code

    I read somewhere that USR is the keyword that executes ...
    so what does the RANDOMIZE in front do ?
    < ... br /> All I know about RANDOMIZE is regarding random number sequence ...
    saiwong saiwong December 2009 Sinclair Basic
  • RANDOMIZE USR, PRINT USR etcHello just wondering why is it called RANDOMIZE UsR what does randomising have to do with it ? When calling machine code routine from adress x you ty…

    ... wondering why is it called RANDOMIZE UsR what does randomising have to ... x you type RANDOMIZE USR x. Why not RUN USR x ? I just ... tried PRINT USR 65368 it resets the machine! ...
    ivanb303 ivanb303 October 2016 Sinclair Basic
  • New Spectrum Game! Cannon BubbleAs some of you already know, our new game "Cannon Bubble" is available to download in our web page! Go get it and don't forget to tell us what you th…

    ... : STOP
    100 RANDOMIZE USR 32768
    110 DATA ... 176
    200 DATA 251,201[/code]

    ... "Infinite continues?"
    110 POKE 23658,0 : PAUSE 0 ... /> 140 POKE 32821,A-1
    150 RANDOMIZE USR 32768
    270 DATA 251,201[/code]

    ...
    StuBruise StuBruise April 2007 Games
  • Compatibility problems in Bomb Jack with Spectrum+2A??I recently bought Bombjack for the Spectrum, cos its one of my favs, but when I load it on my +2A, the game resets when its going to start, I mean, t…

    ... 28040: READ A: POKE F,A: NEXT F: RANDOMIZE USR 28000
    30 ... DATA 254,205,185,255,243,33,129,109,34,250 ...
    Dunny Dunny May 2007 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... 28040: READ A: POKE F,A: NEXT F: RANDOMIZE USR 28000
    30 ... DATA 254,205,185,255,243,33,129,109,34,250 ...
    Bob Stains Bob Stains July 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... 65351: READ A: POKE F,A: NEXT F: RANDOMIZE USR 65250
    30 ... ,160
    230 DATA 111,201
    [/code]

    [url ...
    Bob Stains Bob Stains July 2009 Games
  • Teodoro no Sabe VolarIt's out! [URL="http://www.retroworks.es/php/game_en.php?id=6"]Go and grab it![/URL] Comment here on in our blog...

    ... to spikes, water etc. (POKE 34731,194 to revert)
    POKE 33388,202 to revert)
    POKE 24283,201
    RANDOMIZE USR 24000
    (start ... POKE 39090,0 (and any other pokes you want)
    RANDOMIZE USR ...
    StuBruise StuBruise October 2010 Games
  • 'rain' error on British Spectrums?Hi guyz. Is there any scheme of 'umbrella' modification for British Spectrums? I mean the mod to avoid 'raining' effect, visible on this video: […

    ... /> POKE 40000,62
    POKE 40001,64
    POKE 40002,237
    POKE 40003 ... ,71
    POKE 40004,201 ...
    RANDOMIZE USR 4E4 ...
    velesoft velesoft September 2011 Hardware
  • Maritrini and Cray 5 loading problemsHas anyone else here had issues loading either of these on a 128k? No matter what I try, both these games refuse to load properly. I can get both t…

    ... POKE 57508,25 : POKE 23842,195 : POKE 23843,254 : POKE 23844,254
    10 RANDOMIZE USR ... 23801: READ a: POKE f,a: NEXT f: RANDOMIZE USR 23762
    30 ... , 231,92,34,177,95,201,62,25,50,69,211 ...
    nuggetreggae nuggetreggae March 2012 Games
  • Switch 128k to 48k modeNot sure how to go about this using MC, in 128 basic you can type SPECTRUM to revert to 48 mode (I think), but how would I go about switching modes u…

    ... A:POKE F,A:NEXT F:RANDOMIZE USR 30000:LOAD""
    20 DATA 243 ...
    nuggetreggae nuggetreggae February 2013 Development
  • A quick newbish questionI'm reading through 'mastering machine code on your spectrum',as kindly posted by Mr bert on this forum. Correct me if I'm wrong from what i read,bu…

    ... the area 22528 to 23296 to display graphics.Is ... br />
    To POKE a location in assembler
    POKE the value into the location ... same as POKE 16384,255. Just run RANDOMIZE USR 32768 to ... rest of the locations 23296 - 23754 are used ...
    rich_chandler rich_chandler March 2013 Development
  • Help needed with MIA software with custom (?) loaderHi, I've got into my hands recently a bunch of Polish educational software which are unknown MIA on WOS. I believe they are protected with some…

    ... br /> 3 RANDOMIZE USR 23760
    4 POKE 23782,201: RANDOMIZE USR 23771: POKE 23782,195: ... LOAD *"KOTEKRAN"CODE : RANDOMIZE USR 6E4: RANDOMIZE USR 23424
    5 POKE 23739,111: LOAD ... 0: BORDER 0: CLS : RANDOMIZE USR 24608
    2 CLEAR 24607 ...
    lfaria lfaria August 2016 MIA/STP/SDP
  • Recommend games that don't need the ROM ?I'm looking for a few games that: * Are freely available as .sna files * Do not need the ROM at all * Have motion on screen after snapshot resta…

    ... printing.
    [code]
    25 POKE 37580,18: FOR A=37708 ... 37719:READ B: POKE A,B: NEXT A:
    RANDOMIZE USR 37708: DATA ... ,33,0,61,237,176,201
    [/code]
    GReW GReW October 2016 Games
  • Recommend games that don't need the ROM ?I'm looking for a few games that: * Are freely available as .sna files * Do not need the ROM at all * Have motion on screen after snapshot resta…

    ... printing.
    [code]
    25 POKE 37580,18: FOR A=37708 ... 37719:READ B: POKE A,B: NEXT A:
    RANDOMIZE USR 37708: DATA ... ,33,0,61,237,176,201
    [/code]
    [/quote]
    rich_chandler rich_chandler October 2016 Games
  • Recommend games that don't need the ROM ?I'm looking for a few games that: * Are freely available as .sna files * Do not need the ROM at all * Have motion on screen after snapshot resta…

    ... printing.
    [code]
    25 POKE 37580,18: FOR A=37708 ... 37719:READ B: POKE A,B: NEXT A:
    RANDOMIZE USR 37708: DATA ... ,33,0,61,237,176,201
    [/code]
    [/quote]
    POKE 37580,18 changes the routine ...
    GReW GReW October 2016 Games
  • Recommend games that don't need the ROM ?I'm looking for a few games that: * Are freely available as .sna files * Do not need the ROM at all * Have motion on screen after snapshot resta…

    ... printing.
    [code]
    25 POKE 37580,18: FOR A=37708 ... 37719:READ B: POKE A,B: NEXT A:
    RANDOMIZE USR 37708: DATA ... ,33,0,61,237,176,201
    [/code]
    [/quote]
    POKE 37580,18 changes the routine ...
    rich_chandler rich_chandler October 2016 Games
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ... /> -b3 @ space in Print Buffer (23296-23552). Program will scan for ... simply load it and then poke the file number in ascii ...
    40 POKE 32766,a+48
    50 RANDOMIZE USR 32768
    [/code ...
    TomD TomD May 2019 Development
  • Anyone Recognizes This Loader?Hi there! I live in Argentina. I have a -dead by now- CZ Spectrum (a ZX clone made by an argentinian company, Czerweny, which used to make... Excell…

    ... RANDOMIZE USR 20140.

    I used to POKE a game before the RANDOMIZE USR ...
    Marcelo Marcelo November 2001 Sinclair Miscellaneous
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... 64054: READ A: POKE F,A: NEXT F: RANDOMIZE USR 64000
    30 ...
    Bob Stains Bob Stains July 2009 Games
  • BASIC printer drivers for proportional and 6x8 printingcore features: * fully relocatable code; just do LOAD "" CODE startaddr:RANDOMIZE USR startaddr with any 'startaddr' * do POKE (startaddr+1),chan…

    ... :RANDOMIZE USR startaddr with any 'startaddr'
    * do POKE (startaddr+1),channumber before RANDOMIZE USR ... to select channel (default is #4)
    * do POKE (startaddr ... off 'scroll?' query
    * do POKE (startaddr+3),1 to turn ...
    Ketmar Ketmar September 2012 Development
  • mkloader - compressed loading screen makerI made a new tool, available on my github at: [url="https://github.com/jarikomppa/speccy"]https://github.com/jarikomppa/speccy[/url] The tool gene…

    ... , loads the next block and RANDOMIZE USR's it at desired address ... CLEAR 32767 : RANDOMIZE USR 23759 : POKE 23739,111 : LOAD ""CODE : RANDOMIZE USR 32768[/code]
    Sol_HSA Sol_HSA December 2015 Announcements
  • manic miner version?in the archive I?ve found this screen from MicroHobby: [url]ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/MicroHobby/Issue061/Pages/MicroHobb…

    ... br /> Both the POKE (35136,5) and the RANDOMIZE USR 33792 are exactly ... correct for the zx spectrum:

    POKE ... the ZX Spectrum)
    RANDOMIZE USR 33792 runs the game (on ... after you have done the poke.

    Funny ...
    BloodBaz BloodBaz October 2006 Games
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ...
    60 POKE extvec+12,20
    70 RANDOMIZE USR (extvec+9)
    mulder mulder March 2007 Development
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ...
    60 POKE extvec+12,20
    70 RANDOMIZE USR (extvec+9)
    mulder mulder March 2007 Development
<1234567…34>

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Related Threads

  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects?<br /> <br /> As a start, try anything from RANDOMIZE USR 12…
  • RANDOMIZE USR, PRINT USR etcHello just wondering why is it called RANDOMIZE UsR what does randomising have to do with it ? When calling machine code routine from adress x you ty…
  • Randomize USR xxxxxA weird topic:<br /> When I was a kid I use to mess around with the RANDOMIZE USR xxxxx, sad I know!!!<br /> For instance RANDOMIZE USR 51234 would g…
  • List of RANDOMIZE USR code effects?Hi chaps,<br /> Does anyone have one of these please?<br /> Thanks.
  • Those RANDOMIZE USR lines that look like tape loading...I often see on here people mentioning those RANDOMIZE USR lines which when entered, seem to simulate a tape loading, with the colours and lines in th…
  • Happy Birthday Randomize UsrDon't know who you are, but have a good one dude! Hope you have many more.<br /> <br /> :)
  • Randomize usrHi,<br /> <br /> I've often wondered why/how they came up with<br /> RANDOMIZE USR to invoke machine code<br /> <br /> couldn't they have used a bet…
  • RANDOMIZE USRI always thought that this particular basic command was not intuitive!<br /> <br /> If I understand correctly is means run the code from the memory a…
  • POKE, how it works?I have a cool list of POKE's for some games, but I have no idea how it works. What I must do with these numbers?. Please help me. thanx a lot.
  • Poke helpHi can any offer me some help please!<br /> I am using the WinZ80 emulator and playing footballer of the year.<br /> The Zip file contained POKEs but…

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