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Search Again :: Adv Search 1000 results in 0.026s
<1…20212223242526…34>
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... version works on 128, +2A and +3. I've re-done ... ://frankt.co.cc/spec/dizzyxii_128+2A+3.z80[/url]
    [url ... frankt.co.cc/spec/stdbaud+3.tap[/url]
    [url ... frankt.co.cc/spec/3000baud+3.tzx[/url]
    [url ... ://frankt.co.cc/spec/6000baud+3.tzx[/url]

    FrankT FrankT June 2009 Games
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... version works on 128, +2A and +3. I've re-done ... ://frankt.co.cc/spec/dizzyxii_128+2A+3.z80[/url]
    [url ... frankt.co.cc/spec/stdbaud+3.tap[/url]
    [url ... frankt.co.cc/spec/3000baud+3.tzx[/url]
    [url ... ://frankt.co.cc/spec/6000baud+3.tzx[/url]

    Digital Prawn Digital Prawn June 2009 Games
  • Divide 57c and CF Card ProblemHi all I'm using Divide 57c on a Spectrum +3, with an Integral 1gb compact flash card. When the NMI button is pressed on the Divide interface, it li…

    On +2A/+3 models must be connect both jumpers on DivIDE board.
    velesoft velesoft June 2009 Hardware
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... the tapefile again with the +2A/+3 fix etc...

    Either ... , which runs on 128K/+2/+2A/+3 systems, uploaded as version "BETA5 ...
    Digital Prawn Digital Prawn June 2009 Games
  • Divide 57c and CF Card ProblemHi all I'm using Divide 57c on a Spectrum +3, with an Integral 1gb compact flash card. When the NMI button is pressed on the Divide interface, it li…

    [QUOTE=velesoft;361513]On +2A/+3 models must be connect both jumpers on DivIDE board.[/QUOTE]

    Yeps, did that before I plugged in.
    Hercules Hercules June 2009 Hardware
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... the tapefile again with the +2A/+3 fix etc...[/QUOTE]


    The +2A/+3 fix is a 1 minute ...
    FrankT FrankT June 2009 Games
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... it comes.

    The +2A/+3 fix is a 1 minute ...
    Digital Prawn Digital Prawn June 2009 Games
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... . I'm not sure how +3 models behave.
    [/QUOTE]

    FWIW, the +2A/+3 machines aren't affected by ...
    Bob Stains Bob Stains June 2009 Games
  • Z80 Expander Bus ControllHello there my fellow forum chummies, I would like to ask a few technical questions, Now I come from an Amiga Hardware based background, and as yo…

    ... same edge connector (only the +2A/+3 is different).

    A ...
    Jimmy Jimmy June 2009 Hardware
  • The So What's This Buzzsaw All About Then? Thread.Erm. This: [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap[/URL] Keys…

    ... Speccy, a 128K/+2, a +2A/+3 or Pentagon and adjust its ...
    joefish joefish June 2009 Development
  • No picture on my LCD monitorHi all, more tech help required. I have my + 2 powered up ok. but when I run the yellow RCA lead from TV out to my convertor box I get no pict…

    Pin 1 (comp video) and 2 (ground).

    Note that the +2A/+3 has 12v on pin 1, which is why gasman warned you about +2 only ;-)
    csmith csmith June 2009 Hardware
  • Quadrax - Compatibility problems - help!I bought this game last month and when I tried to load it today...it crashes in my +2A!!! Sh*t!! the game was expensive to get, and now I can't play …

    ... load that will put the +2a/+3 into allram mode and load ...
    FrankT FrankT July 2009 Games
  • Quadrax - Compatibility problems - help!I bought this game last month and when I tried to load it today...it crashes in my +2A!!! Sh*t!! the game was expensive to get, and now I can't play …

    [QUOTE=FrankT;366512]I'll knock up a tap that you can load that will put the +2a/+3 into allram mode and load the original 48k rom at 0000.
    [/QUOTE]

    Set a breakpoint at 7DE3 to see why that won't work :)
    Bob Stains Bob Stains July 2009 Games
  • Quadrax - Compatibility problems - help!I bought this game last month and when I tried to load it today...it crashes in my +2A!!! Sh*t!! the game was expensive to get, and now I can't play …

    ... load that will put the +2a/+3 into allram mode and load ...
    velesoft velesoft July 2009 Games
  • Quadrax - Compatibility problems - help!I bought this game last month and when I tried to load it today...it crashes in my +2A!!! Sh*t!! the game was expensive to get, and now I can't play …

    +3 compatibility fix.

    [code]
    ...
    Bob Stains Bob Stains July 2009 Games
  • divide plus back to life , preorderI have green light form authors to made DIVIDE PLUS, anybody interested? Promise from me , fully asembled and tested DIVIDE PLUS in plastic case. Qua…

    ... , no need DivIDE memory. On +2A/+3 computers with +3e rom must ... .cz/zx/divide/doc/jumpers_zx128+2a(+3)+eeprom-write-enable(also_allram).jpg ... dangerous if any software use +3 allram mode (data collision between ... memory and DRAM chips or +3 ULA). If you need use ...
    velesoft velesoft July 2009 Hardware
  • divide plus back to life , preorderI have green light form authors to made DIVIDE PLUS, anybody interested? Promise from me , fully asembled and tested DIVIDE PLUS in plastic case. Qua…

    ... 128 basic.

    For +2A/+3 machines you must use only ...
    velesoft velesoft July 2009 Hardware
  • The So What's This Buzzsaw All About Then? Thread.Erm. This: [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap[/URL] Keys…

    ... ://frankt.co.cc/spec/buzzsaw+3.gif[/img]

    Same ... SpecEmu too. But only on +2a/+3.

    Could be an ...
    FrankT FrankT August 2009 Development
  • The So What's This Buzzsaw All About Then? Thread.Erm. This: [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap[/URL] Keys…

    ... this bug in SPIN in +2A and +3 mode, with the contention ... .
    I've adjusted the +2A/+3 timing so it has its ...
    joefish joefish August 2009 Development
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    But do they also fix the +2A/+3's nasty sound output? Need to do something about that. Any link to soldering solutions f'this?
    Graz Graz August 2009 Games
  • The So What's This Buzzsaw All About Then? Thread.Erm. This: [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap[/URL] Keys…

    ... seen a timing error on +2A/+3s that I think I ... a 128K/+2 and a +2A/+3. Having said that, the timing ... but actually runs on a +2A/+3. But remember the demo you ...
    joefish joefish August 2009 Development
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... ? It doesn't work on +2A under emulation, is there any ... all ZX models. Also on +2A/+3.
    I test only TAP ...
    velesoft velesoft August 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... which don't work on +2A/+3 machines. All this games use ... of bytes #FF, but on +2A/+3 machines is in 48 rom ... Spectrum models (ZX48/128/+2/+2A/+3). At adress #3BFF is on ... [/url]
    Set your ZX+2A to USR0 or 48kB mode ...
    velesoft velesoft August 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... do they also fix the +2A/+3's nasty sound output? Need ... /> You can't fix the +2A/+3 sound problem in software. It ...
    Hercules Hercules August 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... ://velesoft.speccy.cz/other/games-+2a-error.zip[/url]

    All this games crash on +2A machines. More info in TXT ... ZX models (ZX48/128/+2/+2A/+3/ZX clones)
    [url]http ... ://velesoft.speccy.cz/other/games-+2a-fixed_im2.zip[/url]

    velesoft velesoft August 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... ZX models (ZX48/128/+2/+2A/+3/ZX clones)
    [url]http ... ://velesoft.speccy.cz/other/games-+2a-fixed_im2.zip[/url]

    2A FIXED)_"
    velesoft velesoft August 2009 Games
  • Has any programmers recently pushed the spectrum to the limits?Hi there. Ive just discovered this great forum and I was brought up with the speccy 16,48 and then 128k. Im just wanting to know if there are any re…

    ... , so it is useless on +2A/+3.

    A colleague did ...
    mcleod_ideafix mcleod_ideafix August 2009 Development
  • Where's the border line between a Spectrum and something else?I mean: there are purists out there that consider that anything that is not a true Sinclair Spectrum, with a true Z80 and a true ULA, and at most, 48…

    ... 't implement it are the +2A/+3 (except my +3 of course :D )
    mcleod_ideafix mcleod_ideafix August 2009 Development
  • Where's the border line between a Spectrum and something else?I mean: there are purists out there that consider that anything that is not a true Sinclair Spectrum, with a true Z80 and a true ULA, and at most, 48…

    ... implement it are the +2A/+3 (except my +3 of course :D )[/QUOTE ...
    Madonna Mk 2 Madonna Mk 2 August 2009 Development
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    yet is Prince of Persia fixed for +2A / +3. Please test it !!!!
    (work on ZX128/+2/+2A/+3/and russian ZX clones)

    [url]http://velesoft.speccy.cz/other/prince_of_persia-(fixed_for_+2a).zip[/url]
    velesoft velesoft September 2009 Games
<1…20212223242526…34>

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