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<1…23242526272829…34>
  • New game: Funky FungusHappy Easter folks! What's better to do during these Spring holidays than playing some new game on our Spectrums? ;-) And lo, here is... [center] [y…

    ... : TZX (turbo), TAP (ordinary loading), +3 disk image (DSK) and TR-DOS ... disk image (TRD)
    [/LIST]
    ... " variant, for both screens and code.

    Core game ... although I thoroughly tested the disk image files on an emulated ...
    Alessandro Grussu Alessandro Grussu March 2013 Brand new software
  • BetterBytes Disc-Mate MGT Protectionmornin all while lookin at a few programs last nite i noticed disc-mate has some form of protection on it it will load fine in zxspin but try and loa…

    ... you its not a genuine disk
    i opened the image ... editor and their isnt any machine code hidden in the basic but ...
    djgarf djgarf April 2013 Sinclair Miscellaneous
  • Who has Divide Vs who is from old school (cassettes and +3 disks)This time is easy, who uses to play the Divide, or at least owns one and plans to use it for gaming, and who, on the other hand, still load games by …

    This time is easy, who uses to play the Divide, or at least owns one and plans to use it for gaming, and who, on the other hand, still load games by using the tape or the +3 disk dive?
    Ivanzx Ivanzx April 2013 Games
  • I may have some +3 disks that aren't in the archives yet.Upon reading the thread in the games section regarding Intensity, I posted within that thread a picture of my +3 disk version of the game. However th…

    ... a picture of my +3 disk version of the game. ... is no reference to a +3 disk version in the archives. ... which don't have a disk image in the archives. ... anyone has submitted these disk images and they are ... 3' drive connected to my old PC and use CPCtoXP for disk ...
    Your Spec-chum Your Spec-chum May 2013 MIA/STP/SDP
  • CODE SCREEN$ in MCIs there any way of determining what character is displayed at a certain co-ordinate from machine code like the 'IF CODE SCREEN$=' arrangement in bas…

    Is there any way of determining what character is displayed at a certain co-ordinate from machine code like the 'IF CODE SCREEN$=' arrangement in basic?
    daveysludge daveysludge June 2013 Development
  • Machine code assistance please #1Dear all, Learning the ropes here, so please excuse these odd questions which may seem simplistic to you learned lot. This routine is placed at 33…

    ... it gives me 32867.
    [code]
    ld l,155
    ret
    [/code]

    When I add ... the beginning, the following...
    [code]
    ld hl,0
    ld bc,0
    [/code]
    ...it seems to work ...
    Tobo Tobo June 2013 Sinclair Miscellaneous
  • Starting with assemblyHi Guys, I am looking forward to following this guide [url]http://chuntey.wordpress.com/2010/01/12/tutorial-zx-spectrum-machine-code-game-30-minutes…

    ... /01/12/tutorial-zx-spectrum-machine-code-game-30-minutes/[/url]
    3

    Thanks ...
    gazj82 gazj82 July 2013 Development
  • Movin And A Groovin Horizontal Flip improvementOn the left is the flip horizontal portion from Andy Pennell'S excellent Movin' & a Groovin' machine code screen routines from Your Spectrum #19 (Oct…

    ... ' & a Groovin' machine code screen routines from Your Spectrum #19 ( ... utterly confusing and wonderful reverser code.

    On ...



    [code]

    FLIPHO LD HL ...


    [/code]

    Now.. Dr Beep ...
    MatGubbins MatGubbins August 2013 Development
  • Machine code optimisationI'm geting back into z80 coding and wonder what the best way of showing how efficient the code is. I've got Rodney Zaks book and see there are timin…

    ... of showing how efficient the code is.

    I've ... to determine how fast the code runs?
    rune rune September 2013 Sinclair Miscellaneous
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... machine), one can do a silly trick like this:

    [code ... (23620),1

    ret[/code]

    Ta-da, BASIC ... total crash. Loading BASIC as code from the 128 BASIC interpreter ... ; it's the return from machine code that doesn't.

    stephenw32768 stephenw32768 September 2013 Development
  • Microdrives load & save routinesHello everybody! Who knows where i can find the machine language routines to load/save from/to ZX Microdrives? Many thanks in advance.

    Hello everybody!
    Who knows where i can find the machine language routines to load/save from/to ZX Microdrives?
    Many thanks in advance.
    Saltor Saltor September 2013 Sinclair Miscellaneous
  • Total Recall (128K), Lemmings & Gunship (disk)Hi there. Greetings from Finland. I have some Spectrum games for sale: [B] Total Recall [/B](128K version, manual, box and cassette) ?8 [B]Lemming…

    ... ]
    Gunship[/B] (+3 disk version, big box, disk and manual) ?8

    ?3 Total Recall
    ?3 Lemmings
    ?5 Gunship ...
    Vipered80 Vipered80 September 2013 Sales
  • what is this ? Four Smash Hits (Hewson Consultants)[+3 disk]Hi All, Why I unable to found this in disks or in MIA disks ? I submited to WOS this ... :) and if anyone interesting here is files [url]http://fo…

    ...

    p.s.
    +3 disks are fun :)

    gorski gorski September 2013 MIA/STP/SDP
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    ... to the left, and adding 3 to a number. The amount ... than it. For example: ceil(3.2) = 4 .

    ... it a try as Z80 machine code implementation, to see if it ... c,NoAddLow
    add a,3
    and 0fh
    ld ...
    mcleod_ideafix mcleod_ideafix November 2013 Development
  • Self modifying code ??I made a game in C that was mostly accessing arrays and using FOR NEXT loops, I ran out of memory, so I was thinking would it be possible to use sel…

    ... possible to use self-modifying code so that say 20 FOR ... NEXT loops use the same code?
    or 20 array look ... ups can use the same code?

    When using C ... always write out all the machine code necessary to do loops and ...
    slenkar slenkar December 2013 Development
  • MIA less +3 disk - Puffy's Saga (1989)(Ubi Soft Ltd)Hi All, here We have... [IMG]http://forest.no-ip.org/wos/Puffy%27s%20Saga/disk.jpg[/IMG] samdisk image [URL="http://forest.no-ip.org/wos/Puffy%27s…

    ... .org/wos/Puffy%27s%20Saga/disk.jpg[/IMG]

    samdisk ...
    gorski gorski December 2013 MIA/STP/SDP
  • Scisoft Study Maths I 13+ years +3 DiskNo disk version in the archive. Also called 'Middle school maths 1' on the disk. Who here can preserve disks? Here are some scans: [IMG]http://i26…

    No disk version in the archive.
    < ... school maths 1' on the disk.

    Who here can ...
    Hairy Hairy December 2013 MIA/STP/SDP
  • Scisoft Astro Maths +3 DiskAnother one I've found with no disk version in the archive. Distributed by Rickitt Educational Media. [IMG]http://i269.photobucket.com/albums/jj79/…

    ... I've found with no disk version in the archive.
    Hairy Hairy December 2013 MIA/STP/SDP
  • less MIA +3 disk - Switchblade (1991)(Gremlin Graphics Software)Hi All, Hairy have leadership from previous week :) We have one MIA less :) [IMG]http://forest.no-ip.org/wos/sb/box_top.jpg[/IMG] [IMG]http://fores…

    ... .no-ip.org/wos/sb/disk.jpg[/IMG]

    booklet ... .jpg[/IMG]

    samdisk disk image:

    [URL="http ...
    gorski gorski January 2014 MIA/STP/SDP
  • less MIA +3 disk - Skate Crazy (1988)(Gremlin Graphics Software)Hi all :) As I say that's not all :) [IMG]http://forest.no-ip.org/wos/sc/inlay.jpg[/IMG] [IMG]http://forest.no-ip.org/wos/sc/inlay2.jpg[/IMG] [IM…

    ... .no-ip.org/wos/sc/disk.jpg[/IMG]

    samdisk ...
    gorski gorski January 2014 MIA/STP/SDP
  • less MIA +3 disk - Navy SEALs (1991)(Ocean Software)Hi All, here We have: [IMG]http://forest.no-ip.org/wos/ns/box_top.jpg[/IMG] [IMG]http://forest.no-ip.org/wos/ns/box_bottom.jpg[/IMG] [IMG]http://…

    ... .no-ip.org/wos/ns/disk.jpg[/IMG]

    cpdread ... disk images side a and b:< ... .DSK[/URL]

    samdisk disk images side a and b ...
    gorski gorski January 2014 MIA/STP/SDP
  • Born again Speccy user with problemsHello all, Firstly I'd like to say a big hello - this is my first post! When I was 8 or 9 or so my dad bought a ZX Spectrum 48K and a whole bunch o…

    ... remembered my Speccy, and how machine code had always beaten me. Now ... digital dictaphone (which has a 3.5 mm mic input). I ...
    namtip namtip January 2014 Hardware
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    ... transfer it to a +3 disk (Yes I own the ... is:
    Bytes:c CODE 29440
    Data (36095 ... address where the decompression code will then reside and ... just add the decompression code at the start and ... /> clear val "23999": load""code 24000,21696: randomize usr val ...
    Speccy_James Speccy_James January 2014 Development
  • +3 Drive is it broken ?I have given the +3 disk drive a clean and a belt change and yet it does not work. I put a disc into the drive and nothing happens. Nothing in side m…

    I have given the +3 disk drive a clean and a ... it out and putting a 3.5" drive instead of it ...
    morcar morcar January 2014 Hardware
  • Ghosts n' Goblins loaderI'm trying to put Ghosts n' Goblins onto a +3 disk but struggling to understand the mc loader. Basic loader [code] ink 7 : clear 25000 : load "" cod…

    ... n' Goblins onto a +3 disk but struggling to understand the ... />
    Basic loader
    [code]
    ink 7 : clear 25000 ... : load "" code : ink usr 65477 : print usr ... extracted the loading picture/game code binary file with Blockeditor ...
    Speccy_James Speccy_James February 2014 Development
  • 6 Pak Plus 3 DiskCan someone please post the scr$'s for the game select screen for both sides please? [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0011197[/…

    ... =0011197[/url]

    My disk is buggered and I'm ...
    owdeuk owdeuk February 2014 Games
  • Transferring soft from PC to +3?Hi. A friend of mine has bought the +3 after longer break in Spectrum using. Which is good. He would like, however, to use it with real 3" diskette…

    ... of mine has bought the +3 after longer break in Spectrum ... , to use it with real 3" diskettes.

    I gave ... 's on WOS, regarding the +3 but maybe You have some ... way of transferring the +3 disk-images into real 3" diskettes?

    Yerzmyey Yerzmyey February 2014 Sinclair Miscellaneous
  • Alien Syndrome (Disk version)I have here Spectrum +3 disk game: [B]Alien Syndrome[/B]. Game is tested and played. [URL=http://aijaa.com/P299VK][IMG]http://i10.aijaa.com/t/00209…

    I have here Spectrum +3 disk game: [B]Alien Syndrome[/B].< ...

    [B]Postage:[/B] ?3.00 (Priority shipping to Europe ...
    Vipered80 Vipered80 March 2014 Sales
  • Can a USB floppy emulator be used with a +3?Hi Spec-chums. Don't know if this has been discussed before but I was wondering if one of these could be used on a +3? [url]http://www.ebay.co.uk/i…

    ... could be used on a +3?

    [url]http ... www.ebay.co.uk/itm/3-5-1-44MB-USB- ... EMULATOR-E100-0-Black-color-3-digits-Version-/231004353057?pt= ... prepare one of these with +3 disk images on my pc first ... it to my +3 to replace my 3.5' drive I ...
    Your Spec-chum Your Spec-chum March 2014 Hardware
  • How did you learn to code on the Spectrum?Got to be honest, as much as I wish I did, I don't know anything about programming. I had a Spectrum (+2 and then +2B) when I was a kid, and my prog…

    ... ended, I started reading about machine code (in fact one of my ... seeing you all exchange assembly code and wondering how the & ... these guides on how to code, but I can't for ... an "easy" guide called Mastering Machine Code on your ZX Spectrum. Needless ...
    alexsut alexsut March 2014 Development
<1…23242526272829…34>

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