World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.203s
<1…15161718192021…34>
  • Drawing a dotted line...Hi Folks, I cannot be the first person to want this (?) so here goes! Does anyone have a MC routine that does the same as the BASIC DRAW command bu…

    ... AT 0,15;d,: POKE 23681,d: REM dot pattern ... on calc.stack
    30 PLOT 255,175: LET ... some dot patterns
    72 DATA BIN 11110110,BIN 11110101 ... : FOR C=A TO A+B-1: READ B: POKE C ... ,148
    9130 DATA 79,217,193,197
    ... 9140 DATA 24,4,79,213
    9150 DATA ...
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • ANN: Tipshop updated Thursday, 30 August 2007Thursday 30 August 2007 Two updates in one month - you're spoiled! (No, you were late with the last one. Ed) * Archie Robins corrected typos in the…

    Thursday 30 August 2007
    Two updates ... to reply (with a doable request) was MadMekon, asking for an extra POKE for ... Thanks to Gareth for allowing us to host the files, and to Martijn van ... br />
    * Added maps for Hop 'n' Chop, Street Fighter and Super ...
    hackersanon hackersanon August 2007 Announcements
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... />
    5 CLEAR : INK 2: POKE 23658,8: BORDER 6: PAPER ... : FOR X=1
    TO 20: READ L(X): NEXT X
    30 ... LET N$(1)="NORTH": LET N$(2)="SOUTH": LET N$(3)="EAST ... ;" FOR CLUES": GO TO 80
    89 LET N=0: FOR X=1 TO 20 ...
    Paul Panks Paul Panks May 2008 Sinclair Basic
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... requests) in a single thread for quick reference ;)

    n' running:
    [code]
    20 FOR F=64000 TO 64054: READ A: POKE F,A: ... NEXT F: RANDOMIZE USR 64000
    30 ...
    130 DATA 237,79,195,96,125
    ...
    Bob Stains Bob Stains July 2009 Games
  • Ideas for speeding up this BASIC routine?This loop can take up to 2 minutes to run, depending upon the content of the screen being scanned, about 70% of that time being taken up by lines 105…

    ... loop can take up to 2 minutes to run, depending upon the ... br /> [code]
    1050 FOR y=tri TO tri-ml*my+1 ... br /> 1051 IF b$="n" THEN POKE 23678,y: LET y=USR ... IF NOT y THEN GO TO 1082
    1052 LET minx ... maxx=0
    1053 FOR z=y TO (y-my+1) AND ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • Need the title of the Sinclair Basic manual to look for itI had a copy but I've lost the USB chip it was on! I need it to look up commands because some Basic programs I looked at all used the command MOD and…

    ... was on! I need it to look up commands because some ... for yourselves:-

    10 DEF FN M(N) = ((A / N) - INT (A / N)) * N ...
    20 FOR A = 1 TO 100
    30 ...
    mik3d3nch mik3d3nch January 2019 BASIC
  • Number 6 in the Village (text adventure) Please help!!!Does anyone have a solution to this text adventure. I've tried to escape by air and sea using the jammer but it hasn't worked. I've been playing it …

    ... 30 Verb
    EXAM 30 Verb
    EXAMI 30 ... to be the only building around for miles. To ... W 72
    E 74
    N 75< ... PRESENT 18
    GOTO 79
    DESC
    BadBeard BadBeard March 2003 Games
  • the happiest days of your life-pt2hello,again i have come up with 2 solutions to the problem of solving this game:- 1.the more people that try to solve this game (by combining diffe…

    ... On 2004-04-21 15:30, ladderman wrote:
    hello ... 71 Money Bag
    72 Flowerpot
    73 Red ... Objet D'Art
    79 The Telephone
    80 ... br /> Finally, Poke 56344,0: Poke 56345,0 allows you to pick up ... a little shuffling about? For instance, I left the ...
    Mr. Anonymous Mr. Anonymous September 2004 Games
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... off using a simple poke to 23658:

    POKE 23658,8: REM ... VARS for start of BASIC and POKE the first two bytes (corresponding to ... using VAL "n" or things like NOT PI for 0 or SGN ... be changed. Any value between 30 and about 130 gives a ...
    na_th_an na_th_an April 2005 Development
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... /> 40 DIM a(n)
    50 FOR i=1 TO n
    60 LET ... /> 20 GO SUB 210
    30 RANDOMIZE USR 65268
    40 ... /> 70 DIM a(n)
    80 FOR i=1 TO n
    90 LET ... B: FOR C=A TO A+B-1: READ B: POKE C,B ... ,237
    240 DATA 95,79,201

    The ...
    Digital Prawn Digital Prawn December 2005 Emulators
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    Have fun with this Ghost 'n Goblins crack :p

    to be able to run it on ... with any ROM you care to throw at it...
    ... FOR F=32768 TO 33634: READ A: POKE F,A: NEXT F
    30 ... ,68
    930 DATA 72,112,72,68,66
    940 ...
    Bob Stains Bob Stains August 2009 Games
  • Activision's Ghostbusters (1984 version)Did anyone ever manage to work out (or hack) the account numbers? If so, are they the same for the 1986 rehash?

    ... DIM n$(20)
    30 INPUT "Account name:";n$
    31 FOR i=1 TO ... 20: IF CODE n ... : GO TO 9010
    9100 DATA 58,0,192,79,cb,s ... /> Alternatively POKE 33840,0 and POKE 33843,0 to allow you to type in ...
    Jimmy Jimmy January 2011 Games
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... P4
    3690 IF P4=30 THEN PAPER P4P: INK P4I ... P4
    4110 IF P4=72 THEN PAPER P4P: INK P4I ... =ASCETICISMT: GO TO 400
    4180 IF P4=79 THEN PAPER P4P ... /> 5999 STOP
    6100 FOR D=1 TO 40 STEP 3: BEEP ... "PLAY AGAIN Y/N?";A$: IF A$"N" THEN GO TO 10
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • IF EXIST?In MS-DOS scripting, there is an IF EXIST command that lets you check wether a file exists in disk or not. There are any way to check it out from BA…

    ... code routine to do the job; +3DOS for instance has ... Entry 3
    ...to...
    Entry n

    Entry ... 0 replaced by entry n to fetch the next part ... /> ENTRY CONDITIONS
    B = n+1, size of buffer in ... ...n.
    (If B = n, there may be more to ...
    The_Bert The_Bert October 2013 Sinclair Basic
  • Drawing a dotted line...Hi Folks, I cannot be the first person to want this (?) so here goes! Does anyone have a MC routine that does the same as the BASIC DRAW command bu…

    For straight lines the whole $2382 ... PRINT AT 0,15;d,: POKE 23681,d: REM dot pattern
    30 PLOT 255,175: LET bc ... /> 70 PAUSE 0: CLS : GO TO 10
    71 DATA BIN ... : REM some dot patterns
    72 DATA BIN 11110110,BIN 11110101 ...
    Battle Bunny Battle Bunny July 2014 Sinclair Basic
  • Comp.Sys.Sinclair Crap Games Competition 2017As the creator of the second-least crap game in last year's competition (and the only mug stupid enough to agree to host it this year) I am proud/ash…

    ... doing the vertical scroll for now. POKE any of those ... b] first, then add 'n' to the result, which won' ... to POKE or PEEK data directly to the buffered attributes, either to ... A.S.M.
    30 REM Sinclair BASIC Attribute ... br /> 130 FOR b=a TO a+31: POKE b,0: ...
    joefish joefish January 2017 Games
  • How to improve my program using oversized numbersI'd like my dice program to print out the number four times bigger than normal if possible. Anyone know how to do this? Or I could write a sub rou…

    Useless


    [code]
    10 FOR f=0 TO 7
    20 POKE 23681,64+f
    30 LPRINT "HELLO"
    40 NEXT f
    [/code]

    change 64 downto 60 for effect
    change 64 to 72 middle
    cahneg 64 to 80 lower part
    Pgyuri Pgyuri July 2017 BASIC
  • How to improve my program using oversized numbersI'd like my dice program to print out the number four times bigger than normal if possible. Anyone know how to do this? Or I could write a sub rou…

    ... /> 10 FOR f=0 TO 7
    20 POKE 23681,64+f
    30 LPRINT ... 60 for effect
    change 64 to 72 middle
    cahneg 64 to 80 ...
    ivanb303 ivanb303 July 2017 BASIC
  • How to improve my program using oversized numbersI'd like my dice program to print out the number four times bigger than normal if possible. Anyone know how to do this? Or I could write a sub rou…

    ... /> 10 FOR f=0 TO 7
    20 POKE 23681,64+f
    30 LPRINT ... 60 for effect
    change 64 to 72 middle
    cahneg 64 to 80 ... />
    [code]
    10 FOR c=24 TO 255
    20 LET ...
    30 LET f=22592
    40 POKE 23681,INT (f/256): POKE 23682 ...
    IvanBasic IvanBasic July 2017 BASIC
  • ANN: Tipshop updated Wednesday, 30 November 2005Wednesday 30 November 2005 Happy 10th Birthday, WoS! Another massive update including 185 new adventure game solutions/tips(!!!) amongst other things…

    Wednesday 30 November 2005
    Happy 10th ... thanks
    go to him for allowing Tipshop to do this.... The solutions ... /> * Dave Redford sent in a POKE for Splat!.

    * De Vandemar ... ) sent in a bug-fix POKE for Ninja.

    * Jil sent ...
    hackersanon hackersanon December 2005 Announcements
  • Large UDG'sHi, Can anyone help? I have designed a character that uses UDG's A to N. I have tried to use the following structure: 10 FOR l = 0 to 111 20 READ …

    ... that uses UDG's A to N.

    I have tried ... /> 10 FOR l = 0 to 111
    20 READ v
    30 POKE USR ... statements - 14 in total to cover A to N).

    Unfortunately, I ... to 0 to 87 (UDG K). This makes the UDGs for L, M, N ...
    Adam Ant Adam Ant July 2009 Sinclair Basic
  • ANN: Tipshop updated Tuesday, 30 November 2010Tuesday 30 November 2010 Happy 15th Birthday, WoS! * Phantomas let me know that the POKE for Two Gun Turtle didn't work. Unfortunately the one he p…

    Tuesday 30 November 2010
    POKE for Two Gun Turtle ... * Matthew Wilson sent in another POKE for Fairlight II

    ... Cobra and Mikie and POKEs for Impossible Mission.

    for Anaconda. Thanks to Martijn van der Heide for ...
    hackersanon hackersanon November 2010 Announcements
  • Request for help (Z80 gigascreen loader)Although I'd attempted to stick to keeping things simple in Image to ZX Spec now I've implemented Gigascreen (8x8 only) I've found the BASIC Gigascre…

    ... binary.
    For reference I was hoping for something similar to what is ... /> 20 LET Y = 4
    30 PAPER 2:PRINT AT Y ... PAPER 1:PRINT AT Y,30;" "
    130 LET Y=Y ... into top 16k
    320 POKE 23739,111
    330 LOAD ...
    brownb2 brownb2 February 2011 Development
  • The Sinclair ZX Microdrive Resurrection Project (long)Dear Spectrum fans! [Management summary: Download [url]http://www.bartheld.net/temp/mdv2img.zip[/url] and tell me what you think. All help very much…

    ... the drive motor to allow for some settling and to increase the sector ...
    20 CLEAR 32767
    30 LOAD *"b" CODE 32768
    N,1, inserted one cartridge after ... autostart, POKE the machine code (takes some time), ask for a few ...
    Volker Volker March 2012 Emulators
  • Help pleeease "Proving Emulator OpCode flags are correct"So I had a cunning plan... I wanted to write a test harness for Emulators that could "prove" that all opcode flags were correct. I wanted something m…

    ... /> 20 FOR m=1 TO 23
    30 READ n: POKE mcAddr+m,n
    40 ... FOR D=0 TO 255
    170 FOR A=0 TO 255
    180 FOR ... F=0 TO ... 255
    190 POKE ...
    Korinel Korinel April 2012 Emulators
  • Asking for help: ZXBC to ASM routine translationHallo, In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler [code] sub light(x as uinteg…

    Hallo,
    In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler
    [code]
    sub light(x as uinteger,y as uinteger,intensity as ubyte)
    dim adr as Uinteger
    if x
    LCD LCD November 2012 Development
<1…15161718192021…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
30 14.1K 17.9K
for 352.6K 637.2K
n 12.4K 23.2K
72 885 1.4K
to 549.6K 1.6M
79 770 1.1K
poke 6.2K 13K
23681 61 138

Related Threads

  • Alternative to Poke 23659,0 to prevent a 'break in' to a Basic Program.Good morning everyone,<br /> <br /> My memory fails me these days but in the early days of programming I used to use Poke 23659,0 as a crude way of…
  • A game to port to... to make for... ZX Spectrum ?Hey there,<br /> <br /> I'm a game coder on Commodore computers (C64,CPlus/4,VIC20,Amiga) and I loooove the ZX Spectrum.<br /> I grew up with Comm…
  • Anyone want to swap all my tapes, for all systems, for game carts?I live in terrace house, not much bigger than the ones on Coronation Street. I don't have a whole lot of spare room left, and my wife, bless her, obj…
  • Help with Su 20 and issues to swap /beg for to finish 1st 50!Got hold of issue 20 but with no cover, I can get an image of the front cover, but could someone tell me if the Kempston advert on page 2 and the qui…
  • Recommend a 48k music program for me, or teach me how to search for them in infoseek. ThxThe only 48k music tracker I happen to know is Wham!<br /> <br /> Which ones do you like?<br /> <br /> Can anybody point me to some old threads on th…
  • How to hack game to find pokes for infinity life and others!Hello!<br /> <br /> Maybe this has been discused before, but I coulden't find anything via search.<br /> <br /> My question is this.<br /> <br /> How…
  • convert tzx/tap back to wave file for playback by mp3 player to speccyOk, so here's the problem.<br /> I want to be able to use my mp3 player to play back mp3's of tzx/tap files, so i can load software directly into my…
  • Off to Miami for a week (for free)Well I posted it as a reply to Scottie UK in the Avatar thread, but I'm pissing off to Miami for a week, for absolutely free hahahaha!!!!<br /> <br /…
  • Looking for good free software for putting music on ipod without having to synchHey guys,<br /> <br /> I'm looking for some good FREE software (not i-tunes) to enable me to put new music on my i-pod video without having to synch …
  • Is it possible to use external power supply for +-12; +-5 for ZX SpectrumRecently I acquired a damaged Sinclair ZX Spectrum, issue 3B.<br /> According to the maintenance manual I have to replace TR4 and TR5.<br /> These ty…

Related Searches

  • how to download games for vega
  • loading screen poke to hide text
  • how to poke
  • poke to change line number in basic
  • poke to hide loading name basic
  • the ultimate guide to games for zx spectrum
  • is there a poke for gunfright
  • is there a poke for gunfright on the marvin emulator
  • poke characters to screen
  • poke character to screen
  • poke to bypass lenslok
  • how to get a mb02 for free
  • for a 1 to let condition next
  • how to download sd for vega
  • how to download for vega
  • attributes poke for
  • screws for connecting spectrum to disciple interface
  • peek n poke computers
  • best dating site 2022 https iep com tr dil php en url 68 74 70 73 3a 2f 6c 6f 63 61 67 69 72 65 2e 66 3f 75 3d 32 76 64 30 26 79 77 39 6d 31 6e h 46454716e8f7265fd9fbf41ed92dc818
  • best dating site 2022 http comics porn com cgi bin tss out blink tmx1x106x91109 p 55 u 68 74 70 73 3a 2f 6c 6f 63 61 67 69 72 65 2e 66 3f 75 3d 32 76 64 30 26 79 77 39 6d 31 hs 818783f00c7cef34923f65e79ffcb8fb

Copyright © 2024 World of Spectrum