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<1…25262728293031…34>
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... can use a similar trick to use reuse k instead of ... easier to show the actual code:

    [CODE]
    1 POKE ... :
    PRINT "$";c:
    FOR r=1 TO 9:
    LET p ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... 's also shorter and faster to replace this:

    for q and n.


    to the last READ (after ... a lot to pre-calculate .5+RND*30-p (assigning ... it to a temporary variable ...
    Einar Saukas Einar Saukas September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... *(e=0)+e*(.5+RND*30)
    [/CODE]

    p+e*(.5+RND*30-p)
    [/CODE]
    to pre-calculate .5+RND*30-p (assigning ... it to a temporary variable ... to use variables v,w,j to precalcuate the expressions for p,q,n ...
    Digital Prawn Digital Prawn September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... N) variable to store N different information types together.

    7. For ... carefully, a single POKE should be enough to move back (almost ... with Interface 1 attached for instance since it changes ... simplifications you can use. For instance, erase the tail ...
    Einar Saukas Einar Saukas September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... DIM v(2,N) variable to store N different information types ... round from your earlier suggestion for the earlier game "Sheepdog ... altering the DATADD adjustment to a single POKE statement. However, on ... simplifications you can use. For instance, erase the tail ...
    Digital Prawn Digital Prawn September 2007 Development
  • plotting and rotating wireframesCan anyone point me to an example of plotting a (2d) shape and rotating it in basic. Unfortunately my trig was never that good and I want to get a h…

    ... global translation (tx,ty) to draw it in the middle ... 128: LET ty=96
    30 READ n
    40 DIM v ... 60 CLS
    100 FOR l=1 TO 20
    110 RESTORE ... br /> 800 READ n
    810 FOR i=1 TO n
    820 READ ... p,2)
    930 FOR i=1 TO n
    940 READ ...
    NotANumber NotANumber September 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ...
    [code]
    FOR T= 0 TO 0
    .... (SOME PIECE ... code based on IF/THEN/POKE:

    [CODE]
    ...
    POKE n,5
    [/CODE]
    ... c(3)*(q61)+1:
    POKE n,5
    [/CODE]
    to simplify the expression (i ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ) Move PRINT score/lives to the beginning (thus we ... /> b) Use IF/THEN to check the "end game" condition ... we don't need to initialize this variable anymore ... 1 BORDER 0:
    POKE 23693,6:
    CLS ... c(53):
    FOR l=0 TO 51:
    PRINT ... 3+1,3*l-30*INT (l/10); ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... you plenty of space left for graphics.

    Regarding ... card version looks fairly good for a one-liner:
    < ... ]
    1 BORDER 4:
    POKE 23693,33:
    CLS :
    DIM c(53):
    FOR l=0 TO 51:
    PRINT AT ... /10)*3+2,3*l-30*INT (l/10);l+1 ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... m, and make it work for all conditions that I mentioned ... ),(c) & (d) to something like POKE v*n,32 i'd imagine ... /> [CODE]
    NEXT j:
    POKE v*n, :
    NEXT i:
    for the player whenever he attempts ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... clever POKE, just before t(w) is modified, to return back to the ... is something we will have to do for the 2 players version ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... 's OK to interrupt it and ask for a new ... position:

    [CODE]
    POKE (i ... n,
    [/CODE]

    Now here's a shorter way to ...
    [CODE]
    POKE (i=(z>1))*n,
    [/CODE]
    POKE (t(z)=p)*n,34
    ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... 's OK to interrupt it and ask for a new ... position:

    [CODE]
    POKE (i ... n,
    [/CODE]

    Now here's a shorter way to ...
    [CODE]
    POKE (i=(z>1))*n,
    [/CODE]
    POKE (t(z)=p)*n,34
    ...
    Digital Prawn Digital Prawn October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... 'c(2),c(3),:
    POKE n,12+p+20*(0=c ... >0)*(b0)*n,29:
    FOR j=0 TO 8:
    LET ... /> LET p=3-p:
    POKE n,3:
    DATA 23620,2 ... THEN into the first POKE. The program jumps to statement 33 or ...
    Dr BEEP Dr BEEP October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    The FOR A=9 TO 8 was done to test the jump to statement ...
    [code]
    1 POKE 23620,2
    [/code]
    [code]
    1 POKE 23620,3
    [/code]
    to be sure with P= ... when the first POKE is this:

    POKE n,13+20*( ...
    Dr BEEP Dr BEEP October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />
    [CODE]
    FOR i=8 to 71:
    LET z ... 0 for both human players), and change the conditional POKE to something like POKE ... (x=p)*n,16. But I ... we better save this version for now, try also another one ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />
    [CODE]
    FOR i=8 to 71:
    LET z ... 0 for both human players), and change the conditional POKE to something like POKE ... (x=p)*n,16. But I ... we better save this version for now, try also another one ...
    Digital Prawn Digital Prawn October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />

    [code]
    FOR j=0 TO 9*(t(z)=0 ... =z+d:
    POKE (t(w)3-p)*n,27:
    LET ... w=w+d:
    POKE (t(w)p)*n,21:
    LET ... )=p:
    POKE (wz)*n,24:
    NEXT j:
    POKE n,29+(t ...
    Dr BEEP Dr BEEP October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [code]
    FOR j=0 TO 9*(t(z)=0)-1 ... z+d:
    POKE (t(w)3-p)*n,27:
    ... =w+d:
    POKE (t(w)p)*n,21:
    LET ... t(w)=p:
    POKE (wz)*n,24:
    NEXT j:< ... br /> POKE 29+t(z)=j ... I do think that the POKE can be optimalized
    Dr BEEP Dr BEEP October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Dr BEEP;222847][code]
    FOR j=0 TO 9*(t(z)=0)-1:
    [...]
    POKE 30-(1+(i=(z>1))*14)*(t(z)*j=0)
    [/code]
    [/QUOTE]

    Excellent, great work!!!
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... as hard to read") like this:

    [CODE]
    POKE n,32 ... maintaining the snapshots for eventual upload to the website, for download and ... online play, which I am happy to ... only guess that a URL for the site has appeared ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... br />
    Thanks for reminding me. I realised ... to bed!

    [quote]
    b) You can use POKE n-v*n ... ,18 instead of POKE n-v*n,17< ... br /> [/quote]
    Yep, return straight to ... has a better suggestion to take advantage of ...
    Digital Prawn Digital Prawn October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ?";f:
    READ n,t(42),t(43),t ... br /> FOR a=1 TO 8:
    FOR b=1 TO 8:< ... THEN BORDER p:
    POKE (f0)*(b1=i))*(t( ... =3-p:
    POKE (qz)*n,4:
    DATA ... altered and therefore not needed to be drawn again.

    Due to this the setting of the ...
    Dr BEEP Dr BEEP October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... "1-2?";f:
    READ n,t(42),t(43),t ... (3):
    FOR a=1 TO 8:
    FOR b=1 TO 8:
    POKE (f0)*(b
    Dr BEEP Dr BEEP October 2007 Development
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... Jet +3 () - Utility
    Rock 'n' Roll Tuner (Your Sinclair) - Arcade ... essential for anyone trying to work this one out.


    Poke ... s a screen designer for the game "Rock 'n' Roll", and it ... . We also have "Rock 'n' Roll" available in the archive ...
    Digital Prawn Digital Prawn November 2007 Games
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... POKE 23620*PEEK 23618,8:
    PRINT "Main program",1:
    FOR ... i=1 TO 3:
    GO SUB ... 19 chars if 'n' is set to 23620) to set up (not counting ... ". We need the RUN command to reset NEWPPC back to zero for us.
    Digital Prawn Digital Prawn November 2007 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... are repeated twice (one for each direction) but ...
    [CODE]
    FOR j=1 TO 4:
    LET m ... LET f(l)=m:
    POKE n,35:
    [/CODE]
    ...
    [CODE]
    FOR j=1 TO 4:
    LET l ... ;1):
    FOR e=-d TO d STEP 2* ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... moved from t(66)-t(72) to the beginning of the array ... to rewrite the verification routine using something like FOR x=-1 TO 1: FOR ... y=-1 TO 1 instead ... , and perhaps alter the last POKE to skip redrawing the board unless ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (66)=k:
    FOR j=1 TO 4:
    LET ... /> POKE n,29:
    NEXT e:
    FOR f=1 TO l ... POKE (t(m)=p)*n,28:
    NEXT e:
    FOR f=1 TO ... >1):
    FOR e=-.5 TO 1:
    LET ... POKE (t(m)=p)*n,28:
    NEXT e:
    FOR f=1 TO ...
    Einar Saukas Einar Saukas February 2008 Development
<1…25262728293031…34>

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