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<1…28293031323334>
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... we need a FOR..NEXT loop anyway to count the number of ... :

    [code]
    FOR f=1 TO 25: LET m(32 ... with a new FOR F loop
    FOR F=1 TO xxx
    (cost 8 )

    and the POKE ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... m(735):
    FOR f=-149 TO 0*USR 7766:
    RESTORE :
    READ n,m ... ),p,j,z:
    POKE n,3+3*(m(p)=0 ... ),m(p+z):
    POKE 22528+p,48-(f=0 ... ):
    POKE 22528+p+z,48:
    POKE (k
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... also remove the initial CLS to save another 6 positions if ... ^0:
    FOR r=1 TO 31:
    FOR s=1 TO 23:
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... also remove the initial CLS to save another 6 positions if ... ^0:
    FOR r=1 TO 31:
    FOR s=1 TO 23:
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [code]
    1 CLS :
    DIM m(3e3):
    LET m(INT (RND*5)*2+1430)=USR 7766^0:
    FOR r=1 TO 31:
    FOR s=1 TO 23:
    READ p,z,j,i,w,m(i+i-z*(1r/16)),m(i+i+(s
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... on the double FOR ... NEXT that can be reduced to 1 saving ... /> READ p,d,n,z,q:
    FOR f=1 TO 25:
    NEXT f:
    FOR g=7 TO 8:
    LET p ... /> LET m(p)=1:
    POKE 22462+p,g+8*(p ... *m(p+d+d):
    POKE (m(p+d+d)=0 ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... the routine to draw a frontwall with the drawingroutine for the ... 0:
    FOR r=1 TO 31:
    FOR s=1 TO 23:
    FOR e=-.5 TO 1:
    LET w ... -t,w*o:
    POKE n-o*n,8:
    NEXT e:
    LET q=q+z:
    POKE ...
    Dr BEEP Dr BEEP March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... remaining number of squares left to fill, call it the ... )+1
    15 for x=22528 to 23294
    20 ... go to 35
    30 next x
    35 poke x, ... all attributes not equal to 0, then attr squares ... / RAND_MAX)+1;

    for (x=22528; x!=23295; ++x ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... the routine to draw a frontwall with the drawingroutine for the ... was not worth it trying to "unify" the DRAW statements, ... 0:
    FOR r=1 TO 31:
    FOR s=1 TO 23:
    FOR e=-.5 TO 1:
    LET w ... /> LET q=q+z:
    POKE (p
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... finally made it possible to reimplemented [B]3D Maze ... p,z,n,g:
    FOR g=g-1 TO g:
    POKE 22463+p,48-(g=429 ... NEXT g:
    POKE (g=430)*n,16:
    LET ... -z/16:
    POKE (m(p-z-z ... RND*15)+66:
    POKE n,9:
    LET k= ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... DEF FN a(r,n)=r-INT (r/n)*n:
    READ c ... $,m,n,v,p:
    LET ... x=RND*36+10:
    POKE n*(c$(x)>"O"),3 ... ):
    CLS : LET x=x+n^(c$(p)
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [code]
    1 DEF FN a(r,n)=r-INT (r/n)*n:
    READ c$,m,n,v,p:
    LET x=RND*36+10:
    POKE n*(c$(x)>"O"),3:
    LET c$(x)=CHR$ (CODE c$(x)-40):
    LET c=FN a(3+PEEK 23673,256):
    CLS :
    LET x=x+n*(c$(p)
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... DEF FN a(r,n)=r-INT (r/n)*n:
    READ c ... /> LET x$=c$(x):
    POKE n*(x$>"O"),3:
    FOR g=1 TO 4:
    LET h ... -v:
    LET n$=c$:
    FOR g=0 TO 5:
    LET ... c$(h+g*v)=n$(h ...
    Dr BEEP Dr BEEP March 2008 Development
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ...
    INKEY$ : E : N
    INPUT : K : I ... A
    NEXT : K : N
    NOT : KLC : SYM ... E : SYM + 8
    POKE : K : O
    PRINT ... /> Many thanks to Dunny for providing the source ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... feature we could add to [B]Labyrin3D[/B] to take advantage of ... ^0:
    FOR r=1 TO 31:
    FOR s=1 TO 23:
    Einar Saukas Einar Saukas March 2008 Development
  • Weird Computer GamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000411"]Weird Computer Games[/URL][/B] Page: 3, Program: Tower of Terror - [U…

    ... let r$="good luck"
    30 let rm=0
    40 ... br /> 20 let n=int(rnd*30)+10
    30 cls:print
    140 let a$="~":for i=1 to 5
    150 ... br /> 640 for i=1 to 4
    650 let n=int(rnd ... gt;====>===="
    750 for i=1 to 5:let g$(6 ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Weird Computer GamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000411"]Weird Computer Games[/URL][/B] Page: 3, Program: Tower of Terror - [U…

    ... restore:for i=1 to r:read d$:next i
    30 ... cat"
    70 for i=1 to g
    80 ... go ";
    110 for i=1 to len(r$(r))
    190 for i=1 to li-1
    ... $(r))
    650 for i=1 to rl
    660 ... )
    670 if (u$="n" and d=1 and f ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... feature we could add to [B]Labyrin3D[/B] to take advantage of ... ^0:
    FOR r=1 TO 31:
    FOR s=1 TO 23:
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... now or not?
    Seems to me nothing more than 1 ... test to see if d has reached ... ^0:
    FOR r=1 TO 31:
    FOR s=1 TO 23:
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... can eliminate the constant [b]n[/b].

    Can we ... ^0:
    FOR r=1 TO 31:
    FOR s=1 TO 23:
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> READ p,d,n,z,q:
    FOR f=1 TO 25:
    NEXT f:
    FOR g=7 TO 8:
    LET p ... /> LET m(p)=1:
    POKE 22462+p,g:
    NEXT ... *m(p+d+d):
    POKE (m(p+d+d)=0 ... /> LET l=q=672:
    POKE n*l,29:
    LET l ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... n,p,d,z,j,q:
    FOR f=USR 7766^0 TO ... :
    NEXT f:
    FOR g=7 TO 8:
    LET p ... /> LET m(p)=1:
    POKE 22462+p,g:
    NEXT ... *m(p+d+d):
    POKE (m(p+d+d)=0 ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... this:

    [CODE]
    POKE 22462+p,g:
    ...

    [CODE]
    POKE 22462+p,g+8*(p ... $=INKEY$:
    POKE (k$="")*n,18:
    FOR i=1 TO 4:
    LET ... /> LET k=CODE INKEY$:
    POKE (k
    Einar Saukas Einar Saukas April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... so there's no need to initialize it again every time ... , there's no need to distinguish rooms and corridors during ... 's a shorter way to code the map display loop ... n,p,z,q,v,g:
    FOR g=g-1 TO ... /32-z/16:
    POKE (m(p-z-z)1 ... (RND*15)+66:
    POKE (g
    Einar Saukas Einar Saukas April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> READ p,z,n,g:
    FOR g=g-1 TO g:
    LET m(p)=1:
    POKE 22463+p,48-(g=429 ... ):
    NEXT g:
    POKE (g=430)*n,16: [B]
    Dr BEEP Dr BEEP April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Here is the generator for "TRACE MAZE".
    I already ... took some steps for the display by changing m ... far

    POKE n,12:
    Go to setting first field

    FOR g=0 TO 5:
    PRINT AT ...
    Dr BEEP Dr BEEP April 2008 Development
  • IF2 Rom snapshot creationHi, is it possible convert a Speccy 16k snapshot to a Interface 2 Rom file? I've the original Ultimate Pssst, Cookie, Trans-am and Jetpac tapes and …

    ... . I haven't tried to convert them, but you ... load process to see where it jumps to on return ... this won't convert to ROM. If you replace ... but this appears to be more for hi-score and instruction ... found the POKE for "n lives" years ago, only to be disappointed ...
    BloodBaz BloodBaz April 2008 Emulators
  • Happy Birthday ZX Spectrum!I shall keep this nearly shorter than my non-existent short shorts. Happy 26th! Thank you for all the happy times!! Love ya lots!!! Hugs All Arou…

    ...
    5 FOR Y=1 TO 2
    10 LET N$="Spectrum"
    20 LET x=2
    30 GO ... /> 90 STOP
    100 FOR C=1 TO x
    110 PRINT ... "Happy Birthday to you"
    120 NEXT C ... Birthday dear";
    160 PRINT N$
    170 RETURN
    Scottie_uk Scottie_uk April 2008 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... were captured but you managed to escape.
    You jumped ... first car to escape the town.
    Unfortunately for you your ... br /> that will fly to the other side of the ... town to signal your escape.
    POKE n,12:
    LET s= ...
    Dr BEEP Dr BEEP May 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... WHEELIE when you must try to get back before the ghostrider ... does. I altered the plot to a road and pigeon.[/QUOTE ... I have been too busy to even think about one-liners ...
    Einar Saukas Einar Saukas May 2008 Development
<1…28293031323334>

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