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<1…13141516171819…34>
  • From RAM to dim v$() "video buffer" SPEED UP!Hi! This question is related to "quick RAM copy using LET in Basic" ([url]http://www.worldofspectrum.org/forums/showthread.php?t=44296[/url]). Wel…

    ... , I have:

    - v$(32*20) DIM variable for "video ... +1,byte
    POKE dir+32,byte
    POKE dir+33 ...
    Hark0 Hark0 March 2014 Sinclair Basic
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... /> add a,a ;a = y*32
    rl b ;catch carry ... /> ld c,a ;bc = y*32
    ld hl,22528
    joefish joefish March 2014 Development
  • Tape Clear Out!Right, I'm having a clear out of all the tapes I don't want, I'll upload some cover tapes and big box lists in a bit, but to kick things off, here is…

    ...
    20- Operation Wolf
    32- Newzeland Story x2
    33 ...
    smogit smogit March 2014 Sales
  • NOW look at what SpecBAS can do![img]https://sites.google.com/site/pauldunn/specbas_32.png[/img] Here's the code: [code] 10 WINDOW NEW w,0,0,SCRw,SCRh BPP 32 20 FOR f=1 TO 512 30 …

    ... ,0,0,SCRw,SCRh BPP 32
    20 FOR f=1 ...
    Dunny Dunny March 2014 Sinclair Basic
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... =PEEK a: IF c>=32 THEN PRINT CHR$ c;: LET ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... starting REM are wrapped at 32 with no indent to match ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • New game: Flappy Bird ZXAt last I finished it :) [B]Flappy Bird ZX[/B] [IMG]http://i62.tinypic.com/2f0517q.png[/IMG] The download: [url]http://www.sendspace.com/file/odftv…

    ... /> There are also "levels". After 32 columns, the background colours change ...
    Ralf Ralf April 2014 Brand new software
  • Help needed with calculating screen addressesCan anyone help me finally crack Jonathan Cauldwell's screen addressing calculator and, more to the point, is the reason I'm struggling because this …

    ... character cell positions which are 32 bytes apart, so to find ... as the character lines are 32 bytes apart we multiply this ... by 8 and multiply by 32,
    rlca ; net calculation: multiply ...
    Jagd Tiger Jagd Tiger April 2014 Development
  • My +3 is working! Here's how I did it...Hi all, To everyone who replied to my post a few weeks ago about my Spectrum +3 Fleebay chance buy not getting past the initial Amstrad copyright op…

    ... />
    It worked! The bigger 32 pin z80 labelled chip is ...
    Amplitude Amplitude April 2014 Hardware
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    ... screen by simply adding 32 to the reference point ... loop1:
    ld bc,32 ;BC is counter for block ... slice
    ld a,32 ;A litle loop to dec ... 32 from de
    aloop:< ...
    ld a, 32 ;Add 32 to e, by using ...
    LuMan LuMan April 2014 Development
  • Happy Birthday, ZX Spectrum!Yeah, another year for the wonder machine :) and this time is 32! :)

    Yeah, another year for the wonder machine :) and this time is 32! :)
    Ivanzx Ivanzx April 2014 Sinclair Miscellaneous
  • Something I made in Minecraft...So, this is what I do in my spare time these days (when I'm sure a lot of you will be screaming for me to come back to Speccy-land; I assure you I wi…

    ... would be 76 blocks by 32 - so I stuck with what ...
    The Mighty Dopethrone The Mighty Dopethrone May 2014 Chit chat
  • Sorting BusinessThis is a little bit different from the usual game-related fare but I know there are a few people here who like this sort of thing. This is about so…

    ... : 6,862,088,159 cycles = 32.6 minutes (thank you ticks ...
    Alcoholics Anonymous Alcoholics Anonymous May 2014 Development
  • Unusual custom turbo loaders - with sourcesI have always been fascinated by turbo loaders; my games all feature a TZX version with one of such schemes implemented, and I have been experimentin…

    ... , (254)
    RRA
    AND 32
    OR 2
    LD ...
    XOR C
    AND 32
    JR Z, 65491
    Alessandro Grussu Alessandro Grussu May 2014 Development
  • Buyers bewareRecently over on facebook I made a deal with a guy to buy a Commodore 1541 II Disk Drive, it was out of alignment apparently, plus there could have b…

    ... all?
    2 May 15:32
    Still nothing, are you ... posted too
    Sunday 20:32
    ?
    Tuesday 09:59 ...
    Macc Macc May 2014 Chit chat
  • 3D Games in SpecBAS!Not really :) Actually, yes - here's a type-in for you: MontyMole's "Crap Castle Master" [code] ZXASCII AUTO -1 PROG CrapCastleMaster 1 REM Crap Ca…

    Not really :)

    Actually, yes - here's a type-in for you: MontyMole's "Crap Castle Master"

    [code]
    ZXASCII
    AUTO -1
    PROG CrapCastleMaster
    1 REM Crap Castle Master by A Lycett adapted to SpecBAS
    5 WINDOW ...
    Dunny Dunny May 2014 Sinclair Basic
  • Near new condition 48k Spectrum for sale.I'm starting my spring cleaning with this. I have a Sinclair Spectrum 48k, bought many years ago but has had only about a week's use (at my then gir…

    ... /> 2. There is an Alphacom 32 line printer still boxed; this ...
    Fire Angel Fire Angel May 2014 Sales
  • Harlequin - usefull mods and addsHello, I start here a thread regarding mods and adds for the Harlequin. It was found: * that the Sinclair Interface 1 does not fully work at the Ha…

    ... a volume regulator for the 32 Ohm speaker (works also inside ...
    ingo ingo May 2014 Hardware
  • New version Emulator ZEsarUX-1.0Hi I have uploaded a new version of my Spectrum/ZX80/ZX81 emulator. This is a major stable version, with real timing for all the models and with hi-…

    ... /> Added RAM pack emulation of 32 KB and 48 KB to ...
    chernandezba chernandezba May 2014 Emulators
  • ANN: Pro-Dos V2 for Sam COUPE onlinefrom [url=http://www.samcoupe-pro-dos.co.uk]www.samcoupe-pro-dos.co.uk[/url] A big thank you to Chris Pile for his work on getting this project fini…

    ... from PC formatted FAT12/16/32 media
    Steve(spt) Steve(spt) May 2014 Announcements
  • displaying all memory activity in a screenDunno why I keep thinking about this, but here goes Is it easy enough to add a screen to an emulator that shows every memory address' activity.... …

    ... 1,2,4,8,16,32,64,128 for 0 to ...
    bleugh bleugh June 2014 Emulators
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... characters, padded with spaces (ASCII 32)
    0x0A89E 0xD682 unknown
    32: Repton dying frame 3
    32: Spirit frame 2
    33 ...
    geraldholdsworth geraldholdsworth June 2014 Games
  • Help with Manic Miner tweaksPlease. :) This is the Software Projects version, simply as I had it to hand. [B]Problem 1:[/B] I've learned a bit (actually quite a bit) and manag…

    ...
    JR NZ, L_90E2 ; 37105 32 239
    JR L_90BF ; 37107 ...
    JR NZ, L_9109 ; 37115 32 12
    LD A, 8 ...
    JR NZ, L_8FEA ; 36823 32 17
    LD A, (L32877 ...
    JR NZ, L_8FEA ; 36829 32 11
    LD A, (L32911 ...
    spider spider July 2014 Games
  • New from Paul Farrow, the ZXC4This is exciting stuff!!!! Sorry if ive stepped on your toes Paul, wanted people to hear about it!!! [QUOTE]Hi I?m happy to announce the release o…

    ... a 4MB FLASH ROM (a 32 fold increase over the ZXC3 ...
    Macc Macc July 2014 Hardware
  • ZX software/games with IDE supportMaking games with loading data from FAT16/32 is not so hard. For example text adventures or dungeons... Small example (screens are stolen from russi…

    ... with loading data from FAT16/32 is not so hard. For ...
    velesoft velesoft August 2014 Games
  • Double Buffer UtilityHi Folks, I've been experimenting with double buffering on a 48k Speccy for a small project I'm working on. After reading lots of good advice here…

    ... in characters [enter = 32]:
    #--Enter has ... # - maximum line width of 32 bytes
    # - Output ... br /> self.bufferWidth = 32 #Width of the buffer ... br /> self.rowWidthToCopy = 32 #What is the width ...
    KrazyKattapilla KrazyKattapilla August 2014 Development
  • New version emulator ZEsarUX-1.2Hi I have uploaded a new version of my ZX80/81/Spectrum emulator at [url]http://sourceforge.net/projects/zesarux/[/url] Changes are: Added emulat…

    ... bug when reading TZX ID 32 type
    Some other minor ...
    chernandezba chernandezba August 2014 Emulators
  • The Spectrum Show Episode 32Welcome to The Spectrum Show - The show dedicated to the Sinclair ZX Spectrum. In this episode I get all the latest Sinclair news and top selling Sp…

    Welcome to The Spectrum Show - The show dedicated to the Sinclair ZX Spectrum.

    In this episode I get all the latest Sinclair news and top selling Spectrum games from September 1985.
    It's the second part of our lightgun feature, and we ...
    Paul-J Paul-J August 2014 Announcements
  • Programming Arcade Games for your Spectrum - ?10 delivered (UK)[img]https://dl.dropboxusercontent.com/u/15218813/PAGFYS1.jpg[/img] [img]https://dl.dropboxusercontent.com/u/15218813/PAGFTS2.jpg[/img] Cover has so…

    ... +spectrum&condition=used"]?22.32 on Amazon[/url] (delivered ...
    Mousey Mousey September 2014 Sales
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... character per row instead of 32).

    So, what would ...
    mcleod_ideafix mcleod_ideafix September 2014 Development
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