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<1…567891011…34>
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... :

    Chr$ 0 = Flah 0 (normal video)
    Chr$ ... 4 = True video (or inverse 0)
    Chr$ 5 = Inv ... /> Chr$ 16 = Ink 16,0-9
    Chr$ 17 = ... = Flash 18,0-1
    Chr$ 19 = Bright 19,0-1
    Chr ... $ 20 = Inverse 20,0-1< ...
    zx_if1 zx_if1 April 2005 Sinclair Basic
  • How to make some money the easy wayI couldn't believe this when I saw it but.... [url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&category=50224&item=8186755709&rd=1"]http://cgi.…

    ... ]
    On 2005-04-22 19:34, dave_beer_uk wrote:
    If ... 't that just POKE 35136,0 ?'

    does it automatically ...
    rich_chandler rich_chandler April 2005 Games
  • Fastest way to write something to screen$Hi, I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I can introdu…

    ... 5.0
    What I need now is a good delay routine ... ?????

    DELAY MACRO n
    DEFS n,#0
    ENDM
    AE.Vasconcelos AE.Vasconcelos April 2005 Development
  • voting system failureWhy is my IP banned from voting for games? Is it because I voted for the same game a month ago and forgot that I had(?) or is it because I wanted to…

    [quote]
    On 2005-05-19 01:48, {EVIL}CrommCruac wrote:< ... start the vote again from 0 as its strange how some ...
    psj3809 psj3809 May 2005 Games
  • I've just signed up for a 4 Meg broadband"bulldog" from Cable and Wireless. Anyone else heard of it?

    [quote]
    On 2005-05-19 12:43, thx1138 wrote:
    * download time: 0.08
    * download size in thousands of bytes: 50
    [/quote]

    I think someone needs to read up on the concept of experimental error.
    gasman gasman May 2005 Chit chat
  • wheres the wind????Grrrrrrrrr. The new BBC weather is driving me mad, Damned egotistical southerners. I feel sorry for anyone in the shetlands, who have been perspect…

    ... ]
    On 2005-05-19 17:31, ZX Beccy wrote ... East Parking" - follow for 0.3
    miles 6.Bear ... "Vernon" - follow for 104.0 miles 11."US 287 north ... " toward "Dumas" - follow for 0.5miles 15.Take the "Buchanan ... Interstate 40)" - follow for 0.1miles 17.Arrive at the ...
    Skarpo Skarpo May 2005 Chit chat
  • wheres the wind????Grrrrrrrrr. The new BBC weather is driving me mad, Damned egotistical southerners. I feel sorry for anyone in the shetlands, who have been perspect…

    ... ]
    On 2005-05-19 17:31, ZX Beccy wrote ... East Parking" - follow for 0.3
    miles 6.Bear ... "Vernon" - follow for 104.0 miles 11."US 287 north ... " toward "Dumas" - follow for 0.5miles 15.Take the "Buchanan ... Interstate 40)" - follow for 0.1miles 17.Arrive at the ...
    Lee Fogarty Lee Fogarty May 2005 Chit chat
  • what did the spectrum think as it was loading our games? (attempted joke topic)here is my idea. oh darn, he's loading that game again. display knightlore on the screen (why does he keep trying he never gets anywhere in the gam…

    ... =9016&forum=4&0"]http://www.worldofspectrum.org/forums ... =9016&forum=4&0[/url]
    EDIT DONE
    19 ]
    Skarpo Skarpo May 2005 Games
  • Trig questionI'm trying to write a function that describes a 2D circle in 3D space - that's not important, just a bit of background! I've almost done it, but the…

    ... ]a[/B].[B]b[/B] = 0) unit (ie [B]a[/B ... Kendall on 2005-06-04 19:50 ]
    Philip Kendall Philip Kendall June 2005 Sinclair Miscellaneous
  • Trig questionI'm trying to write a function that describes a 2D circle in 3D space - that's not important, just a bit of background! I've almost done it, but the…

    ... ]
    On 2005-06-04 19:44, Philip Kendall wrote:
    0) unit (ie [B]a[/B ... Kendall on 2005-06-04 19:50 ]
    [/quote]

    Lee Fogarty Lee Fogarty June 2005 Sinclair Miscellaneous
  • What windows screen Res... do you have set on your system. e.g. 1280 x 1024 pixels and colour 32 bit just want to know what most folks are using these days. thanks Steve(sp…

    ... 41.44%
    2 1280x1024 19.92%
    3 800x600 10 ... 2.98%
    4 8 0.11%
    Lee Fogarty Lee Fogarty July 2005 Chit chat
  • What windows screen Res... do you have set on your system. e.g. 1280 x 1024 pixels and colour 32 bit just want to know what most folks are using these days. thanks Steve(sp…

    ... 41.44%
    2 1280x1024 19.92%
    3 800x600 10 ... 2.98%
    4 8 0.11%

    [/quote]
    monty.mole monty.mole July 2005 Chit chat
  • I am getting an x-box tomorrow. Recommendations? On loan for quite a few months from my brother-in-law, as he has a spare one. He bought one on eBay, was outbid on another, and got a really good 2n…

    [quote]
    On 2005-07-19 20:47, LeeT wrote:
    ... press. It's a slight delay, but it's definitely there ...
    Spector Spector July 2005 Chit chat
  • Key press to ASCII valueI need a bit of code that will give me an ASCII value when the key is pressed. I only really need a-z. I tried using the following code but it only s…

    ... br /> .state
    defb 0 ; 0 = debounce, 1 = start repeat, ... .count
    defb 0 ; how long a key ... br /> .SPkeydebounce
    defb 0
    .SPkeystartrepeat
    defb ... br /> defb 1,19,4,6,7 ; ...
    Alcoholics Anonymous Alcoholics Anonymous July 2005 Development
  • Abu Simbel Profanation &emulatorsI recently tried game from subject in Spin, EmuZWin and some other newer emulators and noticed sad fact that it works not, better said controls work …

    ... ]
    On 2005-08-04 19:40, mheide wrote:
    It ... criterias: free, not some alpha 0.1 vers and that be ...
    piters piters August 2005 Emulators
  • Spectrum emulator tests on WEB?I searched little with google, but didn't find it. Can I get some URL?

    ... ]
    On 2005-08-14 19:41, Paul van der Laan ... Doc is the rating from 0 to 5 of the documentation ...
    Dunny Dunny August 2005 Emulators
  • how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …

    ... be as follows:

    0 = B
    1 = H
    18 = I
    19 = 8
    20 = 3
    34 = P
    35 = 0
    36 = 1
    37 ...
    jonathan jonathan August 2005 Development
  • how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …

    ... /> _________________
    Just POKE 23607,0 !
    Remember: beep Dr Beep ... on 2005-08-18 07:19 ]
    Dr BEEP Dr BEEP August 2005 Development
  • how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …

    ... /> _________________
    Just POKE 23607,0 !
    Remember: beep Dr Beep ... on 2005-08-18 07:19 ]
    [/quote]

    thanks ...
    mestor mestor August 2005 Development
  • how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …

    ... /> _________________
    Just POKE 23607,0 !
    Remember: beep Dr Beep ... on 2005-08-18 07:19 ]
    [/quote]

    thanks ...
    Dr BEEP Dr BEEP August 2005 Development
  • how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …

    ... /> _________________
    Just POKE 23607,0 !
    Remember: beep Dr Beep ... on 2005-08-18 07:19 ]
    [/quote]

    thanks ...
    mestor mestor August 2005 Development
  • Which Emulator do you use the most? and whyI currently use ZX32, it's free, which is great but it's not as fast as I'd like. Please everybody, tell me your fave emulator and why. I'm quite …

    [quote]
    On 2005-08-19 01:16, MatGubbins wrote:
    < ... know, it's not present 0.504... At least, nobody's ... by: Dunny on 2005-08-19 15:51 ]
    Dunny Dunny August 2005 Emulators
  • Programming MC challengeIn the 80-ies I got the following assignment for a programming course. 2 16-bit values stored in #8000 and #8002 must be added together and stored i…

    ... nc,.skip
    ld hl,0
    .skip
    push hl ... : AndyC on 2005-08-22 19:59 ]

    [ This Message ... : AndyC on 2005-08-22 19:59 ]
    AndyC AndyC August 2005 Development
  • Programming MC challengeIn the 80-ies I got the following assignment for a programming course. 2 16-bit values stored in #8000 and #8002 must be added together and stored i…

    ... nc,.skip
    ld bc,0
    .skip
    push bc ... now I'm back to 19 bytes.
    AndyC AndyC August 2005 Development
  • Custard KidDid anyone ever play this game? [url="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Custard+Kid%2c+The$&pub=^New+Generation+Software$"]http://…

    ... ]
    On 2005-09-05 19:24, madmekon wrote:
    Did ... 46883,0 ($B723,$0)
    Poke 46888,x (0-20) ($B728,$x $0-$14 ... /> 18 Green Money Bag
    19 Yellow Spoon And Fork

    Poke 45496,0
    Mr. Anonymous Mr. Anonymous September 2005 Games
  • ZX Spectrum BogoMipsBogoMips value gives some indication of the processor speed, and is one of the most used way of comparing diferent systems. The definition of BogoMi…

    ... of times per second a delay loop runs.
    For instance ... times per second; that's 0.269 bogomips.

    _________________ ...
    cascarria cascarria September 2005 Development
  • ZX Spectrum BogoMipsBogoMips value gives some indication of the processor speed, and is one of the most used way of comparing diferent systems. The definition of BogoMi…

    ... /> /* portable version */
    static void delay(int loops)
    {
    long ... /> for (i = loops; i >= 0 ; i--)
    }

    ----------
    rtunes rtunes September 2005 Development
  • ZX Spectrum BogoMipsBogoMips value gives some indication of the processor speed, and is one of the most used way of comparing diferent systems. The definition of BogoMi…

    ... code I used for the delay:
    ;IN: 3 bytes ... of the loop

    delay:


    dec ... /> or h
    jp nz,delay

    dec hl ; ... hl,$ffff

    djnz delay

    ret
    < ... rtunes on 2005-09-28 19:36 ]
    rtunes rtunes September 2005 Development
  • IDE harddisk emulation usageNot 'howto' question :) I'm curious about how many people tried it. It exists in Spin, Fuse & RealSpec - in last is most interface supported. 8-bit …

    ... /> On 2005-10-04 14:19, Luca wrote:
    Hello!...
    SamDisk 2.0 can read/write IDE partitions ...
    piters piters October 2005 Emulators
<1…567891011…34>

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