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<1…567891011…34>
  • Alphacom 32 printer with Spectrum +2Can the printer be made to work other than in 48 BASIC mode? When the +2 is in 128 BASIC, the printer won't seem to respond to LPRINT or LLIST. The…

    ... work other than in 48 BASIC mode?

    When the +2 ... is in 128 BASIC, the printer won't seem ... the Alphacom work in 128 mode?
    lestrade lestrade May 2005 Sinclair Miscellaneous
  • Necessary +2A ROMsA +3 has 4 roms: Menu/Editor Syntax Checker +3DOS 48k BASIC I understand that a +2A is identical to a +3 but without a disk drive. It also uses …

    ... /> Syntax Checker
    +3DOS
    48k BASIC

    I understand that ...
    PrinceClumsy PrinceClumsy August 2005 Sinclair Miscellaneous
  • Messing with the +3 romsetHi guys, I've been playing around with the +3 romset and I've just added SE basic in place of the original 48k basic. I'm wondering about TR-DOS,…

    Hi guys,

    I've been playing around with the +3 romset and I've just added SE basic in place of the original 48k basic.

    I'm wondering about TR-DOS, has anyone got any idea how I can add it to the +3 romset?

    Cheers
    KeepGood KeepGood September 2005 Sinclair Miscellaneous
  • WarningWarning Some games such as "Cyclone" WILL NOT run on a +2A. I have tried numerous times, and every time the load fucks up resulting in a 48K BASIC …

    Warning

    Some games such as "Cyclone" WILL NOT run on a +2A. I have tried numerous times, and every time the load fucks up resulting in a 48K BASIC Reset. I wonder why.
    Swevicus Swevicus November 2005 Games
  • Failed ExperimentsI have converted various TZX files to WAV, then CD Tracks and copied to audio cassette tracks for use on my +2A, and every time I cannot get a perfec…

    ... 1" block, "Cyclone" resets to 48K BASIC after loading. What the hell ...
    Swevicus Swevicus November 2005 Sinclair Miscellaneous
  • Converted tzx looks differentI finally decided to have a go at converting some of my old tapes to tzx incase i find any mias later on. I converted the game Speed King 2 by master…

    ... loads up ok from the 48k basic load"" just like the one ...
    festershinetop festershinetop January 2006 MIA/STP/SDP
  • Problems with my +2A DatacorderHey folks, Bought a speccy from ebay, but i think its fucked. What do you think? Basically it turns on fine, but when i try load a game nothing wor…

    ... the 128k loader of the 48k basic, either way the screen just ...
    InsertFaveGameNameHere InsertFaveGameNameHere July 2006 Hardware
  • divIDE ProductionJust to let everyone know that we have made further progress with the updated divIDE. Board design has been completed and changes have been made to …

    ... interface to work in 128K BASIC mode.

    The Interface will ...
    rwap rwap November 2006 Announcements
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... system that will run alongside BASIC on my +3 with Kempston ... defining whether we started from BASIC or directly (so i know ... i safely "exit" to the basic editor?

    General ... possible to write a "full 48k" basic program?

    Whilst using ...
    rbsfou rbsfou January 2007 Development
  • Features that emulators don't haveI believe most of us use more than one emulator, mainly because there isn't one emulator that has all the features we need or want to use. We also kn…

    ... certain address or create a BASIC string with converted text and ... /or create BASIC line containting converted text string ... . Sometimes I'm using 48K Basic and I want to copy ... />
    3-When using the 48K Basic editor, I would like to ...
    zxbruno zxbruno March 2007 Emulators
  • Bubble Bobble and Spectrum 128k +2A/B +3Hello, Recently I bought a tape released by the Hit Squad.It load very well (using 128k loader and also on +3 basic mode) but when I try to play it …

    ... loader and also on +3 basic mode) but when I try to ...
    rfsapiens rfsapiens May 2007 Games
  • Handling RST8 on a +3Well, I've come to that bit of my project that I wasn't really looking forward to (because I don't understand enough about the ZX BASIC ROM) - extend…

    ... understand enough about the ZX BASIC ROM) - extending the interpreter by ... code that works somewhat in 48K BASIC.

    However, when a ... handling worked fine on a 48K or on a toastrack 128 ...
    Winston Winston July 2008 Development
  • Tape loading issues - can anyone help?Hi, I have just bought a +2 which has a problem. Whenever I try to load a tape the spectrum refuses to acknowledge what I am doing. I have tried in …

    ... have tried in Loader and 48k Basic, but I can't even ... , as the BEEP command in Basic works fine. I've given ... like I would with a 48k?

    Any help would ...
    Outraged Donkey Outraged Donkey July 2008 Hardware
  • Biblechip's Secret Mission RadioHi! I just got a few days ago this copy of Biblechip's Secret Mission Radio from ebay: [URL=http://img12.imageshack.us/my.php?image=dscn1370n.jpg][…

    ... seems to be a standard 48k BASIC program, but maketzx just would ...
    Rockersuke Moroboshi Rockersuke Moroboshi May 2009 MIA/STP/SDP
  • Divide 57c and CF Card ProblemHi all I'm using Divide 57c on a Spectrum +3, with an Integral 1gb compact flash card. When the NMI button is pressed on the Divide interface, it li…

    ... the machine not going into 48k BASIC, so I can't type ...
    Hercules Hercules June 2009 Hardware
  • Odd keyboard behaviour due to a single bit failure in +3 ROMI've just fixed a spanish +3, which, among normal issues (drive belt missing), presented a very strange one: the keyboard autorrepeated without a del…

    ... /> This happened either in +3 BASIC and 48K BASIC. Even the +3 initial ... quickly.

    A tiny BASIC program to show the contents ...
    mcleod_ideafix mcleod_ideafix December 2009 Hardware
  • Which ZX Spectrum setup?I'm building a semi-pro laser setup, with.. a ZX Spectrum as controller! [url]http://gathering.tweakers.net/forum/list_messages/1297705[/url] (I'm no…

    ... have:
    a. ZX Spectrum 48K, 128K, +2 (grey), + ... to output parallel data from 48K Basic, and both DivIDE firmwares ... firmware
    + ZX Spectrum 48K
    = No midi port ... access OUT port 4093 from 48K Basic?? I still could continue ... port 4093 from 48K Basic?
    bverstee bverstee January 2010 Hardware
  • Questions about Velesoft boot BIOS for divIDEI've been playing with that new BIOS, and I've got some questions not answered in readme. When powering the computer, it shows a menu with some firm…

    ... they only work starting in 48K basic?
    Zup Zup March 2010 Hardware
  • +3 assembler questionI was wondering if anyone could give any suggestions as to how to get this bit of code working on the +2A/+3 in 128k mode. It works on the +128k/+2 i…

    ... on the +2A/+3 in 48k mode, but crashes the +2A/+3 ... in 128k mode. When it enters the routine the 48k ROM is ...
    Battle Bunny Battle Bunny August 2010 Sinclair Basic
  • 128 ToastrackHi All Just my hands on a 128 Toastrack and have a couple of questions. OK, I have never ever used one of these before so please excuse my ignoran…

    ... out ?

    After selecting Basic mode how do I get the ...
    Chris A Chris A December 2010 Hardware
  • Unofficial conversion of Pooyan?[URL=http://imageshack.us/photo/my-images/27/poyans.png/][IMG]http://img27.imageshack.us/img27/7686/poyans.th.png[/IMG][/URL] This appeared in late …

    ... machines it will load under 48K BASIC.

    The TZX file ...
    Alessandro Grussu Alessandro Grussu May 2011 MIA/STP/SDP
  • Incompatibility with "Nipik 2" in +2A modelsThe game, when you lose a life, resets to 48k basic :( I was playing the Cronosoft version and it happened...tried the one in the archive, and als…

    The game, when you lose a life, resets to 48k basic :(

    I was playing the Cronosoft version and it happened...tried the one in the archive, and also happens.
    Ivanzx Ivanzx May 2011 Games
  • Imcompatibility problem with "Albatrossity" and +2A modelsThis game also resets to 48k basic after getting the ball in the first hole.

    This game also resets to 48k basic after getting the ball in the first hole.
    Ivanzx Ivanzx May 2011 Games
  • RAND USR that doesn't work in emulators and clonesEons ago, I "discovered" a strange RANDOMIZE USR. This is it: [b]RANDOMIZE USR 46578[/b] Using it on a genuine ZX Spectrum rubber key or Plus model,…

    ... USR in an emulator in 48K emulation mode, or if I try ... Spectrum which is not a 48K/Plus model, the behaviour is ... same goes for emulators in 48K emultion mode.

    But there ...
    mcleod_ideafix mcleod_ideafix May 2011 Emulators
  • ZX 128 keyboard woesJust scored a 128K speccy at a fair, but it has some wierd problem with the keyboard. It seems that some keys are 'stuck' or not registering properly…

    ... not move up/down/to basic or 48K basic etc.
    - Zub has ...
    Asure Asure October 2011 Hardware
  • Divide and Divide Plus issue'sHi, After about a year of inactivity I brought out my Spectrum +3 the other day and plugged in my Divide plus. The result was constant crashing on t…

    ... Divide plus goes straight into 48k basic wit the copyright message. And ... /> On my 2 standard Spectrum 48k's the Divide plus gives ...
    acsi acsi October 2011 Hardware
  • DivIDE and custom RomsI've got a DiVIDe 57c that I bought of bverstee earlier this year which works with all my machines with the original roms, boots up, detects for driv…

    ... the NMI it resets to 48k instead of kicking in the ... emlated 128 machine drops to 48k basic if the DivIDE is enabled ...
    BiNMaN BiNMaN September 2012 Hardware
  • Getting PC into HLHello, here's a conundrum for you... Is there a way to obtain the value of the PC register (say into HL) without using absolute addressing such as C…

    ... except that when calling from BASIC the BC register appears to ... point in it (well, in 48K BASIC at least). Still this is ...
    BloodBaz BloodBaz February 2013 Sinclair Miscellaneous
  • Enable 128kB paging in emulatorFrom Zx Spectrum documentation ([url]http://www.worldofspectrum.org/faq/reference/128kreference.htm[/url]) [CODE][SIZE="1"]When memory is being pag…

    ... menu system; ROM 1 contains 48K BASIC.

    [COLOR="Red"]Bit ...
    Ralf Ralf June 2013 Emulators
  • ROM Routines Quick ReferenceSomebody was asking about calling ROM routines a few days ago, and it just so happens that I compiled this handy-dandy quick reference for same over …

    ... />
    This is for the 48k ROM. I've just remembered ... ROMs (ie. not in the 48k BASIC ROM) in the 128k models ...
    Battle Bunny Battle Bunny December 2013 Sinclair Miscellaneous
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