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Search Again :: Adv Search 484 results in 0.001s
<1234567…17>
  • displaying all memory activity in a screenDunno why I keep thinking about this, but here goes Is it easy enough to add a screen to an emulator that shows every memory address' activity.... …

    ... see say a row of 49152 x 8,
    Or 40 ...
    bleugh bleugh June 2014 Emulators
  • 128 fontWhat happens when you change the font in 128 mode? I have a new font saved at 60000 with 23606 and 23607 poked with 96 and 233. The characters can b…

    ... the font be stored below 49152???
    daveysludge daveysludge October 2014 Development
  • Is bank 7 usable at all?Can you assemble stuff and page bank 7 in and out? I've encountered nothing but problems so far, where does it page to? 49152?

    Can you assemble stuff and page bank 7 in and out?

    I've encountered nothing but problems so far, where does it page to?

    49152?
    daveysludge daveysludge February 2015 Development
  • EmuZwin 128k banks in assembler Having looked at the assembler help file " ORG [{ RAMn | ROMn },] #target_address [, #dest_address ] Defines target assembling address and ta…

    ... /> Errrr...

    ORG RAM7,49152

    nope

    ORG RAM 7 , 49152 (seems to require a space ...
    MatGubbins MatGubbins August 2015 Emulators
  • Interrupt routineI have been trying to create an interrupt routine for playing AY music in the background but cant seem to get anything working. I have a music rou…

    ... and toggled on/off with 49152.

    Does the bank ...
    daveysludge daveysludge November 2016 Development
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... 16384 to new format at 49152
    ; Format is character square ... ,22528 ; attributes
    ld de,49152 ; destination
    loop2: ld (saveaa ...
    FrankT FrankT February 2017 Assembler
  • EmuZWin hackHi, i have update last version of brilliant EmuZWin writen by Vladimir Kladov to work with modern OSes and implement new tokens for builtin asm. P…

    ... than was (ORG RAM 4,49152 or ORG RAM 2,32768 ...
    DenisGrachev DenisGrachev September 2017 Emulators
  • ZEsarUX-7.1Hi! There’s a new stable version of ZEsarUX, version 7.1! The next 24th of September it will be 5 years old :) So this is a special anniversary…

    ... code was always saved from 49152), based on Sped52. Spanish Version ...
    chernandezba chernandezba September 2018 Emulators
  • ZY10, a tool to store and display some small bitmapped imagesZY10 Builder ============ Download at: https://www.sendspace.com/file/rncgbo ZY10 is a file format/tool to store some small images on the Spec…

    ... uses exactly 16k starting from 49152. This means that you can ...
    Timmy Timmy November 2018 Development
  • 16k and PEEK 40000 (on a real 16k Spectrum)?Imagine a real 16k Spectrum (without any RAM expansion or circuits fitted). What would I get if I do a PEEK or try to access memory over 32767? Wo…

    ... the address is above/below 49152?
    - some kind of random ...
    Zup Zup June 2020 Hardware
  • New Utility ZXSTLC[b]New Utility ZX Spectrum Tape (& Disk) Loader Creator[/b] I made this utility to easily create tape and +3 disk loaders for my projects and have…

    ... start
    | @ memory position 0xC000 (49152), even if the code is ...
    TomD TomD August 2020 Brand new software
  • ZEsarUX 9.1New ZEsarUX stable version 9.1 :) You will find, as always, compiled versions for Linux, FreeBSD, Mac and Windows. The source code is available,…

    ... maximum pokes from 100 to 49152 pokes
    Improved File Browser ...
    chernandezba chernandezba November 2020 Emulators
  • Calling all coding munkeez...Having spent the last 8 years as a Windows application developer I thought I'd try my hand at a bit of Z80 speccy coding - something I missed out on …

    ... /> Total amount of RAM
    49152 Bytes
    32768 Bytes needed ...
    Dr BEEP Dr BEEP February 2002 Sinclair Miscellaneous
  • PAW questionThis may not be the right place but anyways there it goes: I've been trying to figure out how to import graphic files in .SCR format in the PAW parse…

    ... 's 2
    LD HL,49152-2048*screensize +256 ; point to ...
    cyborg cyborg November 2001 Sinclair Miscellaneous
  • ZX81 Emulator (HARDWARE FREAKS NEEDED!!!!)For the ZX Spectrum I have programmed a ZX81-emulator. ZX81 games can't run directly on a ZX Spectrum due to memory adresses used by the Spectrum (li…

    ... would use i.e. adress 49152 to 56063 for the Spectrum ... intrupt the screen (positioned at 49152) will be updated and keyboard ...
    Anonymous Anonymous April 2002 Sinclair Miscellaneous
  • ZX81 Emulator (HARDWARE FREAKS NEEDED!!!!)For the ZX Spectrum I have programmed a ZX81-emulator. ZX81 games can't run directly on a ZX Spectrum due to memory adresses used by the Spectrum (li…

    Ahem.
    Anyway, I thought you were going to intercept memory altering instructions?
    On a 128k you can easily use addresses 49152 upwards for the screen but if I recall you are making this for a 48k spectrum.
    Anonymous Anonymous April 2002 Sinclair Miscellaneous
  • ZX81 Emulator (HARDWARE FREAKS NEEDED!!!!)For the ZX Spectrum I have programmed a ZX81-emulator. ZX81 games can't run directly on a ZX Spectrum due to memory adresses used by the Spectrum (li…

    ... can switch the screen to 49152, but it also alters adresses ...
    Dr BEEP Dr BEEP April 2002 Sinclair Miscellaneous
  • Hardware specialists ?????Are there any Sinclair hardware specialist around here? I think most of you are more gamers and I need a hardware specialist for some questions!!!!

    ... and make screenadresses point to 49152 instead of 16384.

    Dr BEEP Dr BEEP April 2002 Sinclair Miscellaneous
  • Hardware specialists ?????Are there any Sinclair hardware specialist around here? I think most of you are more gamers and I need a hardware specialist for some questions!!!!

    ... and make screenadresses point to 49152 instead of 16384.[/quote]
    secarica secarica April 2002 Sinclair Miscellaneous
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... copy the second screen from 49152 to the first one at ...
    LCD LCD March 2003 Sinclair Miscellaneous
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... copy the second screen from 49152 to the first one at ...
    Amigo Amigo March 2003 Sinclair Miscellaneous
  • Blizzard PassCan anyone get the 128k text adventure Blizzard Pass to run on any emulator? I've tried the online Java emulators in WoS, ZX32 and Spectaculator 5 an…

    ... forget to put RAMTOP below 49152. The 128K Basic uses POKE ...
    LCD LCD April 2003 Games
  • compatibility between ZX computers?Hey all, I'm new here :) I was wondering about compatibility between ZX computers. Is it possible to run a game made for ZX80 on a ZX Spectrum? Or a …

    ... screenadress, as well is PEEK 49152.

    Remember I know ...
    Dr BEEP Dr BEEP July 2003 Sinclair Miscellaneous
  • compatibility between ZX computers?Hey all, I'm new here :) I was wondering about compatibility between ZX computers. Is it possible to run a game made for ZX80 on a ZX Spectrum? Or a …

    ... screenadress, as well is PEEK 49152.
    [/quote]

    It ...
    cyborg cyborg July 2003 Sinclair Miscellaneous
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    [quote]
    On 2003-08-13 19:29, GOC wrote:
    The codesheet's ready :D !

    To +CotL-DS:
    Okay, just wait util I get the confirmation from BadBeard. Should I upload them to WoS too or will you do that ?

    To BadBeard:
    ...
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... BC,32765
    LD HL,49152

    LOOP: OUT (C ...
    Woody Woody August 2003 Sinclair Basic
  • My first attempt at Gigascreen interlacingWonderful. Did some research on the port which controls memory paging and wrote a short BASIC programme to switch pages 5 and 7 in and out of the scr…

    ...
    30 LOAD "Screen1" CODE 49152
    40 LOAD "Screen2" CODE ...
    LCD LCD May 2004 Development
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... banks are paged in from 49152 to 65535.
    LCD LCD May 2004 Development
<1234567…17>

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