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<1…13141516171819…34>
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    ... DE 32768
    LF HL 16384
    LD BC 6912
    16384, start of screen memory) TO ...
    Dunny Dunny October 2005 Sinclair Basic
  • MC TipPlace your MC tip here: Here is my first: When using alternate registers (EXX) the HL register must not be affected on return to BASIC. Also the IY…

    ... time.

    ld hl,16384
    xor a
    rrd ...
    dmsmith dmsmith November 2005 Development
  • Convert Screen to TAPHow do I take the screen display and save it as a tap (I am basically trying to create 3 taps, one for the basic loader, one for the screen, and one …

    In Spectaculator, create a new tape file, and through the tape browser, press the Record button (red circle) then enter the command :-

    SAVE "screen" SCREEN$ or SAVE "screen" CODE 16384,6912

    It's that easy. :)

    Necros.
    Ian Hamilton Ian Hamilton December 2005 Development
  • Convert Screen to TAPHow do I take the screen display and save it as a tap (I am basically trying to create 3 taps, one for the basic loader, one for the screen, and one …

    ... SCREEN.SCR SCREEN.TAP "screen" 16384[/B]

    Or to ... SCREEN.SNA SCREEN.TAP "screen" 16384 6912[/B]

    --
    andrewbroad andrewbroad December 2005 Development
  • Enjoy it while you can [url="http://comp.sys.cbm.istheshit.net/"]http://comp.sys.cbm.istheshit.net/[/url] The image has been reported. Has anybody got a better one?

    ... /> Try this number:

    16384

    Skarpo
    :)
    Skarpo Skarpo December 2005 Sinclair Miscellaneous
  • Enjoy it while you can [url="http://comp.sys.cbm.istheshit.net/"]http://comp.sys.cbm.istheshit.net/[/url] The image has been reported. Has anybody got a better one?

    ... />
    > Try this number: 16384

    This Swedish site ...
    Geoff Geoff December 2005 Sinclair Miscellaneous
  • Enjoy it while you can [url="http://comp.sys.cbm.istheshit.net/"]http://comp.sys.cbm.istheshit.net/[/url] The image has been reported. Has anybody got a better one?

    I see that 16384 did get approved. Don't ...
    Geoff Geoff December 2005 Sinclair Miscellaneous
  • MY 1000 POST!!!! WAHOOOO!!!!!WAHOOO!!!!!!!! 1000 posts! Spanning three years I've clocked up 1000, probably mostly non-sencical post of gibberish! What wonders have I learnt o…

    Congratz yo your 1k post.

    Now let's head up to post number 16384 :p
    FRGT/10 FRGT/10 February 2006 Chit chat
  • Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…

    ... hard-coded to be at 16384 (I'm ignoring here the ... page that resides at address 16384 (again, ignoring the shadow video ...
    icabod icabod February 2006 Sinclair Basic
  • Beginner InfoI have trying to find some hardware information for use with assembly coding but havn't had much luck. For instance. How do I redirect the vertical …

    ... .

    [code]
    org 49152

    ld hl,#FE00 ...
    Dr BEEP Dr BEEP February 2006 Development
  • Screen DisolveHas anyone got any good assembly code to dissolve the screen I could see

    ... c, 24
    ld hl, 16384

    fx_clear4 ld b ...
    Fikee Fikee February 2006 Development
  • Screen DisolveHas anyone got any good assembly code to dissolve the screen I could see

    ... pixels

    LD HL,16384
    LD DE,16385
    robpearmain robpearmain February 2006 Development
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... screen from one location (say 49152- Bank 7 I believe). Once ...
    robpearmain robpearmain February 2006 Development
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... writes to the display at 49152, flipping between banks 5 and ...
    Woody Woody February 2006 Development
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    Basically just code it like this,

    [code]
    ld a,(renderpage)
    call PageRam

    [draw at 49152]

    call FlipScreen
    [/code]
    Woody Woody February 2006 Development
  • Games that crash because of contended memory.I find these are really annoying. You load up a game like Astro Marine Corps, Fantasy World Dizzy, Dizzy: Prince Of The Yolkfolk and so on (the init…

    ...

    (In both cases 49152 already contains 193, so there ... into bank 20 and pokes 49152 with 1.

    lemc0 ...
    Jmk Jmk March 2006 Games
  • Any examples of Proportional Font (Dark Star)Dark star had a cool proportionally spaced way of displaying text. Does anyone know of any code to do this? Cheers

    ... 32768

    ld hl,16384
    call printchar

    robpearmain robpearmain March 2006 Development
  • how many games were available on speccy?Has anyone an estimate to how many games were released on the speccy?

    I'm going for 16384
    Daren Daren March 2006 Games
  • how many games were available on speccy?Has anyone an estimate to how many games were released on the speccy?

    [quote]
    On 2006-03-07 21:26, Daren wrote:
    I'm going for 16384

    [/quote]

    this is number of games only for 48K... you forgot the 128K games...
    de Vandemar Croup de Vandemar Croup March 2006 Games
  • how many games were available on speccy?Has anyone an estimate to how many games were released on the speccy?

    ... :
    I'm going for 16384

    [/quote]

    biotoxin biotoxin March 2006 Games
  • How can I tell if 128k in codeIs there an easy way in code to check if the Spectrum has 128k, rather than 48k so I can display a message "Must have 128k" etc

    ... page, write a byte to 49152, page in another RAM page ... , write a different byte to 49152. Then page the original page ...
    icabod icabod March 2006 Development
  • Unpublished spectrum gameHi there I have a Spectrum PDS development environment and before I get rid of my old PC which has an ISA slot I thought I should ask this question i…

    ... for the starting loading address (16384) and it will place it ... ASM testing).

    Being 16384 the start of screen RAM ...
    Black Hole Black Hole March 2006 Games
  • Unpublished spectrum gameHi there I have a Spectrum PDS development environment and before I get rid of my old PC which has an ISA slot I thought I should ask this question i…

    ... image. The code's from 16384 to 65535 and a binary ...
    Alcoholics Anonymous Alcoholics Anonymous March 2006 Games
  • BASin Release 13 is now available[unashamedly x-posted from Emulators forum] I'm still at it. BASin is now in it's 13th incarnation (disregarding the inter-version updates) and is …

    ... CODE block, like SAVE "" CODE 16384,6912 which will also LOAD ...
    Dunny Dunny March 2006 Sinclair Basic
  • Unpublished spectrum gameHi there I have a Spectrum PDS development environment and before I get rid of my old PC which has an ISA slot I thought I should ask this question i…

    ... - load the memory block to 16384. Then just edit the registers ... binary that should be on 16384...

    [ This Message was ...
    Tom-Cat Tom-Cat March 2006 Games
  • Here to go!Welcome to the new look! This migration took [B]a lot[/B] longer than expected (2 hours on the test setup, 5 hours on WoS), but everything ought to b…

    ... />
    What about:
    above 16384 = SCREEN$
    above 65535 = GAMESTAGE ...
    FRGT/10 FRGT/10 April 2006 Sinclair Miscellaneous
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... work space

    32768-49152:
    16KB for code (it ... . without LUTs)

    above 49152:
    16KB page for tilemaps ...
    Fikee Fikee April 2006 Development
  • Basic or Machine code?Hopefully the correct area of the site to post this question. Anyways, I have got hold of several books on programming my spectrum, and I was wonderi…

    ... to get to turn address 16384 solid black (255) - like mimicking ... POKE 16384, 255. It assembled without error ...
    48K 48K April 2006 Development
  • Basic or Machine code?Hopefully the correct area of the site to post this question. Anyways, I have got hold of several books on programming my spectrum, and I was wonderi…

    ... loads and executes files at 49152)
    #3 - i was saving ... de resistance...

    org 49152

    a1 ld a ...
    48K 48K April 2006 Development
<1…13141516171819…34>

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