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Thumb Candy Video available for downloadI have finally got around to hosting the Thumb Candy programme, shown on Channel 4. Time to get your bittorrent client fired up! [url="http://84.65…
... ="http://84.65.218.27:49152/torrents/thumb_candy.mpg.torrent?BE18BEEA5BB478B3CE2DE2A307F5B85FB2CC3021 ... "]http://84.65.218.27:49152/torrents/thumb_candy.mpg.torrent?BE18BEEA5BB478B3CE2DE2A307F5B85FB2CC3021 ... -
Anyone help re-factoring a tile functionI had some excellent feedback for re-factoring my function that displays the colour for my screen tiles. Can anyone offer some help to improve the fu…
Does ScanLine[0] have a left border?My emulator couldn't handle Cobra or ShortCircuit so I added some rough port FF values. I now want to make it a bit more accurate. The FAQ gives me a…
... times pass before the byte 16384 is displayed" (14336 tstates pass ...Map to screen address problemCan anyone help me out with what I guess is a screen address calculation problem. I need to calculate the screen address of a tile based on a number…
... 0 its address would be 16384, tile 1 is 16386, tile ...virtual compo Antique Toy 3 (2005) virtual ZX Spectrum music and graphics contest --- 1. ORGANIZERS ------------------------------------------------------------…
... sent compilled under adress #C000(49152) and also in
simple ...screen$I'm wanting to create a game which is written mostly is Basic, due to lack of MC skills but i need a MC routine if someone would kindly supply it I…
... from it's address to 16384
i used to ...Convert TZX file into ROM file- I made a dump of my ISO ROM ver 6 with SAVE "ISOROMv6" CODE 0,16384 and converted it into a TZX file. But how can I build a ROM file for emulators …
- I made a dump of my ISO ROM ver 6 with SAVE "ISOROMv6" CODE 0,16384 and converted it into a TZX file.
But how can I build a ROM file for emulators from it?Optimisation Needed! Is this the Fastest way to copy bytes from screen and back again?I have the screen address (say 0,0 i.e 16384) I want to copy 4 bytes wide by 32 bytes high from the screen to an area of memory. I then want to cop…
... for graphics)
ld hl,16384
call ... br />
ld hl,16384
ld (c2s_source+1), ... :
ld hl,16384
c2s_dest:
ld de ...length of 48k .sna fileJust a quickie :) Is the length of a 48k .sna 49152 or 49153, i.e. does it go from 0 to 49152, or from 1 to 49152? (If that makes any sense?) Cheer…
Just a quickie :) Is the length of a 48k .sna 49152 or 49153, i.e. does it go from 0 to 49152, or from 1 to 49152? (If that makes any sense?)
Cheers :)Unpublished spectrum gameHi there I have a Spectrum PDS development environment and before I get rid of my old PC which has an ISA slot I thought I should ask this question i…
... image. The code's from 16384 to 65535 and a binary ...Loading Screen ProblemI am putting together files on a tape that my game needs. The problem that I have is that after loading the "loading screen", the image is spoilt by …
... saved all the memory from 16384 to the end (48k Spectrum ...Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …
... />
_1st_128:
ld de,49152 ; first 128 tiles
jr ...My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…
Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…
... ]loadgraphic[/B]
ld hl,16384 ;screen address
ld de ... to right
ld hl,16384 ;screen address to start at ...A few questions about machine codeOh no... another noob. I'm giving my first steps in assembler (finally, after 20 years stuck in BASIC). I read a SU article explaining that if I wan…
Halloween Special!Like all the best zombies, the ZXSpin project rises again on the last day of October. Here's release 0.666 for your enjoyment - get it at [url]http…
... /> do, for example: ORG RAM3:49152, which will treat the base ... address as
49152, so you can assemble code ...SPIN's breakpoints - an overviewAs quite a few people have been asking how to set breakpoints on memory write etc. in SPIN, here's a description of the way the breakpoints work. Get…
... next:
[code]
UNTIL 49152 IF (PC=(HL*2)) and ...Having trouble compiling thisI made a small program to help me check the contents of Astro2008's code (to see how easy an English version could be made). I figured I could compil…
... with the address set at 16384, but the compiled program never ... imported the compiled code to 16384, but when I tried to ...TOP 10 information that a speccyfan must knowI'm trying to write another article about speccy in a local scene magazine, and I need your help (again). Can you post your opinions about "very imp…
... .
Screen address starts from 16384.
zx spectrum announced at ...problems using new TRD files within emulatorsDear folks! As you may know, I'm working on the TRD file support for my ZX-Modules programs. For validation - I need a good emulator that supports …
... 15619: REM : SAVE "test" CODE 16384,40000
To see ...Title of game=? #49152Hi all. If anyone has a moment (and a good memory), could you help me out with this query? I'm looking for a game that was (I'm pretty sure) on a cov…
Hi all. If anyone has a moment (and a good memory), could you help me out with this query?
I'm looking for a game that was (I'm pretty sure) on a cover tape. This was 20 odd years ago, so I can't be sure if the magazine was YS or SU, but the game ...Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…
... ] field, [I]start address [/I]= 16384, [I]length[/I]=6000, you ...oh my the old days :)programming on the speccy again here is a routine i remember of the top of my head to load screens or code without a header wow 5 Clear 27999 : Re…
Unprotecting games without knowning m.c.DivIDE or MB02 users don't need unprotected games, but those who still use the Microdrive, Wafadrive, Timex FDD, +3, Plus D, Disciple or use the new …
... , loaded the second block at 16384 and used M.C. to ...Testing other ZX roms on DivIDE / DivIDE+This is package of different ZX rom images with DivIDE instalator. Each file contain ROM image at adress 49152 + assembler Prometheus with installati…
... contain ROM image at adress 49152 + assembler Prometheus with installation code ...More chat needed!Ok, this sort of post happens at least once per year, but the WOS IRC chat never seems to gain momentum, with only one or two permanent residents. C…
Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…
... ):
!load Speccy2009.dvf 16384 step 6144
And ...Watching screen while debugging???I'll try to state my problem clearly, but I don't know if I'll succeed ..:) I load a Spectrum program into emulator (it doesn't matter which one at …
... /> LD A,255
LD (16384),A
I would ... expect that after LD (16384),A a short line will ...