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Search Again :: Adv Search 1000 results in 0.011s
<1234567…34>
  • Where's the border line between a Spectrum and something else?I mean: there are purists out there that consider that anything that is not a true Sinclair Spectrum, with a true Z80 and a true ULA, and at most, 48…

    ... can run Cobra at full 50 fps [U]without any glitch at ...
    Madonna Mk 2 Madonna Mk 2 August 2009 Development
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... , though: 50/4, 50/3, 50/2, and (very rare) 50 FPS. Most typical ... are 50/4 and 50 ... /3, best games had 50/2 FPS ... . Games that had framerate below 50/4 FPS were ...
    Shiru Shiru November 2009 Games
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    The fractions of 50 come from the fact that ... PAL Spectrums drew the screen 50 times a second so if ... try recording a movie at 50 fps and then use the "next ...
    XTM of TMG XTM of TMG November 2009 Games
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... .[/QUOTE]
    obviously you can. fps = frames per time normalized for ... /h.


    anyway, fps is pretty overated metric. 25fps ... can do game running at 50 fps at cost the real playing ...
    Fikee Fikee November 2009 Games
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... hardware always refreshes screen display 50 fps. It can just send the ...
    Ralf Ralf November 2009 Games
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... try recording a movie at 50 fps and then use the " ... Master:
    12.5 fps - some pixels updated every ... 'll call that 12,5 fps.

    Target ... Renegade
    16.6 fps.

    Chequered Flag< ... Out Run
    4.16 fps. Like kung fu master some ...
    Mighty_Zol Mighty_Zol November 2009 Games
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... not have been done at 50 fps given the complete absence of ... of speccy games ran at 50 fps, the most prominent perhaps being ...
    XTM of TMG XTM of TMG November 2009 Games
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... , though: 50/4, 50/3, 50/2, and (very rare) 50 FPS. Most typical ... are 50/4 and 50 ... /3, best games had 50/2 FPS ... . Games that had framerate below 50/4 FPS were ...
    BloodBaz BloodBaz November 2009 Games
  • Framerate of arcade gamesThe Golden Age of video games coincided with the birth of 8-bit home computing; this is why every computer of that era has a slew of really bad Pacma…

    [QUOTE=ajmoss;399200]It would be very difficult to include sound in a Spectrum game running at 50 fps, unless you only use the AY-8190 chip, and leave it silent on the 48K machine.[/QUOTE]

    ??????????
    frobush frobush November 2009 Games
  • Framerate of arcade gamesThe Golden Age of video games coincided with the birth of 8-bit home computing; this is why every computer of that era has a slew of really bad Pacma…

    ... in a game running at 50 fps. If you're trying to ...
    ajmoss ajmoss November 2009 Games
  • Framerate of arcade gamesThe Golden Age of video games coincided with the birth of 8-bit home computing; this is why every computer of that era has a slew of really bad Pacma…

    ... in a game running at 50 fps. If you're trying to ...
    Fikee Fikee November 2009 Games
  • Framerate of arcade gamesThe Golden Age of video games coincided with the birth of 8-bit home computing; this is why every computer of that era has a slew of really bad Pacma…

    ... in a game running at 50 fps. If you're trying to ... run at 25 FPS. I wouldn't recommend 50 FPS, it's a ...
    jonathan jonathan November 2009 Games
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    ... try to keep it at 50 FPS, so there probably won't ...
    riv riv March 2010 Development
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    [QUOTE=riv;428988]
    I want to try to keep it at 50 FPS, so there probably won't be any enemies -- just a straight race with a variety of powerups/downs.[/QUOTE]

    Well, I don't hide that enemies would be disareable in such a game.
    Mister Beep Mister Beep March 2010 Development
  • Spectrum v Amstrad CPC rangeAmstrad seemed to be a rather late starter in the 8 bit micro computer race. I never really saw one outside a shop, only a few people at school had o…

    ... well-known example. Runs in 50 fps but that doesn't show ... one too runs smoothly at 50 fps on real hardware:
    [youtube ...
    XTM of TMG XTM of TMG April 2010 Sinclair Miscellaneous
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... be aiming for anything like 50 FPS graphics.
    Gedlion Gedlion June 2010 Development
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... rate less than 12.5 fps, so that persistence-of-vision ... game running at 12.5 FPS with big sprites will get ... of my games are 25 FPS although the scrollers are free ... that speed. I've done 50 FPS before but it's been ...
    jonathan jonathan August 2010 Games
  • BMP2SCR delta formatdoes anyone know where I can find a file specification for LCD's delta compression format used in BMP2SCR? I've tried looking at the bmp2scr source …

    ... size for example.
    For 50 FPS full screen animation frames must ...
    LCD LCD November 2010 Development
  • BMP2SCR delta formatdoes anyone know where I can find a file specification for LCD's delta compression format used in BMP2SCR? I've tried looking at the bmp2scr source …

    ... size for example.
    For 50 FPS full screen animation frames must ...
    guesser guesser November 2010 Development
  • Fuse too fast on karmic ubuntuI have tried various types of Fuse, including the .deb file from the Ubuntu site and binaries and source code, and the results are all the same when …

    ... encode HD video at 25 fps in pretty much real-time ... one-bit audio stream at 50 fps.
    Philip Kendall Philip Kendall December 2010 Emulators
  • New game coming soon: PhaetonI have thought that I'll announce it now to build some anticipation ;) I'm almost ready with my new Spectrum game called [B]Phaeton[/B]. It is a g…

    ... I wanted Phaeton to have 50 fps rate (screen refresh during every ... although frame rate is 25 fps.

    I could do ...
    Ralf Ralf December 2010 Games
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... erases 12 16x16 sprites at 50 fps using a shift table in ...
    Marko Marko February 2011 Development
  • Smooth (vertical) scrolling on ZX SpectrumI was just thinking about this. You know, you have systems like Atari 2600 or Sega SG-1000 that have no hardware scroll, but they have games that sti…

    ... which moves at a perfect 50 Hz. The 25 Hz at ... the Speccy that ran at 50 fps, not just scrolling games but ...
    XTM of TMG XTM of TMG February 2011 Games
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... ] 50Hz LCDs are refreshing at 50 times a second, but not ... not the Spectrum. Spectrum is 50 fps. No interlacing.
    maiki maiki April 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... frame to the next at 50 fps. They don't actively freeze ...
    joefish joefish April 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... frame to the next at 50 fps. They don't actively freeze ... change the bitmap in 1/50 fps, it's possible to effectively ...
    Arda Arda April 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... change the bitmap in 1/50 fps, it's possible to effectively ...
    Patrik Rak Patrik Rak April 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... change the bitmap in 1/50 fps, it's possible to effectively ...
    Einar Saukas Einar Saukas April 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... change the bitmap in 1/50 fps, it's possible to effectively ...
    na_th_an na_th_an April 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... frame to get near about 50 FPS. At the very least it ...
    Arjun Arjun September 2011 Emulators
<1234567…34>

Latest Posts

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    Antiriad2097 on 6:40AM
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  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
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  • Cooperative Games.
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  • How we became brainwashed by social media
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  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
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