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<1234567…34>
  • Surely not Buzzsaw+ Already..?But this game has had such a short development time, how can this be? Free version of [I]Buzzsaw+ (Foxton Locks Mix)[/I] available here: [url]http:…

    ... ]
    The game runs at 50 fps, but only has time to ...
    joefish joefish October 2011 Brand new software
  • Surely not Buzzsaw+ Already..?But this game has had such a short development time, how can this be? Free version of [I]Buzzsaw+ (Foxton Locks Mix)[/I] available here: [url]http:…

    ... ;568456]The game runs at 50 fps, but only has time to ...
    Einar Saukas Einar Saukas October 2011 Brand new software
  • Great Giana Sisters (never released)[url]http://www.worldofspectrum.org/infoseek.cgi[/url] daamm, this looks like my ideal game, I love left-to-right platform scrolling games like turb…

    ... the original SMB1 it is 50 times per second. On ZX ... the way, I made a 50 fps scrolling Mario background for 128K ...
    Shiru Shiru December 2011 Games
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... /> And don't care about 50 fps. If you do it 25 ... or even 17 fps it'll be still smooth ...
    Ralf Ralf January 2012 Development
  • New stuff for ZX Spectrum 128K! :)OK guyz, here is the newest demo for ZX Spectrum 128 - "Nightmares" by Noice. [url]http://pouet.net/prod.php?which=59959[/url] Second place on Sun…

    Thx.

    YouTube is here: [url]http://youtu.be/TNspmybfBVg[/url]
    however SDW wrote: "but as usual, 50 fps videos turn out like total crap when youtubized... :( ".
    Yerzmyey Yerzmyey September 2012 Brand new software
  • BEEP / PLAY equivalentI'm so tired I can't even think of a proper title for this. Has anyone seen a table showing a comparison between BEEP notes durations and equivalent …

    ... ago, where the computer plays 50 notes of up to three ... from 50fps to 200 fps. I sticked to 50 fps due to interrupts ...
    LCD LCD September 2012 Sinclair Basic
  • What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …

    ... very playable. [/QUOTE]

    50 FPS, if memory serves. It isn ...
    jonathan jonathan December 2012 Games
  • What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …

    [QUOTE=jonathan;667615]50 FPS, if memory serves. It isn' ...
    R-Tape R-Tape December 2012 Games
  • SNES or Megadrive?The never ending debate of which is best between the SNES and the Megadrive (Genesis) came up today in conversation, and I was unable to take sides, …

    ... ran at 60 instead of 50 fps. Yeah, I had a modified ... SNES with a 50/60 Hz switch that you ... up my PAL games at 50 then switch to 60 once ... to SF2 running in "standard" 50 Hz as "Underwater Street Fighter ...
    XTM of TMG XTM of TMG December 2012 Chit chat
  • Windows emus on LinuxYesterday I tested my new Fuduntu Linux distribution and of course my favorite windows emulators. I was really pleasantly surprised at how well they …

    Unreal Speccy Emul works quite good trough wine, 50 fps with SoundDrv=wave in .ini file.
    ^m00h^ ^m00h^ March 2013 Emulators
  • Windows emus on LinuxYesterday I tested my new Fuduntu Linux distribution and of course my favorite windows emulators. I was really pleasantly surprised at how well they …

    [QUOTE=^m00h^;688423]Unreal Speccy Emul works quite good trough wine, 50 fps with SoundDrv=wave in .ini file.[/QUOTE]

    Thanks for the tip, I will try it in my Fuduntu distro.
    Pegaz Pegaz March 2013 Emulators
  • Fullscreen 50Hz Parallax Scrolling on a SpeccyOh wait, we've already done that one... :lol:

    ... Soldier Of Fortune scrolls at 50 hz. Both have reduced screens ... /> Uridium has 17,5 fps.

    50 fps has games with static ...
    Jerri Jerri May 2013 Development
  • Siege RTS projectActually, it's but pre-prototyping: an upside-down tower-defense version of Sodov ([url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004618[/url…

    ... /> If you don't want 50 fps, around 100 sprites will work ...
    Alone Coder Alone Coder May 2013 New game ideas
  • Siege RTS projectActually, it's but pre-prototyping: an upside-down tower-defense version of Sodov ([url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004618[/url…

    [QUOTE=Alone Coder;701046]If you don't want 50 fps, around 100 sprites will work quite O.K.
    I made 200 sprites 16x16 in Allods demo (ZX Guide #4.5): [url]http://alonecoder.nedopc.com/zx/allods.sna[/url][/QUOTE]

    impressive!
    slenkar slenkar May 2013 New game ideas
  • Machine code optimisationI'm geting back into z80 coding and wonder what the best way of showing how efficient the code is. I've got Rodney Zaks book and see there are timin…

    ... 're trying to do a 50 fps game then you'll want ...
    chev chev September 2013 Sinclair Miscellaneous
  • 50 fps gamesIs there games on specy which are runs 50fps graphics?

    When I saw the thread title I was hoping it was 50 FPS games for the Speccy, like a cassette 50 of sh*t shooting games :lol:
    dm_boozefreek dm_boozefreek October 2013 Games
  • 50 fps gamesIs there games on specy which are runs 50fps graphics?

    Sidewize

    The Simpsons (I think)

    ... and probably a couple of older games. Games that came out after the "golden years" were less likely to have movement at 50 fps due to getting more and more complicated.
    XTM of TMG XTM of TMG October 2013 Games
  • 50 fps gamesIs there games on specy which are runs 50fps graphics?

    50 fps doesn't guarantee you some ...
    Ralf Ralf October 2013 Games
  • Small demo to show my sprite engine for ZX Spectrum 48KThis demo shows 13 sprites moving at 50fps totally flicker free: 12 enemies bouncing in edges and the main character, controllable with OPSA (note S …

    ... the next interrupt (and miss 50 fps) or not.

    Organized ... the halt).

    The 50 fps thing is great but I ... in running at less than 50 fps. 25 or even 17. This ... have to subtract from the 50 fps capability, only supply more options ...
    Alcoholics Anonymous Alcoholics Anonymous December 2013 Development
  • V-Sync feature in emulatorsWhich emulators support this feature? I know about one only - SpecEmu. [img]http://maps.speccy.cz/temp/specemuvsync.png[/img] There is a pretty us…

    ... 60 Hz and Speccy give 50 fps. Even with vsync enabled scrollers ... to some speedup to 60 fps to match LCD frame rate ...
    djdron djdron January 2014 Emulators
  • V-Sync feature in emulatorsWhich emulators support this feature? I know about one only - SpecEmu. [img]http://maps.speccy.cz/temp/specemuvsync.png[/img] There is a pretty us…

    ... 60 Hz and Speccy give 50 fps. Even with vsync enabled scrollers ... to some speedup to 60 fps to match LCD frame rate ...
    Fred Fred January 2014 Emulators
  • V-Sync feature in emulatorsWhich emulators support this feature? I know about one only - SpecEmu. [img]http://maps.speccy.cz/temp/specemuvsync.png[/img] There is a pretty us…

    ... 60 Hz and Speccy give 50 fps. Even with vsync enabled scrollers ... to some speedup to 60 fps to match LCD frame rate ... of this emulator (0.0.50).
    Pavero Pavero January 2014 Emulators
  • FBSThis is one of those things that is more like an experiment than a real project. I was trying to do this in BASIC, then realised my BASIC was too ru…

    ... the lines of joefish's 50 hurts or even this simplified ... />
    My version will be 50 fps smooth scrolling. It's taking ...
    Ralf Ralf February 2014 Development
  • FBSThis is one of those things that is more like an experiment than a real project. I was trying to do this in BASIC, then realised my BASIC was too ru…

    ... ;754289]My version will be 50 fps smooth scrolling. It's taking ...
    Timmy Timmy February 2014 Development
  • New game: Flappy Bird ZXAt last I finished it :) [B]Flappy Bird ZX[/B] [IMG]http://i62.tinypic.com/2f0517q.png[/IMG] The download: [url]http://www.sendspace.com/file/odftv…

    ... ]
    Thanks, it's actually 50 fps. It may seem an easy ...
    Ralf Ralf April 2014 Brand new software
  • New game: Flappy Bird ZXAt last I finished it :) [B]Flappy Bird ZX[/B] [IMG]http://i62.tinypic.com/2f0517q.png[/IMG] The download: [url]http://www.sendspace.com/file/odftv…

    ... ]
    Thanks, it's actually 50 fps. It may seem an easy ...
    R-Tape R-Tape April 2014 Brand new software
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... not at fixed FPS.(btw DreamWalker runs at fixed 50 FPS)

    DenisGrachev DenisGrachev April 2014 Brand new software
  • Beeper and Sprites at the Same Time?[URL="https://drive.google.com/file/d/0B6XhJJ33xpOWX1pQLS14RnppNFE/edit?usp=sharing"]Why not?[/URL] "q" for quit "m" to change sprite mode any other…

    ... you get large-scale, smooth 50 fps movement without too much t ...
    XTM of TMG XTM of TMG April 2014 Development
  • Beeper and Sprites at the Same Time?[URL="https://drive.google.com/file/d/0B6XhJJ33xpOWX1pQLS14RnppNFE/edit?usp=sharing"]Why not?[/URL] "q" for quit "m" to change sprite mode any other…

    ... you get large-scale, smooth 50 fps movement without too much t ...
    Alcoholics Anonymous Alcoholics Anonymous April 2014 Development
  • Beeper and Sprites at the Same Time?[URL="https://drive.google.com/file/d/0B6XhJJ33xpOWX1pQLS14RnppNFE/edit?usp=sharing"]Why not?[/URL] "q" for quit "m" to change sprite mode any other…

    ... you get large-scale, smooth 50 fps movement without too much t ...
    joefish joefish April 2014 Development
<1234567…34>

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