World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.010s
<1…11121314151617…34>
  • Budget Game World Cup Group EWell here it is group E Interesting lot this time around a mixed bunch, classics to some turds to others. Commentary here: *[url]http://www.sendspa…

    ... this time Fog I'll alter my frequency and bitrate ;)
    dm_boozefreek dm_boozefreek July 2010 Games
  • Loss of innocenceI suppose my ZX Spectrum era lasted longer than most (although not sure longer than most of you on here). I received my first Speccy back in '83, and…

    ... in 1990 with no hardware sprites? The reason it was the ...
    takapa takapa August 2010 Sinclair Miscellaneous
  • New Version of BeepolaA new version of Beepoa, v1.05, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/[/URL] (806KiB download) It's a fair…

    ... (glissando, ornamentation, plus effects to alter the timbre of the tone ...
    ccowley ccowley August 2010 Announcements
  • Things I'd ask Chris Smith if he would give an interview about his book and researchGiven your current knowledge about the ULA interns, knowing what technology was capable to do those days, and knowing what people then and now would …

    ... features like hardware scrolling, or sprites, fit into a 6C001E ULA ...
    mcleod_ideafix mcleod_ideafix August 2010 Hardware
  • Ultima SeriesHi, Have any fans ever ported the Ultima series to the Sinclair Spectrum? Ultima I to VI was released for the C64 and as you all know these games ar…

    ... versions rewritten with music, redrawn sprites and colourful playing maps modelled ...
    retrogod retrogod August 2010 New game ideas
  • Wanted: Spectrum ZX,48,Amstrad CPC, BBC Micro, acorns (USA!)Hello everyone, I help some friends put on some vintage computer gaming events (they are free events at a local library.) In addition to this, I b…

    ... a challenge with the power (50hz versus 60hz) and PAL video ...
    telmnstr telmnstr September 2010 Wanted
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... the white fuzz that follows sprites on black backgrounds due to ...
    Roger Jowett Roger Jowett September 2010 Emulators
  • Timex 1500 display modIs it possible to mod the timex 1500 RF to display at 50hz on a uk tv set?.

    Is it possible to mod the timex 1500 RF to display at 50hz on a uk tv set?.
    JACK98 JACK98 October 2010 Hardware
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    ... a lot of detail. The sprites have 8 rotations, 4 frames ...
    ASM ASM October 2010 New game ideas
  • Rarities for sale :)Der Hauch des Todes (German version of Living Daylights, Domark) Study software: Julius Caesar (Penguin/Shakespeare) Study software: Twelfth Night (P…

    ... /Paxman)
    La Grande Boucle (Sprites)

    will add more ...
    ghbearman ghbearman October 2010 Sales
  • (in the) name (of) the game...what was the game with squashed duck-looking character shooting in both left&right directions ducks and snakes in cavelon-like labyrinth, with brick …

    ... cavelon-like labyrinth, with brick sprites seemingly stolen from abu simbel ...
    de Vandemar Croup de Vandemar Croup November 2010 Games
  • Just a quick SpecBAS heads up......build 301 is up on the SpecBAS forum, and now includes sound support so you can finally start writing games with it. Still sprites and other sund…

    ... with it.

    Still sprites and other sundries to do ...
    Dunny Dunny November 2010 Sinclair Miscellaneous
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... /> // Create Ten Masked Software-Rotated Sprites

    s = sp1_CreateSpr(SP1_DRAW_MASK2LB ... /> // Create Ten Masked Software-Rotated Sprites

    s = sp1_CreateSpr(SP1_DRAW_MASK2LB ...
    Digital Prawn Digital Prawn December 2010 Development
  • games by Denton DesignFoxx Fights Back Troll Where Time Stood Still Seeking information about the authors of games... Who wrote the music ? Who programmed ? Who drew the …

    ... programmed ?
    Who drew the sprites, the cover images ?

    Abrahaz Abrahaz December 2010 Games
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.
    olaf olaf January 2011 Sinclair Basic
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... clock (if possible - using IM1s 50Hz clock),
    - tty driver (or ...
    tstih tstih January 2011 Development
  • Help?Hi All, I wonder if anyone has a few minutes to look at this bit of code I'm working on. I'm trying to move to sprites and want to do it with a scr…

    ... 'm trying to move to sprites and want to do it ...
    R-Tape R-Tape January 2011 Development
  • PS3 now fully cracked and open?About a month back, a hacking group claimed that they'd discovered the PS3's 'key' algorithms, meaning that they can 'sign' any code. What this means…

    ... and also to hack and alter the games (the reason for ...
    ewgf ewgf January 2011 Chit chat
  • Duke savage - arctic ninja!This is the animated character and enemies from a game I thought of called "DUKE SAVAGE - ARCTIC NINJA!". The game was inspired by one of those name …

    ... a mock-up of the sprites on the PC first, as ...
    The Lone Magpie The Lone Magpie February 2011 New game ideas
  • Extremely rare example of a Sinclair QL with DongleWe have now managed to resurrect an early example of the Sinclair QL home computer as it was first unveiled to the expectant media, complete with the…

    ... know that Psion had to alter their boot programs to cope ...
    rwap rwap February 2011 Sales
  • Minotaur Rescue for iOS, recommendedJeff Minter of Llamasoft released a great game with quirky British humour for iOS devices. Its built in the style of an Atari 2600 game but with a mo…

    ... that can handle hundreds of sprites without flicker.

    [youtube ...
    takapa takapa February 2011 Chit chat
  • SpecBAS 0.628 now availableFor Windows and Linux (Pandora port coming soon!): [url]http://www.zxspectrum4.net/forum/viewtopic.php?f=6&t=28[/url] Quick list of what's new: [c…

    ... , including the "Scroll?" prompt.
    SPRITES! Check the documentation for the ... sprites commands.
    Rotation and scaling ...
    Dunny Dunny March 2011 Sinclair Miscellaneous
  • Who was making/porting Mr Do!Last year some time, in the [I]Development[/I] or [I]New Games Ideas[/I] forums, someone said that they were working on converting the ancient but st…

    ... even posted up some Spectrum sprites, and I was wondering what ...
    ewgf ewgf March 2011 Games
  • Designing a game.Hi all Lets say that i have been impressed with the games being created by guys on WOS and want to have a shot at making a game myself,my ageing know…

    ... basic txt adventures and designing sprites about as far as i ...
    jammajup jammajup April 2011 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... almost full frame free for sprites and game logic.

    sprites).

    enJine sources will ...
    Ketmar Ketmar April 2011 Development
  • Name of game needed - sort of robot wars...Well, I reckon this one's a tricky one. Can't quite remember the year, maybe mid-eighties. Have tried WOS searching to no avail. It was: - a 2 pl…

    ... right), battling each other. The sprites were very small. The gameplay ...
    Morkin Morkin April 2011 Games
  • Three Weeks in Paradise V3.0 releasedTeam SpecNG has released V3.0 of our remake. It can be downloaded from the official site: [url]www.specng.org[/url] New in version 3.0 ============…

    ... function that, before hiding the sprites, it checks if they
    marcoagpinto marcoagpinto May 2011 Announcements
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... and currently supports 4x4 character sprites to be printed or grabbed ...
    na_th_an na_th_an May 2011 Brand new software
  • New Game: Alter EgoHi,here is my third asm game for speccy: [URL="http://www.retrosouls.net/wp-content/uploads/2011/05/AlterEgo.zip"]DOWNLOAD[/URL] You must collect a…

    Hi,here is my third asm game for speccy:

    [URL="http://www.retrosouls.net/wp-content/uploads/2011/05/AlterEgo.zip"]DOWNLOAD[/URL]

    You must collect all jumping pixels on 25 levels.Oh, and you have a phantom friend :)

    ...
    DenisGrachev DenisGrachev May 2011 Brand new software
<1…11121314151617…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
50hz 797 1K
alter 1.4K 1.5K
sprites 7K 11.2K

Related Threads

  • Sprites hackingNeed sprites hacking program from TRD,SCL,TAP,TZX,Z80,SNA formats (under DOS/WINDOWS).<br /> HELP ME, PLEASE.
  • Advice about drawing sprites on spectrumI've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with har…
  • help with sprites from SevenUpHas anybody got source for a short m/c rountine that can send sprites designed in SevenUp to the screen or to a dummy screen? A long time ago, I wor…
  • 3d SpritesThe project now has a little dev website:<br /> <br /> [url="http://www.demesta.com/ragnar"]www.demesta.com/ragnar[/url]<br /> <br /> I am currently …
  • Wanted: Machine Code Sprites and Graphics BookWould anyone be willing to either sell or swap this book. Its full title is<br /> <br /> Machine Code Sprites and Graphics for the ZX Spectrum : A co…
  • Wanted: Machine Code Sprites and Graphics AlsoI also have been after this bool for a long time<br /> <br /> You can view the cover at [url="http://www.peargames.co.uk/images/book.jpg"]http://www.…
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it<br /> <br /> Note, for 48k spectrum using TASM<br /> <br /…
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method:<br /> <br /> a) Background is copied to buffer<br /> b) Sprites drawn on…
  • Char Based SpritesI've been looking at Rob's assembly example for character-based sprites in the other thread with interest. However, I find I'm not following it very …

Related Searches

  • basic sprites
  • basic sprites flicker
  • sprites
  • basic sprites 16x16
  • alter ego
  • 50hz
  • scrambled sprites
  • beeper sprites
  • colour sprites
  • 128k sprites with colour
  • 128k sprites attributes
  • ewgf alter ego
  • xor sprites
  • tommygun masked sprites
  • 128k sprites
  • sprites tutorial
  • udg sprites
  • character sprites
  • erasing sprites
  • 50hz alter color

Copyright © 2024 World of Spectrum