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<1234567…34>
  • shifting spriteshi. have anyone experience with shifting sprites by table ? some neat tricks ? i don't want to see complete code (really don't want, it trashes thr…

    ... . have anyone experience with shifting sprites by table ? some neat tricks ...
    Fikee Fikee February 2010 Development
  • ula bookula book is here: [url]http://www.zxdesign.info/book/[/url] can i post sam coupe stuff here - she kind of is a speccy if you stuff the speccy rom i…

    ... phosphorous decay as letters move 50hz - pity same routine cant be ... if they are moved at 50hz!
    so apologies for that ... it along with the 16 sprites and 3xdmay - seems a bit ...
    Roger Jowett Roger Jowett September 2010 Hardware
  • Machine Code Sprites and Graphics for the ZX SpectrumHi Looking for this book, if anyone can help would be most grateful. [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000229"]http://www.wor…

    ... on how to produce moving sprites / landscapes in Machince would be ...
    Spiky16384 Spiky16384 January 2011 Wanted
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... PUT.

    So for sprites -

    I know there ... a system where you add sprites to a pool. They will ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... are probably tired of explaining sprites but I'd like to ...
    R-Tape R-Tape February 2011 Development
  • Big un-attr'd spritesHi all, I'm trying to find or come up with a generic sprite routine that can handle large (128x64) sprites. I've looked at DrwSprNC in the Sabrewulf…

    ... that can handle large (128x64) sprites. I've looked at DrwSprNC ... that will work for bigger sprites?
    SnakeOilSteve SnakeOilSteve March 2011 Development
  • Emulators and 50hzI have been trying out ZX Spin and Spectaculator on my HDTV that supports 50hz. I cant seem to find an option for 50hz (say 1360 x 768 x 32/16 colour…

    ... on my HDTV that supports 50hz. I cant seem to find ... an option for 50hz (say 1360 x 768 x ... 32/16 colour and then 50hz.

    The C64 emulator ... the time just to get 50hz (if it's there).
    HonoredShadow HonoredShadow May 2011 Emulators
  • Now on iPhone & iPad: Alter Ego, Crimbo, Kyd Cadet, Flynn's Adventure in BomblandHi all, The following recent gems are now available to play on your iPhone & iPad courtesy of the [URL="http://itunes.apple.com/gb/app/spectaculator…

    ... Spectaculator[/URL]:
    [LIST]
    [*]Alter Ego
    [*]Catch the Cash ...
    Jon Needle Jon Needle August 2011 Brand new software
  • AKA for Sprites (french author)As per the loading screen in L?ete sera chau, the author Sprites, is also called Sprites logiciels.

    As per the loading screen in L?ete sera chau, the author Sprites, is also called Sprites logiciels.
    Ivanzx Ivanzx February 2012 Infoseek database
  • How much memory on sprites, maps etc.I've been tinkering with shifting & pre-shifting sprites recently, but as I haven't had that much experience with Z80 assembly I sometimes find it ha…

    ... with shifting & pre-shifting sprites recently, but as I haven ... generally been messing with small sprites, multi-screen, multi-tile maps ... out something like:

    - sprites (no masks used) - 2KB (5 ...
    Morkin Morkin September 2012 Development
  • My SpritesAs i have found a long lost art i used to love doing on the spectrum (making sprites) I decided today to start and all the metroid (NES version) in a…

    ... doing on the spectrum (making sprites) I decided today to start ...
    morcar morcar March 2013 Sinclair Miscellaneous
  • JSW1 - The Attic Bug In ActionThe well known "attic bug" caused by invalid arrow data. By applying a couple of extra pokes in addition to the usual lives / fall height to remove s…

    ... required at some stage to alter the start room as the ... if you ignore the flickering sprites:

    [img]http://www ... .jpg[/img]

    Bridge sprites have slightly changed and (usefully ...
    spider spider September 2013 Sinclair Miscellaneous
  • perplexing graphics... ambivalent spriteswhat sprites/tiles/parts of graphics in spectrum did you find perplexing, or made you think it's a different item than was supposed to represent? li…

    what sprites/tiles/parts of graphics in ...
    de Vandemar Croup de Vandemar Croup October 2013 Games
  • Beeper and Sprites at the Same Time?[URL="https://drive.google.com/file/d/0B6XhJJ33xpOWX1pQLS14RnppNFE/edit?usp=sharing"]Why not?[/URL] "q" for quit "m" to change sprite mode any other…

    ... /> These are software rotated masked sprites. I could go at least ...
    Alcoholics Anonymous Alcoholics Anonymous April 2014 Development
  • SpritesYes yes, I know this has been hashed over plenty of times before, but... I have knocked up a quick tiling routine which works with my back buffer co…

    ... to have a list of sprites (each with individual data) and ...
    polomint polomint November 2014 Development
  • AGD* A question about sprites type of movements/behaviourI also posted this in the AGD forums, but maybe it helps to post it in 2 sites so more people can see it ;) I have a problem with one Little game I …

    ... behaviour/movement/control of the sprites bud I did in incorrectly ...
    Ivanzx Ivanzx December 2014 Development
  • Best modern (small) sprites for the Speccy?What are the best game sprites created for the Speccy in the last 15 years? A month ago I released [url="http://www.worldofspectrum.org/forums/dis…

    ... /> Are there any other good sprites that I have missed? However ... looking for [b]small monochrome sprites (maximum size of 18 pixels ... I'm only interested in sprites from [b]modern games ... least as good as these sprites above, according to these limitations ...
    Einar Saukas Einar Saukas October 2015 Development
  • Drawing some spritesI figured I want to draw some sprites. My target was to do a 16x16 masked sprite. There's no clearing here, just drawing the sprites. My first ite…

    ... clearing here, just drawing the sprites.

    My first ... assembly, and got to 6 sprites in a frame. Unrolling the ... />
    Result was whopping 26 sprites per frame. On average. Since ... be no shared code between sprites. Third negative side - this ...
    Sol_HSA Sol_HSA November 2015 Development
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... or move onto Pixel scrolling sprites (which I think wil blow ... 2x2 UDG character based scrolling sprites rather like in Invasive Speccies ...
    jonesypeter jonesypeter July 2016 Development
  • MicroHobby Help Requested from Spanish Members (MOVIMIENTO DE SPRITES) 176 - 178Hello, I love MicroHobby but unfortunately I don't speak Spanish so have to rely on Google Translate. I'm looking at a series of articles in is…

    ... 178 on the movement of sprites by Miguel DÍAZ.
    jonesypeter jonesypeter August 2016 Sinclair Miscellaneous
  • A sped up pixel-shift routine for 1-byte–wide spritesHere’s an optimized (for speed) real-time sprite shifting routine for sprites that are one byte wide. It uses no memory variables for storage of inte…

    ... -time sprite shifting routine for sprites that are one byte wide ... ] for the bomb and missile sprites.

    It starts with ... routine is shared between two sprites, hence the [b]ld hl ...
    Ast_A_Moore Ast_A_Moore February 2017 Development
  • Are there later versions of AGD that allow colored sprites?I'm plugging away at AGD with the help of Pauls excellent video tutorials and I just wish one could add a bit of colour to the sprites. I've seen gam…

    ... bit of colour to the sprites. I've seen games that ... were AGD output with coloured sprites or maybe I'm mistaken ...
    mik3d3nch mik3d3nch July 2017 Development
  • Control De Sprites - simple exampleHi, I have been looking for a routine to use Sprites in basic. I found Control Dr Sprites, which looks really powerful, but the instructions are in S…

    ... for a routine to use Sprites in basic. I found Control ... Dr Sprites, which looks really powerful, but ... use control de sprites to simply display a sprites at an x ...
    Rickper1974 Rickper1974 October 2017 Development
  • 3D Models of Spectrum Game SpritesHas anyone here had a go at created any sprites from Spectrum games as 3D models? I would hazard a guess that there's a wealth of talent here, but i…

    ... a go at created any sprites from Spectrum games as 3D ...
    SteveSmith SteveSmith October 2018 Games
  • Games with small sprites?Hey everyone, Can you recommend some games with nice 8x8 or 16x16 size sprites? I'm working on an artwork for my kitchen wall, I'm using ZX Spec…

    ... nice 8x8 or 16x16 size sprites?

    I'm working ... 'm using ZX Spectrum game sprites and I've got a ... used a lot of bigger sprites in the picture and I ... 'm having trouble finding smaller sprites to fill in the gaps ...
    FadgePlaysGames FadgePlaysGames November 2018 Games
  • 2xBooks: Assembly Language For Arcade Games & Machine Code Sprites And GraphicsI'm looking for the following two books to help my machine code game programming: 1) Assembly Language For Arcade Games and Other Fast Spectrum Prog…

    ... Nicholls
    2) Machine Code Sprites And Graphics For The ZX ...
    LevelUp LevelUp November 2019 Wanted
  • uMIA: SAGA Sprites und Graphic Animator - Individual Software Service[b]Full Title:[/b] SAGA Sprites und Graphic Animator [b]Also known as:[/b] SAGA Sprites and Graphic Animator [b]Year:[/b] 1984 [b]Company:[/b] Ind…

    [b]Full Title:[/b] SAGA Sprites und Graphic Animator
    [b] ... Also known as:[/b] SAGA Sprites and Graphic Animator
    [b ... )
    [b]Type:[/b] Utility: Sprites Genarator
    [b]Message Language ... to create and move the sprites from/in the Olli & ...
    Frankie Frankie August 2020 MIA/STP/SDP
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... Every interrupt gives you a 50Hz rate. Every other interrupt gives ... br />
    At a 50Hz sample rate, the max frequency ... humming bass.

    50Hz is an important number in ... the problems with providing multicolour sprites are similar (though easier to ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • AssemblersProbably asked a question that's been asked a million times before... but... I've decided to do a bit of old Speccy machine coding again, after 20 y…

    ... /> [B]- Font creator with save/alter G Graphics UDG characters/ create ... on ho wto use your Sprites in your games, laoding screens ...
    Amigo Amigo August 2003 Development
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... without another poke).

    Sprites? There are none :)

    alter the characterset startaddress (23606 + 23607 ...
    Dr BEEP Dr BEEP March 2004 Sinclair Basic
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