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<1234567…34>
  • ZX ROM in 64 characters a lineDear ZXS users, I am glad the today's release is not only concerning MB-02+ as it is normally the case with me, but it concerns really everyone, sinc…

    ... which make ROM print in 64 characters a line. The biggest advantage ... BSROM reports itself already in 64 chars a line:))
    Hood Hood June 2017 Sinclair Basic
  • I found my software!I stumbled across WOS quite by accident (a link from some other forum, I think), and out of curiousity entered my own name in the Infoseek search, as…

    ... width of the screen to 64 characters, and allowing the screen to ...
    chrisatthestudy chrisatthestudy November 2014 Sinclair Miscellaneous
  • Spectrum Use for ZX81 Pseudo Hi-ResHi Folks, I've been looking around at some of the "Hi-Res" stuff which was achieved on the ZX81 and I came across the faq https://www.landley.net/…

    ... to have 1 pixel height characters to improve it's chances ... possible ones. These were the 64 'characters' and their inverses. So this ...
    KrazyKattapilla KrazyKattapilla April 2017 Assembler
  • How much can you get into 48k?Todays experiment was to see how long, how much text, a PRINT statement will hold. I filled it up with * and counted them and got 689 chrs. Almost 22…

    ... . Almost 22 lines of 32 characters but not quite I guess ... my own text to fit 64 characters on a line by making ...
    mik3d3nch mik3d3nch June 2017 BASIC
  • Long filenames.Does anyone know how to get long filenames to be displayed in DOS? Or more specificly long filenames to be displayed in Taper? It's a right pain tryi…

    Why can CDs using Joliet only have 64 characters and W95 has about 255?
    Fraser Fraser November 2004 Sinclair Miscellaneous
  • Long filenames.Does anyone know how to get long filenames to be displayed in DOS? Or more specificly long filenames to be displayed in Taper? It's a right pain tryi…

    STFW.

    It's 128 bytes (*much* more likely than 132!), encoded in UCS-2 and therefore 64 characters, exactly as Fraser said...
    Philip Kendall Philip Kendall November 2004 Sinclair Miscellaneous
  • Surf the net via Spectrum(ZX Box)I found this project om sourceforge. [url="http://zxbox.sourceforge.net/"]http://zxbox.sourceforge.net/[/url] You can download a early version fro…

    ... :
    -80/132 characters per line (-> 64 characters per line)
    -keypad ...
    Mikie Mikie November 2005 Emulators
  • BASinI need a matrix of 4096 bytes. I have a file which is identical to the first 512 bytes of the matrix i want, but i don't really want to type each byt…

    ... the UDG editor to grab 64 characters from address 32000. Then use ...
    Dunny Dunny February 2006 Development
  • IY RegisterIve got a really bizarre bug, and I have only just started using the IY register. I seem to remember reading somewhere in a programming book, to neve…

    ... the code for displaying 48/64 characters across the screen, and its ...
    carlinski carlinski September 2007 Development
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... want to see the full 64 characters per line display.

    Jimmy Jimmy July 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... want to see the full 64 characters per line display.
    [/QUOTE ... later ran it succesfully in 64 column mode - I thought I ...
    Digital Prawn Digital Prawn July 2008 Games
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... /> JSR CHROUT

    ; Copy 64 characters (512 bytes)
    ; from ROM ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... /> JSR CHROUT

    ; Copy 64 characters (512 bytes)
    ; from ROM ...
    Digital Prawn Digital Prawn September 2008 Sinclair Miscellaneous
  • Simple text compressionI just checked one idea about text compression. Do not take it as recomendation but rather as info which can you save some time when you are solving …

    ... would increase the number of characters/words.
    [/QUOTE]
    characters much more flatter.
    about number of usable characters, i originally thought that 6 ... simple. i think 60-64 characters is about minimum to ...
    Fikee Fikee May 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... least enough for the font (64 characters).
    joefish joefish August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... least enough for the font (64 characters).[/QUOTE]

    Drop lower ... you only need about 40 characters; 0-9. A-Z and ...
    chev chev August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... you only need about 40 characters; 0-9. A-Z and ... anyway. There's only the 64 characters from 32-96. That covers ... are then some extra custom characters for SPACE, CAPS, SYMBOL and ...
    joefish joefish August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... anyway. There's only the 64 characters from 32-96. That covers ... are then some extra custom characters for SPACE, CAPS, SYMBOL and ... ] becomes [b]ENTER[/b]
    64 [b]@[/b] becomes [b]blank ...
    chev chev August 2009 Development
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    ... line. Set to 4 for 64 characters with Tasword font.

    Geoff Geoff January 2010 Sinclair Miscellaneous
  • How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…

    ... usually stored in the first 64 characters of the 256 char font ... lower half in the second 64 so it was just a ...
    TMR TMR September 2010 Development
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... does not allow over 80 characters/line so that prevented me ... editor doesn't allow over 64 characters for a line (2 screen ...
    JamesD JamesD October 2010 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... that a line could be 64 characters as a minimum.

    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... can print one line (max 64 characters) fast enough then ... we're ...
    tstih tstih May 2011 Development
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... can print one line (max 64 characters) fast enough then ... we're ...
    Fikee Fikee May 2011 Development
  • The zxodus engineI've been playing around with this for a couple of days now. Its one of the best things I've seen for sinclair basic, and I've seen nothing about it …

    ... modified version to use just 64 characters and so free up 12Kb ... 256 pixels. Height of 64 pixels (for 64 tiles tilesets) or 256 ... .exe in.png out.bin 64[/code]

    Where ... desired output filename. Then specify 64 for 64 tiles conversion (will generate ...
    na_th_an na_th_an September 2011 Sinclair Basic
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... /> Seriously though, even just those 64 characters takes ?K so cutting it ...
    joefish joefish January 2012 Development
  • Manic Miner ZX81Hi Guys, Can anyone explain why [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0017539]Manic Miner ZX81[/url] is not able to reproduce the ex…

    ... -perfect. Anyway, you only had 64 characters and their inverses so that ... character-based screen where the characters are all 1x8 pixels, but ... the 'font' of 128 1x8 'characters' is a list of random ...
    joefish joefish March 2012 Sinclair Miscellaneous
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... ]
    I disagree.
    Using 64 characters per line it can be ... the first 40 (or so) characters than only 8+3. This ...
    LCD LCD July 2012 Announcements
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... ;637166]I disagree.
    Using 64 characters per line it can be ... the first 40 (or so) characters than only 8+3. This ... , like the CAT listing, not 64 chars (which is possible to ...
    phoenix^ra phoenix^ra July 2012 Announcements
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... narrow it down to just 64 characters (ASCII 32-95) which covers ... ). You could use even fewer characters, but it would be hard ...
    joefish joefish April 2013 Sinclair Basic
<1234567…34>

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