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<1234567…34>
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... />
    ; ------------------------
    ; 64 COLUMN DISPLAY DRIVER
    ; ------------------------
    ; Used by the 64 column driver

    ... /> ; -------------------
    ; half width 4x8 font
    ; -------------------
    ;
    ; ...
    chev chev January 2007 Development
  • Throne of Firea little mistake on your Throne of Fire WOS entry: this game has never been released on the C64 unlike your page states. Remains of an unfinished d…

    ... welcome![/quote]

    [FONT=Arial,Helvetica]"[I]This title ... scheduled for the [/B][/FONT][I][FONT=Arial,Helvetica][URL="ftp://ftp ... /t/ThroneOfFire.jpg"]Commodore 64[/URL][/FONT][/I][FONT=Arial,Helvetica] [B] ... />
    Skarpo
    :-)
    [/FONT]
    Skarpo Skarpo December 2007 Infoseek database
  • Printing in 64 columns, from Basic?Not strictly a Sinclair Basic question but... Is there any known machine code utility that allows something similar to PRINT AT that can be called fr…

    ... ago I wrote a BASIC 64-column font routine which generates the ...
    Battle Bunny Battle Bunny October 2009 Sinclair Miscellaneous
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... , but that's including a 64 ascii font. FYI, the screen in ...
    Timmy Timmy July 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... , but that's including a 64 ascii font. FYI, the screen in ...
    Einar Saukas Einar Saukas July 2011 New game ideas
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... , when I realized my own font "Omicron" that appears in level ... 2 is a 4x6 font!

    [IMG]http://i51 ... a perfect candidate for the 64 columns font driver. I will adapt ...
    Einar Saukas Einar Saukas October 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    That's awesome font work.

    Erm...can ... and sneak it into the 64 column font code for Boriel's ...
    Gedlion Gedlion November 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... =Gedlion;576858]That's awesome font work.[/QUOTE]

    Thanks ... and sneak it into the 64 column font code for Boriel's ... /pub/sinclair/games-info/123/64-4.txt"]instructions file[/URL ...
    Einar Saukas Einar Saukas November 2011 Development
  • Source codes?If you have ever released the source code for your game(s) at WoS, please mention here the programming language that was used, so Martijn can identif…

    ... the archive) - assembly
    64 column font driver (in a forum post ...
    chev chev August 2012 Development
  • Changing the font in z88dkEither I've got this backwards or the documentation is incorrect... :smile: "[URL="http://www.z88dk.org/wiki/doku.php?id=platform:zx"]The standard Z…

    ... has to include a full 64-column font and code to interpret ...
    Alcoholics Anonymous Alcoholics Anonymous December 2013 Development
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... /> A traditional fixed width 64 column font prints with one of two ...
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... ;760559]A traditional fixed width 64 column font prints with one of ... .org/infoseekid.cgi?id=0027130"]64#4[/URL] works.

    Einar Saukas Einar Saukas March 2014 Brand new software
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... as small as a proportional font system can be. It will ... scrolling with proportional fonts. The 64 column font is fixed width; the ...
    Alcoholics Anonymous Alcoholics Anonymous August 2014 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    Well, I think it's different anyway. It's this thread:
    http://www.worldofspectrum.org/forums/discussion/14526/rfc-64-column-font-code/p1
    JamesD JamesD September 2015 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... .org/forums/discussion/14526/rfc-64-column-font-code/p1
    [/quote ... result of this thread became 64#4. Check this post from ...
    Einar Saukas Einar Saukas September 2015 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... nice, but much slower portional font. ;
    ; ;
    64 column font (4x5). ;< ... br /> Font64Column:
    ; 64 column font 4x5
    ; SPACE< ...
    Kiwi Kiwi September 2015 Development
  • ZX81 Character SetHello, hope I don't offend anyone with my request. I've put together a program on my Amstrad that redefines a condensed text and displays it appropri…

    ... 'd need to store the font data in memory using other ... using numbers to define a font will quickly exhaust available memory ... , for even a simple 64 character font you'd need just under ...
    GReW GReW December 2015 Sinclair Miscellaneous
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... the tune. Also my own 64 column font driver. Wanted to have ...
    FrankT FrankT April 2016 Sinclair Basic
  • Empire - port of trs80 basic programBack when I was a little kid, I had the opportunity to play around with a trs80 model 1 with level 2 basic. One of the games I often played was call…

    ... br /> * use a nicer 64-column font
    * faster instructions ... FN.ASM assembler listing for 64-column printing
    ... weather
    * built-in 64-col instructions display
    * ... * mixture of 32-and-64-column screens, depending upon fit ...
    Battle Bunny Battle Bunny August 2016 Brand new software
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... :( You can use the default font by changing

    ... ; read keyboard half-line
    cpl
    and #1F
    jr ... /> .pressingsymbolshift
    ld a, 64 ; set bit 6 in A ... tabledone
    .notpressingcaps
    cp 64
    jr c, .noshift
    Paradigm Shifter Paradigm Shifter August 2022 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... !
    [CODE]
    ; -----------------------------------------------------------------------------
    ; 64#4 - 4x8 FONT DRIVER (c) 2007, 2011 ... odd or even column
    cpl ; mask to change right half ...
    Einar Saukas Einar Saukas July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... :
    [CODE]
    ; -----------------------------------------------------------------------------
    ; 64#4 - 4x8 FONT DRIVER (c) 2007, 2011 ... odd or even column
    cpl ; mask to change right half ...
    Einar Saukas Einar Saukas July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... /> [CODE]
    ; -----------------------------------------------------------------------------
    ; 64#4 - 4x8 FONT DRIVER FOR 64 COLUMNS (c) 2007 ... odd or even column
    cpl ; mask to change right half ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... /> [CODE]
    ; -----------------------------------------------------------------------------
    ; 64#4 - 4x8 FONT DRIVER FOR 64 COLUMNS (c) 2007 ... odd or even column
    cpl ; mask to change right half ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... /> [CODE]
    ; -----------------------------------------------------------------------------
    ; 64#4 - 4x8 FONT DRIVER FOR 64 COLUMNS (c) 2007 ... odd or even column
    cpl ; mask to change right half ...
    Einar Saukas Einar Saukas August 2011 Development
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... will be much better print 64 routines available.

    ... charhalf - 240 or 15
    cpl
    ld (charhalf),a ; ... 8 by 8, BC at font, point HL at graphic< ... 170, 170, 0
    db 64, 4, 64, 68, 68, 68, 68 ... 136, 238, 0
    db 64, 236, 191, 187, 155, ...
    R-Tape R-Tape December 2015 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... ; backtick (or (C) with ROM font)
    BRK EQU #18 ; break ... ; read keyboard half-line
    cpl
    and #1F
    jr ... /> .pressingsymbolshift
    ld a, 64 ; set bit 6 in A ... tabledone
    .notpressingcaps
    cp 64
    jr c, .noshift
    Paradigm Shifter Paradigm Shifter August 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... backtick (or (C) with ROM font)

    MACRO LD_SCROLL_SRC_DEST< ... ; read keyboard half-line
    cpl
    and #1F
    ... .pressingsymbolshift
    ld a, 64 ; set bit 6 in A ...
    .notpressingcaps
    cp 64
    jr c, .noshift
    Paradigm Shifter Paradigm Shifter September 2022 Development
<1234567…34>

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