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  • TommyGun 0.8.5 available0.8.5 has been uploaded release updates include: * Heaps of bug fixes :) * A getting start guide on how to use TG Please try it and give me your f…

    0.8.5 has been uploaded
    < ... finish off before a 1.0 release will be a reality ...
    Kiwi Kiwi March 2006 Development
  • TommyGun 0.8.7 uploadedSome silly bugs from 0.8.5 and 0.8.6 fixed Added Wolverines Mode Scale Adjust features to the Image Editor settings tab. In case your wondering abou…

    Some silly bugs from 0.8.5 and 0.8.6 fixed
    Added Wolverines ...
    Kiwi Kiwi March 2006 Development
  • Fuse for Mac OS X 0.8.0-pre1A new public preview of the next version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url]http://sourceforge.net/pr…

    ... changes since last official release 0.7.0.1 (more details in ... in changes from upstream Fuse-0.8.0-pre1
    * Update help files ...
    Fred Fred February 2007 Emulators
  • Fuse for Mac OS X 0.8.0-pre2A new public preview of the next version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url]http://sourceforge.net/pr…

    ... changes since last official release 0.7.0.1 (more details in ... /> [/list]
    Changes since prerelease 0.8.0-pre1 beta:
    [list]
    0.8.0-pre2 (20070310)
    [list]
    Fred Fred March 2007 Emulators
  • Announce: Fuse 0.8.0Version 0.8.0 of [url=http://fuse-emulator.sourceforge.net/]Fuse[/url], the Free Unix (and OS X) Spectrum Emulator has been released. The major chang…

    Version 0.8.0 of [url=http://fuse-emulator. ... would like to dedicate the 0.8 release of Fuse to the ...
    Philip Kendall Philip Kendall April 2007 Emulators
  • Fuse for Mac OS X 0.8.0A new version of Fuse for Mac OS X has been released soon or already here at WoS and at the dedicated sourceforge project: [url]http://sourceforge.n…

    ... since last official release 0.7.0.1 (more details in ... /> [/list]
    Changes since prerelease 0.8.0-pre2 beta:
    [list]
    0.8.0 and libspectrum-0.3.0
    [list]
    0.4
    [/list]
    Fred Fred April 2007 Emulators
  • Fuse 0.8.0.1 releasedI have just uploaded version 0.8.0.1 of the [url=http://fuse-emulator.sourceforge.net/]Free Unix Spectrum Emulator[/url] to SourceForge and WoS, wher…

    I have just uploaded version 0.8.0.1 of the [url=http:// ... a bug-fix release for 0.8.0 and features:

    * Fix ...
    Philip Kendall Philip Kendall May 2007 Emulators
  • Fuse for Mac OS X 0.8.0.1A bug fix version of Fuse for Mac OS X has been released soon or already here at WoS and at the dedicated sourceforge project: [url]http://sourcefor…

    ... changes since last official release 0.7.0.1 (more details in ... version 0.8.0:
    [list]
    [*] Merge in changes from upstream Fuse-0.8.0 ... .1 and libspectrum-0.3.0.1
    [list ...
    Fred Fred May 2007 Emulators
  • new esxDOS beta 0.8.4I've made a video of the new esxDOS beta firmware version 0.8.4 kindly sent to me by Phoenix^ra a couple of days ago for testing. The main new featur…

    ... new esxDOS beta firmware version 0.8.4 kindly sent to me ...
    nuggetreggae nuggetreggae March 2013 Development
  • DivIDE 57c black edition + 2GB CF card and ESXDOS 0.8.5!ESXDOS 0.8.5. installed! Including 2GB CF card with some games and demos! eBay price with 1GB card: ?39.99. [B]WoS price with [U]2GB[/U] only ?35.99…

    ESXDOS 0.8.5. installed!
    Including 2GB ... ![/B]

    Postage only ?8.5 / €9.50 (EU) or ...
    bverstee bverstee July 2013 Sales
  • ESXDOS 0.8.5 and .Z80 on +2B or +3Last week I received some .Z80 snapshot files from a DivMMC EnJOY! user to test. These files didn't work on his ZX Spectrum +2B. [URL="http://benophe…

    ... /> Then I upgraded ESXDOS to 0.8.6 beta 4, as there ...
    bverstee bverstee April 2014 Hardware
  • ZX-Assembler version 0.8 (beta) releasedDear readers, yesterday I've published ZX-Assembler in its first version 0.8. It offers you some interesting features, even if I know there are …

    ... -Assembler in its first version 0.8.
    It offers you some ...
    clausjahn clausjahn July 2015 Emulators
  • Fuse 0.8.0.1 packages for Ubuntu 7.10Hi! I've made a rather crude .deb packages of the latest version of Fuse for Ubuntu Gutsy with the [URL="http://www.asic-linux.com.mx/~izto/checkins…

    ... .com.ar/fuse-ubuntu/fuse_0.8.0.1-1_i386.deb[/url]
    0.1-1_i386.deb[/url]
    Hernán Pablo Álvarez Hernán Pablo Álvarez December 2007 Emulators
  • Changing the way SCREEN$ is loadedThe way the speccy loads in a SCREEN$ is interesting - top two-thirds first, then middle and finally the bottom, which is due to the way the speccy d…

    ... address
    ld b, 8 ; b = line counter< ... br /> push bc ; temporary delay loop
    ld bc, ... $1000
    delay: dec bc
    cp ... jr nz, delay
    pop bc ; end delay loop

    ld a, b ; check if
    cp 0 ; 8 ...
    FrankT FrankT October 2008 Sinclair Miscellaneous
  • ZXDS 0.9.0 beta 1Hi! New version of [URL="http://zxds.raxoft.cz"]ZXDS[/URL] is available. Only one important change this time, but the one I have been dreaming about…

    ... some testing...

    0.9.0 wasn't hanging the DS ... same folder in 0.8.0 beta 1 and the delay exists but is ...
    Hernán Pablo Álvarez Hernán Pablo Álvarez May 2009 Emulators
  • Some thoughs about fast scrolling on 128 modelPlease, consider this article as technically interesting concept not a proven algorithm. ONE The fastest scrollers use long sequence of PUSH inst…

    ... after the other. Which is 8 per byte, without counting either ... memory, you have 8 possible values of contention delay: 6 or 5 ... or 2 or 1 or 0 or 0. Hence, on average you ... +3+2+1+0+0)/8=2.625
    tacts of delay per screen ...
    introspec introspec June 2013 Development
  • Some thoughs about fast scrolling on 128 modelPlease, consider this article as technically interesting concept not a proven algorithm. ONE The fastest scrollers use long sequence of PUSH inst…

    ... memory, you have 8 possible values of contention delay: 6 or 5 ... or 2 or 1 or 0 or 0. Hence, on average you ... +3+2+1+0+0)/8=2.625
    tacts of delay per screen ...
    Einar Saukas Einar Saukas June 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... get remainder
    ld b, 0 ; offset
    ld c, ... ; 12 t-state delay
    nop ; 8 t-state delay
    nop ... INT p)
    fst 0 ; i to mem-0
    fsub ; ... 0x98, 0x1f, 0xf5 ; mantissa (0.0577622606)
    fmul ; d, ...
    chev chev October 2013 Development
  • Help with 1-bit sampled soundHi all, I've been sent over this way from the CPC Wiki forums as you guys may be able to help me more specifically with a programming query. Firstly…

    ... " mode with a very short delay (0 if possible) so that it ... />
    00000000 = 0/8 ones = 0% volume
    10001000 = 2/8 ones = 25% volume ... length I showed above was 8-bits) sent to the speaker ...
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Development
  • Please explain Spectrum FPGA-clones to meI've been using the great ZXDS-emulator on the DS XL so far, which is great. But I kinda missed toying around with hardware. I've tried bidding on a …

    [QUOTE=joefish;799852]It's programmable and you program it with a program. It's no less a program than holes on a punched card or spurs on a cam. It's not magic![/QUOTE]
    No, it's not. It's configurable, not programable. What you store into it is not ...
    mcleod_ideafix mcleod_ideafix November 2014 Hardware
  • ROM emulation in softwareHi, first of all -- I only have shallow / uni knowledge of hardware, electronics, and physics. So forgive me for asking things that are out of that …

    ... 0 compared to instruction execution. I guess there is always some delay ... as "low" when between 0 V and 0.8 V with respect to ... narrower limits of between 0 V and 0.4 V for a ... V for a "high", providing 0.4V of noise immunity. So ...
    tstih tstih June 2017 Hardware
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... 98 SPRITE CLEAR : SPRITE PRINT 0
    99 STOP
    ... br /> 1010 CLS : BORDER 0: SPRITE CLEAR : TILE DIM 18 ... br /> 1020 FOR i=0 TO 185: BANK 18 ... 11 AT 0,0 TO 0,1
    1035 PRINT AT 0,0; PAPER ... LET fr=0: LET face=1: LET delay=0: LET power=0
    ...
    colonel32 colonel32 May 2018 BASIC
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ... br />
    [code];
    ; Arbitrary delay routine by spke (31/10 ... as discussion of other
    ; delay routines at http://worldofspectrum.org ... contains 23 minus the remaining delay (0..23), C is on
    8 t-states if bit 3 ...
    introspec introspec October 2019 Development
<1234567…34>

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