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Emulation of ZX Spectrum 128+2 (grey)Please read this thread: [url]http://www.worldofspectrum.org/forums/showthread.php?t=35523[/url] result: exist 3 (or more) versions of grey ZX Spect…
... value, so with some clever timings you can make it so ... -
Emulation of ZX Spectrum 128+2 (grey)Please read this thread: [url]http://www.worldofspectrum.org/forums/showthread.php?t=35523[/url] result: exist 3 (or more) versions of grey ZX Spect…
[QUOTE=velesoft;558451]Rading of port 7FFD on ZX128 and grey +2 models write to paging port always #FF value.[/quote]
Incorrect. I suggest you run fusetest. -
Gigascreen - programming guideDoes anyone know of a programming guide for the 128K gigascreen screen mode, specifically a persistence colours table, some code (pref. C level or BA…
... is bit D3 on port 7FFD(vram) ignored and videoram switching ... -
ZXMMC+ emulation added to Z80p48K emulator for the V6Z80p+Hi friends! As time ago I've posted a thread about an FPGA clone for the V6Z80p board, I'd like to give an update about the status of the project. …
... be having issues with command timings - I'm using the T80 ... -
Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…
... NTSC / PAL thing obv. the timings messed with things had to ... -
Z80 DOS Sorry this computer is too fast!I?ve tried the free Z80 Emulator v4.00 (DOS Version) downloaded from Gerton Lunters Homepage on my Intel Core2 Quad Q60 running at 2,40 GHz an it ju…
... terms of undocumented instructions, screen timings and speed. The problem with ... -
10 Computer Hits 3 - Forbidden Planet - Huh?Hi people, Can anyone help with this bizarreness? I'm testing a copy of 10 Computer Hits 3. The first game on tape A? Forbidden Planet. I try and …
The timings of the pauses are probably wrong after the loader... Can't seem to find a copy myself at the moment.. I'll have a look.
Steve -
Does the usual composite mod damage Speccies?Hi people, Just browsing eBay -as you do - and I noticed this auction: [url]http://cgi.ebay.co.uk/ZX-SPECTRUM-48K-GOOD-COND-COMPOSITE-OUTPUT-SINCLAI…
... doesn't recognise the signal timings it may well just refuse ... -
Does the usual composite mod damage Speccies?Hi people, Just browsing eBay -as you do - and I noticed this auction: [url]http://cgi.ebay.co.uk/ZX-SPECTRUM-48K-GOOD-COND-COMPOSITE-OUTPUT-SINCLAI…
... doesn't recognise the signal timings it may well just refuse ... -
Tape data hash[QUOTE=lfaria;565262]I would welcome such a thing! But maybe that's a matter for an entirely new thread, "The way to generate the tape data hash", no…
... blocks (with ROM or turbo timings) and a hash of each ... -
Gauging interest: ZX EvolutionHi everyone. First of all I would like to introduce myself, since this is my first post. My name is Conrad, I'm from Vancouver, BC, Canada, and I hav…
... with Pentagon and ATM features/timings. There is also ScorpEvo with ... Scorpion features and timings. To my knowledge, there is ... no firmware with original ZX timings, so it is compatible with ... -
Gauging interest: ZX EvolutionHi everyone. First of all I would like to introduce myself, since this is my first post. My name is Conrad, I'm from Vancouver, BC, Canada, and I hav…
... with Pentagon and ATM features/timings. There is also ScorpEvo with ... Scorpion features and timings. To my knowledge, there is ... no firmware with original ZX timings, so it is compatible with ... -
New game: BozxleHere is a new game called BOZXLE which has been written within a week. The screenshots are of the game running on a 48K. This runs also on the 128 …
... sure he'll tune the timings up properly when it's ... -
New game: BozxleHere is a new game called BOZXLE which has been written within a week. The screenshots are of the game running on a 48K. This runs also on the 128 …
... sure he'll tune the timings up properly when it's ... -
Loder Runner - side B?In the instructions: [QUOTE]Lode Runner has 150 different screens for your enjoyment, because of the memory required to play this game, screens 1 to…
... and
adapt the hardcoded timings accordingly for a successful extraction ... -
Loder Runner - side B?In the instructions: [QUOTE]Lode Runner has 150 different screens for your enjoyment, because of the memory required to play this game, screens 1 to…
... work, and Mikie for the timings.
I'd be ... existing tools but we have timings for them.
If ... -
Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…
... insidious loader, which checks some timings, control sums and so on ... -
Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…
... insidious loader, which checks some timings, control sums and so on ... -
Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…
... 1)
The current timings I'm using were deducted ... . Roughly, the fast part uses timings twice as fast as the ... -
Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?
[QUOTE=Einar Saukas;570090]... and my favorite:
[URL]http://www.ticalc.org/archives/files/fileinfo/195/19571.html[/URL][/QUOTE]
It's not a lot of use if some of the timings are incorrect... -
Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…
... loop!
Check instruction timings. Pointing HL at your table ... -
Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…
... loop!
Check instruction timings. Pointing HL at your table ... -
Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…
... quicker.... (can't find the timings for IXL and IXH right ... -
Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…
... ;570247](can't find the timings for IXL and IXH right ... -
making a menuI a making a menu for my games that i am going to transfer down form tape to disk. I have got a few games on the disk so i thought i would knock up a…
... in ASM , due to the timings / cpu needed for the music ... -
AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…
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I did some relative timings for 1000 AND+XOR+OR ... -
AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…
... method is neater.)
Timings for that nested function for ... -
playing sound samples from Boriel's zxbasic-compilerfirst of all, sorry if it sounds confusing if i'm posting this thread here instead instead of at Discussions:SinclarBasic it's because this is more …
thanks, i also thought about these cycle timings, but i really don't know how to control them (it seems like coding atari2600 games... :| ) -
playing sound samples from Boriel's zxbasic-compilerfirst of all, sorry if it sounds confusing if i'm posting this thread here instead instead of at Discussions:SinclarBasic it's because this is more …
... also thought about these cycle timings, but i really don't ...
