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<1…26272829303132…34>
  • 12V missing on an issue 3I’ve been working on an issue 3 Spectrum +. It shows thin distorted vertical stripes on bootup. +5 and -5V are all right but the 12V line measures ro…

    ...
    7 D4 P
    8 D3 P
    9 D5 ... /> 15 D1 P
    16 INT P
    17 NMI H ...
    protek protek July 2020 Hardware
  • Additional Information , Notes , and Details , re.the Main Windows Edition of Spectaculator There is no lenghy instruction to go with Spectaculator . Mark did a great job adding extra info. with this thread:- [url="https://worldofspectr…

    ... int Pin_ButtonLB = 6;
    const int Pin_ButtonRB = 7;

    const int Pin_ButtonL2 = 8 ... ;
    const int Pin_ButtonR2 = 9;

    const int Pin_ButtonL3 ...
    Pobbit Pobbit August 2020 Emulators
  • Pseudocode for CIRCLE algorithm?Can anyone provide me with the pseudocode for the Spectrum's CIRCLE algorithm? My machine code knowledge isn't up to reading the ROM routine. I'm try…

    ... =0
    1020 LET a=INT (r/2)
    1030 GO ... RETURN
    1500 REM - Put 8 pixels -
    1510 GO SUB ...
    Serzh Serzh August 2020 BASIC
  • Additional Information , Notes , and Details , re.the Main Windows Edition of Spectaculator There is no lenghy instruction to go with Spectaculator . Mark did a great job adding extra info. with this thread:- [url="https://worldofspectr…

    ... the joystick

    int turbofirespeeds[8]={60, 66, 120, 132, ... int Pin_ButtonLB = 6;
    const int Pin_ButtonRB = 7;

    const int Pin_ButtonL2 = 8 ... ;
    const int Pin_ButtonR2 = 9;
    < ...
    Pobbit Pobbit August 2020 Emulators
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    ... pop de
    ld b,8
    loop2:
    ... endasm
    }

    int main()
    {
    while (1 ... we poke the 8 bytes of the font ... br />


    int main()
    {
    char y ... de
    ld b,8
    loop2:
    ...
    Timmy Timmy September 2020 Development
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    ... br /> i16toa(score, &(score_str[8]) );
    [/code]
    ... de
    ld b,8
    loop2:
    ... />
    }

    int main()
    {
    char y ... /> i16toa(score, &(score_str[8]) );
    print_string(zx_cyx2saddr(21, ...
    Timmy Timmy September 2020 Development
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    ... ):
    [code]
    void ZX_AT(int y , int x)

    {
    int y , yb , x ;
    char * ... is not floating > its INT (y/8) */
    screenaddress = screenaddress + y ...
    JianYang JianYang September 2020 Development
  • What's on your saucer?Thanks go out to frobush and zx1 for inspiring* this WoSser to create a yet another excellent WoS thread. Lunch 10 minutes ago. [IMG]http://i300.ph…

    ...
    40 PLOT INT (RND*200)+100,INT (RND*160)+100

    40 PLOT INT (RND*100)+100,INT (RND*60)+100

    10 MODE 8
    20 WINDOW #2,448 ...
    The Mighty Dopethrone The Mighty Dopethrone October 2020 Chit chat
  • What causes microdrive capacity reduction ... when the microdrive is a vDrive-ZX?I've just had my Spectrum 48K and Interface 1 refurbished and have bought a vDrive-ZX. I'm finding that I cannot copy my Microdrives to the vDrive…

    ... = 1 TO 8
    50 PRINT n/2 INT(n/2);
    60 LEN n = INT(n/2)
    70 NEXT ...
    JamesYoungman JamesYoungman December 2020 Hardware
  • (Fixing) The Swordsman of Kraxis 7The Swordsman of Kraxis 7 ([url="https://worldofspectrum.org/software?id=0013314"]link[/url]) is an arcade adventure, from a type-in book (in BASIC).…

    ... IF INKEY$"" THEN GO TO 8
    6 BEEP .007,RND ... /> 7 GO TO 5
    8 BEEP 1,25
    9 ... /> 20 FOR n=1 TO 8
    30 PRINT AT 10 ... SCROLL"
    1010 LET CC=INT (RND*8999)+1000
    1020 ... /> 1580 DATA "ENTER THE PORT",8,"GO NORTHWARDS",4
    1582 ...
    Timmy Timmy March 2021 Sinclair Basic
  • Remainder (Mod) calculationsI've been figuring out how to calculate remainders after integer division by a constant divisor k (A mod k = A % k). I found that for most small di…

    ... (1 0
    const unsigned int d = (1 d; n = m ... , and it can return -8 to +8 anyway, so you still have ...
    Paradigm Shifter Paradigm Shifter October 2021 Assembler
  • Remainder (Mod) calculationsI've been figuring out how to calculate remainders after integer division by a constant divisor k (A mod k = A % k). I found that for most small di…

    ... /bcd/divide.html
    Unsigned 8-bit 6502 assembly divisions by ...
    Magne Magne October 2021 Assembler
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