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Search Again :: Adv Search 1000 results in 0.028s
<1234567…34>
  • Isometric games - handling 8-way movement...I'm currently playing around with a isometric 3D engine which will allow 8-way movement, but have hit an interesting dilemma... In a "normal" 4-way …

    ... 3D engine which will allow 8-way movement, but have hit an interesting ... />
    In a "normal" 4-way movement (NE, NW, SE, SW) isometric ... it.

    In my 8-way movement game (N, NE, E, SE ...
    bobs bobs July 2009 Games
  • Ninjaman 8-way scrolling 50Hz multicolour demo :-)Here's a demo I've been working on for a while. The goal was to make the best scrolling routine possible on a humble 48K ZX Spectrum. I was origin…

    ... /> Features:
    - 50Hz redraw
    - 8-way scrolling
    - Multicolour backgrounds
    - No colour clash
    - 8 enemy sprites and one player ...
    Kayamon Kayamon October 2015 Development
  • New game from CEZGS: JINJHi all! Computer EmuZone Games Studio has just released a new Spectrum game: JINJ [url]http://cezgs.computeremuzone.com/eng/card.php?id=705[/url] …

    ... I think the character-based movement really lets it down - it ... . It could also do with 8-way movement rather than just up/down ...
    bobs bobs April 2008 Games
  • New game from CEZGS: JINJHi all! Computer EmuZone Games Studio has just released a new Spectrum game: JINJ [url]http://cezgs.computeremuzone.com/eng/card.php?id=705[/url] …

    ... I think the character-based movement really lets it down - it ... . It could also do with 8-way movement rather than just up/down ... me and I agree that 8-way movement would be a big plus ...
    Zagreb Zagreb April 2008 Games
  • Would welcome ideas for my large map game...I have been working on an engine to allow scrolling around a large map. For now, it allows 1 char movement around a 64x64 map made up of 4x4 char t…

    ... from the Zelda games for 8-way movement - when you move diagonally, the ... 4-way directions you last used, kind of like a strafe movement ...
    joefish joefish May 2009 New game ideas
  • Atic Atac Delux - 3d Filmation versionI have been playing a hacked version of Pentagram recently that has directional controls implemented, and running around the rooms shooting the ghost…

    Could be quite fun though - in the style of... I think it would need to use the same 8-way movement as the original though. Doors could still be colour-coded, just be careful with those attributes. Might just give it a whirl myself...
    bobs bobs May 2009 New game ideas
  • Isometric games - handling 8-way movement...I'm currently playing around with a isometric 3D engine which will allow 8-way movement, but have hit an interesting dilemma... In a "normal" 4-way …

    ... /> Milk the advantages of having 8-way movement and think up stuff that ... be possible in a 4-way movement iso game.

    Call ...
    FrankT FrankT July 2009 Games
  • ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…

    ... being retro-ported to other 8-bit platforms. I've got ... to myself; the player has 8-way movement, whereas the scallywags are locked ... to 4-way. I've used this to ...
    LuMan LuMan April 2013 New game ideas
  • Characters that move in 8 directionsHappy New Year! And the Revival Survival game is going to have a ZX Spectrum level with all the old classic characters (do kickstart support it)! S…

    The little robot from Imagine's "Zip Zap" and good old Maroc from the awesome "Dragontorc" both have 8-way movement.
    Muig Muig January 2014 Games
  • ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…

    ... to figure out a sneaky way of doing this, as it ... aliens can only move 4-way, and are pre-shifted horizontally ... up/down looking aliens, as movement is locked to 1 block ... (sneaky).
    The player has 8-way movement, and is also pre-shifted ...
    LuMan LuMan March 2014 New game ideas
  • Games overrated by MagazinesI know this is a little ambigious (LMLWD) as your worst game could be someone else's best, but sometimes didn't a games review seem a little overboar…

    ... bomb at a time, one-way routes, waiting for the bomb ... rotational target on the screen, 8 way movement of the walker. Could the ...
    MatGubbins MatGubbins September 2017 Games
  • Bomb Munchies - preview releaseBomb Munchies Preview release Version 12th Jan 2014 [URL=http://s979.photobucket.com/user/MatGubbins/media/bmsix_zpsc33279a2.gif.html][IMG]http://i…

    ... either a 4-way arrow graphic or 8-way arrow graphic under ... automatically switch to 4-way when selected. No 8-way movement for ASWDX or ... QAOPM/Space can have 4-way or 8-way input selected.

    8 way input for each player, if ...
    MatGubbins MatGubbins November 2017 Brand new software
  • Best scrolling everHi All - I've been lurking here for a while enjoying reminiscing about my magical 10 years of rubber-keyed fun back in my youth! What game featured …

    ... look smooth because it's 8-pixels at a time.
    8-way (!) block-wise scrolling, and at ... in Knight Lore and Alien 8, then pushed the boundries even ... achievement in that the character movement felt the same as it ...
    Gwyn Gwyn July 2004 Games
  • 6 or 8 buttons (Arcade Stick)?Slightly off-topic, but still pertinent in a strange way. I'm currently designing an arcade stick (PC/Mac usage) and I can't decide whether or not t…

    ... still pertinent in a strange way.

    I ... normally reserved for the 8-button layout would be ... (with buttons 7 and 8 demoted to secondary positions), ... arcade quality buttons) and 8-way joystick with turbo fire< ... prefer and why - that way, it will make my ...
    Swevicus Swevicus September 2014 Hardware
  • Your favourite machine apart from The SpectrumI've asked this on a couple of other sites, so now it's time to ask it here: what is your favourite machine, forgetting about the Speccy? For me, it'…

    ... see any pros from using 8 pixel scrolling whatsoever, apart ... into thinking it is watching movement on screen. Games like ... since there really was no way judging direction and speed of ... /> I personally hated most 8 pixel movement games and stayed clear of ...
    Anonymous Anonymous November 2001 Games
  • Ranking emulation on N-gageI'm very interest in the N-gage phone (first version, not QD), and the last decision in order to buy one it's the emulation issue. So, I need you t…

    ... N-Gage has a true 8-way controller as 'normal' phones have ... only the 4-way version. Some games are practically ... the 4-way controller as there are no diagonal movement. Also as ...
    Yanek Yanek March 2005 Chit chat
  • Isometric games - handling 8-way movement...I'm currently playing around with a isometric 3D engine which will allow 8-way movement, but have hit an interesting dilemma... In a "normal" 4-way …

    If you're going 8 directional on an isometric game, ... (as an example), making it 8 way would mean pressing right makes ... to the old system of movement.
    The Starglider The Starglider July 2009 Games
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... times a second, so any movement is smoother.

    If ... your routine to do full 8 way scrolling (in 25fps), and knock ... )...[/QUOTE]What makes you think 8-way scrolling would slow it down ...
    joefish joefish April 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... times a second, so any movement is smoother.

    If ... />
    What makes you think 8-way scrolling would slow it down ...
    torot torot April 2011 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... EXX instruction).

    The way Joffa and a lot of ... you can put up with 8-pixel movement, is to work everything ...
    joefish joefish January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... EXX instruction).

    The way Joffa and a lot of ... you can put up with 8-pixel movement, is to work everything ...
    apenao apenao January 2012 Development
  • Fuse and Raspberry PiHaving trouble getting fuse to start on the Raspberry Pi from the command line, it runs fine in Debian Wheezy but when I try running from command lin…

    ... down, until there's some movement on the software front then ... with it recently but the 8 way side is a straight fit ... I have connected the 5 way side using a molex connector ...
    napoleonblownaparte napoleonblownaparte November 2012 Emulators
  • Fuse and Raspberry PiHaving trouble getting fuse to start on the Raspberry Pi from the command line, it runs fine in Debian Wheezy but when I try running from command lin…

    ... down, until there's some movement on the software front then ... with it recently but the 8 way side is a straight fit ... I have connected the 5 way side using a molex connector ... long usb connector the same way as the guy on flickr ...
    beanz beanz November 2012 Emulators
  • 1987-2017Here we are, with our tradional thread about games released thirty years ago, where we can contemplate how bad they have aged, how bad they [i]alread…

    ... and some sparse sound effects. Movement and scrolling are quite smooth ... word for "peace"). Along your way you will face enemies which ... ]Bosconian '87[/b] - A budget 8-way scrolling shoot-em-up converted ...
    Alessandro Grussu Alessandro Grussu May 2017 Games
  • Those posh-looking Spanish gamesOn the "any programmers" thread, someone posted this link to an old Crash article: [url="http://www.crashonline.org.uk/98/euro.htm"]http://www.crash…

    ... Atlantida" was the standout - an 8-way scrolling underwater maze game with ...
    Zagreb Zagreb July 2003 Games
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... also end up being an 8-way scroller (but just left to ...
    dansauk dansauk March 2004 Development
  • Help finding a game(a good game)I can't describe this one too well but here goes: An above view 8 way scrolling spaceship game where you could pick from several weapons/tools to dis…

    ... goes:
    An above view 8 way scrolling spaceship game where you ...
    alanspec alanspec September 2005 Games
  • Games for mobile gaming?My current phone is a Nokia N73. I wonder if you lot could recommend some decent games for mobile gaming? The lack of an 8 way joystick means some ac…

    ... gaming? The lack of an 8 way joystick means some action games ...
    Scoops Scoops January 2007 Games
  • Name that game # 48472 in a seriesShould be a nice easy one this. Details subject to the usual caveats ;) You controlled a ball which fired out ions and had to neutralise the opposing…

    ... inertia and were the usual 8-way and fire. I think the ...
    Vertigo Vertigo October 2007 Games
  • Victory Road - Rotational Joystick Control?I've been playing Ikari Warriors recently, and noted how the home conversions suffered slightly because they couldn't replicate the original's 8-way …

    ... 't replicate the original's 8-way rotational joysticks.

    Then ...
    MartynC MartynC July 2010 Games
<1234567…34>

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