World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.027s
<1…567891011…34>
  • The 'Vulcan' and 'Desert Rats' Massive expansion pack is here.There is a MASSIVE update for the classic game 'Vulcan.' It is 100% historical, NOT a 'strange' hacked version. Everything has been tested for rea…

    ... 11 scenarios. It has been 8 years in the making. Depending ... improvements to the AI, hidden movement, and air attack. It also ... least, if anyone knows a way to fix the bugs described ...
    Daniel_Baines Daniel_Baines July 2015 Games
  • 8 Bit Wars 2[img]http://retroasylum.com/wp-content/uploads/2015/12/132.png[/img]     After lengthy discussion, lawyers and C15 cassettes changing hands the se…

    ... hands the second installment of 8 Bit Wars is finally upon ... laughter along the way as we decide which 8 Bit system comes ...
    Swainy Swainy December 2015 Games
  • New Game (2016 revival): A Yankee in Iraq (1992)Hello everyone, Way back in 1992, I wrote a shoot-em-up called [i]A Yankee in Iraq[/i]. The entire game was written in Sinclair BASIC. Recently, I…

    Hello everyone,

    Way back in 1992, I wrote ... of The Baddie. On your way, you encounter The Baddie’s ... keys: “5,” “6,” “7,” and “8” for directions, “0” for fire ... get the benefit of diagonal movement.

    [i]Note:
    Ast_A_Moore Ast_A_Moore August 2016 Brand new software
  • Alien 8... what does its name mean?So, all of you know Alien 8, the game. Quite a few people in Spain seem to think that Alien 8 is called the way it's called because of the movie Alie…

    ... , all of you know Alien 8, the game. Quite a few ... to think that Alien 8 is called the way it's called ... because the robot is number 8 of a series of robots ...
    Danae's Fan #1 Danae's Fan #1 September 2016 Games
  • Any way to Vsync Spectaculator 8?I am using Spectaculator 8 for the Demoscene mostly, and have discovered that my monitor supports 50Hz, like a real Speccy. Unfortunately, the tearin…

    I am using Spectaculator 8 for the Demoscene mostly, and ...
    Foebane72 Foebane72 February 2017 Emulators
  • Diagonal movement in emulators on mobile devices... how?I can't seem to find an easy way to play games where diagonal movement is necessary. This is only a problem when using ZXDS or emulators on my Androi…

    ... find an easy way to play games where diagonal movement is necessary ... 't have diagonal movement. Is there an easy way around this problem ...
    zxbruno zxbruno March 2017 Emulators
  • Fastest way of reading from EAR portI'm trying to work out the fastest way of reading data from the EAR port and assembling the bits into a byte. I came up with this code: IN A, (C) ; …

    ... to work out the fastest way of reading data from the ... ; shift carry into D register, 8 cycles
    ... repeat 7 more ... else? Also is there a way to speed this up even ...
    i love the z80s i love the z80s April 2017 Development
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... /> The plot:

    -Brain 8 wants to dance, but 7 ... .
    -The shield prevents Brain 8 to collect chips, and protects ... leave the main area Brain 8 must jump into a moving ... you!

    By the way, for sure you know that ...
    IvanBasic IvanBasic April 2019 Brand new software
  • International Karate vs Way of The Exploding Fist - Which is Best?Hi everyone and welcome to the May 2019 edition of the "Which Is Best?" series. This month I'm going to place two historic 8-bit fighting games ag…

    ... historic 8-bit fighting games against eachother,...International Karate & Way of ...
    ZEUS ZEUS May 2019 Games
  • pixel exact printingis there a way of doing this in basic? or by copying / modifying the rom code or using a completely new routine? so that print at x,x works more like…

    is there a way of doing this in basic? ... /> https://spectrumcomputing.co.uk/entry/8 ... Plot-Print

    unfortunately ... like print " " does, for sprite movement

    i also got ...
    digital digital December 2021 Development
  • Zero v0.8Pigs can apparently fly because it's the v0.8 update of Zero that no one asked for but is out for public consumption anyway. Grab it [url="https:/…

    ... it's the v0.8 update of Zero that ... /Zero-Emulator/releases/tag/v0.8"]here![/url]


    V 0.8
    ----------------
    + Added CPU ... .
    * Changed the way Zero attempts to load ROMs ... line parser for clearer way to pass in options. ...
    Arjun Arjun January 2022 Emulators
  • Number 6 in the Village (text adventure) Please help!!!Does anyone have a solution to this text adventure. I've tried to escape by air and sea using the jammer but it hasn't worked. I've been playing it …

    ... NW. Jagged cliffs stop further movement to the east. You can ... tangled undergrowth and push your way past branches and brambles.^{7 ... 7: weights 1
    Object 8: weights 1
    Object 9 ...
    BadBeard BadBeard March 2003 Games
  • commodore 64 emulatorsare they any good sites like this for the commodore 64 whats the best emulator for it thanks

    ... to a bygone era, the 8 bit machines had a bit ... - they had a look and movement about them that excited the ... excites people, but the gameplay movement/rhythm isn't good - you ... are at a game the way you could back then.
    Spector Spector October 2003 Emulators
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... have 2 colours per 8*8 cell. even in hi ... equal to a normal 8*8 cell. it can have ... move vertically, but horizontal movement can still create clash. ... taleneted programmer will find a way.

    On ... that site, including some 8*1 multicolour pictures. logos ...
    Sadako Sadako February 2004 Games
  • Spectrums games vs. modern games; very interesting... I've read a number of replies (on Matt's tears thread) regarding spectrum and modern console games. I found it very interesting. I think the games …

    ... -heartedly got to about screen 8, it was fun :)
    ... get to elegantly work my way around the screens (unless ... the keys, work my way to the exit for the ... no sense of grace of movement - you're always hiding ... that were in their own way just as unenjoyable, but ...
    Neil^P Neil^P August 2004 Games
  • The Perils Of WillySorry if this is a really obvious question, but did anyone ever convert the V20 Perils of Willy to the Speccy?

    ... to have Willy do an 8 stage walk? The x coordinate ... graphics to use and the way hes facing. If the x ... a major rewrite of the movement code and probably the collision ...
    AndyC AndyC August 2004 Games
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... have understood the MoveSpr* way of working, that would ... keep track of the movement, but how using it ... engines do things this way, so your consternation might ... char square into an 8-byte buffer before copying ... share their code this way...particularly with some of ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • Not a sale - more like a giveaway !Got a box of Speccy bits i cant be bothered to put on ebay (plus i got it for free ages ago so i'm not losing out) The only condition is i need some…

    [quote]by the way alch, i see sheff forums ... supposed to be back at 8!

    The COMCON is ... which keys go to which movement if the game doesn't ...
    alchresearch alchresearch January 2006 Sales
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... sp1_cs") are drawn into a 8-byte pixel buffer and a ... with a limited amount of movement in each frame."
    - Scrolling ... are implemented as plugins. That way I can support any sound ... machine support its the only way to go.
    I feel ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ...

    // Table Holding Movement Data for Each Sprite
    Here I define the 8-bytes of a UDG graphic ... "_frame02". In this way I gain pointers to ... interrupt routine and another way is to disable interrupts ... it belongs to. This way when the block is ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... of games created in this way shortly. The main drawback is ... to move in steps of 8 pixels (i.e. char by ... 't go that way. If you want pixel perfect movement, go C ...
    na_th_an na_th_an November 2006 Games
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... />
    An easy way to avoid flicker is to ... the display file. This way you will never see ... each cell into an 8-byte buffer before copying ... amounts to get smooth pixel movement) in that time. These ... draw behind it. That way you have something approaching 2 ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... memory address rather than an 8-bit character code). This ... br />

    // Table Holding Movement Data for Each Sprite
    8-pixels of the definition ... the sp1_CreateSpr() / sp1_AddColSpr() calls. This way you only have to specify ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... that is where the gerky movement comes from, but I guess ... is about 14000+224*23*8 = 55216 cycles from the ... get about (21*32 + 45)*8 = 5736+ cycles and for blit ... have done it the correct way or is there a ... done it almost the same way. I will post a solution ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • concerning soviet graphicsis there any game using a similar tricky technique how to let colorful objects move fluently with no color clash as soviet? (the colorful tops of bui…

    ... pixel & colour data 8 pixels at a time, or ... each item with an black 8-pixel surrounding so the ... the movement of 3D objects (buildings) in such a way, that ... the coloforful parts move in 8-pixel ... ones so thet the movement seems to be very ...
    cichlasoma cichlasoma August 2007 Games
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... manually.

    The easiest way to draw the playing board ... /> CLS :
    DIM t(8,8):
    LET t(4,4 ... position to test if a movement is valid there, like this ...
    [CODE]
    FOR i=8 to 71:
    LET z ... =i+INT (i/8)+2:
    ... if position ...
    Einar Saukas Einar Saukas September 2007 Development
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... the worth adding the extra 8 columns for a standard sized ... screen. This way [B]both[/B] horizontal and vertical movement of current ... rather slow code for vertical movement). Even more, you can use ...
    TVzombie TVzombie January 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... print both (perhaps a good way to "fill" the top of ... -liner to place the bullet movement directly inside the main loop ... is to execute the bullet movement in all turns, the player ... movement in the even turns only, ...
    Einar Saukas Einar Saukas April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... to the display and movement/animation of sprites is ... chars wide. Some have 8 frames of animation, some ... graphic will require 3*2*8 = 48 bytes of memory ... If this sprite has 8 frames of animation and ... and sprite direction. This way the same function can be ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Game clichWe all know about movie clich?s, e.g. guns never run out of ammo regardless of how many shots are fired; the Eiffel Tower can be seen from every wind…

    ... as you want on the way down.

    4. If ... lock onto you.

    8. Enemy bullets can home in ... flying a 2D spaceship, your movement is confined to a small ...
    Lockett Lockett July 2008 Games
<1…567891011…34>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
  • Footballer of the year - translated version
    firelord on April 11

HitBox

Word Docs Hits
8 30.2K 46.2K
way 70.8K 84.4K
movement 2.8K 3.4K

Related Threads

  • Isometric games - handling 8-way movement...I'm currently playing around with a isometric 3D engine which will allow 8-way movement, but have hit an interesting dilemma...<br /> <br /> In a "no…
  • Famous 8 x 8 graphicsHi All,<br /> <br /> Part of a game I'm writing involves collecting falling 8x8 graphics, one level will be fonts (got this bit sorted) and another w…
  • ANN: Lunar Jetman for Window Phone 7/8/8.1Finally... after work getting in the way of play... it's released!!!<br /> <br /> Lunar Jetman is a tough cookie (pun intended :lol: ), in my opinion…
  • Ninjaman 8-way scrolling 50Hz multicolour demo :-)Here's a demo I've been working on for a while. The goal was to make the best scrolling routine possible on a humble 48K ZX Spectrum.<br /> <br /> …
  • Any way to Vsync Spectaculator 8?I am using Spectaculator 8 for the Demoscene mostly, and have discovered that my monitor supports 50Hz, like a real Speccy. Unfortunately, the tearin…
  • esxDOS v0.8.8 releasedFrom: http://board.esxdos.org/viewtopic.php?id=679<br /> <br /> [quote] lordcoxis: <br /> esxDOS v0.8.8 has been officially released. Grab it at h…
  • 8 bit Emulators in general/ links for wnatedI really like a lot of the stuff on the Speccy Web Ring.<br /> <br /> Quite a lot of it has not been updated for a while, the same goes for stuff ou…
  • alien 8Does anyone know where I can get a copy of Alien 8?
  • Forever 2002 - crossplattform 8 bit party - the 3rd editionThe new year - a year of anniversaries for all 3 major 8 bit<br /> plattforms has started. ZX spectrum &amp; C64 are 20 years old &amp; Atari is<br /…
  • Best way to codeHi,<br /> <br /> I've been using Zeus Assembler to code MC programs so far. Nothing fancy just the odd scroll left or animation stuff.<br /> <br /> W…

Related Searches

  • fastest way to clear screen
  • alien 8 alcatraz
  • alien 8 alkatraz
  • alien 8
  • mick farrow alien 8
  • esxdos 0 8 5
  • esxdos 8 5
  • esxdos 0 8 6
  • colony 8
  • multiply by 8
  • alten 8
  • din 8
  • way of the burgle
  • ink 8
  • diagonal movement
  • way of the exploding fist
  • renaming 8 3
  • machine code sprite movement in basic
  • 8 way scroll
  • 8 way

Copyright © 2024 World of Spectrum