World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.031s
<1…6789101112…34>
  • myspeccy.org - online gaming which auto-saves scoresIt's a blimmin' miracle - I'm most impressed.

    ... it seems there are just way too many pills on ... .

    The only way to approach the game I ... s no point getting an 8,000 banana bonus item, ... is effectively worth more than 8,000.

    There ... one because you have the movement of the ghosts "under ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • A scrolling starfield - help needed!I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but…

    ... , here is a 4-way scrolling version of the program ... restore counter

    CALL MOVEMENT

    PUSH BC ; save ... AND %00000111 ; calculate y mod 8
    ADD A,H ; add ...
    SRL A ; divide by 8
    SRL A
    SRL ...
    Digital Prawn Digital Prawn December 2008 Development
  • Ultimate backlash?Looking at all the polls posted on here recently, it would seem that Ultimate's games are not so fondly thought of as I thought they would be. I jus…

    ... great (aside from the wooden movement and looks of the main ... isn't fun in the way that Jetest Willy, Manic Miner ... !

    [quote]
    Alien 8 is also brilliant but IMHO ... me.[/quote]I prefer Alien 8 to Knightlore, though neither would ...
    ewgf ewgf February 2009 Games
  • Record 419 letterI've just got a 419 email (first to get past my shitfilter for ages) and I must admit I am impressed. Yes the crap tale of woe is there (money alrea…

    ... this point at over 8.37 million United States ... European member countries. Cash movement across borders has become ... propose. There is US$ 8,370,000.00 deposited ... get 30% of $8.37 million while I take ... Such opportunities only come ones way once in a lifetime. ...
    ADJB ADJB March 2009 Chit chat
  • Risque games or cover artHi all, haven't posted here forever as all my gaming stuff has been packed away for the last year after my house move, anyhow have finally got all m…

    ... that game, it has way better animation, smooth movement, better graphics and ... ;hl=es&ie=UTF-8&u=http%3A%2F ...
    na_th_an na_th_an April 2009 Games
  • Their Finest Hour - manualHi all ! Any chances to see instructions for this game? 'Shorten' or full, in txt or jpg, pdf,...

    ... battles.

    8. ALERT If you want to ... ).

    9 MOVEMENT OF THE AIRPLANES In order ... German formation whose movement crosses its way. When they reach ... message of the best way possible - or to ... able to put in movement the plan of defense ...
    Mevweb Mevweb April 2009 Games
  • New Spectrum Game - Factory DazeI've just uploaded the first work-in-progress demo of my next game, "Factory Daze", to my site. As with splATTR before it, I'd like to involve anybo…

    ... in [I]Buzzsaw[/I]. The way I solved it was to ... frames, the pieces moved by 8 pixels, then after that they ... to give the impression of movement and direction.
    joefish joefish August 2009 Games
  • New Spectrum Game - Factory DazeI've just uploaded the first work-in-progress demo of my next game, "Factory Daze", to my site. As with splATTR before it, I'd like to involve anybo…

    ... in [I]Buzzsaw[/I]. The way I solved it was to ... frames, the pieces moved by 8 pixels, then after that they ... to give the impression of movement and direction.[/QUOTE]

    bobs bobs August 2009 Games
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... shifted table for allowing sprite movement, maybe 4 pixels at a ... 48 pixels wide (and maybe 8 pixels high), and allowing only ... ... but could there be some way we could write an optimized ... sprite data in a similar way to the maps, using tiles ...
    kgmcneil kgmcneil March 2010 Development
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... an excellent conversion. The only way that sprites could have been ... games that use character based movement simply in order to have ... sexy is usually the way to go, not 8-pixel jumps. If ...
    jonathan jonathan July 2010 Games
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... games that use character based movement simply in order to have ... sexy is usually the way to go, not 8-pixel jumps. [/QUOTE ...
    Arjun Arjun July 2010 Games
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... games that use character based movement simply in order to have ... sexy is usually the way to go, not 8-pixel jumps. [/QUOTE ... enough, you don't notice 8-pixel jumps all that much ...
    chev chev July 2010 Games
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... had been simple attribute blocks - 8 pixels thick, with no decorative ... shadow or pattern? That way, the sprites could have an ... games that use character based movement simply in order to have ... sexy is usually the way to go, not 8-pixel jumps.[/QUOTE ...
    ajmoss ajmoss August 2010 Games
  • Head over Heels vs. KnightloreIn the recent Head over Heels thread, several people said that they prefered Knightlore to HoH. This surprised me, so I thought I'd post a poll to s…

    ... and JetPac had very smooth movement, decent sound and great playability ... Alien 8, nor did they do much to change the way it ... of Knight Lore and Alien 8 the difficulty curve was just ...
    joefish joefish August 2010 Games
  • Is this a ****ing windup or what???Seriously WTF is happening to my country??? [URL="http://www.cnbc.com/id/39265847/UK_Proposes_All_Paychecks_Go_to_the_State_First"]Is this serious??…

    ... we all know, the best way to make a positive change ... gripe about things in an 8-bit computer forum on the ... posting about it on an 8 bit forum and expecting change ... internet...a certain movement called the 'Tea party movement' does very well ...
    beanz beanz September 2010 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 23556-48:
    POKE (8*c30):
    LET k=c ... LET a=3*INT (k/8):
    BEEP (y>01 ... *p*p*p*p)*23620,8+NOT t(x):
    ... game condition in a certain way that simplified the game ... long as his/her next movement preserves this alignment. I hope ...
    Einar Saukas Einar Saukas October 2010 Development
  • Directions in isometric gamesThis is my biggest bugbear when playing isometric games. Something that is more of an annoyance when playing it on my DS. There is no standard in w…

    ... . The whole series Inc. Alien 8 had that option and this ... with this awful method of movement, thereby making feeling past zombies ... />
    BTW, Knightlore and Alien 8 only had that option for ... ? I mean, look at the way they forced the awful QWERTY ...
    ewgf ewgf November 2010 Games
  • Directions in isometric gamesThis is my biggest bugbear when playing isometric games. Something that is more of an annoyance when playing it on my DS. There is no standard in w…

    ... to do it the other way round you have to concentrate ... />
    Some games where the movement is more fluid, like [URL ... s'pose you'd need 8 directions for it to work ...
    Morkin Morkin November 2010 Games
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... right smoothly but with no movement.

    It ... done in a more efficient way tho.

    ... br /> djnz loop ;repeat 8 times
    ld hl ...
    djnz loop2 ;repeat 8 times
    ret
    ... /> defw 18432 ;row 8 (new segment 8-15)
    defw 18688 ...
    R-Tape R-Tape February 2011 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... the thinking out of the way now though so the code ... ', but this will ruin smooth movement (at the edge).

    8 if I decide to use ... map will be stored as 8 x 8 chunks. As the viewport ...
    kphair kphair May 2011 Development
  • Help identifiying a very old gameHello, first post here although I've lurked for a while :) Great site! This is a long shot, but I wonder if anyone can help me find a game I played…

    ... are badly placed, 6/7/8/9 and 0. 3 skill ... is for fire. Eight directional movement, generally okay, but not as ... you choose, or fight your way through the correct sequence if ...
    Rawhead Rex Rawhead Rex June 2011 Games
  • Legend of Kyrandia - ZX Spectrum DemoI was browsing the ZX Open Source site [url]http://opensourcezx.untergrund.net/[/url] and I found an interesting tr-dos disk image of a playable demo…

    ... smaller than whole characters. That way, using the fence example you ... and colour.

    That way, fore example, you could paint ... in (PAPER). That gives you 8 planes for vertical objects and ... I'm considering pure 8x8 movement and graphics. No pixel masks ...
    na_th_an na_th_an July 2011 Development
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... crown away from the other 8-bit versions.[/QUOTE]

    8-bit machine is not an ... version, even down to the way the pixel-scrolling foreground blocks ... things like the character square movement of the sprites. However it ...
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Sinclair Miscellaneous
  • Physics of a bombim sure a few of you clever chaps can answer this. Im flying a plane at 100km and hour my altitude about ground level is 1km im flying dead level…

    ... %2Fdefault.xml&charset=utf-8"]http://keisan.casio.com/has10 ... %2Fdefault.xml&charset=utf-8[/URL]
    If you plug ... 'll slow down the forward movement of the bomb and limit ... gravity can get in the way too, what with it being ...
    mile mile October 2011 Chit chat
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... to one character sprite movement which looks a bit ... the spectrum, unlike other 8 bit computers, has no ... easy to write 8 pixel x 8 pixel characters to ... bytes (chars) wide and 8 pixels (1 char) tall.< ... And you repeat all the way across the screen.
    < ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... Spectrum can go a long way to covering up its ... of monochrome, colour clash, movement in exact character squares or ... face it, 99% of 8 bit games fell squarely in ... I'd think that most 8-bit games would be 2D ... of 2D scrollers than most 8-bits, although I'm ...
    Matt_B Matt_B December 2011 Sinclair Miscellaneous
  • RND CommandsExactly how random are they? Reason I ask is I'm using 4 of them to generate a random number, the value of which then assigns movement commands to f…

    ... issue must be in the way I tried to make the ... /> Initially I was using random movement....but I noticed that with ... RND*8 instead of RND*4, the original 4 direction movement was ... returned value from an RND*8 thing and it's deffo ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Noob needs helpSorry gents but decided to have a play with basic...see if I could knock up a shonky as hell space invader type game I seem to have gotten myself co…

    ... like the following for player movement & limits, it saves a ... ;-)

    10 LET y=8 ...... initialise y
    20 LET ... I'm loving by the way) the instructions and screen shots ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Outrun Europa - In colourAre there any coder's willing to see if we can put the colour into this game as originally intended?

    ... with the roadway is the way the edges get narrower with ... rumble strips are narrower than 8 pixels you can't have ... colour detail and character space movement for larger objects, you may ...
    joefish joefish May 2012 New game ideas
  • ANN: SpudACE v0.302A new SpudACE is now available, either from [URL="http://bit.ly/wuIaI5"]here[/URL] or [URL="http://www.jupiter-ace.co.uk"]www.jupiter-ace.co.uk[/URL]…

    ... chose 5,6,7,8 for their movement, an understandable choice for ... keys to 5,6,7,8, so I can more easily ... game keys... Is there a way to already do that, did ...
    kgmcneil kgmcneil May 2012 Emulators
<1…6789101112…34>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
  • Footballer of the year - translated version
    firelord on April 11

HitBox

Word Docs Hits
8 30.2K 46.2K
way 70.8K 84.4K
movement 2.8K 3.4K

Related Threads

  • Isometric games - handling 8-way movement...I'm currently playing around with a isometric 3D engine which will allow 8-way movement, but have hit an interesting dilemma...<br /> <br /> In a "no…
  • Famous 8 x 8 graphicsHi All,<br /> <br /> Part of a game I'm writing involves collecting falling 8x8 graphics, one level will be fonts (got this bit sorted) and another w…
  • ANN: Lunar Jetman for Window Phone 7/8/8.1Finally... after work getting in the way of play... it's released!!!<br /> <br /> Lunar Jetman is a tough cookie (pun intended :lol: ), in my opinion…
  • Ninjaman 8-way scrolling 50Hz multicolour demo :-)Here's a demo I've been working on for a while. The goal was to make the best scrolling routine possible on a humble 48K ZX Spectrum.<br /> <br /> …
  • Any way to Vsync Spectaculator 8?I am using Spectaculator 8 for the Demoscene mostly, and have discovered that my monitor supports 50Hz, like a real Speccy. Unfortunately, the tearin…
  • esxDOS v0.8.8 releasedFrom: http://board.esxdos.org/viewtopic.php?id=679<br /> <br /> [quote] lordcoxis: <br /> esxDOS v0.8.8 has been officially released. Grab it at h…
  • 8 bit Emulators in general/ links for wnatedI really like a lot of the stuff on the Speccy Web Ring.<br /> <br /> Quite a lot of it has not been updated for a while, the same goes for stuff ou…
  • alien 8Does anyone know where I can get a copy of Alien 8?
  • Forever 2002 - crossplattform 8 bit party - the 3rd editionThe new year - a year of anniversaries for all 3 major 8 bit<br /> plattforms has started. ZX spectrum &amp; C64 are 20 years old &amp; Atari is<br /…
  • Best way to codeHi,<br /> <br /> I've been using Zeus Assembler to code MC programs so far. Nothing fancy just the odd scroll left or animation stuff.<br /> <br /> W…

Related Searches

  • fastest way to clear screen
  • alien 8 alcatraz
  • alien 8 alkatraz
  • alien 8
  • mick farrow alien 8
  • esxdos 0 8 5
  • esxdos 8 5
  • esxdos 0 8 6
  • colony 8
  • multiply by 8
  • alten 8
  • din 8
  • way of the burgle
  • ink 8
  • diagonal movement
  • way of the exploding fist
  • renaming 8 3
  • machine code sprite movement in basic
  • 8 way scroll
  • 8 way

Copyright © 2024 World of Spectrum